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https://codeberg.org/Mercury-IM/Smack
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git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@2408 b35dd754-fafc-0310-a699-88a17e54d16e
49 lines
1.6 KiB
Java
49 lines
1.6 KiB
Java
/**
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* $RCSfile$
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* $Revision$
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* $Date$
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*
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* Copyright 2003-2004 Jive Software.
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*
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* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smack;
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import org.jivesoftware.smack.packet.Packet;
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/**
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* Provides a mechanism to listen for packets that pass a specified filter.
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* This allows event-style programming -- every time a new packet is found,
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* the {@link #processPacket(Packet)} method will be called. This is the
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* opposite approach to the functionality provided by a {@link PacketCollector}
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* which lets you block while waiting for results.
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*
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* @see XMPPConnection#addPacketListener(PacketListener, org.jivesoftware.smack.filter.PacketFilter)
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* @author Matt Tucker
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*/
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public interface PacketListener {
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/**
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* Process the next packet sent to this packet listener.<p>
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*
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* A single thread is responsible for invoking all listeners, so
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* it's very important that implementations of this method not block
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* for any extended period of time.
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*
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* @param packet the packet to process.
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*/
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public void processPacket(Packet packet);
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}
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