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https://codeberg.org/Mercury-IM/Smack
synced 2024-11-22 14:22:05 +01:00
Remove deprecated reconnection callbacks in ConnectionListener
Fixes SMACK-776.
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0a99291d59
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5 changed files with 0 additions and 91 deletions
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@ -45,21 +45,4 @@ public class AbstractConnectionListener implements ConnectionListener {
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// do nothing
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// do nothing
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}
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}
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@Deprecated
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@Override
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public void reconnectingIn(int seconds) {
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// do nothing
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}
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@Deprecated
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@Override
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public void reconnectionFailed(Exception e) {
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// do nothing
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}
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@Deprecated
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@Override
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public void reconnectionSuccessful() {
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// do nothing
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}
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}
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}
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@ -1279,25 +1279,6 @@ public abstract class AbstractXMPPConnection implements XMPPConnection {
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}
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}
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}
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}
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/**
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* Sends a notification indicating that the connection was reconnected successfully.
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*/
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// TODO: Remove in Smack 4.3
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@Deprecated
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protected void notifyReconnection() {
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// Notify connection listeners of the reconnection.
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for (ConnectionListener listener : connectionListeners) {
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try {
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listener.reconnectionSuccessful();
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}
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catch (Exception e) {
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// Catch and print any exception so we can recover
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// from a faulty listener
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LOGGER.log(Level.WARNING, "notifyReconnection()", e);
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}
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}
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}
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/**
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/**
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* A wrapper class to associate a stanza filter with a listener.
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* A wrapper class to associate a stanza filter with a listener.
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*/
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*/
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@ -61,41 +61,4 @@ public interface ConnectionListener {
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*/
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*/
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void connectionClosedOnError(Exception e);
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void connectionClosedOnError(Exception e);
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/**
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* The connection has reconnected successfully to the server. Connections will
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* reconnect to the server when the previous socket connection was abruptly closed.
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* @deprecated use {@link #connected(XMPPConnection)} or {@link #authenticated(XMPPConnection, boolean)} instead.
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*/
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// TODO: Remove in Smack 4.3
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@Deprecated
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void reconnectionSuccessful();
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// The next two methods *must* only be invoked by ReconnectionManager
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/**
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* The connection will retry to reconnect in the specified number of seconds.
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* <p>
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* Note: This method is only called if {@link ReconnectionManager#isAutomaticReconnectEnabled()} returns true, i.e.
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* only when the reconnection manager is enabled for the connection.
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* </p>
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*
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* @param seconds remaining seconds before attempting a reconnection.
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*/
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// TODO: Remove in Smack 4.3
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@Deprecated
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void reconnectingIn(int seconds);
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/**
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* An attempt to connect to the server has failed. The connection will keep trying reconnecting to the server in a
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* moment.
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* <p>
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* Note: This method is only called if {@link ReconnectionManager#isAutomaticReconnectEnabled()} returns true, i.e.
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* only when the reconnection manager is enabled for the connection.
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* </p>
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*
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* @param e the exception that caused the reconnection to fail.
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*/
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// TODO: Remove in Smack 4.3
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@Deprecated
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void reconnectionFailed(Exception e);
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}
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}
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@ -262,9 +262,6 @@ public final class ReconnectionManager {
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for (ReconnectionListener listener : reconnectionListeners) {
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for (ReconnectionListener listener : reconnectionListeners) {
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listener.reconnectingIn(remainingSeconds);
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listener.reconnectingIn(remainingSeconds);
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}
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}
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for (ConnectionListener listener : connection.connectionListeners) {
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listener.reconnectingIn(remainingSeconds);
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}
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}
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}
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catch (InterruptedException e) {
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catch (InterruptedException e) {
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LOGGER.log(Level.FINE, "Reconnection Thread was interrupted, aborting reconnection mechanism", e);
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LOGGER.log(Level.FINE, "Reconnection Thread was interrupted, aborting reconnection mechanism", e);
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@ -276,9 +273,6 @@ public final class ReconnectionManager {
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for (ReconnectionListener listener : reconnectionListeners) {
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for (ReconnectionListener listener : reconnectionListeners) {
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listener.reconnectingIn(0);
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listener.reconnectingIn(0);
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}
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}
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for (ConnectionListener listener : connection.connectionListeners) {
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listener.reconnectingIn(0);
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}
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if (!isReconnectionPossible(connection)) {
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if (!isReconnectionPossible(connection)) {
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return;
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return;
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@ -304,9 +298,6 @@ public final class ReconnectionManager {
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for (ReconnectionListener listener : reconnectionListeners) {
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for (ReconnectionListener listener : reconnectionListeners) {
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listener.reconnectionFailed(e);
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listener.reconnectionFailed(e);
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}
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}
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for (ConnectionListener listener : connection.connectionListeners) {
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listener.reconnectionFailed(e);
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}
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// Failed to reconnect, try again.
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// Failed to reconnect, try again.
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continue;
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continue;
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} catch (InterruptedException e) {
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} catch (InterruptedException e) {
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@ -53,8 +53,6 @@ import org.jxmpp.stringprep.XmppStringprepException;
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*/
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*/
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public class DummyConnection extends AbstractXMPPConnection {
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public class DummyConnection extends AbstractXMPPConnection {
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private boolean reconnect = false;
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private final BlockingQueue<TopLevelStreamElement> queue = new LinkedBlockingQueue<TopLevelStreamElement>();
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private final BlockingQueue<TopLevelStreamElement> queue = new LinkedBlockingQueue<TopLevelStreamElement>();
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public static ConnectionConfiguration.Builder<?,?> getDummyConfigurationBuilder() {
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public static ConnectionConfiguration.Builder<?,?> getDummyConfigurationBuilder() {
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@ -88,16 +86,10 @@ public class DummyConnection extends AbstractXMPPConnection {
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user = getUserJid();
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user = getUserJid();
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}
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}
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@SuppressWarnings("deprecation")
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@Override
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@Override
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protected void connectInternal() {
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protected void connectInternal() {
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connected = true;
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connected = true;
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streamId = "dummy-" + new Random(new Date().getTime()).nextInt();
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streamId = "dummy-" + new Random(new Date().getTime()).nextInt();
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// TODO: Remove in Smack 4.3, and likely the suppression of the deprecation warning.
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if (reconnect) {
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notifyReconnection();
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}
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}
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}
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@Override
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@Override
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@ -106,7 +98,6 @@ public class DummyConnection extends AbstractXMPPConnection {
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authenticated = false;
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authenticated = false;
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callConnectionClosedListener();
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callConnectionClosedListener();
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reconnect = true;
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}
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}
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@Override
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@Override
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