mirror of
https://codeberg.org/Mercury-IM/Smack
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286 lines
10 KiB
Java
286 lines
10 KiB
Java
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/**
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* Copyright 2012-2013 Florian Schmaus
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*
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* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smack.ping;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.WeakHashMap;
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import java.util.concurrent.ScheduledExecutorService;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.ScheduledThreadPoolExecutor;
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import java.util.concurrent.ThreadFactory;
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import java.util.concurrent.TimeUnit;
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import org.jivesoftware.smack.Connection;
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import org.jivesoftware.smack.ConnectionCreationListener;
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import org.jivesoftware.smack.ConnectionListener;
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import org.jivesoftware.smack.PacketCollector;
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import org.jivesoftware.smack.PacketListener;
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import org.jivesoftware.smack.SmackConfiguration;
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import org.jivesoftware.smack.XMPPException;
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import org.jivesoftware.smack.filter.AndFilter;
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import org.jivesoftware.smack.filter.IQTypeFilter;
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import org.jivesoftware.smack.filter.PacketFilter;
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import org.jivesoftware.smack.filter.PacketIDFilter;
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import org.jivesoftware.smack.filter.PacketTypeFilter;
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import org.jivesoftware.smack.packet.IQ;
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import org.jivesoftware.smack.packet.IQ.Type;
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import org.jivesoftware.smack.packet.Packet;
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import org.jivesoftware.smack.ping.packet.Ping;
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import org.jivesoftware.smackx.ServiceDiscoveryManager;
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/**
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* Using an implementation of <a href="http://www.xmpp.org/extensions/xep-0199.html">XMPP Ping (XEP-0199)</a>. This
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* class provides keepalive functionality with the server that will periodically "ping" the server to maintain and/or
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* verify that the connection still exists.
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* <p>
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* The ping is done at the application level and is therefore protocol agnostic. It will thus work for both standard TCP
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* connections as well as BOSH or any other transport protocol. It will also work regardless of whether the server
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* supports the Ping extension, since an error response to the ping serves the same purpose as a pong.
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*
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* @author Florian Schmaus
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*/
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public class ServerPingManager {
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public static final long PING_MINIMUM = 10000;
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private static Map<Connection, ServerPingManager> instances = Collections
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.synchronizedMap(new WeakHashMap<Connection, ServerPingManager>());
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private static long defaultPingInterval = SmackConfiguration.getKeepAliveInterval();
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private static ScheduledExecutorService periodicPingExecutorService = new ScheduledThreadPoolExecutor(1, new ThreadFactory() {
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@Override
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public Thread newThread(Runnable runnable) {
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Thread pingThread = new Thread(runnable, "Smack Server Ping");
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pingThread.setDaemon(true);
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return pingThread;
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}
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});
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static {
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if (defaultPingInterval > 0) {
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Connection.addConnectionCreationListener(new ConnectionCreationListener() {
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public void connectionCreated(Connection connection) {
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new ServerPingManager(connection);
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}
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});
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}
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}
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private Connection connection;
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private long pingInterval = SmackConfiguration.getKeepAliveInterval();
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private Set<PingFailedListener> pingFailedListeners = Collections.synchronizedSet(new HashSet<PingFailedListener>());
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private volatile ScheduledFuture<?> periodicPingTask;
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private volatile long lastSuccessfulContact = -1;
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/**
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* Retrieves a {@link ServerPingManager} for the specified {@link Connection}, creating one if it doesn't already
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* exist.
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*
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* @param connection
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* The connection the manager is attached to.
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* @return The new or existing manager.
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*/
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public synchronized static ServerPingManager getInstanceFor(Connection connection) {
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ServerPingManager pingManager = instances.get(connection);
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if (pingManager == null) {
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pingManager = new ServerPingManager(connection);
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}
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return pingManager;
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}
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private ServerPingManager(Connection connection) {
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ServiceDiscoveryManager sdm = ServiceDiscoveryManager.getInstanceFor(connection);
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sdm.addFeature(Ping.NAMESPACE);
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this.connection = connection;
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init();
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}
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private void init() {
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PacketFilter pingPacketFilter = new AndFilter(new PacketTypeFilter(Ping.class), new IQTypeFilter(Type.GET));
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connection.addPacketListener(new PacketListener() {
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/**
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* Sends a Pong for every Ping
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*/
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public void processPacket(Packet packet) {
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IQ pong = IQ.createResultIQ((Ping) packet);
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connection.sendPacket(pong);
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}
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}, pingPacketFilter);
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connection.addConnectionListener(new ConnectionListener() {
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@Override
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public void connectionClosed() {
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stopPingServerTask();
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}
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@Override
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public void connectionClosedOnError(Exception arg0) {
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stopPingServerTask();
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}
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@Override
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public void reconnectionSuccessful() {
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schedulePingServerTask();
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}
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@Override
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public void reconnectingIn(int seconds) {
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}
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@Override
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public void reconnectionFailed(Exception e) {
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}
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});
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// Listen for all incoming packets and reset the scheduled ping whenever
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// one arrives.
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connection.addPacketListener(new PacketListener() {
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@Override
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public void processPacket(Packet packet) {
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// reschedule the ping based on this last server contact
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lastSuccessfulContact = System.currentTimeMillis();
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schedulePingServerTask();
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}
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}, null);
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instances.put(connection, this);
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schedulePingServerTask();
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}
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/**
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* Sets the ping interval.
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*
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* @param pingInterval
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* The new ping time interval in milliseconds.
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*/
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public void setPingInterval(long newPingInterval) {
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if (newPingInterval < PING_MINIMUM)
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newPingInterval = PING_MINIMUM;
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if (pingInterval != newPingInterval) {
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pingInterval = newPingInterval;
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schedulePingServerTask();
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}
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}
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/**
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* Stops pinging the server. This cannot stop a ping that has already started, but will prevent another from being triggered.
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* <p>
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* To restart, call {@link #setPingInterval(long)}.
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*/
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public void stopPinging() {
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pingInterval = -1;
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stopPingServerTask();
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}
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/**
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* Gets the ping interval.
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*
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* @return The ping interval in milliseconds.
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*/
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public long getPingInterval() {
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return pingInterval;
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}
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/**
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* Add listener for notification when a server ping fails.
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*
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* <p>
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* Please note that this doesn't necessarily mean that the connection is lost, a slow to respond server could also
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* cause a failure due to taking too long to respond and thus causing a reply timeout.
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*
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* @param listener
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* The listener to be called
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*/
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public void addPingFailedListener(PingFailedListener listener) {
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pingFailedListeners.add(listener);
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}
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/**
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* Remove the listener.
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*
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* @param listener
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* The listener to be removed.
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*/
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public void removePingFailedListener(PingFailedListener listener) {
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pingFailedListeners.remove(listener);
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}
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/**
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* Returns the time of the last successful contact with the server. (i.e. the last time any message was received).
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*
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* @return Time of last message or -1 if none has been received since manager was created.
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*/
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public long getLastSuccessfulContact() {
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return lastSuccessfulContact;
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}
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/**
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* Cancels any existing periodic ping task if there is one and schedules a new ping task if pingInterval is greater
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* then zero.
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*
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* This is designed so only one executor is used for scheduling all pings on all connections. This results in only 1 thread used for pinging.
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*/
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private synchronized void schedulePingServerTask() {
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stopPingServerTask();
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if (pingInterval > 0) {
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periodicPingTask = periodicPingExecutorService.schedule(new Runnable() {
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@Override
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public void run() {
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Ping ping = new Ping();
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PacketFilter responseFilter = new PacketIDFilter(ping.getPacketID());
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final PacketCollector response = connection.createPacketCollector(responseFilter);
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connection.sendPacket(ping);
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if (!pingFailedListeners.isEmpty()) {
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// Schedule a collector for the ping reply, notify listeners if none is received.
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periodicPingExecutorService.schedule(new Runnable() {
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@Override
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public void run() {
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Packet result = response.nextResult(1);
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// Stop queuing results
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response.cancel();
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// The actual result of the reply can be ignored since we only care if we actually got one.
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if (result == null) {
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for (PingFailedListener listener : pingFailedListeners) {
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listener.pingFailed();
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}
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}
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}
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}, SmackConfiguration.getPacketReplyTimeout(), TimeUnit.MILLISECONDS);
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}
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}
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}, getPingInterval(), TimeUnit.MILLISECONDS);
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}
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}
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private void stopPingServerTask() {
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if (periodicPingTask != null) {
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periodicPingTask.cancel(true);
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periodicPingTask = null;
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}
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}
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}
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