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https://codeberg.org/Mercury-IM/Smack
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Improve ReconnectionManager
Fixes SMACK-778.
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parent
1d943aed20
commit
941f29e928
1 changed files with 49 additions and 21 deletions
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@ -43,7 +43,10 @@ import org.jivesoftware.smack.util.Async;
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* </ol>
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*
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* {@link ReconnectionPolicy#FIXED_DELAY} - The reconnection mechanism will try to reconnect after a fixed delay
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* independently from the number of reconnection attempts already performed
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* independently from the number of reconnection attempts already performed.
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* <p>
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* Interrupting the reconnection thread will abort the reconnection mechanism.
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* </p>
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*
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* @author Francisco Vives
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* @author Luca Stucchi
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@ -163,7 +166,7 @@ public final class ReconnectionManager {
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private ReconnectionManager(AbstractXMPPConnection connection) {
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weakRefConnection = new WeakReference<AbstractXMPPConnection>(connection);
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reconnectionRunnable = new Thread() {
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reconnectionRunnable = new Runnable() {
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/**
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* Holds the current number of reconnection attempts
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@ -211,6 +214,10 @@ public final class ReconnectionManager {
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if (connection == null) {
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return;
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}
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// Reset attempts to zero since a new reconnection cycle is started once this runs.
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attempts = 0;
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// The process will try to reconnect until the connection is established or
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// the user cancel the reconnection process AbstractXMPPConnection.disconnect().
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while (isReconnectionPossible(connection)) {
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@ -219,7 +226,10 @@ public final class ReconnectionManager {
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// Sleep until we're ready for the next reconnection attempt. Notify
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// listeners once per second about how much time remains before the next
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// reconnection attempt.
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while (isReconnectionPossible(connection) && remainingSeconds > 0) {
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while (remainingSeconds > 0) {
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if (!isReconnectionPossible(connection)) {
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return;
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}
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try {
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Thread.sleep(1000);
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remainingSeconds--;
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@ -228,8 +238,9 @@ public final class ReconnectionManager {
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}
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}
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catch (InterruptedException e) {
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LOGGER.log(Level.FINE, "waiting for reconnection interrupted", e);
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break;
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LOGGER.log(Level.FINE, "Reconnection Thread was interrupted, aborting reconnection mechanism", e);
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// Exit the reconnection thread in case it was interrupted.
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return;
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}
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}
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@ -237,24 +248,18 @@ public final class ReconnectionManager {
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listener.reconnectingIn(0);
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}
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if (!isReconnectionPossible(connection)) {
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return;
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}
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// Makes a reconnection attempt
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try {
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if (isReconnectionPossible(connection)) {
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try {
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connection.connect();
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} catch (SmackException.AlreadyConnectedException e) {
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LOGGER.log(Level.FINER, "Connection was already connected on reconnection attempt", e);
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}
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try {
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connection.connect();
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}
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// TODO Starting with Smack 4.2, connect() will no
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// longer login automatically. So change this and the
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// previous lines to connection.connect().login() in the
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// 4.2, or any later, branch.
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if (!connection.isAuthenticated()) {
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connection.login();
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catch (SmackException.AlreadyConnectedException e) {
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LOGGER.log(Level.FINER, "Connection was already connected on reconnection attempt", e);
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}
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// Successfully reconnected.
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attempts = 0;
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connection.login();
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}
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catch (SmackException.AlreadyLoggedInException e) {
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// This can happen if another thread concurrently triggers a reconnection
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@ -262,12 +267,21 @@ public final class ReconnectionManager {
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// failure. See also SMACK-725.
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LOGGER.log(Level.FINER, "Reconnection not required, was already logged in", e);
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}
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catch (SmackException | IOException | XMPPException | InterruptedException e) {
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catch (SmackException | IOException | XMPPException e) {
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// Fires the failed reconnection notification
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for (ConnectionListener listener : connection.connectionListeners) {
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listener.reconnectionFailed(e);
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}
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// Failed to reconnect, try again.
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continue;
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} catch (InterruptedException e) {
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LOGGER.log(Level.FINE, "Reconnection Thread was interrupted, aborting reconnection mechanism", e);
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// Exit the reconnection thread in case it was interrupted.
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return;
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}
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// Successfully reconnected .
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return;
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}
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}
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};
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@ -314,7 +328,7 @@ public final class ReconnectionManager {
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*
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* @return true, if the reconnection mechanism is enabled.
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*/
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public boolean isAutomaticReconnectEnabled() {
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public synchronized boolean isAutomaticReconnectEnabled() {
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return automaticReconnectEnabled;
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}
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@ -348,6 +362,20 @@ public final class ReconnectionManager {
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"Smack Reconnection Manager (" + connection.getConnectionCounter() + ')');
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}
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/**
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* Abort a possibly running reconnection mechanism.
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*
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* @since 4.2.2
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*/
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public synchronized void abortPossiblyRunningReconnection() {
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if (reconnectionThread == null) {
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return;
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}
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reconnectionThread.interrupt();
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reconnectionThread = null;
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}
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private final ConnectionListener connectionListener = new AbstractConnectionListener() {
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@Override
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