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https://codeberg.org/Mercury-IM/Smack
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Add copy constructor to Message and Presence
and also implement Cloneable and add clone() methods.
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parent
bc3bbb5bb4
commit
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2 changed files with 62 additions and 2 deletions
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@ -50,7 +50,7 @@ import org.jivesoftware.smack.util.XmlStringBuilder;
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*
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* @author Matt Tucker
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*/
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public final class Message extends Stanza {
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public final class Message extends Stanza implements Cloneable {
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public static final String ELEMENT = "message";
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public static final String BODY = "body";
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@ -98,6 +98,23 @@ public final class Message extends Stanza {
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setBody(body);
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}
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/**
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* Copy constructor.
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* <p>
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* This does not perform a deep clone, as extension elements are shared between the new and old
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* instance.
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* </p>
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*
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* @param other
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*/
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public Message(Message other) {
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super(other);
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this.type = other.type;
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this.thread = other.thread;
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this.subjects.addAll(other.subjects);
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this.bodies.addAll(other.bodies);
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}
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/**
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* Returns the type of the message. If no type has been set this method will return {@link
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* org.jivesoftware.smack.packet.Message.Type#normal}.
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@ -445,6 +462,19 @@ public final class Message extends Stanza {
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return buf;
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}
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/**
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* Creates and returns a copy of this message stanza.
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* <p>
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* This does not perform a deep clone, as extension elements are shared between the new and old
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* instance.
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* </p>
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* @return a clone of this message.
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*/
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@Override
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public Message clone() {
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return new Message(this);
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}
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/**
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* Represents a message subject, its language and the content of the subject.
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*/
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@ -55,7 +55,7 @@ import org.jivesoftware.smack.util.XmlStringBuilder;
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*
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* @author Matt Tucker
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*/
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public final class Presence extends Stanza {
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public final class Presence extends Stanza implements Cloneable {
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public static final String ELEMENT = "presence";
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@ -88,6 +88,23 @@ public final class Presence extends Stanza {
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setMode(mode);
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}
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/**
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* Copy constructor.
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* <p>
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* This does not perform a deep clone, as extension elements are shared between the new and old
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* instance.
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* </p>
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*
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* @param other
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*/
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public Presence(Presence other) {
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super(other);
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this.type = other.type;
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this.status = other.status;
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this.priority = other.priority;
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this.mode = other.mode;
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}
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/**
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* Returns true if the {@link Type presence type} is available (online) and
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* false if the user is unavailable (offline), or if this is a presence packet
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@ -228,6 +245,19 @@ public final class Presence extends Stanza {
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return buf;
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}
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/**
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* Creates and returns a copy of this presence stanza.
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* <p>
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* This does not perform a deep clone, as extension elements are shared between the new and old
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* instance.
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* </p>
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* @return a clone of this presence.
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*/
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@Override
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public Presence clone() {
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return new Presence(this);
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}
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/**
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* An enum to represent the presence type. Note that presence type is often confused
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* with presence mode. Generally, if a user is signed in to a server, they have a presence
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