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https://codeberg.org/Mercury-IM/Smack
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e1bb5a6123
closing the reader and writer streams. This basically prevents the deadlock reported in SMACK-278. Additionally, we need to tell the PacketReader and PacketWriter that the socket got closed and that subsequent caused Exceptions can be ignored. This is done via the socketClosed boolean in XMPP Connection, that is queried by PacketReader and PacketWriter in case an Exception is encountered. git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@13390 b35dd754-fafc-0310-a699-88a17e54d16e |
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