04a0004035
-----BEGIN PGP SIGNATURE----- Version: GnuPG v2 iQF8BAABCgBmBQJV9nAlXxSAAAAAAC4AKGlzc3Vlci1mcHJAbm90YXRpb25zLm9w ZW5wZ3AuZmlmdGhob3JzZW1hbi5uZXQxMzU3QjAxODY1QjI1MDNDMTg0NTNEMjA4 Q0FDMkE5Njc4NTQ4RTM1AAoJEIysKpZ4VI41sFEIAJlfRspk6S5ymNc4w7u/FT1w MpHT/cxqIQIBU9J5dYqeW6Y8O6VuUeknCmZBEv7dIVHroTmvfosMauAyRZJXWeeL FQQTBqDJszYdM88x/d5X6d25lCEBdQkdDh2a5s9AIy9RH0iXE74AypuikbroK+VC zI3wRPUFq7WnARtmiP2NalSgSNv5ToeicBO+JSniQ+O52ZAlP2FSDfi4uzPPigdP Ip/V3eF4Bp0YZimcxAnWdnMU+ciVLClRYKgD3+qTEoic7dx3dzeTyrk1NoLRgQl9 mfcNXBgUScHZAoSIkR0QiUx9ktPCJ950qa+XtW3B8NtDOZkXegUL/a8ukQAuz+k= =qMsC -----END PGP SIGNATURE----- Merge tag '4.1.4' Smack 4.1.4 |
||
---|---|---|
config | ||
documentation | ||
resources | ||
smack-android | ||
smack-android-extensions | ||
smack-bosh | ||
smack-compression-jzlib | ||
smack-core | ||
smack-debug | ||
smack-debug-slf4j | ||
smack-experimental | ||
smack-extensions | ||
smack-im | ||
smack-integration-test | ||
smack-java7 | ||
smack-jingle-old | ||
smack-legacy | ||
smack-resolver-dnsjava | ||
smack-resolver-javax | ||
smack-resolver-minidns | ||
smack-sasl-javax | ||
smack-sasl-provided | ||
smack-tcp | ||
.gitignore | ||
.travis.yml | ||
build.gradle | ||
LICENSE | ||
package-info.java | ||
README.md | ||
settings.gradle | ||
version.gradle |
Smack
Instructions how to use Smack in your Java or Android project are provided in the Smack 4.1 Readme and Upgrade Guide.
About
Smack is an open source, cross-platform, easy to use, Java XMPP client library.
A pure Java library, it can be embedded into your applications to create anything from a full XMPP client to simple XMPP integrations such as sending notification messages and presence-enabling devices. Smack and XMPP allows you to easily exchange data, in various ways e.g. fire-and-forget, publish-subscribe, between human and non-human endpoints.
Confused? Have a look at the Overview.
Smack - an Ignite Realtime community project.
Bug Reporting
Only a few users have access for for filling bugs in the tracker. New users should:
- Read "How to ask for help or report an issue"
- Create a forums account (only e-mail is a requirement, you can skip all the other fields).
- Login to the forum account
- Press New in your toolbar and choose Discussion
- Choose the Smack Developers Forum of Smack and add the tag 'bug_report' to your new post
Please search for your issues in the bug tracker before reporting.
Contact
The developers hang around in #smack
(freenode, IRC) and open_chat@conference.igniterealtime.org
(XMPP MUC room).
Remember that it may take some time (~hours) to get a response.
You can also reach us via the Smack Users Forum if you have questions or need support, or the Smack Developers Forum if you want to discuss Smack development.
Contributing
If you want to start developing for Smack and eventually contribute code back, then please have a look at the Guidelines for Smack Developers and Contributors. The guidelines also contain development quickstart instructions.
Resources
- Bug Tracker: http://issues.igniterealtime.org/browse/SMACK
- JaCoCo Coverage Reports: https://www.igniterealtime.org/builds/smack/dailybuilds/jacoco/html/
- Nightly Builds: http://www.igniterealtime.org/downloads/nightly_smack.jsp
- Nightly Javadoc: http://www.igniterealtime.org/builds/smack/dailybuilds/javadoc/
- Nightly Documentation: http://www.igniterealtime.org/builds/smack/dailybuilds/documentation/
- User Forum: http://community.igniterealtime.org/community/support/smack_users
- Dev Forum: http://community.igniterealtime.org/community/developers/smack
- Maven Releases: https://oss.sonatype.org/content/repositories/releases/org/igniterealtime/smack/
- Maven Snapshots: https://oss.sonatype.org/content/repositories/snapshots/org/igniterealtime/smack/
Donate
If you find Smack useful and feel like donating, then you can use one of the following systems:
- Donate via Flattr
- Donate via Bitcoin: 1D4k11bsPxRB6rS51fxDty8QYfRVUt5JMB
Ignite Realtime
Ignite Realtime is an Open Source community composed of end-users and developers around the world who are interested in applying innovative, open-standards-based Real Time Collaboration to their businesses and organizations. We're aimed at disrupting proprietary, non-open standards-based systems and invite you to participate in what's already one of the biggest and most active Open Source communities.