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https://codeberg.org/Mercury-IM/Smack
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git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@1900 b35dd754-fafc-0310-a699-88a17e54d16e
726 lines
26 KiB
Java
726 lines
26 KiB
Java
/**
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* $RCSfile$
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* $Revision$
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* $Date$
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*
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* Copyright (C) 2002-2003 Jive Software. All rights reserved.
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* ====================================================================
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* The Jive Software License (based on Apache Software License, Version 1.1)
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* 3. The end-user documentation included with the redistribution,
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* if any, must include the following acknowledgment:
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* "This product includes software developed by
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* Jive Software (http://www.jivesoftware.com)."
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* Alternately, this acknowledgment may appear in the software itself,
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* if and wherever such third-party acknowledgments normally appear.
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*
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* 4. The names "Smack" and "Jive Software" must not be used to
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* endorse or promote products derived from this software without
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* prior written permission. For written permission, please
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* contact webmaster@jivesoftware.com.
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*
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* 5. Products derived from this software may not be called "Smack",
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* nor may "Smack" appear in their name, without prior written
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* permission of Jive Software.
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL JIVE SOFTWARE OR
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* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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* ====================================================================
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*/
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package org.jivesoftware.smack;
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import org.jivesoftware.smack.packet.*;
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import org.jivesoftware.smack.filter.*;
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import javax.swing.*;
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import java.net.*;
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import java.io.*;
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import java.awt.*;
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/**
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* Creates a connection to a XMPP server. A simple use of this API might
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* look like the following:
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* <pre>
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* // Create a connection to the jivesoftware.com XMPP server.
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* XMPPConnection con = new XMPPConnection("jivesoftware.com");
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* // Most servers require you to login before performing other tasks.
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* con.login("jsmith", "mypass");
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* // Start a new conversation with John Doe and send him a message.
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* Chat chat = con.createChat("jdoe@jabber.org");
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* chat.sendMessage("Hey, how's it going?");
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* </pre>
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*
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* @author Matt Tucker
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*/
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public class XMPPConnection {
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private static final String NEWLINE = System.getProperty("line.separator");
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/**
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* Value that indicates whether debugging is enabled. When enabled, a debug
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* window will apear for each new connection that will contain the following
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* information:<ul>
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* <li> Client Traffic -- raw XML traffic generated by Smack and sent to the server.
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* <li> Server Traffic -- raw XML traffic sent by the server to the client.
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* <li> Interpreted Packets -- shows XML packets from the server as parsed by Smack.
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* </ul>
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*
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* Debugging can be enabled by setting this field to true, or by setting the Java system
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* property <tt>smack.debugEnabled</tt> to true. The system property can be set on the
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* command line such as "java SomeApp -Dsmack.debugEnabled=true".
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*/
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public static boolean DEBUG_ENABLED = Boolean.getBoolean("smack.debugEnabled");
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private JFrame debugFrame = null;
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protected String host;
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protected int port;
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protected Socket socket;
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String connectionID;
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private String username = null;
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private String resource = null;
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private boolean connected = false;
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private boolean authenticated = false;
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private PacketWriter packetWriter;
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private PacketReader packetReader;
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Roster roster = null;
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private AccountManager accountManager = null;
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Writer writer;
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Reader reader;
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/**
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* Constructor for use by classes extending this one.
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*/
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protected XMPPConnection() {
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}
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/**
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* Creates a new connection to the specified XMPP server. The default port of 5222 will
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* be used.
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*
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* @param host the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @throws XMPPException if an error occurs while trying to establish a connection.
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*/
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public XMPPConnection(String host) throws XMPPException {
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this(host, 5222);
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}
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/**
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* Creates a new connection to the to the specified XMPP server on the given port.
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*
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* @param host the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @throws XMPPException if an error occurs while trying to establish a connection.
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*/
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public XMPPConnection(String host, int port) throws XMPPException {
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this.host = host;
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this.port = port;
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try {
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this.socket = new Socket(host, port);
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}
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catch (UnknownHostException uhe) {
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throw new XMPPException("Could not connect to " + host + ":" + port + ".", uhe);
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}
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catch (IOException ioe) {
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throw new XMPPException("XMPPError connecting to " + host + ":" + port + ".", ioe);
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}
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init();
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}
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/**
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* Returns the connection ID for this connection, which is the value set by the server
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* when opening a XMPP stream. If the server does not set a connection ID, this value
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* will be null.
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*
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* @return the ID of this connection returned from the XMPP server.
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*/
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public String getConnectionID() {
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return connectionID;
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}
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/**
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* Returns the host name of the XMPP server for this connection.
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*
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* @return the host name of the XMPP server.
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*/
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public String getHost() {
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return host;
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}
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/**
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* Returns the port number of the XMPP server for this connection. The default port
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* for normal connections is 5222. The default port for SSL connections is 5223.
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*
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* @return the port number of the XMPP server.
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*/
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public int getPort() {
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return port;
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}
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/**
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* Returns the username that was used to login or <tt>null</tt> if not logged in yet.
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*
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* @return the username used to login.
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*/
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public String getUsername() {
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if (!isAuthenticated()) {
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return null;
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}
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return username;
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}
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/**
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* Returns the resource that was used to login or <tt>null</tt> if not logged in yet.
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* If no resource was used to login, the default resource "Smack" will be returned.
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*
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* @return the resource used to login.
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*/
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public String getResource() {
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if (!isAuthenticated()) {
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return null;
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}
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return resource;
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}
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/**
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* Logs in to the server using the strongest authentication mode supported by
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* the server, then set our presence to available. If more than five seconds
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* elapses in each step of the authentication process without a response from
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* the server, or if an error occurs, a XMPPException will be thrown.
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*
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* @param username the username.
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* @param password the password.
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* @throws XMPPException if an error occurs.
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*/
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public void login(String username, String password) throws XMPPException {
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login(username, password, "Smack");
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}
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/**
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* Logs in to the server using the strongest authentication mode supported by
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* the server, then set our presence to available. If more than five seconds
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* elapses in each step of the authentication process without a response from
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* the server, or if an error occurs, a XMPPException will be thrown.
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*
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* @param username the username.
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* @param password the password.
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* @param resource the resource.
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* @throws XMPPException if an error occurs.
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* @throws IllegalStateException if not connected to the server, or already logged in
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* to the serrver.
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*/
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public synchronized void login(String username, String password, String resource)
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throws XMPPException
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{
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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if (authenticated) {
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throw new IllegalStateException("Already logged in to server.");
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}
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this.username = username;
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this.resource = resource;
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// If we send an authentication packet in "get" mode with just the username,
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// the server will return the list of authentication protocols it supports.
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Authentication discoveryAuth = new Authentication();
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discoveryAuth.setType(IQ.Type.GET);
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discoveryAuth.setUsername(username);
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PacketCollector collector = packetReader.createPacketCollector(
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new PacketIDFilter(discoveryAuth.getPacketID()));
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// Send the packet
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packetWriter.sendPacket(discoveryAuth);
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// Wait up to five seconds for a response from the server.
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IQ response = (IQ)collector.nextResult(5000);
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if (response == null) {
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throw new XMPPException("No response from the server.");
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}
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// If the server replied with an error, throw an exception.
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else if (response.getType() == IQ.Type.ERROR) {
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throw new XMPPException(response.getError());
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}
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// Otherwise, no error so continue processing.
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Authentication authTypes = (Authentication)response;
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collector.cancel();
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// Now, create the authentication packet we'll send to the server.
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Authentication auth = new Authentication();
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auth.setUsername(username);
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// Figure out if we should use digest or plain text authentication.
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if (authTypes.getDigest() != null) {
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auth.setDigest(connectionID, password);
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}
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else if (authTypes.getPassword() != null) {
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auth.setPassword(password);
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}
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else {
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throw new XMPPException("Server does not support compatible authentication mechanism.");
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}
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auth.setResource(resource);
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collector = packetReader.createPacketCollector(
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new PacketIDFilter(auth.getPacketID()));
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// Send the packet.
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packetWriter.sendPacket(auth);
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// Wait up to five seconds for a response from the server.
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response = (IQ)collector.nextResult(5000);
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if (response == null) {
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throw new XMPPException("Authentication failed.");
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}
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else if (response.getType() == IQ.Type.ERROR) {
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throw new XMPPException(response.getError());
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}
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// We're done with the collector, so explicitly cancel it.
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collector.cancel();
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// Set presence to online.
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packetWriter.sendPacket(new Presence(Presence.Type.AVAILABLE));
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// Finally, create the roster.
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this.roster = new Roster(this);
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roster.reload();
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// Indicate that we're now authenticated.
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authenticated = true;
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// If debugging is enabled, change the the debug window title to include the
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// name we are now logged-in as.
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if (DEBUG_ENABLED) {
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String title = "Smack Debug Window -- " + username + "@" + getHost() + ":" + getPort();
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if (resource != null) {
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title += "/" + resource;
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}
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debugFrame.setTitle(title);
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}
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}
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/**
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* Returns the roster for the user logged into the server. If the user has not yet
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* logged into the server, this method will return <tt>null</tt>.
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*
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* @return the user's roster, or <tt>null</tt> if the user has not logged in yet.
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*/
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public Roster getRoster() {
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if (roster == null) {
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return null;
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}
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// If this is the first time the user has asked for the roster after calling
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// login, we want to wait up to 2 seconds for the server to send back the
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// user's roster. This behavior shields API users from having to worry about the
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// fact that roster operations are asynchronous, although they'll still have to
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// listen for changes to the roster. Note: because of this waiting logic, internal
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// Smack code should be wary about calling the getRoster method, and may need to
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// access the roster object directly.
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int elapsed = 0;
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while (!roster.rosterInitialized && elapsed <= 2000) {
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try {
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Thread.sleep(500);
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}
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catch (Exception e) { }
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elapsed += 500;
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}
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return roster;
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}
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/**
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* Returns an account manager instance for this connection.
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*
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* @return an account manager for this connection.
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*/
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public synchronized AccountManager getAccountManager() {
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if (accountManager == null) {
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accountManager = new AccountManager(this);
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}
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return accountManager;
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}
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/**
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* Creates a new chat with the specified participant. The participant should
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* be a valid XMPP user such as <tt>jdoe@jivesoftware.com</tt> or
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* <tt>jdoe@jivesoftware.com/work</tt>.
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*
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* @param participant the person to start the conversation with.
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* @return a new Chat object.
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*/
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public Chat createChat(String participant) {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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return new Chat(this, participant);
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}
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/**
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* Creates a new group chat connected to the specified room. The room name
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* should be a valid conference id, such as <tt>chatroom@jivesoftware.com</tt>.
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*
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* @param room the name of the room.
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* @return a new GroupChat object.
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*/
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public GroupChat createGroupChat(String room) {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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return new GroupChat(this, room);
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}
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/**
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* Returns true if currently connected to the XMPP server.
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*
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* @return true if connected.
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*/
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public boolean isConnected() {
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return connected;
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}
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/**
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* Returns true if currently authenticated by successfully calling the login method.
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*
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* @return true if authenticated.
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*/
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public boolean isAuthenticated() {
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return authenticated;
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}
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/**
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* Closes the connection by setting presence to unavailable then closing the stream to
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* the XMPP server. Once a connection has been closed, it cannot be re-opened.
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*/
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public void close() {
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// Set presence to offline.
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packetWriter.sendPacket(new Presence(Presence.Type.UNAVAILABLE));
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packetWriter.shutdown();
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packetReader.shutdown();
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// Wait 100 ms for processes to clean-up, then shutdown.
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try {
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Thread.sleep(100);
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}
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catch (Exception e) { }
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try {
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socket.close();
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}
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catch (Exception e) { }
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authenticated = false;
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connected = false;
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}
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/**
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* Sends the specified packet to the server.
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*
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* @param packet the packet to send.
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*/
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public void sendPacket(Packet packet) {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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packetWriter.sendPacket(packet);
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}
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/**
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* Registers a packet listener with this connection. A packet filter determines
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* which packets will be delivered to the listener.
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*
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* @param packetListener the packet listener to notify of new packets.
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* @param packetFilter the packet filter to use.
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*/
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public void addPacketListener(PacketListener packetListener, PacketFilter packetFilter) {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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packetReader.addPacketListener(packetListener, packetFilter);
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}
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/**
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* Removes a packet listener from this connection.
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*
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* @param packetListener the packet listener to remove.
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*/
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public void removePacketListener(PacketListener packetListener) {
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packetReader.removePacketListener(packetListener);
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}
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/**
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* Creates a new packet collector for this connection. A packet filter determines
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* which packets will be accumulated by the collector.
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*
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* @param packetFilter the packet filter to use.
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* @return a new packet collector.
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*/
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public PacketCollector createPacketCollector(PacketFilter packetFilter) {
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return packetReader.createPacketCollector(packetFilter);
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}
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/**
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* Initializes the connection by creating a packet reader and writer and opening a
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* XMPP stream to the server.
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*
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* @throws XMPPException if establishing a connection to the server fails.
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*/
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void init() throws XMPPException {
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try {
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reader = new BufferedReader(new InputStreamReader(socket.getInputStream(), "UTF-8"));
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writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream(), "UTF-8"));
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}
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catch (IOException ioe) {
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throw new XMPPException("XMPPError establishing connection with server.", ioe);
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}
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// If debugging is enabled, we open a window and write out all network traffic.
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// The method that creates the debug GUI returns PacketListener that we must add
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// after the packet reader and writer are created.
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PacketListener debugListener = null;
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if (DEBUG_ENABLED) {
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debugListener = createDebug();
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}
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packetWriter = new PacketWriter(this);
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packetReader = new PacketReader(this);
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// If debugging is enabled, we should start the thread that will listen for
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// all packets and then log them.
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if (DEBUG_ENABLED) {
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packetReader.addPacketListener(debugListener, null);
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}
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// Start the packet writer. This will open a XMPP stream to the server
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packetWriter.startup();
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// Start the packet reader. The startup() method will block until we
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// get an opening stream packet back from server.
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packetReader.startup();
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// Make note of the fact that we're now connected.
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connected = true;
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}
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/**
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* Creates the debug process, which is a GUI window that displays XML traffic.
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* This method must be called before the packet reader and writer are created because
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* it wraps the reader and writer objects with special logging implementations.
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* The method returns a PacketListner that must be added after the packet reader is
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* created.
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*
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* @return a PacketListener used by the debugging process that must be added after the packet
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* reader is created.
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*/
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private PacketListener createDebug() {
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// Use the native look and feel.
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try {
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UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
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}
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catch (Exception e) {
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|
e.printStackTrace();
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}
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|
|
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debugFrame = new JFrame("Smack Debug Window -- " + getHost() + ":" + getPort());
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|
|
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// We'll arrange the UI into four tabs. The first tab contains all data, the second
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|
// client generated XML, the third server generated XML, and the fourth is packet
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|
// data from the server as seen by Smack.
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JTabbedPane tabbedPane = new JTabbedPane();
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|
|
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JPanel allPane = new JPanel();
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allPane.setLayout(new GridLayout(3, 1));
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tabbedPane.add("All", allPane);
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|
|
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// Create UI elements for client generated XML traffic.
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|
final JTextArea sentText1 = new JTextArea();
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final JTextArea sentText2 = new JTextArea();
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sentText1.setEditable(false);
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|
sentText2.setEditable(false);
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|
sentText1.setForeground(new Color(112, 3, 3));
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|
sentText2.setForeground(new Color(112, 3, 3));
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|
allPane.add(new JScrollPane(sentText1));
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|
tabbedPane.add("Client", new JScrollPane(sentText2));
|
|
|
|
// Create UI elements for server generated XML traffic.
|
|
final JTextArea receivedText1 = new JTextArea();
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|
final JTextArea receivedText2 = new JTextArea();
|
|
receivedText1.setEditable(false);
|
|
receivedText2.setEditable(false);
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|
receivedText1.setForeground(new Color(6, 76, 133));
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|
receivedText2.setForeground(new Color(6, 76, 133));
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|
allPane.add(new JScrollPane(receivedText1));
|
|
tabbedPane.add("Server", new JScrollPane(receivedText2));
|
|
|
|
// Create UI elements for interpreted XML traffic.
|
|
final JTextArea interpretedText1 = new JTextArea();
|
|
final JTextArea interpretedText2 = new JTextArea();
|
|
interpretedText1.setEditable(false);
|
|
interpretedText2.setEditable(false);
|
|
interpretedText1.setForeground(new Color(1, 94, 35));
|
|
interpretedText2.setForeground(new Color(1, 94, 35));
|
|
allPane.add(new JScrollPane(interpretedText1));
|
|
tabbedPane.add("Interpreted Packets", new JScrollPane(interpretedText2));
|
|
|
|
debugFrame.getContentPane().add(tabbedPane);
|
|
|
|
debugFrame.setSize(550, 400);
|
|
debugFrame.setVisible(true);
|
|
|
|
// Create a special Reader that wraps the main Reader and logs data to the GUI.
|
|
Reader debugReader = new Reader() {
|
|
|
|
Reader myReader = reader;
|
|
|
|
public int read(char cbuf[], int off, int len) throws IOException {
|
|
int count = myReader.read(cbuf, off, len);
|
|
if (count > 0) {
|
|
String str = new String(cbuf, off, count);
|
|
int index = str.lastIndexOf(">");
|
|
if (index != -1) {
|
|
receivedText1.append(str.substring(0, index+1));
|
|
receivedText2.append(str.substring(0, index+1));
|
|
receivedText1.append(NEWLINE);
|
|
receivedText2.append(NEWLINE);
|
|
if (str.length() > index) {
|
|
receivedText1.append(str.substring(index+1));
|
|
receivedText2.append(str.substring(index+1));
|
|
}
|
|
}
|
|
else {
|
|
receivedText1.append(str);
|
|
receivedText2.append(str);
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
public void close() throws IOException {
|
|
myReader.close();
|
|
}
|
|
|
|
public int read() throws IOException {
|
|
return myReader.read();
|
|
}
|
|
|
|
public int read(char cbuf[]) throws IOException {
|
|
return myReader.read(cbuf);
|
|
}
|
|
|
|
public long skip(long n) throws IOException {
|
|
return myReader.skip(n);
|
|
}
|
|
|
|
public boolean ready() throws IOException {
|
|
return myReader.ready();
|
|
}
|
|
|
|
public boolean markSupported() {
|
|
return myReader.markSupported();
|
|
}
|
|
|
|
public void mark(int readAheadLimit) throws IOException {
|
|
myReader.mark(readAheadLimit);
|
|
}
|
|
|
|
public void reset() throws IOException {
|
|
myReader.reset();
|
|
}
|
|
};
|
|
|
|
// Create a special Writer that wraps the main Writer and logs data to the GUI.
|
|
Writer debugWriter = new Writer() {
|
|
|
|
Writer myWriter = writer;
|
|
|
|
public void write(char cbuf[], int off, int len) throws IOException {
|
|
myWriter.write(cbuf, off, len);
|
|
String str = new String(cbuf, off, len);
|
|
sentText1.append(str);
|
|
sentText2.append(str);
|
|
if (str.endsWith(">")) {
|
|
sentText1.append(NEWLINE);
|
|
sentText2.append(NEWLINE);
|
|
}
|
|
}
|
|
|
|
public void flush() throws IOException {
|
|
myWriter.flush();
|
|
}
|
|
|
|
public void close() throws IOException {
|
|
myWriter.close();
|
|
}
|
|
|
|
public void write(int c) throws IOException {
|
|
myWriter.write(c);
|
|
}
|
|
|
|
public void write(char cbuf[]) throws IOException {
|
|
myWriter.write(cbuf);
|
|
String str = new String(cbuf);
|
|
sentText1.append(str);
|
|
sentText2.append(str);
|
|
if (str.endsWith(">")) {
|
|
sentText1.append(NEWLINE);
|
|
sentText2.append(NEWLINE);
|
|
}
|
|
}
|
|
|
|
public void write(String str) throws IOException {
|
|
myWriter.write(str);
|
|
sentText1.append(str);
|
|
sentText2.append(str);
|
|
if (str.endsWith(">")) {
|
|
sentText1.append(NEWLINE);
|
|
sentText2.append(NEWLINE);
|
|
}
|
|
}
|
|
|
|
public void write(String str, int off, int len) throws IOException {
|
|
myWriter.write(str, off, len);
|
|
str = str.substring(off, off + len);
|
|
sentText1.append(str);
|
|
sentText2.append(str);
|
|
if (str.endsWith(">")) {
|
|
sentText1.append(NEWLINE);
|
|
sentText2.append(NEWLINE);
|
|
}
|
|
}
|
|
};
|
|
|
|
// Assign the reader/writer objects to use the debug versions. The packet reader
|
|
// and writer will use the debug versions when they are created.
|
|
reader = debugReader;
|
|
writer = debugWriter;
|
|
|
|
// Create a thread that will listen for all incoming packets and write them to
|
|
// the GUI. This is what we call "interpreted" packet data, since it's the packet
|
|
// data as Smack sees it and not as it's coming in as raw XML.
|
|
PacketListener debugListener = new PacketListener() {
|
|
public void processPacket(Packet packet) {
|
|
interpretedText1.append(packet.toXML());
|
|
interpretedText2.append(packet.toXML());
|
|
interpretedText1.append(NEWLINE);
|
|
interpretedText2.append(NEWLINE);
|
|
}
|
|
};
|
|
return debugListener;
|
|
}
|
|
}
|