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https://codeberg.org/Mercury-IM/Smack
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Update XEP-0392 to 0.6.0
This commit is contained in:
parent
18740d906f
commit
9072b78c76
4 changed files with 110 additions and 120 deletions
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@ -103,7 +103,7 @@ Experimental Smack Extensions and currently supported XEPs of smack-experimental
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| [OpenPGP for XMPP: Instant Messaging](ox-im.md) | [XEP-0374](https://xmpp.org/extensions/xep-0374.html) | 0.2.0 | OpenPGP encrypted Instant Messaging. |
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| [Spoiler Messages](spoiler.md) | [XEP-0382](https://xmpp.org/extensions/xep-0382.html) | 0.2.0 | Indicate that the body of a message should be treated as a spoiler. |
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| [OMEMO Multi End Message and Object Encryption](omemo.md) | [XEP-0384](https://xmpp.org/extensions/xep-0384.html) | n/a | Encrypt messages using OMEMO encryption (currently only with smack-omemo-signal -> GPLv3). |
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| [Consistent Color Generation](consistent_colors.md) | [XEP-0392](https://xmpp.org/extensions/xep-0392.html) | 0.4.0 | Generate consistent colors for identifiers like usernames to provide a consistent user experience. |
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| [Consistent Color Generation](consistent_colors.md) | [XEP-0392](https://xmpp.org/extensions/xep-0392.html) | 0.6.0 | Generate consistent colors for identifiers like usernames to provide a consistent user experience. |
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| [Message Markup](messagemarkup.md) | [XEP-0394](https://xmpp.org/extensions/xep-0394.html) | 0.1.0 | Style message bodies while keeping body and markup information separated. |
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| DNS Queries over XMPP (DoX) | [XEP-0418](https://xmpp.org/extensions/xep-0418.html) | 0.1.0 | Send DNS queries and responses over XMPP. |
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@ -12,4 +12,5 @@ dependencies {
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testCompile project(path: ":smack-extensions", configuration: "testRuntime")
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compile "org.bouncycastle:bcprov-jdk15on:$bouncyCastleVersion"
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compile "org.hsluv:hsluv:0.2"
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}
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@ -1,6 +1,6 @@
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/**
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*
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* Copyright © 2018 Paul Schaub
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* Copyright © 2018-2019 Paul Schaub
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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@ -19,18 +19,17 @@ package org.jivesoftware.smackx.colors;
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import org.jivesoftware.smack.util.Objects;
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import org.jivesoftware.smack.util.SHA1;
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import org.hsluv.HUSLColorConverter;
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/**
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* Implementation of XEP-0392: Consistent Color Generation version 0.6.0.
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*
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* @author Paul Schaub
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*/
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public class ConsistentColor {
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private static final ConsistentColorSettings DEFAULT_SETTINGS = new ConsistentColorSettings();
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// See XEP-0392 §13.1 Constants for YCbCr (BT.601)
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private static final double KR = 0.299;
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private static final double KG = 0.587;
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private static final double KB = 0.114;
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// See XEP-0392 §5.4 CbCr to RGB
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private static final double Y = 0.732;
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public enum Deficiency {
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/**
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* Do not apply measurements for color vision deficiency correction.
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@ -49,17 +48,17 @@ public class ConsistentColor {
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}
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/**
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* Generate an angle in the CbCr plane from the input string.
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* Generate an angle in the HSLuv color space from the input string.
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* @see <a href="https://xmpp.org/extensions/xep-0392.html#algorithm-angle">§5.1: Angle generation</a>
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*
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* @param input input string
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* @return output angle
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* @return output angle in degrees
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*/
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private static double createAngle(CharSequence input) {
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byte[] h = SHA1.bytes(input.toString());
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double v = u(h[0]) + (256 * u(h[1]));
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double d = v / 65536;
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return d * 2 * Math.PI;
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return d * 360;
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}
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/**
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@ -75,84 +74,51 @@ public class ConsistentColor {
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case none:
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break;
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case redGreenBlindness:
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angle %= Math.PI;
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angle += 90;
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angle %= 180;
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angle += 270; // equivalent to -90 % 360, but eliminates negative results
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angle %= 360;
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break;
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case blueBlindness:
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angle -= Math.PI / 2;
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angle %= Math.PI;
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angle += Math.PI / 2;
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angle %= 180;
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break;
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}
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return angle;
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}
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/**
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* Convert an angle in the CbCr plane to values cb, cr in the YCbCr color space.
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* @see <a href="https://xmpp.org/extensions/xep-0392.html#algorithm-cbcr">§5.3: CbCr generation</a>
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* Converting a HSLuv angle to RGB.
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* Saturation is set to 100 and lightness to 50, according to the XEP.
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*
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* @param angle angel in CbCr plane.
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* @return value pair cb, cr
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* @param hue angle
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* @return rgb values between 0 and 1
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*
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* @see <a href="https://xmpp.org/extensions/xep-0392.html#algorithm-rgb">XEP-0392 §5.4: RGB generation</a>
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*/
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private static double[] angleToCbCr(double angle) {
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double cb = Math.cos(angle);
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double cr = Math.sin(angle);
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double acb = Math.abs(cb);
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double acr = Math.abs(cr);
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double factor;
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if (acr > acb) {
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factor = 0.5 / acr;
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} else {
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factor = 0.5 / acb;
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}
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cb *= factor;
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cr *= factor;
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return new double[] {cb, cr};
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private static double[] hsluvToRgb(double hue) {
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return hsluvToRgb(hue, 100, 50);
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}
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/**
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* Convert a value pair cb, cr in the YCbCr color space to RGB.
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* @see <a href="https://xmpp.org/extensions/xep-0392.html#algorithm-rgb">§5.4: CbCr to RGB</a>
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* Converting a HSLuv angle to RGB.
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*
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* @param cbcr value pair from the YCbCr color space
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* @return RGB value triple (R, G, B in [0,1])
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* @param hue angle 0 <= hue < 360
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* @param saturation saturation 0 <= saturation <= 100
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* @param lightness lightness 0 <= lightness <= 100
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* @return rbg array with values 0 <= (r,g,b) <= 1
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*
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* @see <a href="https://www.rapidtables.com/convert/color/hsl-to-rgb.html">HSL to RGB conversion</a>
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*/
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private static float[] CbCrToRGB(double[] cbcr, double y) {
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double cb = cbcr[0];
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double cr = cbcr[1];
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double r = 2 * (1 - KR) * cr + y;
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double b = 2 * (1 - KB) * cb + y;
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double g = (y - KR * r - KB * b) / KG;
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// Clip values to [0,1]
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r = clip(r);
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g = clip(g);
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b = clip(b);
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return new float[] {(float) r, (float) g, (float) b};
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private static double[] hsluvToRgb(double hue, double saturation, double lightness) {
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return HUSLColorConverter.hsluvToRgb(new double[] {hue, saturation, lightness});
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}
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/**
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* Clip values to stay in range(0,1).
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*
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* @param value input
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* @return input clipped to stay in boundaries from 0 to 1.
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*/
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private static double clip(double value) {
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double out = value;
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if (value < 0) {
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out = 0;
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}
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if (value > 1) {
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out = 1;
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}
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return out;
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private static double[] mixWithBackground(double[] rgbi, float[] rgbb) {
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return new double[] {
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0.2 * (1 - rgbb[0]) + 0.8 * rgbi[0],
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0.2 * (1 - rgbb[1]) + 0.8 * rgbi[1],
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0.2 * (1 - rgbb[2]) + 0.8 * rgbi[2]
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};
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}
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/**
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@ -189,21 +155,54 @@ public class ConsistentColor {
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public static float[] RGBFrom(CharSequence input, ConsistentColorSettings settings) {
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double angle = createAngle(input);
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double correctedAngle = applyColorDeficiencyCorrection(angle, settings.getDeficiency());
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double[] CbCr = angleToCbCr(correctedAngle);
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float[] rgb = CbCrToRGB(CbCr, Y);
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return rgb;
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double[] rgb = hsluvToRgb(correctedAngle);
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if (settings.backgroundRGB != null) {
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rgb = mixWithBackground(rgb, settings.backgroundRGB);
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}
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return new float[] {(float) rgb[0], (float) rgb[1], (float) rgb[2]};
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}
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public static int[] floatRgbToInts(float[] floats) {
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return new int[] {
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(int) (floats[0] * 255),
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(int) (floats[1] * 255),
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(int) (floats[2] * 255)
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};
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}
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public static class ConsistentColorSettings {
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private final Deficiency deficiency;
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private final float[] backgroundRGB;
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public ConsistentColorSettings() {
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this(Deficiency.none);
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this.deficiency = Deficiency.none;
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this.backgroundRGB = null;
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}
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public ConsistentColorSettings(Deficiency deficiency) {
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this.deficiency = Objects.requireNonNull(deficiency, "Deficiency must be given");
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this.backgroundRGB = null;
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}
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public ConsistentColorSettings(Deficiency deficiency,
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float[] backgroundRGB) {
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this.deficiency = Objects.requireNonNull(deficiency, "Deficiency must be given");
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if (backgroundRGB.length != 3) {
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throw new IllegalArgumentException("Background RGB value array must have length 3.");
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}
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for (float f : backgroundRGB) {
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checkRange(f, 0, 1);
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}
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this.backgroundRGB = backgroundRGB;
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}
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private static void checkRange(float value, float lower, float upper) {
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if (lower > value || upper < value) {
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throw new IllegalArgumentException("Value out of range.");
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}
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}
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/**
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@ -1,6 +1,6 @@
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/**
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*
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* Copyright © 2018 Paul Schaub
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* Copyright © 2018-2019 Paul Schaub
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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@ -17,10 +17,8 @@
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package org.jivesoftware.smackx.colors;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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import static org.junit.jupiter.api.Assertions.assertTrue;
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import org.jivesoftware.smack.test.util.SmackTestSuite;
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import org.jivesoftware.smackx.colors.ConsistentColor.Deficiency;
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import org.junit.jupiter.api.Test;
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@ -34,103 +32,95 @@ public class ConsistentColorsTest extends SmackTestSuite {
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private static final ConsistentColor.ConsistentColorSettings redGreenDeficiency = new ConsistentColor.ConsistentColorSettings(Deficiency.redGreenBlindness);
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private static final ConsistentColor.ConsistentColorSettings blueBlindnessDeficiency = new ConsistentColor.ConsistentColorSettings(Deficiency.blueBlindness);
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private static final String romeo = "Romeo";
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private static final String juliet = "juliet@capulet.lit";
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private static final String emoji = "\uD83D\uDE3A";
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private static final String council = "council";
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/*
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Below tests check the test vectors from XEP-0392 §13.2.
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Below tests check the test vectors from XEP-0392 §13.
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*/
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@Test
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public void romeoNoDeficiencyTest() {
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String value = "Romeo";
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float[] expected = new float[] {0.281f, 0.790f, 1.000f};
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float[] actual = ConsistentColor.RGBFrom(value, noDeficiency);
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assertRGBEquals(expected, actual, EPS);
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float[] rgb = new float[] {0.865f, 0.000f, 0.686f};
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assertRGBEquals(rgb, ConsistentColor.RGBFrom(romeo), EPS);
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}
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@Test
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public void romeoRedGreenBlindnessTest() {
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String value = "Romeo";
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float[] expected = new float[] {1.000f, 0.674f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(value, redGreenDeficiency);
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float[] expected = new float[] {0.865f, 0.000f, 0.686f};
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float[] actual = ConsistentColor.RGBFrom(romeo, redGreenDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void romeoBlueBlindnessTest() {
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String value = "Romeo";
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float[] expected = new float[] {1.000f, 0.674f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(value, blueBlindnessDeficiency);
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float[] expected = new float[] {0.000f, 0.535f, 0.350f};
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float[] actual = ConsistentColor.RGBFrom(romeo, blueBlindnessDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void julietNoDeficiencyTest() {
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String value = "juliet@capulet.lit";
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float[] expected = new float[] {0.337f, 1.000f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(value, noDeficiency);
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float[] expected = new float[] {0.000f, 0.515f, 0.573f};
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float[] actual = ConsistentColor.RGBFrom(juliet, noDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void julietRedGreenBlindnessTest() {
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String value = "juliet@capulet.lit";
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float[] expected = new float[] {1.000f, 0.359f, 1.000f};
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float[] actual = ConsistentColor.RGBFrom(value, redGreenDeficiency);
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float[] expected = new float[] {0.742f, 0.359f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(juliet, redGreenDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void julietBlueBlindnessTest() {
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String value = "juliet@capulet.lit";
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float[] expected = new float[] {0.337f, 1.000f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(value, blueBlindnessDeficiency);
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float[] expected = new float[] {0.742f, 0.359f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(juliet, blueBlindnessDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void emojiNoDeficiencyTest() {
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String value = "\uD83D\uDE3A";
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float[] expected = new float[] {0.347f, 0.756f, 1.000f};
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float[] actual = ConsistentColor.RGBFrom(value, noDeficiency);
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float[] expected = new float[] {0.872f, 0.000f, 0.659f};
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float[] actual = ConsistentColor.RGBFrom(emoji, noDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void emojiRedGreenBlindnessTest() {
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String value = "\uD83D\uDE3A";
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float[] expected = new float[] {1.000f, 0.708f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(value, redGreenDeficiency);
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float[] expected = new float[] {0.872f, 0.000f, 0.659f};
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float[] actual = ConsistentColor.RGBFrom(emoji, redGreenDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void emojiBlueBlindnessTest() {
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String value = "\uD83D\uDE3A";
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float[] expected = new float[] {1.000f, 0.708f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(value, blueBlindnessDeficiency);
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float[] expected = new float[] {0.000f, 0.533f, 0.373f};
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float[] actual = ConsistentColor.RGBFrom(emoji, blueBlindnessDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void councilNoDeficiencyTest() {
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String value = "council";
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float[] expected = new float[] {0.732f, 0.560f, 1.000f};
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float[] actual = ConsistentColor.RGBFrom(value, noDeficiency);
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float[] expected = new float[] {0.918f, 0.000f, 0.394f};
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float[] actual = ConsistentColor.RGBFrom(council, noDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void councilRedGreenBlindnessTest() {
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String value = "council";
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float[] expected = new float[] {0.732f, 0.904f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(value, redGreenDeficiency);
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float[] expected = new float[] {0.918f, 0.000f, 0.394f};
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float[] actual = ConsistentColor.RGBFrom(council, redGreenDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@Test
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public void councilBlueBlindnessTest() {
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String value = "council";
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float[] expected = new float[] {0.732f, 0.904f, 0.000f};
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float[] actual = ConsistentColor.RGBFrom(value, blueBlindnessDeficiency);
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float[] expected = new float[] {0.000f, 0.524f, 0.485f};
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float[] actual = ConsistentColor.RGBFrom(council, blueBlindnessDeficiency);
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assertRGBEquals(expected, actual, EPS);
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}
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@ -146,7 +136,7 @@ public class ConsistentColorsTest extends SmackTestSuite {
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assertEquals(3, actual.length);
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for (int i = 0; i < actual.length; i++) {
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assertTrue(Math.abs(expected[i] - actual[i]) < eps);
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assertEquals(expected[i], actual[i], eps);
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}
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}
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}
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