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https://codeberg.org/Mercury-IM/Smack
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git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@1789 b35dd754-fafc-0310-a699-88a17e54d16e
601 lines
22 KiB
Java
601 lines
22 KiB
Java
/**
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* $RCSfile$
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* $Revision$
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* $Date$
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*
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* Copyright (C) 2002-2003 Jive Software. All rights reserved.
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* ====================================================================
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* The Jive Software License (based on Apache Software License, Version 1.1)
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* 3. The end-user documentation included with the redistribution,
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* if any, must include the following acknowledgment:
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* "This product includes software developed by
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* Jive Software (http://www.jivesoftware.com)."
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* Alternately, this acknowledgment may appear in the software itself,
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* if and wherever such third-party acknowledgments normally appear.
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*
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* 4. The names "Smack" and "Jive Software" must not be used to
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* endorse or promote products derived from this software without
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* prior written permission. For written permission, please
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* contact webmaster@coolservlets.com.
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*
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* 5. Products derived from this software may not be called "Smack",
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* nor may "Smack" appear in their name, without prior written
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* permission of Jive Software.
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL JIVE SOFTWARE OR
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* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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* ====================================================================
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*/
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package org.jivesoftware.smack;
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import org.jivesoftware.smack.packet.*;
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import org.jivesoftware.smack.packet.Error;
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import org.jivesoftware.smack.filter.PacketIDFilter;
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import javax.swing.*;
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import java.net.*;
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import java.io.*;
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import java.awt.*;
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/**
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* Creates a connection to a XMPP (Jabber) server. A simple use of this API might
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* look like the following:
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* <pre>
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* // Create a connection to the jivesoftware.com XMPP server.
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* XMPPConnection con = new XMPPConnection("jivesoftware.com");
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* // Most servers require you to login before performing other tasks.
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* con.login("jsmith", "mypass");
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* // Start a new conversation with John Doe and send him a message.
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* Chat chat = new Chat("jdoe@jabber.org");
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* chat.sendMessage("Hey, how's it going?");
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* </pre>
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*
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* Every connection has a PacketReader and PacketWriter instance, which are used
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* to read and write XML with the server.
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*
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* @author Matt Tucker
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*/
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public class XMPPConnection {
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private static final String NEWLINE = System.getProperty ("line.separator");
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/**
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* Value that indicates whether debugging is enabled. When enabled, a debug
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* window will apear for each new connection that will contain the following
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* information:<ul>
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* <li> Client Traffic -- raw XML traffic generated by Smack and sent to the server.
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* <li> Server Traffic -- raw XML traffic sent by the server to the client.
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* <li> Interpreted Packets -- shows XML packets from the server as parsed by Smack.
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* </ul>
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*
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* Debugging can be enabled by setting this field to true, or by setting the Java system
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* property <tt>smack.debugEnabled</tt> to true. The system property can be set on the
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* command line such as "java SomeApp -Dsmack.debugEnabled=true".
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*/
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public static boolean DEBUG_ENABLED = Boolean.getBoolean("smack.debugEnabled");
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protected String host;
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protected int port;
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protected Socket socket;
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String connectionID;
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private boolean connected = false;
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private PacketWriter packetWriter;
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private PacketReader packetReader;
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Writer writer;
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Reader reader;
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/**
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* Constructor for use by classes extending this one.
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*/
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protected XMPPConnection() {
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}
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/**
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* Creates a new connection to the specified Jabber server. The default port of 5222 will
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* be used.
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*
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* @param host the name of the jabber server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @throws XMPPException if an error occurs while trying to establish a connection.
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*/
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public XMPPConnection(String host) throws XMPPException {
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this(host, 5222);
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}
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/**
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* Creates a new connection to the to the specified Jabber server on the given port.
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*
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* @param host the name of the jabber server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @throws XMPPException if an error occurs while trying to establish a connection.
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*/
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public XMPPConnection(String host, int port) throws XMPPException {
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this.host = host;
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this.port = port;
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try {
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this.socket = new Socket(host, port);
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}
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catch (UnknownHostException uhe) {
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throw new XMPPException("Could not connect to " + host + ":" + port + ".", uhe);
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}
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catch (IOException ioe) {
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throw new XMPPException("Error connecting to " + host + ":" + port + ".", ioe);
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}
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init();
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}
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/**
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* Returns the connection ID for this connection, which is the value set by the server
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* when opening a Jabber stream. If the server does not set a connection ID, this value
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* will be null.
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*
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* @return the ID of this connection returned from the Jabber server.
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*/
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public String getConnectionID() {
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return connectionID;
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}
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/**
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* Returns the host name of the Jabber server for this connection.
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*
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* @return the host name of the Jabber server.
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*/
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public String getHost() {
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return host;
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}
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/**
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* Returns the port number of the XMPP server for this connection. The default port
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* for normal connections is 5222. The default port for SSL connections is 5223.
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*
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* @return the port number of the Jabber server.
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*/
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public int getPort() {
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return port;
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}
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/**
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* Login to the server using the strongest authentication mode supported by
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* the server, then set our presence to available. If more than five seconds
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* elapses in each step of the authentication process without a response from
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* the server, or if an error occurs, a XMPPException will be thrown.
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*
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* @param username the username.
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* @param password the password.
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* @throws XMPPException if an error occurs.
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*/
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public void login(String username, String password) throws XMPPException {
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login(username, password, "Smack");
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}
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/**
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* Login to the server using the strongest authentication mode supported by
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* the server, then set our presence to available. If more than five seconds
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* elapses in each step of the authentication process without a response from
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* the server, or if an error occurs, a XMPPException will be thrown.
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*
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* @param username the username.
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* @param password the password.
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* @param resource the resource.
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* @throws XMPPException if an error occurs.
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*/
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public synchronized void login(String username, String password, String resource)
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throws XMPPException
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{
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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// If we send an authentication packet in "get" mode with just the username,
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// the server will return the list of authentication protocols it supports.
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Authentication discoveryAuth = new Authentication();
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discoveryAuth.setType(IQ.Type.GET);
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discoveryAuth.setUsername(username);
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PacketCollector collector = packetReader.createPacketCollector(
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new PacketIDFilter(discoveryAuth.getPacketID()));
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// Send the packet
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packetWriter.sendPacket(discoveryAuth);
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// Wait up to five seconds for a response from the server.
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Authentication authTypes = (Authentication)collector.nextResult(5000);
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collector.cancel();
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if (authTypes == null || authTypes.getType().equals(IQ.Type.ERROR)) {
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throw new XMPPException("No response from the server.");
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}
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// Now, create the authentication packet we'll send to the server.
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Authentication auth = new Authentication();
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auth.setUsername(username);
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// Figure out if we should use digest or plain text authentication.
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if (authTypes.getDigest() != null) {
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auth.setDigest(connectionID, password);
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}
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else if (authTypes.getPassword() != null) {
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auth.setPassword(password);
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}
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else {
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throw new XMPPException("Server does not support compatible authentication mechanism.");
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}
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auth.setResource(resource);
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collector = packetReader.createPacketCollector(
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new PacketIDFilter(auth.getPacketID()));
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// Send the packet.
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packetWriter.sendPacket(auth);
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// Wait up to five seconds for a response from the server.
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IQ response = (IQ)collector.nextResult(5000);
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if (response == null) {
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throw new XMPPException("Authentication failed.");
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}
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else if (response.getType() == IQ.Type.ERROR) {
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if (response.getError() == null) {
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throw new XMPPException("Authentication failed.");
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}
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else {
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Error error = response.getError();
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String msg = "Authentication failed -- " + error.getCode();
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if (error.getMessage() != null) {
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msg += ": " + error.getMessage();
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}
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throw new XMPPException(msg);
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}
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}
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// We're done with the collector, so explicitly cancel it.
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collector.cancel();
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// Set presence to online.
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packetWriter.sendPacket(new Presence(true));
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}
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/**
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* Creates a new chat with the specified participant. The participant should
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* be a valid Jabber user such as <tt>jdoe@jivesoftware.com</tt> or
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* <tt>jdoe@jivesoftware.com/work</tt>.
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*
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* @param participant the person to start the conversation with.
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* @return a new Chat object.
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*/
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public Chat createChat(String participant) {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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return new Chat(this, participant);
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}
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/**
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* Creates a new group chat connected to the specified room. The room name
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* should be a valid conference id, such as <tt>chatroom@jivesoftware.com</tt>.
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*
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* @param room the name of the room.
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* @return a new GroupChat object.
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*/
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public GroupChat createGroupChat(String room) {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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return new GroupChat(this, room);
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}
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/**
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* Returns true if currently connected to the Jabber server.
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*
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* @return true if connected.
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*/
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public boolean isConnected() {
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return connected;
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}
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/**
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* Set presence to unavailable then and closes the connection to the Jabber server.
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* Once a connection has been closed, it cannot be re-opened.
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*/
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public void close() {
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// Set presence to offline.
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packetWriter.sendPacket(new Presence(false));
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packetWriter.shutdown();
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packetReader.shutdown();
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try {
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socket.close();
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}
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catch (Exception e) { }
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connected = false;
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}
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/**
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* Returns the packet writer for this connection. This exposes the ability to directly
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* write Packet objects to the Jabber server. In general, this is only required for
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* advanced uses of the API.
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*
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* @return the packet writer for the connection.
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*/
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public PacketWriter getPacketWriter() {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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return packetWriter;
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}
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/**
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* Returns the packet reader for this connection. This exposes the ability to register
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* listeners for incoming Packet objects. In general, this is only required for advanced
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* uses of the API.
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*
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* @return the packet reader for the connection.
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*/
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public PacketReader getPacketReader() {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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return packetReader;
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}
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/**
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* Initializes the connection by creating a packet reader and writer and opening a
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* Jabber stream to the server.
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*
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* @throws XMPPException if establishing a connection to the server fails.
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*/
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protected void init() throws XMPPException {
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try {
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reader = new InputStreamReader(socket.getInputStream(), "UTF-8");
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writer = new OutputStreamWriter(socket.getOutputStream(), "UTF-8");
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}
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catch (IOException ioe) {
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throw new XMPPException("Error establishing connection with server.", ioe);
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}
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// If debugging is enabled, we open a window and write out all network traffic.
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// The method that creates the debug GUI returns a thread that we must start after
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// the packet reader and writer are created.
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Thread allPacketListener = null;
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if (DEBUG_ENABLED) {
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allPacketListener = createDebug();
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}
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packetWriter = new PacketWriter(this);
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packetReader = new PacketReader(this);
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// If debugging is enabled, we should start the thread that will listen for
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// all packets and then log them.
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if (DEBUG_ENABLED) {
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allPacketListener.start();
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}
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// Start the packet writer. This will open a Jabber stream to the server
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packetWriter.startup();
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// Start the packet reader. The startup() method will block until we
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// get an opening stream packet back from server.
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packetReader.startup();
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// Make note of the fact that we're now connected.
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connected = true;
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}
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/**
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* Creates the debug process, which is a GUI window that displays XML traffic.
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* This method must be called before the packet reader and writer are called because
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* it wraps the reader and writer objects with special logging implementations.
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* The method returns a Thread that must be started after the packet reader and writer
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* are started.
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*
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* @return a Thread used by the debugging process that must be started after the packet
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* reader and writer are created.
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*/
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private Thread createDebug() {
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// Use the native look and feel.
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try {
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UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
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}
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catch (Exception e) {
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e.printStackTrace();
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}
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JFrame frame = new JFrame("Smack Debug Window -- " + getHost() + ":" + getPort());
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// We'll arrange the UI into four tabs. The first tab contains all data, the second
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// client generated XML, the third server generated XML, and the fourth is packet
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// data from the server as seen by Smack.
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JTabbedPane tabbedPane = new JTabbedPane();
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JPanel allPane = new JPanel();
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allPane.setLayout(new GridLayout(3, 1));
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tabbedPane.add("All", allPane);
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// Create UI elements for client generated XML traffic.
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final JTextArea sentText1 = new JTextArea();
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final JTextArea sentText2 = new JTextArea();
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sentText1.setEditable(false);
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sentText2.setEditable(false);
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sentText1.setForeground(new Color(112, 3, 3));
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sentText2.setForeground(new Color(112, 3, 3));
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allPane.add(new JScrollPane(sentText1));
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tabbedPane.add("Client", new JScrollPane(sentText2));
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// Create UI elements for server generated XML traffic.
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final JTextArea receivedText1 = new JTextArea();
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final JTextArea receivedText2 = new JTextArea();
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receivedText1.setEditable(false);
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receivedText2.setEditable(false);
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receivedText1.setForeground(new Color(6, 76, 133));
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receivedText2.setForeground(new Color(6, 76, 133));
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allPane.add(new JScrollPane(receivedText1));
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tabbedPane.add("Server", new JScrollPane(receivedText2));
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// Create UI elements for interpreted XML traffic.
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final JTextArea interpretedText1 = new JTextArea();
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final JTextArea interpretedText2 = new JTextArea();
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interpretedText1.setEditable(false);
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interpretedText2.setEditable(false);
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interpretedText1.setForeground(new Color(1, 94, 35));
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interpretedText2.setForeground(new Color(1, 94, 35));
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allPane.add(new JScrollPane(interpretedText1));
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tabbedPane.add("Interpreted Packets", new JScrollPane(interpretedText2));
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frame.getContentPane().add(tabbedPane);
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frame.setSize(550, 400);
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frame.show();
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// Create a special Reader that wraps the main Reader and logs data to the GUI.
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Reader debugReader = new Reader() {
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Reader myReader = reader;
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public int read(char cbuf[], int off, int len) throws IOException {
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int count = myReader.read(cbuf, off, len);
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if (count > 0) {
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String str = new String(cbuf, off, count);
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receivedText1.append(str);
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receivedText2.append(str);
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if (str.endsWith(">")) {
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receivedText1.append(NEWLINE);
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receivedText2.append(NEWLINE);
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}
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}
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return count;
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}
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public void close() throws IOException {
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myReader.close();
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}
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public int read() throws IOException {
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return myReader.read();
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}
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public int read(char cbuf[]) throws IOException {
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return myReader.read(cbuf);
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}
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public long skip(long n) throws IOException {
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return myReader.skip(n);
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}
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public boolean ready() throws IOException {
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return myReader.ready();
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}
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public boolean markSupported() {
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return myReader.markSupported();
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}
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public void mark(int readAheadLimit) throws IOException {
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myReader.mark(readAheadLimit);
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}
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public void reset() throws IOException {
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myReader.reset();
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}
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};
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// Create a special Writer that wraps the main Writer and logs data to the GUI.
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Writer debugWriter = new Writer() {
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Writer myWriter = writer;
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|
|
public void write(char cbuf[], int off, int len) throws IOException {
|
|
myWriter.write(cbuf, off, len);
|
|
String str = new String(cbuf, off, len);
|
|
sentText1.append(str);
|
|
sentText2.append(str);
|
|
if (str.endsWith(">")) {
|
|
sentText1.append(NEWLINE);
|
|
sentText2.append(NEWLINE);
|
|
}
|
|
}
|
|
|
|
public void flush() throws IOException {
|
|
myWriter.flush();
|
|
}
|
|
|
|
public void close() throws IOException {
|
|
myWriter.close();
|
|
}
|
|
|
|
public void write(int c) throws IOException {
|
|
myWriter.write(c);
|
|
}
|
|
|
|
public void write(char cbuf[]) throws IOException {
|
|
myWriter.write(cbuf);
|
|
String str = new String(cbuf);
|
|
sentText1.append(str);
|
|
sentText2.append(str);
|
|
if (str.endsWith(">")) {
|
|
sentText1.append(NEWLINE);
|
|
sentText2.append(NEWLINE);
|
|
}
|
|
}
|
|
|
|
public void write(String str) throws IOException {
|
|
myWriter.write(str);
|
|
sentText1.append(str);
|
|
sentText2.append(str);
|
|
if (str.endsWith(">")) {
|
|
sentText1.append(NEWLINE);
|
|
sentText2.append(NEWLINE);
|
|
}
|
|
}
|
|
|
|
public void write(String str, int off, int len) throws IOException {
|
|
myWriter.write(str, off, len);
|
|
str = str.substring(off, off + len);
|
|
sentText1.append(str);
|
|
sentText2.append(str);
|
|
if (str.endsWith(">")) {
|
|
sentText1.append(NEWLINE);
|
|
sentText2.append(NEWLINE);
|
|
}
|
|
}
|
|
};
|
|
|
|
// Assign the reader/writer objects to use the debug versions. The packet reader
|
|
// and writer will use the debug versions when they are created.
|
|
reader = debugReader;
|
|
writer = debugWriter;
|
|
|
|
// Create a thread that will listen for all incoming packets and write them to
|
|
// the GUI. This is what we call "interpreted" packet data, since it's the packet
|
|
// data as Smack sees it and not as it's coming in as raw XML.
|
|
Thread allPacketListener = new Thread() {
|
|
public void run() {
|
|
PacketCollector collector = packetReader.createPacketCollector(null);
|
|
while (true) {
|
|
Packet packet = collector.nextResult();
|
|
interpretedText1.append(packet.toXML());
|
|
interpretedText2.append(packet.toXML());
|
|
interpretedText1.append(NEWLINE);
|
|
interpretedText2.append(NEWLINE);
|
|
}
|
|
}
|
|
};
|
|
return allPacketListener;
|
|
}
|
|
}
|