mirror of
https://codeberg.org/Mercury-IM/Smack
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763 lines
26 KiB
Java
763 lines
26 KiB
Java
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/**
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*
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* Copyright 2009 Jive Software.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smack;
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import java.io.IOException;
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import java.io.PipedReader;
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import java.io.PipedWriter;
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import java.io.Writer;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import java.util.concurrent.ThreadFactory;
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import org.jivesoftware.smack.Connection;
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import org.jivesoftware.smack.ConnectionCreationListener;
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import org.jivesoftware.smack.ConnectionListener;
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import org.jivesoftware.smack.PacketCollector;
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import org.jivesoftware.smack.Roster;
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import org.jivesoftware.smack.XMPPException;
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import org.jivesoftware.smack.packet.Packet;
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import org.jivesoftware.smack.packet.Presence;
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import org.jivesoftware.smack.packet.XMPPError;
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import org.jivesoftware.smack.util.StringUtils;
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import org.igniterealtime.jbosh.BOSHClient;
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import org.igniterealtime.jbosh.BOSHClientConfig;
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import org.igniterealtime.jbosh.BOSHClientConnEvent;
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import org.igniterealtime.jbosh.BOSHClientConnListener;
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import org.igniterealtime.jbosh.BOSHClientRequestListener;
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import org.igniterealtime.jbosh.BOSHClientResponseListener;
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import org.igniterealtime.jbosh.BOSHException;
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import org.igniterealtime.jbosh.BOSHMessageEvent;
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import org.igniterealtime.jbosh.BodyQName;
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import org.igniterealtime.jbosh.ComposableBody;
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/**
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* Creates a connection to a XMPP server via HTTP binding.
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* This is specified in the XEP-0206: XMPP Over BOSH.
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*
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* @see Connection
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* @author Guenther Niess
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*/
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public class BOSHConnection extends Connection {
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/**
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* The XMPP Over Bosh namespace.
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*/
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public static final String XMPP_BOSH_NS = "urn:xmpp:xbosh";
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/**
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* The BOSH namespace from XEP-0124.
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*/
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public static final String BOSH_URI = "http://jabber.org/protocol/httpbind";
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/**
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* The used BOSH client from the jbosh library.
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*/
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private BOSHClient client;
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/**
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* Holds the initial configuration used while creating the connection.
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*/
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private final BOSHConfiguration config;
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// Some flags which provides some info about the current state.
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private boolean connected = false;
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private boolean authenticated = false;
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private boolean anonymous = false;
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private boolean isFirstInitialization = true;
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private boolean wasAuthenticated = false;
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private boolean done = false;
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/**
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* The Thread environment for sending packet listeners.
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*/
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private ExecutorService listenerExecutor;
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// The readerPipe and consumer thread are used for the debugger.
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private PipedWriter readerPipe;
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private Thread readerConsumer;
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/**
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* The BOSH equivalent of the stream ID which is used for DIGEST authentication.
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*/
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protected String authID = null;
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/**
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* The session ID for the BOSH session with the connection manager.
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*/
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protected String sessionID = null;
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/**
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* The full JID of the authenticated user.
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*/
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private String user = null;
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/**
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* The roster maybe also called buddy list holds the list of the users contacts.
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*/
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private Roster roster = null;
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/**
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* Create a HTTP Binding connection to a XMPP server.
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*
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* @param https true if you want to use SSL
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* (e.g. false for http://domain.lt:7070/http-bind).
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* @param host the hostname or IP address of the connection manager
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* (e.g. domain.lt for http://domain.lt:7070/http-bind).
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* @param port the port of the connection manager
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* (e.g. 7070 for http://domain.lt:7070/http-bind).
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* @param filePath the file which is described by the URL
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* (e.g. /http-bind for http://domain.lt:7070/http-bind).
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* @param xmppDomain the XMPP service name
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* (e.g. domain.lt for the user alice@domain.lt)
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*/
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public BOSHConnection(boolean https, String host, int port, String filePath, String xmppDomain) {
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super(new BOSHConfiguration(https, host, port, filePath, xmppDomain));
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this.config = (BOSHConfiguration) getConfiguration();
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}
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/**
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* Create a HTTP Binding connection to a XMPP server.
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*
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* @param config The configuration which is used for this connection.
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*/
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public BOSHConnection(BOSHConfiguration config) {
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super(config);
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this.config = config;
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}
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public void connect() throws XMPPException {
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if (connected) {
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throw new IllegalStateException("Already connected to a server.");
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}
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done = false;
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try {
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// Ensure a clean starting state
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if (client != null) {
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client.close();
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client = null;
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}
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saslAuthentication.init();
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sessionID = null;
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authID = null;
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// Initialize BOSH client
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BOSHClientConfig.Builder cfgBuilder = BOSHClientConfig.Builder
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.create(config.getURI(), config.getServiceName());
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if (config.isProxyEnabled()) {
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cfgBuilder.setProxy(config.getProxyAddress(), config.getProxyPort());
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}
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client = BOSHClient.create(cfgBuilder.build());
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// Create an executor to deliver incoming packets to listeners.
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// We'll use a single thread with an unbounded queue.
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listenerExecutor = Executors
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.newSingleThreadExecutor(new ThreadFactory() {
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public Thread newThread(Runnable runnable) {
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Thread thread = new Thread(runnable,
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"Smack Listener Processor ("
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+ connectionCounterValue + ")");
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thread.setDaemon(true);
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return thread;
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}
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});
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client.addBOSHClientConnListener(new BOSHConnectionListener(this));
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client.addBOSHClientResponseListener(new BOSHPacketReader(this));
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// Initialize the debugger
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if (config.isDebuggerEnabled()) {
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initDebugger();
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if (isFirstInitialization) {
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if (debugger.getReaderListener() != null) {
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addPacketListener(debugger.getReaderListener(), null);
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}
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if (debugger.getWriterListener() != null) {
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addPacketSendingListener(debugger.getWriterListener(), null);
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}
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}
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}
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// Send the session creation request
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client.send(ComposableBody.builder()
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.setNamespaceDefinition("xmpp", XMPP_BOSH_NS)
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.setAttribute(BodyQName.createWithPrefix(XMPP_BOSH_NS, "version", "xmpp"), "1.0")
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.build());
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} catch (Exception e) {
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throw new XMPPException("Can't connect to " + getServiceName(), e);
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}
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// Wait for the response from the server
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synchronized (this) {
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if (!connected) {
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try {
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wait(SmackConfiguration.getDefaultPacketReplyTimeout()*6);
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}
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catch (InterruptedException e) {}
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}
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}
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// If there is no feedback, throw an remote server timeout error
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if (!connected && !done) {
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done = true;
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String errorMessage = "Timeout reached for the connection to "
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+ getHost() + ":" + getPort() + ".";
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throw new XMPPException(
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errorMessage,
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new XMPPError(XMPPError.Condition.remote_server_timeout, errorMessage));
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}
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}
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public String getConnectionID() {
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if (!connected) {
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return null;
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} else if (authID != null) {
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return authID;
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} else {
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return sessionID;
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}
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}
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public Roster getRoster() {
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if (roster == null) {
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return null;
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}
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if (!config.isRosterLoadedAtLogin()) {
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roster.reload();
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}
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// If this is the first time the user has asked for the roster after calling
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// login, we want to wait for the server to send back the user's roster.
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// This behavior shields API users from having to worry about the fact that
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// roster operations are asynchronous, although they'll still have to listen
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// for changes to the roster. Note: because of this waiting logic, internal
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// Smack code should be wary about calling the getRoster method, and may
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// need to access the roster object directly.
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if (!roster.rosterInitialized) {
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try {
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synchronized (roster) {
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long waitTime = SmackConfiguration.getDefaultPacketReplyTimeout();
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long start = System.currentTimeMillis();
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while (!roster.rosterInitialized) {
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if (waitTime <= 0) {
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break;
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}
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roster.wait(waitTime);
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long now = System.currentTimeMillis();
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waitTime -= now - start;
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start = now;
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}
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}
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} catch (InterruptedException ie) {
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// Ignore.
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}
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}
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return roster;
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}
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public String getUser() {
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return user;
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}
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public boolean isAnonymous() {
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return anonymous;
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}
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public boolean isAuthenticated() {
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return authenticated;
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}
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public boolean isConnected() {
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return connected;
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}
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public boolean isSecureConnection() {
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// TODO: Implement SSL usage
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return false;
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}
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public boolean isUsingCompression() {
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// TODO: Implement compression
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return false;
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}
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public void login(String username, String password, String resource)
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throws XMPPException {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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if (authenticated) {
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throw new IllegalStateException("Already logged in to server.");
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}
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// Do partial version of nameprep on the username.
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username = username.toLowerCase().trim();
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String response;
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if (config.isSASLAuthenticationEnabled()
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&& saslAuthentication.hasNonAnonymousAuthentication()) {
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// Authenticate using SASL
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if (password != null) {
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response = saslAuthentication.authenticate(username, password, resource);
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} else {
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response = saslAuthentication.authenticate(username, resource, config.getCallbackHandler());
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}
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} else {
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// Authenticate using Non-SASL
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response = new NonSASLAuthentication(this).authenticate(username, password, resource);
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}
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// Set the user.
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if (response != null) {
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this.user = response;
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// Update the serviceName with the one returned by the server
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config.setServiceName(StringUtils.parseServer(response));
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} else {
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this.user = username + "@" + getServiceName();
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if (resource != null) {
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this.user += "/" + resource;
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}
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}
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// Create the roster if it is not a reconnection.
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if (this.roster == null) {
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this.roster = new Roster(this);
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}
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if (config.isRosterLoadedAtLogin()) {
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this.roster.reload();
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}
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// Set presence to online.
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if (config.isSendPresence()) {
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sendPacket(new Presence(Presence.Type.available));
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}
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// Indicate that we're now authenticated.
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authenticated = true;
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anonymous = false;
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// Stores the autentication for future reconnection
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config.setLoginInfo(username, password, resource);
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// If debugging is enabled, change the the debug window title to include
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// the
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// name we are now logged-in as.l
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if (config.isDebuggerEnabled() && debugger != null) {
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debugger.userHasLogged(user);
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}
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}
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public void loginAnonymously() throws XMPPException {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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if (authenticated) {
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throw new IllegalStateException("Already logged in to server.");
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}
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String response;
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if (config.isSASLAuthenticationEnabled() &&
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saslAuthentication.hasAnonymousAuthentication()) {
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response = saslAuthentication.authenticateAnonymously();
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}
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else {
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// Authenticate using Non-SASL
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response = new NonSASLAuthentication(this).authenticateAnonymously();
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}
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// Set the user value.
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this.user = response;
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// Update the serviceName with the one returned by the server
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config.setServiceName(StringUtils.parseServer(response));
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// Anonymous users can't have a roster.
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roster = null;
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// Set presence to online.
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if (config.isSendPresence()) {
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sendPacket(new Presence(Presence.Type.available));
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}
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// Indicate that we're now authenticated.
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authenticated = true;
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anonymous = true;
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// If debugging is enabled, change the the debug window title to include the
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// name we are now logged-in as.
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// If DEBUG_ENABLED was set to true AFTER the connection was created the debugger
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// will be null
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if (config.isDebuggerEnabled() && debugger != null) {
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debugger.userHasLogged(user);
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}
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}
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public void sendPacket(Packet packet) {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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if (packet == null) {
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throw new NullPointerException("Packet is null.");
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}
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if (!done) {
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// Invoke interceptors for the new packet that is about to be sent.
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// Interceptors
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// may modify the content of the packet.
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firePacketInterceptors(packet);
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try {
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send(ComposableBody.builder().setPayloadXML(packet.toXML())
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.build());
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} catch (BOSHException e) {
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e.printStackTrace();
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return;
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}
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// Process packet writer listeners. Note that we're using the
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// sending
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// thread so it's expected that listeners are fast.
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firePacketSendingListeners(packet);
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}
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}
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public void disconnect(Presence unavailablePresence) {
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if (!connected) {
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return;
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}
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shutdown(unavailablePresence);
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// Cleanup
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// TODO still needed? Smack 4.0.0 BOSH
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// if (roster != null) {
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// roster.cleanup();
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// roster = null;
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// }
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sendListeners.clear();
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recvListeners.clear();
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collectors.clear();
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interceptors.clear();
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// Reset the connection flags
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wasAuthenticated = false;
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isFirstInitialization = true;
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|
// Notify connection listeners of the connection closing if done hasn't already been set.
|
||
|
for (ConnectionListener listener : getConnectionListeners()) {
|
||
|
try {
|
||
|
listener.connectionClosed();
|
||
|
}
|
||
|
catch (Exception e) {
|
||
|
// Catch and print any exception so we can recover
|
||
|
// from a faulty listener and finish the shutdown process
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Closes the connection by setting presence to unavailable and closing the
|
||
|
* HTTP client. The shutdown logic will be used during a planned disconnection or when
|
||
|
* dealing with an unexpected disconnection. Unlike {@link #disconnect()} the connection's
|
||
|
* BOSH packet reader and {@link Roster} will not be removed; thus
|
||
|
* connection's state is kept.
|
||
|
*
|
||
|
* @param unavailablePresence the presence packet to send during shutdown.
|
||
|
*/
|
||
|
protected void shutdown(Presence unavailablePresence) {
|
||
|
setWasAuthenticated(authenticated);
|
||
|
authID = null;
|
||
|
sessionID = null;
|
||
|
done = true;
|
||
|
authenticated = false;
|
||
|
connected = false;
|
||
|
isFirstInitialization = false;
|
||
|
|
||
|
try {
|
||
|
client.disconnect(ComposableBody.builder()
|
||
|
.setNamespaceDefinition("xmpp", XMPP_BOSH_NS)
|
||
|
.setPayloadXML(unavailablePresence.toXML())
|
||
|
.build());
|
||
|
// Wait 150 ms for processes to clean-up, then shutdown.
|
||
|
Thread.sleep(150);
|
||
|
}
|
||
|
catch (Exception e) {
|
||
|
// Ignore.
|
||
|
}
|
||
|
|
||
|
// Close down the readers and writers.
|
||
|
if (readerPipe != null) {
|
||
|
try {
|
||
|
readerPipe.close();
|
||
|
}
|
||
|
catch (Throwable ignore) { /* ignore */ }
|
||
|
reader = null;
|
||
|
}
|
||
|
if (reader != null) {
|
||
|
try {
|
||
|
reader.close();
|
||
|
}
|
||
|
catch (Throwable ignore) { /* ignore */ }
|
||
|
reader = null;
|
||
|
}
|
||
|
if (writer != null) {
|
||
|
try {
|
||
|
writer.close();
|
||
|
}
|
||
|
catch (Throwable ignore) { /* ignore */ }
|
||
|
writer = null;
|
||
|
}
|
||
|
|
||
|
// Shut down the listener executor.
|
||
|
if (listenerExecutor != null) {
|
||
|
listenerExecutor.shutdown();
|
||
|
}
|
||
|
readerConsumer = null;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Sets whether the connection has already logged in the server.
|
||
|
*
|
||
|
* @param wasAuthenticated true if the connection has already been authenticated.
|
||
|
*/
|
||
|
private void setWasAuthenticated(boolean wasAuthenticated) {
|
||
|
if (!this.wasAuthenticated) {
|
||
|
this.wasAuthenticated = wasAuthenticated;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Send a HTTP request to the connection manager with the provided body element.
|
||
|
*
|
||
|
* @param body the body which will be sent.
|
||
|
*/
|
||
|
protected void send(ComposableBody body) throws BOSHException {
|
||
|
if (!connected) {
|
||
|
throw new IllegalStateException("Not connected to a server!");
|
||
|
}
|
||
|
if (body == null) {
|
||
|
throw new NullPointerException("Body mustn't be null!");
|
||
|
}
|
||
|
if (sessionID != null) {
|
||
|
body = body.rebuild().setAttribute(
|
||
|
BodyQName.create(BOSH_URI, "sid"), sessionID).build();
|
||
|
}
|
||
|
client.send(body);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Processes a packet after it's been fully parsed by looping through the
|
||
|
* installed packet collectors and listeners and letting them examine the
|
||
|
* packet to see if they are a match with the filter.
|
||
|
*
|
||
|
* @param packet the packet to process.
|
||
|
*/
|
||
|
protected void processPacket(Packet packet) {
|
||
|
if (packet == null) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Loop through all collectors and notify the appropriate ones.
|
||
|
for (PacketCollector collector : getPacketCollectors()) {
|
||
|
collector.processPacket(packet);
|
||
|
}
|
||
|
|
||
|
// Deliver the incoming packet to listeners.
|
||
|
listenerExecutor.submit(new ListenerNotification(packet));
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Initialize the SmackDebugger which allows to log and debug XML traffic.
|
||
|
*/
|
||
|
protected void initDebugger() {
|
||
|
// TODO: Maybe we want to extend the SmackDebugger for simplification
|
||
|
// and a performance boost.
|
||
|
|
||
|
// Initialize a empty writer which discards all data.
|
||
|
writer = new Writer() {
|
||
|
public void write(char[] cbuf, int off, int len) { /* ignore */}
|
||
|
public void close() { /* ignore */ }
|
||
|
public void flush() { /* ignore */ }
|
||
|
};
|
||
|
|
||
|
// Initialize a pipe for received raw data.
|
||
|
try {
|
||
|
readerPipe = new PipedWriter();
|
||
|
reader = new PipedReader(readerPipe);
|
||
|
}
|
||
|
catch (IOException e) {
|
||
|
// Ignore
|
||
|
}
|
||
|
|
||
|
// Call the method from the parent class which initializes the debugger.
|
||
|
super.initDebugger();
|
||
|
|
||
|
// Add listeners for the received and sent raw data.
|
||
|
client.addBOSHClientResponseListener(new BOSHClientResponseListener() {
|
||
|
public void responseReceived(BOSHMessageEvent event) {
|
||
|
if (event.getBody() != null) {
|
||
|
try {
|
||
|
readerPipe.write(event.getBody().toXML());
|
||
|
readerPipe.flush();
|
||
|
} catch (Exception e) {
|
||
|
// Ignore
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
client.addBOSHClientRequestListener(new BOSHClientRequestListener() {
|
||
|
public void requestSent(BOSHMessageEvent event) {
|
||
|
if (event.getBody() != null) {
|
||
|
try {
|
||
|
writer.write(event.getBody().toXML());
|
||
|
} catch (Exception e) {
|
||
|
// Ignore
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
// Create and start a thread which discards all read data.
|
||
|
readerConsumer = new Thread() {
|
||
|
private Thread thread = this;
|
||
|
private int bufferLength = 1024;
|
||
|
|
||
|
public void run() {
|
||
|
try {
|
||
|
char[] cbuf = new char[bufferLength];
|
||
|
while (readerConsumer == thread && !done) {
|
||
|
reader.read(cbuf, 0, bufferLength);
|
||
|
}
|
||
|
} catch (IOException e) {
|
||
|
// Ignore
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
readerConsumer.setDaemon(true);
|
||
|
readerConsumer.start();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Sends out a notification that there was an error with the connection
|
||
|
* and closes the connection.
|
||
|
*
|
||
|
* @param e the exception that causes the connection close event.
|
||
|
*/
|
||
|
protected void notifyConnectionError(Exception e) {
|
||
|
// Closes the connection temporary. A reconnection is possible
|
||
|
shutdown(new Presence(Presence.Type.unavailable));
|
||
|
// Print the stack trace to help catch the problem
|
||
|
e.printStackTrace();
|
||
|
// Notify connection listeners of the error.
|
||
|
for (ConnectionListener listener : getConnectionListeners()) {
|
||
|
try {
|
||
|
listener.connectionClosedOnError(e);
|
||
|
}
|
||
|
catch (Exception e2) {
|
||
|
// Catch and print any exception so we can recover
|
||
|
// from a faulty listener
|
||
|
e2.printStackTrace();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* A listener class which listen for a successfully established connection
|
||
|
* and connection errors and notifies the BOSHConnection.
|
||
|
*
|
||
|
* @author Guenther Niess
|
||
|
*/
|
||
|
private class BOSHConnectionListener implements BOSHClientConnListener {
|
||
|
|
||
|
private final BOSHConnection connection;
|
||
|
|
||
|
public BOSHConnectionListener(BOSHConnection connection) {
|
||
|
this.connection = connection;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Notify the BOSHConnection about connection state changes.
|
||
|
* Process the connection listeners and try to login if the
|
||
|
* connection was formerly authenticated and is now reconnected.
|
||
|
*/
|
||
|
public void connectionEvent(BOSHClientConnEvent connEvent) {
|
||
|
try {
|
||
|
if (connEvent.isConnected()) {
|
||
|
connected = true;
|
||
|
if (isFirstInitialization) {
|
||
|
isFirstInitialization = false;
|
||
|
for (ConnectionCreationListener listener : getConnectionCreationListeners()) {
|
||
|
listener.connectionCreated(connection);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
try {
|
||
|
if (wasAuthenticated) {
|
||
|
connection.login(
|
||
|
config.getUsername(),
|
||
|
config.getPassword(),
|
||
|
config.getResource());
|
||
|
}
|
||
|
for (ConnectionListener listener : getConnectionListeners()) {
|
||
|
listener.reconnectionSuccessful();
|
||
|
}
|
||
|
}
|
||
|
catch (XMPPException e) {
|
||
|
for (ConnectionListener listener : getConnectionListeners()) {
|
||
|
listener.reconnectionFailed(e);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
if (connEvent.isError()) {
|
||
|
try {
|
||
|
connEvent.getCause();
|
||
|
}
|
||
|
catch (Exception e) {
|
||
|
notifyConnectionError(e);
|
||
|
}
|
||
|
}
|
||
|
connected = false;
|
||
|
}
|
||
|
}
|
||
|
finally {
|
||
|
synchronized (connection) {
|
||
|
connection.notifyAll();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* This class notifies all listeners that a packet was received.
|
||
|
*/
|
||
|
private class ListenerNotification implements Runnable {
|
||
|
|
||
|
private Packet packet;
|
||
|
|
||
|
public ListenerNotification(Packet packet) {
|
||
|
this.packet = packet;
|
||
|
}
|
||
|
|
||
|
public void run() {
|
||
|
for (ListenerWrapper listenerWrapper : recvListeners.values()) {
|
||
|
listenerWrapper.notifyListener(packet);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|