mirror of
https://codeberg.org/Mercury-IM/Smack
synced 2024-11-23 06:42:05 +01:00
Added reconnection support. SMACK-172
git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@5368 b35dd754-fafc-0310-a699-88a17e54d16e
This commit is contained in:
parent
3af86fd462
commit
29073a307a
1 changed files with 247 additions and 124 deletions
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@ -51,13 +51,25 @@ import java.util.concurrent.ConcurrentHashMap;
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* <pre>
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* // Create a connection to the jivesoftware.com XMPP server.
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* XMPPConnection con = new XMPPConnection("jivesoftware.com");
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* // Connect to the server
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* con.connect();
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* // Most servers require you to login before performing other tasks.
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* con.login("jsmith", "mypass");
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* // Start a new conversation with John Doe and send him a message.
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* Chat chat = con.createChat("jdoe@jabber.org");
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* chat.sendMessage("Hey, how's it going?");
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* // Disconnect from the server
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* con.disconnect();
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* </pre>
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*
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* XMPPConnections can be reused between connections. This means that an XMPPConnection
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* may be connected, disconnected and then connected again. Listeners of the XMPPConnection
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* will remain accross connections.<p>
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*
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* If a connected XMPPConnection gets disconnected abruptly then it will try to reconnect
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* again. To stop the reconnection process just use {@link #disconnect()}. Once stopped
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* you can use {@link #connect()} to manually connect to the server.
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*
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* @author Matt Tucker
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*/
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public class XMPPConnection {
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@ -113,7 +125,15 @@ public class XMPPConnection {
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String connectionID;
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private String user = null;
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private boolean connected = false;
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/**
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* Flag that indicates if the user is currently authenticated with the server.
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*/
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private boolean authenticated = false;
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/**
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* Flag that indicates if the user was authenticated with the server when the connection
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* to the server was closed (abruptly or not).
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*/
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private boolean wasAuthenticated = false;
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private boolean anonymous = false;
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private boolean usingTLS = false;
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@ -122,7 +142,7 @@ public class XMPPConnection {
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Roster roster = null;
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private AccountManager accountManager = null;
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private SASLAuthentication saslAuthentication = new SASLAuthentication(this);
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protected SASLAuthentication saslAuthentication = new SASLAuthentication(this);
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Writer writer;
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Reader reader;
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@ -153,16 +173,14 @@ public class XMPPConnection {
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* performed to try to determine the IP address and port corresponding to the
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* serviceName; if that lookup fails, it's assumed that server resides at serviceName
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* with the default port of 5222. This is the preferred constructor for connecting
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* to an XMPP server.
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* to an XMPP server.<p>
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*
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* Note that XMPPConnection constructors do not establish the connection to the server,
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* to make it effective use the connect method. {@link #connect()}.
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*
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String serviceName) throws XMPPException {
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public XMPPConnection(String serviceName) {
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// Perform DNS lookup to get host and port to use
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DNSUtil.HostAddress address = DNSUtil.resolveXMPPDomain(serviceName);
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// Create the configuration for this new connection
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@ -172,53 +190,46 @@ public class XMPPConnection {
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config.setCompressionEnabled(false);
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config.setSASLAuthenticationEnabled(true);
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config.setDebuggerEnabled(DEBUG_ENABLED);
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// Set the new connection configuration
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connectUsingConfiguration(config, null);
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init(config, null);
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}
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/**
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* Creates a new connection to the XMPP server at the specifiec host and port.
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* Creates a new connection to the XMPP server at the specifiec host and port.<p>
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*
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* Note that XMPPConnection constructors do not establish the connection to the server,
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* to make it effective use the connect method. {@link #connect()}.
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*
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* @param host the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host, int port) throws XMPPException {
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public XMPPConnection(String host, int port) {
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// Create the configuration for this new connection
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ConnectionConfiguration config = new ConnectionConfiguration(host, port);
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config.setTLSEnabled(true);
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config.setCompressionEnabled(false);
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config.setSASLAuthenticationEnabled(true);
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config.setDebuggerEnabled(DEBUG_ENABLED);
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// Set the new connection configuration
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connectUsingConfiguration(config, null);
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init(config, null);
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}
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/**
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* Creates a new connection to the specified XMPP server on the given host and port.
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* Creates a new connection to the specified XMPP server on the given host and port.<p>
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*
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* Note that XMPPConnection constructors do not establish the connection to the server,
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* to make it effective use the connect method. {@link #connect()}.
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*
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* @param host the host name, or null for the loopback address.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host, int port, String serviceName) throws XMPPException {
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public XMPPConnection(String host, int port, String serviceName) {
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// Create the configuration for this new connection
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ConnectionConfiguration config = new ConnectionConfiguration(host, port, serviceName);
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config.setTLSEnabled(true);
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config.setCompressionEnabled(false);
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config.setSASLAuthenticationEnabled(true);
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config.setDebuggerEnabled(DEBUG_ENABLED);
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// Set the new connection configuration
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connectUsingConfiguration(config, null);
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init(config, null);
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}
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/**
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@ -227,53 +238,44 @@ public class XMPPConnection {
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*
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* A custom SocketFactory allows fine-grained control of the actual connection to the
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* XMPP server. A typical use for a custom SocketFactory is when connecting through a
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* SOCKS proxy.
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* SOCKS proxy.<p>
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*
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* Note that XMPPConnection constructors do not establish the connection to the server,
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* to make it effective use the connect method. {@link #connect()}.
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*
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* @param host the host name, or null for the loopback address.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param socketFactory a SocketFactory that will be used to create the socket to the XMPP
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* server.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host, int port, String serviceName, SocketFactory socketFactory)
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throws XMPPException
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{
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public XMPPConnection(String host, int port, String serviceName, SocketFactory socketFactory) {
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// Create the configuration for this new connection
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ConnectionConfiguration config = new ConnectionConfiguration(host, port, serviceName);
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config.setTLSEnabled(true);
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config.setCompressionEnabled(false);
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config.setSASLAuthenticationEnabled(true);
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config.setDebuggerEnabled(DEBUG_ENABLED);
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// Set the new connection configuration
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connectUsingConfiguration(config, socketFactory);
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init(config, socketFactory);
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}
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public XMPPConnection(ConnectionConfiguration config) throws XMPPException {
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// Set the new connection configuration
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connectUsingConfiguration(config, null);
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public XMPPConnection(ConnectionConfiguration config) {
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init(config, null);
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}
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public XMPPConnection(ConnectionConfiguration config, SocketFactory socketFactory)
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throws XMPPException {
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// Set the new connection configuration
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connectUsingConfiguration(config, socketFactory);
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public XMPPConnection(ConnectionConfiguration config, SocketFactory socketFactory) {
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init(config, socketFactory);
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}
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private void connectUsingConfiguration(ConnectionConfiguration config,
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SocketFactory socketFactory) throws XMPPException {
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private void connectUsingConfiguration(ConnectionConfiguration config) throws XMPPException {
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this.host = config.getHost();
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this.port = config.getPort();
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try {
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if (socketFactory == null) {
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if (config.getSocketFactory() == null) {
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this.socket = new Socket(host, port);
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}
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else {
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this.socket = socketFactory.createSocket(host, port);
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this.socket = config.getSocketFactory().createSocket(host, port);
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}
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}
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catch (UnknownHostException uhe) {
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@ -289,15 +291,7 @@ public class XMPPConnection {
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XMPPError.Condition.remote_server_error, errorMessage), ioe);
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}
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this.serviceName = config.getServiceName();
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try {
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// Keep a copy to be sure that once the configuration has been passed to the
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// constructor it cannot be modified
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this.configuration = (ConnectionConfiguration) config.clone();
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}
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catch (CloneNotSupportedException e) {
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// Do nothing
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}
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init();
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initConnection();
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}
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/**
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@ -403,7 +397,11 @@ public class XMPPConnection {
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* presence may optionally be sent. If <tt>sendPresence</tt>
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* is false, a presence packet must be sent manually later. If more than five seconds
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* (default timeout) elapses in each step of the authentication process without a
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* response from the server, or if an error occurs, a XMPPException will be thrown.
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* response from the server, or if an error occurs, a XMPPException will be thrown.<p>
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*
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* Before logging in (i.e. authenticate) to the server the connection must be connected.
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* For compatibility and easiness of use the connection will automatically connect to the
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* server if not already connected.
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*
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* @param username the username.
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* @param password the password.
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useCompression();
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}
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// Create the roster.
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this.roster = new Roster(this);
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// Create the roster if it is not a reconnection.
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if (this.roster == null) {
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this.roster = new Roster(this);
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}
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roster.reload();
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// Set presence to online.
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@ -469,6 +469,9 @@ public class XMPPConnection {
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authenticated = true;
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anonymous = false;
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// Stores the autentication for future reconnection
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this.getConfiguration().setUsernameAndPassword(username, password);
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// If debugging is enabled, change the the debug window title to include the
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// name we are now logged-in as.
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// If DEBUG_ENABLED was set to true AFTER the connection was created the debugger
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@ -642,9 +645,12 @@ public class XMPPConnection {
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/**
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* Closes the connection by setting presence to unavailable then closing the stream to
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* the XMPP server. Once a connection has been closed, it cannot be re-opened.
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* the XMPP server. The shutdown logic will be used during a planned disconnection or when
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* dealing with an unexpected disconnection. Unlike {@link #disconnect()} the connection's
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* {@link PacketReader}, {@link PacketWriter} and {@link Roster} will not be removed thus
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* connection's state is kept.
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*/
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public void close() {
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protected void shutdown() {
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// Set presence to offline.
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packetWriter.sendPacket(new Presence(Presence.Type.unavailable));
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packetReader.shutdown();
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@ -675,8 +681,32 @@ public class XMPPConnection {
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catch (Exception e) {
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// Ignore.
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}
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this.setWasAuthenticated(authenticated);
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authenticated = false;
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connected = false;
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saslAuthentication.init();
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}
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/**
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* Closes the connection by setting presence to unavailable then closing the stream to
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* the XMPP server. The XMPPConnection can still be used for connecting to the server
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* again.
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*
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* The difference between disconnect and shutdown is that disconnect makes a complete reset
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* of the connection state whereas shutdown only cleans the connection and keeps alive
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* packet reader listeners, previous login and roster presences.
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*/
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public void disconnect() {
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this.shutdown();
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this.roster = null;
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this.wasAuthenticated = false;
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packetWriter = null;
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packetReader = null;
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}
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/**
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@ -834,29 +864,53 @@ public class XMPPConnection {
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}
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}
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/**
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* Initializes the connection configuration. This method is only executed
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* when the XMPPConnection is created.
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*/
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private void init(ConnectionConfiguration config, SocketFactory socketFactory) {
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try {
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// Keep a copy to be sure that once the configuration has been passed to the
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// constructor it cannot be modified
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this.configuration = (ConnectionConfiguration) config.clone();
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this.configuration.setSocketFactory(socketFactory);
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}
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catch (CloneNotSupportedException e) {
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// Do nothing
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}
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}
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/**
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* Initializes the connection by creating a packet reader and writer and opening a
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* XMPP stream to the server.
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*
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* @throws XMPPException if establishing a connection to the server fails.
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*/
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private void init() throws XMPPException {
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private void initConnection() throws XMPPException {
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// Set the reader and writer instance variables
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initReaderAndWriter();
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try
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{
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packetWriter = new PacketWriter(this);
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packetReader = new PacketReader(this);
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try {
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boolean isFirstInitialization = packetReader == null || packetWriter == null;
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// If debugging is enabled, we should start the thread that will listen for
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// all packets and then log them.
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if (configuration.isDebuggerEnabled()) {
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packetReader.addPacketListener(debugger.getReaderListener(), null);
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if (debugger.getWriterListener() != null) {
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packetWriter.addPacketListener(debugger.getWriterListener(), null);
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if (isFirstInitialization) {
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packetWriter = new PacketWriter(this);
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packetReader = new PacketReader(this);
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// If debugging is enabled, we should start the thread that will listen for
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// all packets and then log them.
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if (configuration.isDebuggerEnabled()) {
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packetReader.addPacketListener(debugger.getReaderListener(), null);
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if (debugger.getWriterListener() != null) {
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packetWriter.addPacketListener(debugger.getWriterListener(), null);
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}
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}
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}
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else {
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packetWriter.init();
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packetReader.init();
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}
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// Start the packet writer. This will open a XMPP stream to the server
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packetWriter.startup();
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// Start the packet reader. The startup() method will block until we
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@ -869,99 +923,123 @@ public class XMPPConnection {
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// Start keep alive process (after TLS was negotiated - if available)
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packetWriter.startKeepAliveProcess();
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// Notify that a new connection has been established
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connectionEstablished(this);
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// Add a listener for all message packets so that we can deliver errant
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// messages to the best Chat instance available.
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addPacketListener(new PacketListener() {
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public void processPacket(Packet packet) {
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Message message = (Message)packet;
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// Ignore any messages with a thread ID, as they will likely
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// already be associated with a Chat. This will miss messages
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// with new thread ID values, but we can only assume that a
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// listener is registered to deal with this case.
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if (message.getThread() == null &&
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message.getType() != Message.Type.GROUP_CHAT &&
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message.getType() != Message.Type.HEADLINE) {
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WeakReference<Chat> chatRef =
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chats.get(StringUtils.parseBareAddress(message.getFrom()));
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if (chatRef != null) {
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// Do some extra clean-up if the reference was cleared.
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Chat chat = chatRef.get();
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if (chat == null) {
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chats.remove(message.getFrom());
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}
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else {
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chat.deliver(message);
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if (isFirstInitialization) {
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// Notify that a new connection has been established
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connectionEstablished(this);
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// Add a listener for all message packets so that we can deliver errant
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// messages to the best Chat instance available.
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addPacketListener(new PacketListener() {
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public void processPacket(Packet packet) {
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Message message = (Message) packet;
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// Ignore any messages with a thread ID, as they will likely
|
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// already be associated with a Chat. This will miss messages
|
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// with new thread ID values, but we can only assume that a
|
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// listener is registered to deal with this case.
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if (message.getThread() == null &&
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message.getType() != Message.Type.GROUP_CHAT &&
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message.getType() != Message.Type.HEADLINE) {
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WeakReference<Chat> chatRef =
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chats.get(StringUtils.parseBareAddress(message.getFrom()));
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if (chatRef != null) {
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// Do some extra clean-up if the reference was cleared.
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Chat chat = chatRef.get();
|
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if (chat == null) {
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chats.remove(message.getFrom());
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}
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else {
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chat.deliver(message);
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}
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}
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}
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}
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}
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}, new PacketTypeFilter(Message.class));
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}, new PacketTypeFilter(Message.class));
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}
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else {
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packetReader.notifyReconnection();
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}
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||||
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}
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catch (XMPPException ex) {
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// An exception occurred in setting up the connection. Make sure we shut down the
|
||||
// readers and writers and close the socket.
|
||||
|
||||
if (packetWriter != null) {
|
||||
try { packetWriter.shutdown(); } catch (Throwable ignore) { /* ignore */ }
|
||||
try {
|
||||
packetWriter.shutdown();
|
||||
}
|
||||
catch (Throwable ignore) { /* ignore */ }
|
||||
packetWriter = null;
|
||||
}
|
||||
if (packetReader != null) {
|
||||
try { packetReader.shutdown(); } catch (Throwable ignore) { /* ignore */ }
|
||||
try {
|
||||
packetReader.shutdown();
|
||||
}
|
||||
catch (Throwable ignore) { /* ignore */ }
|
||||
packetReader = null;
|
||||
}
|
||||
if (reader != null) {
|
||||
try { reader.close(); } catch (Throwable ignore) { /* ignore */ }
|
||||
try {
|
||||
reader.close();
|
||||
}
|
||||
catch (Throwable ignore) { /* ignore */ }
|
||||
reader = null;
|
||||
}
|
||||
if (writer != null) {
|
||||
try { writer.close(); } catch (Throwable ignore) { /* ignore */}
|
||||
try {
|
||||
writer.close();
|
||||
}
|
||||
catch (Throwable ignore) { /* ignore */}
|
||||
writer = null;
|
||||
}
|
||||
if (socket != null) {
|
||||
try { socket.close(); } catch (Exception e) { /* ignore */ }
|
||||
try {
|
||||
socket.close();
|
||||
}
|
||||
catch (Exception e) { /* ignore */ }
|
||||
socket = null;
|
||||
}
|
||||
this.setWasAuthenticated(authenticated);
|
||||
authenticated = false;
|
||||
connected = false;
|
||||
|
||||
throw ex; // Everything stoppped. Now throw the exception.
|
||||
throw ex; // Everything stoppped. Now throw the exception.
|
||||
}
|
||||
}
|
||||
|
||||
private void initReaderAndWriter() throws XMPPException {
|
||||
try {
|
||||
if (!usingCompression) {
|
||||
reader = new BufferedReader(new InputStreamReader(socket.getInputStream(), "UTF-8"));
|
||||
writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream(), "UTF-8"));
|
||||
reader =
|
||||
new BufferedReader(new InputStreamReader(socket.getInputStream(), "UTF-8"));
|
||||
writer = new BufferedWriter(
|
||||
new OutputStreamWriter(socket.getOutputStream(), "UTF-8"));
|
||||
}
|
||||
else {
|
||||
try {
|
||||
Class<?> zoClass = Class.forName("com.jcraft.jzlib.ZOutputStream");
|
||||
//ZOutputStream out = new ZOutputStream(socket.getOutputStream(), JZlib.Z_BEST_COMPRESSION);
|
||||
Constructor<?> constructor =
|
||||
zoClass.getConstructor(OutputStream.class, Integer.TYPE);
|
||||
Object out = constructor.newInstance(socket.getOutputStream(), 9);
|
||||
//out.setFlushMode(JZlib.Z_PARTIAL_FLUSH);
|
||||
Method method = zoClass.getMethod("setFlushMode", Integer.TYPE);
|
||||
method.invoke(out, 1);
|
||||
writer = new BufferedWriter(new OutputStreamWriter((OutputStream) out, "UTF-8"));
|
||||
writer =
|
||||
new BufferedWriter(new OutputStreamWriter((OutputStream) out, "UTF-8"));
|
||||
|
||||
Class<?> ziClass = Class.forName("com.jcraft.jzlib.ZInputStream");
|
||||
//ZInputStream in = new ZInputStream(socket.getInputStream());
|
||||
constructor = ziClass.getConstructor(InputStream.class);
|
||||
Object in = constructor.newInstance(socket.getInputStream());
|
||||
//in.setFlushMode(JZlib.Z_PARTIAL_FLUSH);
|
||||
method = ziClass.getMethod("setFlushMode", Integer.TYPE);
|
||||
method.invoke(in, 1);
|
||||
reader = new BufferedReader(new InputStreamReader((InputStream) in, "UTF-8"));
|
||||
}
|
||||
catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
reader = new BufferedReader(new InputStreamReader(socket.getInputStream(), "UTF-8"));
|
||||
writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream(), "UTF-8"));
|
||||
reader = new BufferedReader(
|
||||
new InputStreamReader(socket.getInputStream(), "UTF-8"));
|
||||
writer = new BufferedWriter(
|
||||
new OutputStreamWriter(socket.getOutputStream(), "UTF-8"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1002,7 +1080,8 @@ public class XMPPConnection {
|
|||
}
|
||||
catch (Exception ex) {
|
||||
try {
|
||||
debuggerClass = Class.forName("org.jivesoftware.smack.debugger.LiteDebugger");
|
||||
debuggerClass =
|
||||
Class.forName("org.jivesoftware.smack.debugger.LiteDebugger");
|
||||
}
|
||||
catch (Exception ex2) {
|
||||
ex2.printStackTrace();
|
||||
|
@ -1012,8 +1091,8 @@ public class XMPPConnection {
|
|||
// Create a new debugger instance. If an exception occurs then disable the debugging
|
||||
// option
|
||||
try {
|
||||
Constructor<?> constructor =
|
||||
debuggerClass.getConstructor(XMPPConnection.class, Writer.class, Reader.class);
|
||||
Constructor<?> constructor = debuggerClass
|
||||
.getConstructor(XMPPConnection.class, Writer.class, Reader.class);
|
||||
debugger = (SmackDebugger) constructor.newInstance(this, writer, reader);
|
||||
reader = debugger.getReader();
|
||||
writer = debugger.getWriter();
|
||||
|
@ -1071,11 +1150,11 @@ public class XMPPConnection {
|
|||
}
|
||||
|
||||
/**
|
||||
* Returns the configuration used while connecting to the server.
|
||||
* Returns the configuration used to connect to the server.
|
||||
*
|
||||
* @return the configuration used while connecting to the server.
|
||||
* @return the configuration used to connect to the server.
|
||||
*/
|
||||
ConnectionConfiguration getConfiguration() {
|
||||
protected ConnectionConfiguration getConfiguration() {
|
||||
return configuration;
|
||||
}
|
||||
|
||||
|
@ -1244,4 +1323,48 @@ public class XMPPConnection {
|
|||
this.notify();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Establishes a connection to the XMPP server and performs an automatic login
|
||||
* only if the previous connection state was logged (authenticated). It basically
|
||||
* creates and maintains a socket connection to the server.<p>
|
||||
*
|
||||
* Listeners will be preserved from a previous connection if the reconnection
|
||||
* occurs after an abrupt termination.
|
||||
*
|
||||
* @throws XMPPException if an error occurs while trying to establish the connection.
|
||||
* Two possible errors can occur which will be wrapped by an XMPPException --
|
||||
* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
|
||||
* 502). The error codes and wrapped exceptions can be used to present more
|
||||
* appropiate error messages to end-users.
|
||||
*/
|
||||
public void connect() throws XMPPException {
|
||||
// Stablishes the connection, readers and writers
|
||||
connectUsingConfiguration(configuration);
|
||||
// Automatically makes the login if the user was previouslly connected successfully
|
||||
// to the server and the connection was terminated abruptly
|
||||
if (connected && wasAuthenticated) {
|
||||
// Make the login
|
||||
try {
|
||||
if (isAnonymous()) {
|
||||
// Make the anonymous login
|
||||
loginAnonymously();
|
||||
} else {
|
||||
login(getConfiguration().getUsername(), getConfiguration().getPassword());
|
||||
}
|
||||
} catch (XMPPException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets if the connection has already logged in the server.
|
||||
*
|
||||
* @param wasAuthenticated
|
||||
*/
|
||||
private void setWasAuthenticated(boolean wasAuthenticated) {
|
||||
if (!this.wasAuthenticated) {
|
||||
this.wasAuthenticated = wasAuthenticated;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue