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https://codeberg.org/Mercury-IM/Smack
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git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@6105 b35dd754-fafc-0310-a699-88a17e54d16e
69 lines
2.2 KiB
Java
69 lines
2.2 KiB
Java
/**
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* $RCSfile$
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* $Revision$
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* $Date$
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*
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* Copyright 2003-2004 Jive Software.
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*
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* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smack;
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/**
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* Interface that allows for implementing classes to listen for connection closing
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* and reconnection events. Listeners are registered with XMPPConnection objects.
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*
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* @see XMPPConnection#addConnectionListener
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* @see XMPPConnection#removeConnectionListener
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*
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* @author Matt Tucker
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*/
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public interface ConnectionListener {
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/**
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* Notification that the connection was closed normally or that the reconnection
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* process has been aborted.
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*/
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public void connectionClosed();
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/**
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* Notification that the connection was closed due to an exception. When
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* abruptly disconnected it is possible for the connection to try reconnecting
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* to the server.
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*
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* @param e the exception.
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*/
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public void connectionClosedOnError(Exception e);
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/**
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* The connection will retry to reconnect in the specified number of seconds.
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*
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* @param seconds remaining seconds before attempting a reconnection.
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*/
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public void reconnectingIn(int seconds);
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/**
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* The connection has reconnected successfully to the server. Connections will
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* reconnect to the server when the previous socket connection was abruptly closed.
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*/
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public void reconnectionSuccessful();
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/**
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* An attempt to connect to the server has failed. The connection will keep trying
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* reconnecting to the server in a moment.
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*
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* @param e the exception that caused the reconnection to fail.
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*/
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public void reconnectionFailed(Exception e);
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} |