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Florian Schmaus b142060f9e sendStanzaWithResponseCallback(): remove listener right away
I'm not sure why i've put the removeAsyncStanzaListener() call into
the finally block. If callback.processStanza(Stanza) takes a long
time (or even blocks), then it would appear to the "no response"
handling Runnable as if there was no response, when in fact there was
one.
2017-01-30 17:09:30 +01:00
config
documentation Deprecate Chat API, introduce new Chat API 2017-01-11 19:48:22 +01:00
resources Smack 4.1.9 2016-11-20 14:53:44 +01:00
smack-android Add Android jar to classpath 2016-04-12 14:52:38 +02:00
smack-android-extensions
smack-bosh Rename "PacketReplyTimeout" → "ReplyTimeout" 2017-01-12 20:57:19 +01:00
smack-compression-jzlib Add JavadocPackage checkstyle 2015-04-04 17:16:47 +02:00
smack-core sendStanzaWithResponseCallback(): remove listener right away 2017-01-30 17:09:30 +01:00
smack-debug
smack-debug-slf4j
smack-experimental
smack-extensions Fix MucEnterConfiguration.Builder.withPresence(Presence) throw ISE 2017-01-30 17:09:29 +01:00
smack-im
smack-integration-test
smack-java7
smack-jingle-old
smack-legacy
smack-repl Rename "PacketReplyTimeout" → "ReplyTimeout" 2017-01-12 20:57:19 +01:00
smack-resolver-dnsjava Add support for DNSSEC/DANE 2016-10-31 10:45:38 +01:00
smack-resolver-javax Handle NameNotFoundException in smack-resolver-javax 2017-01-24 20:14:01 +01:00
smack-resolver-minidns MiniDNS resolver: Fix exception when there is only a A or AAAA RR 2017-01-05 09:29:31 +01:00
smack-sasl-javax
smack-sasl-provided
smack-tcp
.gitignore
.travis.yml travis.yml: Add --stacktrace to 'gradle check' 2016-08-29 12:35:26 +02:00
build.gradle
LICENSE
package-info.java
README.md Update README and documentation 2017-01-03 08:55:14 +01:00
repl Bump Ammonite REPL to 0.8.0 2016-12-08 08:29:48 +01:00
settings.gradle
version.gradle

Smack

Build Status Coverage Status Project Stats Flattr this git repo Visit our IRC channel

Instructions how to use Smack in your Java or Android project are provided in the Smack 4.1 Readme and Upgrade Guide.

About

Smack is an open source, highly modular, easy to use, XMPP client library written in Java for JVMs and Android.

A pure Java library, it can be embedded into your applications to create anything from a full XMPP client to simple XMPP integrations such as sending notification messages and presence-enabling devices. Smack and XMPP allows you to easily exchange data, in various ways e.g. fire-and-forget, publish-subscribe, between human and non-human endpoints (M2M, IoT, …).

Confused? Have a look at the Overview.

Smack - an Ignite Realtime community project.

Bug Reporting

Only a few users have access for for filling bugs in the tracker. New users should:

  1. Read "How to ask for help or report an issue"
  2. Create a forums account (only e-mail is a requirement, you can skip all the other fields).
  3. Login to the forum account
  4. Press New in your toolbar and choose Discussion
  5. Choose the Smack Developers Forum of Smack and add the tag 'bug_report' to your new post

Please search for your issues in the bug tracker before reporting.

Contact

The developers hang around in #smack (freenode, IRC) and open_chat@conference.igniterealtime.org (XMPP MUC room). Remember that it may take some time (~hours) to get a response.

You can also reach us via the Smack Users Forum if you have questions or need support, or the Smack Developers Forum if you want to discuss Smack development.

Contributing

If you want to start developing for Smack and eventually contribute code back, then please have a look at the Guidelines for Smack Developers and Contributors. The guidelines also contain development quickstart instructions.

Resources

Donate

If you find Smack useful and feel like donating, then you can use one of the following systems:

Ignite Realtime

Ignite Realtime is an Open Source community composed of end-users and developers around the world who are interested in applying innovative, open-standards-based Real Time Collaboration to their businesses and organizations. We're aimed at disrupting proprietary, non-open standards-based systems and invite you to participate in what's already one of the biggest and most active Open Source communities.