mirror of
https://codeberg.org/Mercury-IM/Smack
synced 2024-11-23 06:42:05 +01:00
1. Added support for TLS. SMACK-76
2. Added support for SASL. SMACK-24 3. Modified constructors to include serviceName. SMACK-75 git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@2733 b35dd754-fafc-0310-a699-88a17e54d16e
This commit is contained in:
parent
ad6be5887c
commit
c914101965
1 changed files with 259 additions and 161 deletions
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@ -20,15 +20,21 @@
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package org.jivesoftware.smack;
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import org.jivesoftware.smack.debugger.SmackDebugger;
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import org.jivesoftware.smack.filter.PacketFilter;
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import org.jivesoftware.smack.filter.PacketIDFilter;
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import org.jivesoftware.smack.packet.*;
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import org.jivesoftware.smack.debugger.*;
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import org.jivesoftware.smack.filter.*;
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import org.jivesoftware.smack.util.StringUtils;
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import javax.net.SocketFactory;
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import java.lang.reflect.Constructor;
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import java.net.*;
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import java.util.*;
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import javax.net.ssl.SSLContext;
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import javax.net.ssl.SSLSocket;
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import java.io.*;
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import java.lang.reflect.Constructor;
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import java.net.Socket;
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import java.net.UnknownHostException;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Creates a connection to a XMPP server. A simple use of this API might
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@ -77,42 +83,56 @@ public class XMPPConnection {
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}
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private SmackDebugger debugger = null;
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/**
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* IP address or host name of the server. This information is only used when
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* creating new socket connections to the server. If this information is not
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* configured then it will be assumed that the host name matches the service name.
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*/
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String host;
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int port;
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Socket socket;
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/**
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* Hostname of the XMPP server. Usually servers use the same service name as the name
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* of the server. However, there are some servers like google where host would be
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* talk.google.com and the serviceName would be gmail.com.
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*/
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String serviceName;
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String connectionID;
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private String user = null;
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private boolean connected = false;
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private boolean authenticated = false;
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private boolean anonymous = false;
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private boolean usingTLS = false;
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PacketWriter packetWriter;
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PacketReader packetReader;
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Roster roster = null;
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private AccountManager accountManager = null;
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private SASLAuthentication saslAuthentication = new SASLAuthentication(this);
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Writer writer;
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Reader reader;
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/**
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* Creates a new connection to the specified XMPP server. The default port of 5222 will
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* be used.
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* be used. The IP address of the server is assumed to match the service name.
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*
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* @param host the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host) throws XMPPException {
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this(host, 5222);
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public XMPPConnection(String serviceName) throws XMPPException {
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this(serviceName, 5222, serviceName);
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}
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/**
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* Creates a new connection to the specified XMPP server on the given port.
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* Creates a new connection to the specified XMPP server on the given port. The IP address
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* of the server is assumed to match the service name.
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*
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* @param host the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host, int port) throws XMPPException {
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this(host, port, host);
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}
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/**
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* Creates a new connection to the specified XMPP server on the given host and port.
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*
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* @param host the host name, or null for the loopback address.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host, int port, String serviceName) throws XMPPException {
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this.host = host;
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this.port = port;
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try {
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new XMPPError(502),
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ioe);
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}
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this.serviceName = serviceName;
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init();
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}
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* XMPP server. A typical use for a custom SocketFactory is when connecting through a
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* SOCKS proxy.
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*
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* @param host the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param host the host name, or null for the loopback address.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @param socketFactory a SocketFactory that will be used to create the socket to the XMPP server.
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param socketFactory a SocketFactory that will be used to create the socket to the XMPP
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* server.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host, int port, SocketFactory socketFactory) throws XMPPException {
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public XMPPConnection(String host, int port, String serviceName, SocketFactory socketFactory)
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throws XMPPException {
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this.host = host;
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this.port = port;
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try {
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new XMPPError(502),
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ioe);
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}
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this.serviceName = serviceName;
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init();
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}
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* one of the other constructors.
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*/
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XMPPConnection() {
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}
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/**
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}
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/**
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* Returns the host name of the XMPP server for this connection.
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* Returns the name of the service provided by the XMPP server for this connection. After
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* authenticating with the server the returned value may be different.
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*
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* @return the host name of the XMPP server.
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* @return the name of the service provided by the XMPP server.
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*/
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public String getServiceName() {
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return serviceName;
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}
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/**
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* Returns the host name of the server where the XMPP server is running. This would be the
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* IP address of the server or a name that may be resolved by a DNS server.
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*
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* @return the host name of the server where the XMPP server is running.
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*/
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public String getHost() {
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return host;
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}
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// Do partial version of nameprep on the username.
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username = username.toLowerCase().trim();
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// If we send an authentication packet in "get" mode with just the username,
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// the server will return the list of authentication protocols it supports.
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Authentication discoveryAuth = new Authentication();
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discoveryAuth.setType(IQ.Type.GET);
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discoveryAuth.setUsername(username);
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PacketCollector collector =
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packetReader.createPacketCollector(new PacketIDFilter(discoveryAuth.getPacketID()));
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// Send the packet
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packetWriter.sendPacket(discoveryAuth);
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// Wait up to a certain number of seconds for a response from the server.
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IQ response = (IQ) collector.nextResult(SmackConfiguration.getPacketReplyTimeout());
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if (response == null) {
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throw new XMPPException("No response from the server.");
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}
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// If the server replied with an error, throw an exception.
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else if (response.getType() == IQ.Type.ERROR) {
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throw new XMPPException(response.getError());
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}
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// Otherwise, no error so continue processing.
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Authentication authTypes = (Authentication) response;
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collector.cancel();
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// Now, create the authentication packet we'll send to the server.
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Authentication auth = new Authentication();
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auth.setUsername(username);
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// Figure out if we should use digest or plain text authentication.
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if (authTypes.getDigest() != null) {
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auth.setDigest(connectionID, password);
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}
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else if (authTypes.getPassword() != null) {
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auth.setPassword(password);
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String response = null;
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if (usingTLS) {
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// Authenticate using SASL
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response = saslAuthentication.authenticate(username, password, resource);
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}
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else {
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throw new XMPPException("Server does not support compatible authentication mechanism.");
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// Authenticate using Non-SASL
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response = new NonSASLAuthentication(this).authenticate(username, password, resource);
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}
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auth.setResource(resource);
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collector = packetReader.createPacketCollector(new PacketIDFilter(auth.getPacketID()));
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// Send the packet.
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packetWriter.sendPacket(auth);
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// Wait up to a certain number of seconds for a response from the server.
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response = (IQ) collector.nextResult(SmackConfiguration.getPacketReplyTimeout());
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if (response == null) {
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throw new XMPPException("Authentication failed.");
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}
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else if (response.getType() == IQ.Type.ERROR) {
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throw new XMPPException(response.getError());
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}
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// Set the user.
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if (response.getTo() != null) {
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this.user = response.getTo();
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if (response != null) {
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this.user = response;
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// Update the serviceName with the one returned by the server
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this.serviceName = StringUtils.parseServer(response);
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}
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else {
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this.user = username + "@" + this.host;
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this.user = username + "@" + this.serviceName;
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if (resource != null) {
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this.user += "/" + resource;
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}
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}
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// We're done with the collector, so explicitly cancel it.
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collector.cancel();
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// Create the roster.
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this.roster = new Roster(this);
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/**
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* Logs in to the server anonymously. Very few servers are configured to support anonymous
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* authentication, so it's fairly likely logging in anonymously will fail. If anonymous login
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* does succeed, your XMPP address will likely be in the form "server/123ABC" (where "123ABC" is a
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* random value generated by the server).
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* does succeed, your XMPP address will likely be in the form "server/123ABC" (where "123ABC"
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* is a random value generated by the server).
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*
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* @throws XMPPException if an error occurs or anonymous logins are not supported by the server.
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* @throws IllegalStateException if not connected to the server, or already logged in
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this.user = response.getTo();
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}
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else {
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this.user = this.host + "/" + ((Authentication) response).getResource();
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this.user = this.serviceName + "/" + ((Authentication) response).getResource();
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}
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// We're done with the collector, so explicitly cancel it.
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collector.cancel();
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* @throws XMPPException if establishing a connection to the server fails.
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*/
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private void init() throws XMPPException {
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try {
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reader = new BufferedReader(new InputStreamReader(socket.getInputStream(), "UTF-8"));
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writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream(), "UTF-8"));
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}
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catch (IOException ioe) {
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throw new XMPPException(
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"XMPPError establishing connection with server.",
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new XMPPError(502),
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ioe);
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}
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// If debugging is enabled, we open a window and write out all network traffic.
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if (DEBUG_ENABLED) {
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// Detect the debugger class to use.
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String className = null;
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// Use try block since we may not have permission to get a system
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// property (for example, when an applet).
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try {
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className = System.getProperty("smack.debuggerClass");
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}
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catch (Throwable t) {
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}
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Class debuggerClass = null;
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if (className != null) {
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try {
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debuggerClass = Class.forName(className);
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}
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catch (Exception e) {
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e.printStackTrace();
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}
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}
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if (debuggerClass == null) {
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try {
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debuggerClass =
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Class.forName("org.jivesoftware.smackx.debugger.EnhancedDebugger");
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}
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catch (Exception ex) {
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try {
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debuggerClass = Class.forName("org.jivesoftware.smack.debugger.LiteDebugger");
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}
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catch (Exception ex2) {
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ex2.printStackTrace();
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}
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}
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}
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// Create a new debugger instance. If an exception occurs then disable the debugging
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// option
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try {
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Constructor constructor =
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debuggerClass.getConstructor(
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new Class[] { XMPPConnection.class, Writer.class, Reader.class });
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debugger =
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(SmackDebugger) constructor.newInstance(new Object[] { this, writer, reader });
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reader = debugger.getReader();
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writer = debugger.getWriter();
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}
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catch (Exception e) {
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e.printStackTrace();
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DEBUG_ENABLED = false;
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}
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}
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// Set the reader and writer instance variables
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initReaderAndWriter();
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try
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{
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@ -851,6 +803,77 @@ public class XMPPConnection {
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}
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}
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private void initReaderAndWriter() throws XMPPException {
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try {
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reader = new BufferedReader(new InputStreamReader(socket.getInputStream(), "UTF-8"));
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writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream(), "UTF-8"));
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}
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catch (IOException ioe) {
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throw new XMPPException(
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"XMPPError establishing connection with server.",
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new XMPPError(502),
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ioe);
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}
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// If debugging is enabled, we open a window and write out all network traffic.
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if (DEBUG_ENABLED) {
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if (debugger == null) {
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// Detect the debugger class to use.
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String className = null;
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// Use try block since we may not have permission to get a system
|
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// property (for example, when an applet).
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try {
|
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className = System.getProperty("smack.debuggerClass");
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}
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catch (Throwable t) {
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}
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Class debuggerClass = null;
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if (className != null) {
|
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try {
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debuggerClass = Class.forName(className);
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}
|
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catch (Exception e) {
|
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e.printStackTrace();
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}
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}
|
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if (debuggerClass == null) {
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try {
|
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debuggerClass =
|
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Class.forName("org.jivesoftware.smackx.debugger.EnhancedDebugger");
|
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}
|
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catch (Exception ex) {
|
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try {
|
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debuggerClass = Class.forName("org.jivesoftware.smack.debugger.LiteDebugger");
|
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}
|
||||
catch (Exception ex2) {
|
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ex2.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
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// Create a new debugger instance. If an exception occurs then disable the debugging
|
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// option
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try {
|
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Constructor constructor =
|
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debuggerClass.getConstructor(
|
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new Class[] { XMPPConnection.class, Writer.class, Reader.class });
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debugger = (SmackDebugger) constructor
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.newInstance(new Object[]{this, writer, reader});
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reader = debugger.getReader();
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writer = debugger.getWriter();
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}
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catch (Exception e) {
|
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e.printStackTrace();
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DEBUG_ENABLED = false;
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||||
}
|
||||
}
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else {
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// Obtain new reader and writer from the existing debugger
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reader = debugger.newConnectionReader(reader);
|
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writer = debugger.newConnectionWriter(writer);
|
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}
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||||
}
|
||||
}
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||||
|
||||
/**
|
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* Fires listeners on connection established events.
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*/
|
||||
|
@ -864,4 +887,79 @@ public class XMPPConnection {
|
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listeners[i].connectionEstablished(connection);
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}
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}
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|
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/***********************************************
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* TLS code below
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**********************************************/
|
||||
|
||||
/**
|
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* Returns true if the connection to the server has successfully negotiated TLS. Once TLS
|
||||
* has been negotiatied the connection has been secured.
|
||||
*
|
||||
* @return true if the connection to the server has successfully negotiated TLS.
|
||||
*/
|
||||
public boolean isUsingTLS() {
|
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return usingTLS;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the SASLAuthentication manager that is responsible for authenticating with
|
||||
* the server.
|
||||
*
|
||||
* @return the SASLAuthentication manager that is responsible for authenticating with
|
||||
* the server.
|
||||
*/
|
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public SASLAuthentication getSASLAuthentication() {
|
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return saslAuthentication;
|
||||
}
|
||||
|
||||
/**
|
||||
* Notification message saying that the server supports TLS so confirm the server that we
|
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* want to secure the connection.
|
||||
*/
|
||||
void startTLSReceived() {
|
||||
try {
|
||||
writer.write("<starttls xmlns=\"urn:ietf:params:xml:ns:xmpp-tls\"/>");
|
||||
writer.flush();
|
||||
} catch (IOException e) {
|
||||
packetReader.notifyConnectionError(e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* The server has indicated that TLS negotiation can start. We now need to secure the
|
||||
* existing plain connection and perform a handshake. This method won't return until the
|
||||
* connection has finished the handshake or an error occured while securing the connection.
|
||||
*/
|
||||
void proceedTLSReceived() {
|
||||
try {
|
||||
SSLContext context = SSLContext.getInstance("TLS");
|
||||
// Accept any certificate presented by the server
|
||||
context.init(null, // KeyManager not required
|
||||
new javax.net.ssl.TrustManager[] { new OpenTrustManager() },
|
||||
new java.security.SecureRandom());
|
||||
Socket plain = socket;
|
||||
// Secure the plain connection
|
||||
socket = context.getSocketFactory().createSocket(plain,
|
||||
plain.getInetAddress().getHostName(), plain.getPort(), true);
|
||||
socket.setSoTimeout(0);
|
||||
socket.setKeepAlive(true);
|
||||
// Initialize the reader and writer with the new secured version
|
||||
initReaderAndWriter();
|
||||
// Proceed to do the handshake
|
||||
((SSLSocket)socket).startHandshake();
|
||||
|
||||
// Set that TLS was successful
|
||||
usingTLS = true;
|
||||
|
||||
// Set the new writer to use
|
||||
packetWriter.setWriter(writer);
|
||||
// Send a new opening stream to the server
|
||||
packetWriter.openStream();
|
||||
}
|
||||
catch (Exception e) {
|
||||
packetReader.notifyConnectionError(e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue