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https://codeberg.org/Mercury-IM/Smack
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5c6f257027
Use ScheduledExecutorService. Set ping received when pinging another entity. Refactored PacketListener and ConnectionListeners as anonymous inner-classes git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@13531 b35dd754-fafc-0310-a699-88a17e54d16e
77 lines
2.7 KiB
Java
77 lines
2.7 KiB
Java
/**
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* Copyright 2012-2013 Florian Schmaus
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*
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* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smackx.ping;
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import java.lang.ref.WeakReference;
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import java.util.Set;
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import org.jivesoftware.smack.Connection;
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class ServerPingTask implements Runnable {
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// This has to be a weak reference because IIRC all threads are roots
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// for objects and we have a new thread here that should hold a strong
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// reference to connection so that it can be GCed.
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private WeakReference<Connection> weakConnection;
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private int delta = 1000; // 1 seconds
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private int tries = 3; // 3 tries
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protected ServerPingTask(Connection connection) {
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this.weakConnection = new WeakReference<Connection>(connection);
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}
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public void run() {
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Connection connection = weakConnection.get();
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if (connection == null) {
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// connection has been collected by GC
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// which means we can stop the thread by breaking the loop
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return;
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}
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if (connection.isAuthenticated()) {
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PingManager pingManager = PingManager.getInstanceFor(connection);
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boolean res = false;
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for (int i = 0; i < tries; i++) {
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if (i != 0) {
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try {
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Thread.sleep(delta);
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} catch (InterruptedException e) {
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// We received an interrupt
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// This only happens if we should stop pinging
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return;
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}
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}
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res = pingManager.pingMyServer();
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// stop when we receive a pong back
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if (res) {
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pingManager.lastSuccessfulPingByTask = System.currentTimeMillis();
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break;
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}
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}
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if (!res) {
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Set<PingFailedListener> pingFailedListeners = pingManager.getPingFailedListeners();
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for (PingFailedListener l : pingFailedListeners) {
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l.pingFailed();
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}
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} else {
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// Ping was successful, wind-up the periodic task again
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pingManager.maybeSchedulePingServerTask();
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}
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}
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}
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}
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