mirror of
https://codeberg.org/Mercury-IM/Smack
synced 2024-11-02 06:45:59 +01:00
Use connection's reply timeout value in MultiUserChat
This commit is contained in:
parent
665d65836c
commit
246e7b85f8
1 changed files with 4 additions and 5 deletions
|
@ -40,7 +40,6 @@ import org.jivesoftware.smack.MessageListener;
|
|||
import org.jivesoftware.smack.PacketCollector;
|
||||
import org.jivesoftware.smack.PacketInterceptor;
|
||||
import org.jivesoftware.smack.PacketListener;
|
||||
import org.jivesoftware.smack.SmackConfiguration;
|
||||
import org.jivesoftware.smack.SmackException;
|
||||
import org.jivesoftware.smack.SmackException.NoResponseException;
|
||||
import org.jivesoftware.smack.SmackException.NotConnectedException;
|
||||
|
@ -377,7 +376,7 @@ public class MultiUserChat {
|
|||
/**
|
||||
* Joins the chat room using the specified nickname. If already joined
|
||||
* using another nickname, this method will first leave the room and then
|
||||
* re-join using the new nickname. The default timeout of Smack for a reply
|
||||
* re-join using the new nickname. The default connection timeout for a reply
|
||||
* from the group chat server that the join succeeded will be used. After
|
||||
* joining the room, the room will decide the amount of history to send.
|
||||
*
|
||||
|
@ -393,13 +392,13 @@ public class MultiUserChat {
|
|||
* @throws NotConnectedException
|
||||
*/
|
||||
public void join(String nickname) throws NoResponseException, XMPPErrorException, NotConnectedException {
|
||||
join(nickname, null, null, SmackConfiguration.getDefaultPacketReplyTimeout());
|
||||
join(nickname, null, null, connection.getPacketReplyTimeout());
|
||||
}
|
||||
|
||||
/**
|
||||
* Joins the chat room using the specified nickname and password. If already joined
|
||||
* using another nickname, this method will first leave the room and then
|
||||
* re-join using the new nickname. The default timeout of Smack for a reply
|
||||
* re-join using the new nickname. The default connection timeout for a reply
|
||||
* from the group chat server that the join succeeded will be used. After
|
||||
* joining the room, the room will decide the amount of history to send.<p>
|
||||
*
|
||||
|
@ -417,7 +416,7 @@ public class MultiUserChat {
|
|||
* @throws SmackException if there was no response from the server.
|
||||
*/
|
||||
public void join(String nickname, String password) throws XMPPErrorException, SmackException {
|
||||
join(nickname, password, null, SmackConfiguration.getDefaultPacketReplyTimeout());
|
||||
join(nickname, password, null, connection.getPacketReplyTimeout());
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in a new issue