/** * Copyright 2012-2013 Florian Schmaus * * All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.jivesoftware.smackx.ping; import org.jivesoftware.smack.Connection; import org.jivesoftware.smack.SmackConfiguration; import org.jivesoftware.smack.SmackError; import org.jivesoftware.smack.XMPPException; import org.jivesoftware.smack.ping.ServerPingManager; import org.jivesoftware.smack.ping.packet.Ping; import org.jivesoftware.smack.util.SyncPacketSend; import org.jivesoftware.smackx.ServiceDiscoveryManager; import org.jivesoftware.smackx.packet.DiscoverInfo; /** * Implements the XMPP Ping as defined by XEP-0199. The XMPP Ping protocol * allows one entity to 'ping' any other entity by simply sending a ping to * the appropriate JID. *
* NOTE: The {@link ServerPingManager} already provides a keepalive functionality * for regularly pinging the server to keep the underlying transport connection * alive. This class is specifically intended to do manual pings of other * entities. * * @author Florian Schmaus * @see XEP-0199:XMPP * Ping */ public class PingManager { private Connection connection; public PingManager(Connection connection) { ServiceDiscoveryManager sdm = ServiceDiscoveryManager.getInstanceFor(connection); sdm.addFeature(Ping.NAMESPACE); this.connection = connection; } /** * Pings the given jid. This method will return false if an error occurs. The exception * to this, is a server ping, which will always return true if the server is reachable, * event if there is an error on the ping itself (i.e. ping not supported). *
* Use {@link #isPingSupported(String)} to determine if XMPP Ping is supported
* by the entity.
*
* @param jid The id of the entity the ping is being sent to
* @param pingTimeout The time to wait for a reply
* @return true if a reply was received from the entity, false otherwise.
*/
public boolean ping(String jid, long pingTimeout) {
Ping ping = new Ping(jid);
try {
SyncPacketSend.getReply(connection, ping);
}
catch (XMPPException exc) {
return (jid.equals(connection.getServiceName()) && (exc.getSmackError() != SmackError.NO_RESPONSE_FROM_SERVER));
}
return true;
}
/**
* Same as calling {@link #ping(String, long)} with the defaultpacket reply
* timeout.
*
* @param jid The id of the entity the ping is being sent to
* @return true if a reply was received from the entity, false otherwise.
*/
public boolean ping(String jid) {
return ping(jid, SmackConfiguration.getPacketReplyTimeout());
}
/**
* Query the specified entity to see if it supports the Ping protocol (XEP-0199)
*
* @param jid The id of the entity the query is being sent to
* @return true if it supports ping, false otherwise.
* @throws XMPPException An XMPP related error occurred during the request
*/
public boolean isPingSupported(String jid) throws XMPPException {
DiscoverInfo result = ServiceDiscoveryManager.getInstanceFor(connection).discoverInfo(jid);
return result.containsFeature(Ping.NAMESPACE);
}
/**
* Pings the server. This method will return true if the server is reachable. It
* is the equivalent of calling ping
with the XMPP domain.
*
* Unlike the {@link #ping(String)} case, this method will return true even if * {@link #isPingSupported(String)} is false. * * @return true if a reply was received from the server, false otherwise. */ public boolean pingMyServer() { return ping(connection.getServiceName()); } }