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Smack/source/org/jivesoftware/smack/packet/Presence.java

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/**
* $RCSfile$
* $Revision$
* $Date$
*
* Copyright 2003-2007 Jive Software.
*
* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.smack.packet;
import org.jivesoftware.smack.util.StringUtils;
/**
* Represents XMPP presence packets. Every presence packet has a type, which is one of
* the following values:
* <ul>
* <li>{@link Presence.Type#available available} -- (Default) indicates the user is available to
* receive messages.
* <li>{@link Presence.Type#unavailable unavailable} -- the user is unavailable to receive messages.
* <li>{@link Presence.Type#subscribe subscribe} -- request subscription to recipient's presence.
* <li>{@link Presence.Type#subscribed subscribed} -- grant subscription to sender's presence.
* <li>{@link Presence.Type#unsubscribe unsubscribe} -- request removal of subscription to
* sender's presence.
* <li>{@link Presence.Type#unsubscribed unsubscribed} -- grant removal of subscription to
* sender's presence.
* <li>{@link Presence.Type#error error} -- the presence packet contains an error message.
* </ul><p>
*
* A number of attributes are optional:
* <ul>
* <li>Status -- free-form text describing a user's presence (i.e., gone to lunch).
* <li>Priority -- non-negative numerical priority of a sender's resource. The
* highest resource priority is the default recipient of packets not addressed
* to a particular resource.
* <li>Mode -- one of five presence modes: {@link Mode#available available} (the default),
* {@link Mode#chat chat}, {@link Mode#away away}, {@link Mode#xa xa} (extended away), and
* {@link Mode#dnd dnd} (do not disturb).
* </ul><p>
*
* Presence packets are used for two purposes. First, to notify the server of our
* the clients current presence status. Second, they are used to subscribe and
* unsubscribe users from the roster.
*
* @see RosterPacket
* @author Matt Tucker
*/
public class Presence extends Packet {
private Type type = Type.available;
private String status = null;
private int priority = Integer.MIN_VALUE;
private Mode mode = null;
private String language;
/**
* Creates a new presence update. Status, priority, and mode are left un-set.
*
* @param type the type.
*/
public Presence(Type type) {
setType(type);
}
/**
* Creates a new presence update with a specified status, priority, and mode.
*
* @param type the type.
* @param status a text message describing the presence update.
* @param priority the priority of this presence update.
* @param mode the mode type for this presence update.
*/
public Presence(Type type, String status, int priority, Mode mode) {
setType(type);
setStatus(status);
setPriority(priority);
setMode(mode);
}
/**
* Returns true if the {@link Type presence type} is available (online) and
* false if the user is unavailable (offline), or if this is a presence packet
* involved in a subscription operation. This is a convenience method
* equivalent to <tt>getType() == Presence.Type.available</tt>.
*
* @return true if the presence type is available.
*/
public boolean isAvailable() {
return type == Type.available;
}
/**
* Returns true if the presence type is {@link Type#available available} and the presence
* mode is {@link Mode#away away}, {@link Mode#xa extended away}, or
* {@link Mode#dnd do not disturb}. False will be returned when the type or mode
* is any other value, including when the presence type is unavailable (offline).
* This is a convenience method equivalent to
* <tt>type == Type.available && (mode == Mode.away || mode == Mode.xa || mode == Mode.dnd)</tt>.
*
* @return true if the presence type is available and the presence mode is away, xa, or dnd.
*/
public boolean isAway() {
return type == Type.available && (mode == Mode.away || mode == Mode.xa || mode == Mode.dnd);
}
/**
* Returns the type of this presence packet.
*
* @return the type of the presence packet.
*/
public Type getType() {
return type;
}
/**
* Sets the type of the presence packet.
*
* @param type the type of the presence packet.
*/
public void setType(Type type) {
if(type == null) {
throw new NullPointerException("Type cannot be null");
}
this.type = type;
}
/**
* Returns the status message of the presence update, or <tt>null</tt> if there
* is not a status. The status is free-form text describing a user's presence
* (i.e., "gone to lunch").
*
* @return the status message.
*/
public String getStatus() {
return status;
}
/**
* Sets the status message of the presence update. The status is free-form text
* describing a user's presence (i.e., "gone to lunch").
*
* @param status the status message.
*/
public void setStatus(String status) {
this.status = status;
}
/**
* Returns the priority of the presence, or Integer.MIN_VALUE if no priority has been set.
*
* @return the priority.
*/
public int getPriority() {
return priority;
}
/**
* Sets the priority of the presence. The valid range is -128 through 128.
*
* @param priority the priority of the presence.
* @throws IllegalArgumentException if the priority is outside the valid range.
*/
public void setPriority(int priority) {
if (priority < -128 || priority > 128) {
throw new IllegalArgumentException("Priority value " + priority +
" is not valid. Valid range is -128 through 128.");
}
this.priority = priority;
}
/**
* Returns the mode of the presence update, or <tt>null</tt> if the mode is not set.
* A null presence mode value is interpreted to be the same thing as
* {@link Presence.Mode#available}.
*
* @return the mode.
*/
public Mode getMode() {
return mode;
}
/**
* Sets the mode of the presence update. A null presence mode value is interpreted
* to be the same thing as {@link Presence.Mode#available}.
*
* @param mode the mode.
*/
public void setMode(Mode mode) {
this.mode = mode;
}
/**
* Returns the xml:lang of this Presence, or null if one has not been set.
*
* @return the xml:lang of this Presence, or null if one has not been set.
* @since 3.0.2
*/
private String getLanguage() {
return language;
}
/**
* Sets the xml:lang of this Presence.
*
* @param language the xml:lang of this Presence.
* @since 3.0.2
*/
public void setLanguage(String language) {
this.language = language;
}
public String toXML() {
StringBuilder buf = new StringBuilder();
buf.append("<presence");
if(getXmlns() != null) {
buf.append(" xmlns=\"").append(getXmlns()).append("\"");
}
if (language != null) {
buf.append(" xml:lang=\"").append(getLanguage()).append("\"");
}
if (getPacketID() != null) {
buf.append(" id=\"").append(getPacketID()).append("\"");
}
if (getTo() != null) {
buf.append(" to=\"").append(StringUtils.escapeForXML(getTo())).append("\"");
}
if (getFrom() != null) {
buf.append(" from=\"").append(StringUtils.escapeForXML(getFrom())).append("\"");
}
if (type != Type.available) {
buf.append(" type=\"").append(type).append("\"");
}
buf.append(">");
if (status != null) {
buf.append("<status>").append(StringUtils.escapeForXML(status)).append("</status>");
}
if (priority != Integer.MIN_VALUE) {
buf.append("<priority>").append(priority).append("</priority>");
}
if (mode != null && mode != Mode.available) {
buf.append("<show>").append(mode).append("</show>");
}
buf.append(this.getExtensionsXML());
// Add the error sub-packet, if there is one.
XMPPError error = getError();
if (error != null) {
buf.append(error.toXML());
}
buf.append("</presence>");
return buf.toString();
}
public String toString() {
StringBuilder buf = new StringBuilder();
buf.append(type);
if (mode != null) {
buf.append(": ").append(mode);
}
if (getStatus() != null) {
buf.append(" (").append(getStatus()).append(")");
}
return buf.toString();
}
/**
* A enum to represent the presecence type. Not that presence type is often confused
* with presence mode. Generally, if a user is signed into a server, they have a presence
* type of {@link #available available}, even if the mode is {@link Mode#away away},
* {@link Mode#dnd dnd}, etc. The presence type is only {@link #unavailable unavailable} when
* the user is signing out of the server.
*/
public enum Type {
/**
* The user is available to receive messages (default).
*/
available,
/**
* The user is unavailable to receive messages.
*/
unavailable,
/**
* Request subscription to recipient's presence.
*/
subscribe,
/**
* Grant subscription to sender's presence.
*/
subscribed,
/**
* Request removal of subscription to sender's presence.
*/
unsubscribe,
/**
* Grant removal of subscription to sender's presence.
*/
unsubscribed,
/**
* The presence packet contains an error message.
*/
error
}
/**
* An enum to represent the presence mode.
*/
public enum Mode {
/**
* Free to chat.
*/
chat,
/**
* Available (the default).
*/
available,
/**
* Away.
*/
away,
/**
* Away for an extended period of time.
*/
xa,
/**
* Do not disturb.
*/
dnd
}
}