Initial dirty commit of old code into git
8
.gitignore
vendored
Normal file
|
@ -0,0 +1,8 @@
|
|||
.metadata/
|
||||
*/.metadata/
|
||||
|
||||
*/.project
|
||||
*/.classpath
|
||||
*/.setting/
|
||||
|
||||
*/bin/
|
11
Game/.settings/org.eclipse.jdt.core.prefs
Normal file
|
@ -0,0 +1,11 @@
|
|||
eclipse.preferences.version=1
|
||||
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
|
||||
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.7
|
||||
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
|
||||
org.eclipse.jdt.core.compiler.compliance=1.7
|
||||
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
|
||||
org.eclipse.jdt.core.compiler.debug.localVariable=generate
|
||||
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
|
||||
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
|
||||
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
|
||||
org.eclipse.jdt.core.compiler.source=1.7
|
90
Game/src/Ammunition.java
Normal file
|
@ -0,0 +1,90 @@
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|||
/**
|
||||
* Projectile with ballistic attributes and physics
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||||
* @author vanitas,lil
|
||||
*
|
||||
*/
|
||||
public class Ammunition extends MovingObject
|
||||
{
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private float durability, //Lifetime in seconds
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||||
lifetime; //"Age" of the projectile in seconds
|
||||
|
||||
|
||||
/**
|
||||
* Constructor
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||||
* @param direction
|
||||
* @param x location
|
||||
* @param y
|
||||
* @param pearcing can this penetrate other Objects?
|
||||
*/
|
||||
public Ammunition(float rotation, float x, float y, boolean pearcing)
|
||||
{
|
||||
//this.direction = (float) Math.toRadians(direction+90); //Set the direction of the projectile
|
||||
this.setRotation(rotation);
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||||
this.x = x; this.y = y; this.durability = 0; //Set variables
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||||
this.setShape(new Shape(Shape.S_BULLET));
|
||||
this.getShape().setSize(1f);
|
||||
this.durability = 2; //Lifetime in seconds
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||||
}
|
||||
/**
|
||||
* moves the object one frame
|
||||
*/
|
||||
@Override
|
||||
public void move(float delta, boolean keepOnScreen)
|
||||
{
|
||||
float xNeu = (float) (x+Math.cos((float) Math.toRadians(90-this.getRotation()))*0.35f*delta);
|
||||
float yNeu = (float) (y+Math.sin((float) Math.toRadians(90-this.getRotation()))*0.35f*delta);
|
||||
this.lifetime += (delta/1000); //Let the projectile "age"
|
||||
if(this.lifetime>this.durability) //If "too old" do something
|
||||
{
|
||||
SpaceSpiel.getMunition().remove(this);
|
||||
}
|
||||
x = xNeu;
|
||||
y = yNeu;
|
||||
|
||||
if(keepOnScreen) keepOnScreen();
|
||||
|
||||
}
|
||||
/**
|
||||
* modifies the speedvector (In this case it doesnt, cause a bullet in space doesn't
|
||||
* change direction and speed
|
||||
*/
|
||||
@Override
|
||||
public void accelerate()
|
||||
{
|
||||
//Keep this empty, Munition doesn't accelerate (Except for rockets maybe)
|
||||
}
|
||||
|
||||
//Getters and setters
|
||||
public float getDurability()
|
||||
{
|
||||
return durability;
|
||||
}
|
||||
public void setDurability(float durability)
|
||||
{
|
||||
this.durability = durability;
|
||||
}
|
||||
public float getX()
|
||||
{
|
||||
return x;
|
||||
}
|
||||
public void setX(float x)
|
||||
{
|
||||
this.x = x;
|
||||
}
|
||||
public float getY()
|
||||
{
|
||||
return y;
|
||||
}
|
||||
public void setY(float y)
|
||||
{
|
||||
this.y = y;
|
||||
}
|
||||
public float getLifetime()
|
||||
{
|
||||
return lifetime;
|
||||
}
|
||||
public void setLifetime(float lifetime)
|
||||
{
|
||||
this.lifetime = lifetime;
|
||||
}
|
||||
}
|
50
Game/src/Button.java
Normal file
|
@ -0,0 +1,50 @@
|
|||
import org.lwjgl.util.Rectangle;
|
||||
import java.awt.Font;
|
||||
import org.newdawn.slick.Color;
|
||||
import org.newdawn.slick.TrueTypeFont;
|
||||
|
||||
|
||||
public class Button{
|
||||
|
||||
private boolean isClicked;
|
||||
private String name;
|
||||
Rectangle bounds = new Rectangle();
|
||||
private TrueTypeFont font;
|
||||
|
||||
public Button(float loc, String name) {
|
||||
super();
|
||||
this.name = name;
|
||||
this.isClicked = false;
|
||||
bounds.setX(50);
|
||||
bounds.setY((int) ((loc * 50) - 15));
|
||||
bounds.setHeight(30);
|
||||
bounds.setWidth(100);
|
||||
}
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
public void setName(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
public boolean isClicked() {
|
||||
return isClicked;
|
||||
}
|
||||
public void setClicked(boolean isClicked) {
|
||||
this.isClicked = isClicked;
|
||||
}
|
||||
public Rectangle getBounds() {
|
||||
return bounds;
|
||||
}
|
||||
public void setBounds(Rectangle bounds) {
|
||||
this.bounds = bounds;
|
||||
}
|
||||
public TrueTypeFont getFont() {
|
||||
return font;
|
||||
}
|
||||
public void setFont(TrueTypeFont font) {
|
||||
this.font = font;
|
||||
}
|
||||
public void init(String name) {
|
||||
|
||||
}
|
||||
}
|
19
Game/src/ControlledShip.java
Normal file
|
@ -0,0 +1,19 @@
|
|||
/**
|
||||
* Implementation of a ship controlled by a human
|
||||
* @author vanitas
|
||||
*
|
||||
*/
|
||||
public class ControlledShip extends Ship
|
||||
{
|
||||
public ControlledShip()
|
||||
{
|
||||
super();
|
||||
this.setX(SpaceSpiel.frameSizeX/2); //Place the ship in the middle of the screen
|
||||
this.setY(SpaceSpiel.frameSizeY/2);
|
||||
this.setRotation(0f); //Initialize rotation
|
||||
this.setThrust(0.1f); //Set thrust and maxSpeed
|
||||
this.setMaxSpeed(6f);
|
||||
}
|
||||
|
||||
|
||||
}
|
279
Game/src/Game.java
Normal file
|
@ -0,0 +1,279 @@
|
|||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import org.lwjgl.LWJGLException;
|
||||
import org.lwjgl.Sys;
|
||||
import org.lwjgl.input.Keyboard;
|
||||
import org.lwjgl.opengl.Display;
|
||||
import org.lwjgl.opengl.DisplayMode;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.input.Mouse;
|
||||
|
||||
|
||||
/**
|
||||
* This is the main class of the game. This renders the game, handles input and output etc.
|
||||
* Important methods: update, renderGL
|
||||
* @author vanitas
|
||||
*
|
||||
*/
|
||||
public class Game{
|
||||
long lastFrame, lastFPS; //Values to calibrate the framerate etc.
|
||||
int fps;
|
||||
public static final int frameSizeX = 800, frameSizeY = 600; //Resolution of the Window
|
||||
@SuppressWarnings("rawtypes")
|
||||
private ArrayList<ArrayList> objects; //A ArrayList containing th following Lists
|
||||
private ArrayList<Metroid> metroids; //A List Containing all the metroids
|
||||
private ArrayList<MovingObject> ships; //A List Containing all the ships etc
|
||||
private static ArrayList<Ammunition> munition; //A List Containing all the active fired projectiles
|
||||
|
||||
private ControlledShip playerShip; //The players ship
|
||||
|
||||
private Menu menu; //The Menu-Display
|
||||
private boolean menuIsActive; //if menu is active this variable is true
|
||||
private boolean closeRequested = false;
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
@SuppressWarnings("rawtypes")
|
||||
public Game()
|
||||
{
|
||||
//
|
||||
//Initialize ship and Objects (Add Objects here and dont forget to add them to the ArrayLists as well;)
|
||||
playerShip = new ControlledShip();
|
||||
Turret geschuetz = new Turret(playerShip.getX(),playerShip.getY());
|
||||
geschuetz.setParent(playerShip);
|
||||
|
||||
//Initialize ArrayLists
|
||||
objects = new ArrayList<ArrayList>();
|
||||
metroids = new ArrayList<Metroid>();
|
||||
ships = new ArrayList<MovingObject>();
|
||||
munition = new ArrayList<Ammunition>();
|
||||
|
||||
//Add Objects to Lists
|
||||
ships.add(playerShip);
|
||||
ships.add(geschuetz);
|
||||
|
||||
//Pack Lists together
|
||||
objects.add(metroids);
|
||||
objects.add(ships);
|
||||
objects.add(munition);
|
||||
}
|
||||
/**
|
||||
* This method updates all the objects (moves them, captures keyboard and mouse input etc)
|
||||
* @param delta
|
||||
*/
|
||||
public void update(int delta)
|
||||
{
|
||||
//Handle Keyboard KeyPresses
|
||||
//Gas geben ;)
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_UP)) //Arrow up
|
||||
{
|
||||
playerShip.setVelocity(1f); //Set the velocity to 1 (Power on)
|
||||
}
|
||||
//rotation (Arrow right)
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT))
|
||||
{
|
||||
playerShip.turnRight(delta);
|
||||
}
|
||||
//Arrow left
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_LEFT))
|
||||
{
|
||||
playerShip.turnLeft(delta);
|
||||
}
|
||||
//When Arrow up is released, turn down the power.
|
||||
if(!Keyboard.isKeyDown(Keyboard.KEY_UP))
|
||||
{
|
||||
playerShip.setVelocity(0f);
|
||||
}
|
||||
//If Spacebar is pressed and shotburnout is over, fire a projectile
|
||||
if(Keyboard.isKeyDown(Keyboard.KEY_SPACE))
|
||||
{
|
||||
playerShip.fire(delta);
|
||||
}
|
||||
if(Keyboard.isKeyDown(Keyboard.KEY_ESCAPE))
|
||||
{
|
||||
menuIsActive = true;
|
||||
}
|
||||
//Call an update (movements etc.) for every Object in the game
|
||||
updateObjects(delta);
|
||||
updateFPS(); // update FPS Counter
|
||||
}
|
||||
/**
|
||||
* Update (accelerate and move) all the Objects in the ArrayLists
|
||||
* @param delta
|
||||
*/
|
||||
public void updateObjects(float delta)
|
||||
{
|
||||
for(int i = 0; i<objects.size(); i++)
|
||||
{
|
||||
ArrayList<?> l = objects.get(i);
|
||||
for(int j = 0; j<l.size(); j++)
|
||||
{
|
||||
((MovingObject) l.get(j)).accelerate();
|
||||
((MovingObject) l.get(j)).move(delta, true);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Main Rendering method. This calls the subrendermethods for the ship, metroids etc.
|
||||
* This renderes all the Objects in the Lists.
|
||||
* Remember: Whatever gets rendered last gets rendered on top of everything else (Stack)
|
||||
*/
|
||||
public void renderGL() {
|
||||
// Clear The Screen And The Depth Buffer
|
||||
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
|
||||
//Load ArrayLists and render every Object inside
|
||||
for(int i = 0; i<objects.size(); i++)
|
||||
{
|
||||
ArrayList<?> l = objects.get(i);
|
||||
for(int j = 0; j<l.size(); j++)
|
||||
{
|
||||
//Render
|
||||
renderObject((MovingObject) l.get(j));
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* This Method should be able to render any Shape with vertices given by Shape
|
||||
* @param o
|
||||
*/
|
||||
public void renderObject(MovingObject o)
|
||||
{
|
||||
//Get the shape of the object o
|
||||
Shape s = o.getShape();
|
||||
//get the color
|
||||
float[] c = s.getColor();
|
||||
//Beginn a matrix
|
||||
GL11.glPushMatrix();
|
||||
//Set color
|
||||
GL11.glColor3f(c[0], c[1], c[2]);
|
||||
//Move it
|
||||
GL11.glTranslatef(o.getX(), o.getY(), 0f);
|
||||
//Rotate and scale
|
||||
GL11.glRotatef(-o.getRotation(), 0f, 0f, 1f);
|
||||
GL11.glScalef(s.getSize(), s.getSize(), 1f);
|
||||
//Translate it back
|
||||
GL11.glTranslatef(-o.getX(), -o.getY(), 0f);
|
||||
//Load all the Vertices
|
||||
GL11.glBegin(GL11.GL_POLYGON);
|
||||
for(int i = 0; i<s.getLength(); i++)
|
||||
{
|
||||
GL11.glVertex2f(o.getX()+s.getX(i),o.getY()+s.getY(i));
|
||||
}
|
||||
GL11.glEnd();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the OpenGL System. Ignore this.
|
||||
*/
|
||||
public void initGL()
|
||||
{
|
||||
GL11.glMatrixMode(GL11.GL_PROJECTION);
|
||||
GL11.glLoadIdentity();
|
||||
GL11.glOrtho(0, frameSizeX, 0, frameSizeY, 1, -1);
|
||||
GL11.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
}
|
||||
/**
|
||||
* This method starts the game
|
||||
*/
|
||||
public void start()
|
||||
{
|
||||
try //Create the Display
|
||||
{
|
||||
Display.setDisplayMode(new DisplayMode(frameSizeX, frameSizeY));
|
||||
Display.create();
|
||||
}
|
||||
catch (LWJGLException e) //When something goes wrong, evacuate the dancefloor!!!
|
||||
{
|
||||
e.printStackTrace();
|
||||
System.exit(0);
|
||||
}
|
||||
initGL(); //initialize OpenGL
|
||||
getDelta();
|
||||
lastFPS = getTime(); //initialize timer (just for calibrating framerate, ignore this!)
|
||||
//This loop runs as long as the game is running. Every run creates a frame
|
||||
while (!Display.isCloseRequested() && !this.closeRequested)
|
||||
{
|
||||
int delta = getDelta(); //Value to sync fps and movements (lower fps != lower moves)
|
||||
|
||||
update(delta);
|
||||
renderGL(); //Render the frame
|
||||
|
||||
if(!menuIsActive) Display.update(); //Update the display (I have no idea ;))
|
||||
Display.sync(60); //cap fps to 60fps
|
||||
}
|
||||
|
||||
Display.destroy(); //Kill the display, when the window is closed
|
||||
}
|
||||
/**
|
||||
* Returns a value used to sync fps and movements
|
||||
* @return
|
||||
*/
|
||||
public int getDelta()
|
||||
{
|
||||
long time = getTime();
|
||||
int delta = 0;
|
||||
if(!menuIsActive)
|
||||
{
|
||||
delta = (int) (time - lastFrame); //If the menu is active, there should be no more movements etc
|
||||
}
|
||||
lastFrame = time;
|
||||
|
||||
return delta;
|
||||
}
|
||||
/**
|
||||
* Returns the time of the system in (i think) milliseconds
|
||||
* @return
|
||||
*/
|
||||
public long getTime()
|
||||
{
|
||||
return (Sys.getTime() * 1000) / Sys.getTimerResolution();
|
||||
}
|
||||
/**
|
||||
* Updates the title of the screen with the current fps
|
||||
*/
|
||||
public void updateFPS()
|
||||
{
|
||||
if (getTime() - lastFPS > 1000)
|
||||
{
|
||||
Display.setTitle("The best game in the world. FPS: " + fps);
|
||||
fps = 0;
|
||||
lastFPS += 1000;
|
||||
}
|
||||
fps++;
|
||||
}
|
||||
public ArrayList<ArrayList> getObjects()
|
||||
{
|
||||
return objects;
|
||||
}
|
||||
public void setObjects(ArrayList<ArrayList> objects)
|
||||
{
|
||||
this.objects = objects;
|
||||
}
|
||||
public ArrayList<Metroid> getMetroids()
|
||||
{
|
||||
return metroids;
|
||||
}
|
||||
public void setMetroids(ArrayList<Metroid> metroids)
|
||||
{
|
||||
this.metroids = metroids;
|
||||
}
|
||||
public ArrayList<MovingObject> getShips()
|
||||
{
|
||||
return ships;
|
||||
}
|
||||
public void setShips(ArrayList<MovingObject> ships)
|
||||
{
|
||||
this.ships = ships;
|
||||
}
|
||||
public static ArrayList<Ammunition> getMunition()
|
||||
{
|
||||
return munition;
|
||||
}
|
||||
public void setMunition(ArrayList<Ammunition> munition)
|
||||
{
|
||||
this.munition = munition;
|
||||
}
|
||||
}
|
28
Game/src/Item.java
Normal file
|
@ -0,0 +1,28 @@
|
|||
/**
|
||||
* TODO: Item wird gedropt und fliegt kurz weiter, verlangsamt aber.
|
||||
* Wenn der Spieler sich nähert gleitet das Item mit wachsender
|
||||
* Geschwindigkeit auf den Spieler zu, wird quasi "angezogen"
|
||||
* @author vanitas,
|
||||
*
|
||||
*/
|
||||
public class Item extends MovingObject
|
||||
{
|
||||
private float friction = 0.95f;
|
||||
|
||||
public Item()
|
||||
{
|
||||
this.setShape(new Shape(Shape.S_ITEM));
|
||||
}
|
||||
|
||||
/**
|
||||
* This doesn't accelerate the Item, but it slows it down till it stops.
|
||||
*/
|
||||
@Override
|
||||
public void accelerate() //This Method is overwritten to let the Item
|
||||
{ //glide with decreasing speed, untill it stops
|
||||
if(this.getSpeedX()>0.001) this.speedX = this.getSpeedX()*friction;
|
||||
else this.setSpeedX(0f);
|
||||
if(this.getSpeedY()>0.001) this.speedY = this.getSpeedY()*friction;
|
||||
else this.setSpeedY(0f);
|
||||
}
|
||||
}
|
29
Game/src/MathShit.java
Normal file
|
@ -0,0 +1,29 @@
|
|||
|
||||
public class MathShit
|
||||
{
|
||||
/**
|
||||
* Calculates the x-component of a vector, rotated around 0|0 by angle
|
||||
* @param angle angle to rotate, in radians
|
||||
* @param x old x-component of the vector or point
|
||||
* @param y old y-component of the vector or point
|
||||
* @return the new x component
|
||||
*/
|
||||
public static float rotateX(double angle, float x, float y)
|
||||
{
|
||||
double beta = (2*Math.PI)-angle;
|
||||
return (float) (Math.cos(beta)*x-Math.sin(beta)*y);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the y-component of a vector, rotated around 0|0 by angle
|
||||
* @param angle angle to rotate, in radians
|
||||
* @param x old x-component of the vector or point
|
||||
* @param y old y-component of the vector or point
|
||||
* @return the new y-component
|
||||
*/
|
||||
public static float rotateY(double angle, float x, float y)
|
||||
{
|
||||
double beta = (2*Math.PI)-angle;
|
||||
return (float) (Math.sin(beta)*x+Math.cos(beta)*y);
|
||||
}
|
||||
}
|
7
Game/src/Menu.java
Normal file
|
@ -0,0 +1,7 @@
|
|||
|
||||
public class Menu{
|
||||
public Menu(){
|
||||
|
||||
}
|
||||
|
||||
}
|
108
Game/src/Metroid.java
Normal file
|
@ -0,0 +1,108 @@
|
|||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* A floating, gliding metroid TODO: Maybe add lifepoints, so that multiple hits are needed to destroy this
|
||||
* @author vanitas
|
||||
*
|
||||
*/
|
||||
public class Metroid extends MovingObject
|
||||
{
|
||||
private int level, //Size of the Metroid (default 3-1)
|
||||
countBabies; //How many new Metroids spawn, when THIS gets killed?
|
||||
private float spin;
|
||||
public Metroid(int level)
|
||||
{
|
||||
this.level = level;
|
||||
this.spin = (float) Math.random();
|
||||
this.shape = new Shape(Shape.S_METROID);
|
||||
this.getShape().setSize(level);
|
||||
this.x = 400f;
|
||||
this.y = 150f;
|
||||
this.speedX = (float) (Math.random()*2f);
|
||||
this.speedY = (float) (Math.random()*2f);
|
||||
}
|
||||
/**
|
||||
* Creates a Metroid with
|
||||
* @param level
|
||||
* @param x
|
||||
* @param y
|
||||
* @param speedX
|
||||
* @param speedY
|
||||
*/
|
||||
public Metroid(int level, float x, float y, float speedX, float speedY, float spin)
|
||||
{
|
||||
this.level = level;
|
||||
this.spin = (float) Math.random();
|
||||
this.shape = new Shape(Shape.S_METROID);
|
||||
this.getShape().setSize(level*1.5f);
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.speedX = speedX;
|
||||
this.speedY = speedY;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method moves the Metroid according to its speedVector
|
||||
* @param delta
|
||||
* @param keepOnScreen if true the method calls keepOnScreen()
|
||||
*/
|
||||
@Override
|
||||
public void move(float delta, boolean keepOnScreen)
|
||||
{
|
||||
|
||||
this.x += delta*0.1f*this.speedX;
|
||||
this.y += delta*0.1f*this.speedY;
|
||||
this.rotation += delta*this.spin*0.2f;
|
||||
if(keepOnScreen) this.keepOnScreen();
|
||||
}
|
||||
|
||||
/**
|
||||
* this method handles the case that THIS Metroid gets hit by an Object (Normally Ammunition)
|
||||
* @param o The object that hit the Metroid
|
||||
*/
|
||||
@SuppressWarnings("unchecked")
|
||||
@Override
|
||||
public void processCollision(MovingObject o)
|
||||
{
|
||||
ArrayList<Metroid> m = SpaceSpiel.getMetroids();
|
||||
if(this.level>1)
|
||||
{
|
||||
for(int i = 0; i<4; i++)
|
||||
{
|
||||
m.add(new Metroid(this.level-1, this.getX(),this.getY(),(float) (Math.random()*2f),(float) (Math.random()*2f),(float) Math.random()));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//TODO: By chance of 5% or so add some random Items or PowerUps to the game.
|
||||
//
|
||||
}
|
||||
m.remove(this);
|
||||
}
|
||||
/**
|
||||
* An empty method (A Metroid shouldn't accelerate)
|
||||
* Only here to overwrite the parents method
|
||||
*/
|
||||
@Override
|
||||
public void accelerate()
|
||||
{
|
||||
//Has to be empty
|
||||
}
|
||||
//Getters and setters
|
||||
public int getLevel()
|
||||
{
|
||||
return this.level;
|
||||
}
|
||||
public void setLevel(int level)
|
||||
{
|
||||
this.level = level;
|
||||
}
|
||||
public float getSpin()
|
||||
{
|
||||
return this.spin;
|
||||
}
|
||||
public void setSpin(float spin)
|
||||
{
|
||||
this.spin = spin;
|
||||
}
|
||||
}
|
251
Game/src/MovingObject.java
Normal file
|
@ -0,0 +1,251 @@
|
|||
/**
|
||||
* An Object that moves following physical rules
|
||||
* @author vanitas
|
||||
*
|
||||
*/
|
||||
public class MovingObject
|
||||
{
|
||||
//Attributes
|
||||
protected float velocity, //whats the velocity of the object? 0 or 1
|
||||
x, //x position of the object
|
||||
y, //y position of the object
|
||||
speedX, //x component of the speedvector
|
||||
speedY, //y component (eg. x=2,y=2 => object is flying to the right corner with a speed of 2.7
|
||||
maxSpeed, //Maximal speed of the object
|
||||
rotation, //totation of the object (0° <=> object points towards the top of the screen)
|
||||
thrust; //Power of acceleration
|
||||
protected int team; //Which team is the object in? 0 = nature
|
||||
protected Shape shape; //Contains the vertices for the shape
|
||||
|
||||
//Constructors (Lol there are none)
|
||||
|
||||
/**
|
||||
* moves the Object one frame
|
||||
* @param delta
|
||||
* @param keepOnScreen
|
||||
*/
|
||||
public void move(float delta, boolean keepOnScreen)
|
||||
{
|
||||
//Set new x and y locations calculated from old location and
|
||||
//Speedvector
|
||||
this.setX(this.getX()+this.getSpeedX()*delta*0.2f);
|
||||
this.setY(this.getY()+this.getSpeedY()*delta*0.2f);
|
||||
//Eventually keep the object on the screen if it leaves at the borders
|
||||
if(keepOnScreen) this.keepOnScreen();
|
||||
}
|
||||
/**
|
||||
* Rotates the Object to the right
|
||||
* @param delta
|
||||
*/
|
||||
public void turnRight(int delta)
|
||||
{
|
||||
this.setRotation(this.getRotation() + 0.35f * delta);
|
||||
}
|
||||
/**
|
||||
* Rotates the Object to the left
|
||||
* @param delta
|
||||
*/
|
||||
public void turnLeft(int delta)
|
||||
{
|
||||
this.setRotation(this.getRotation() - 0.35f * delta);
|
||||
}
|
||||
/**
|
||||
* Let this Object follow another Object
|
||||
* @param x
|
||||
*/
|
||||
public void follow(MovingObject x) //TODO Test this
|
||||
{
|
||||
float xOther = x.getX();
|
||||
float yOther = x.getY();
|
||||
float hypot = (float) Math.hypot(Math.abs(this.x-xOther), Math.abs(this.y-yOther));
|
||||
//Set Rotation
|
||||
float rot;
|
||||
if(this.x<xOther) rot = (float) -(Math.toDegrees((Math.PI/2)-Math.asin((yOther-this.getY())/hypot)));
|
||||
else rot = (float) (Math.toDegrees((Math.PI/2)-Math.asin((yOther-this.getY())/hypot)));
|
||||
//Catch NaN (if rot is Infinity)
|
||||
if(!Float.isNaN(rot)) this.setRotation(rot);
|
||||
else this.setRotation(0);
|
||||
this.setVelocity(1);
|
||||
}
|
||||
/**
|
||||
* Calculate the SpeedVector for the Object.
|
||||
*/
|
||||
public void accelerate()
|
||||
{
|
||||
this.speedX = (float) (Math.sin(Math.toRadians(this.getRotation()))*this.getThrust()*this.getVelocity()+this.getSpeedX());
|
||||
this.speedY = (float) (Math.cos(Math.toRadians(this.getRotation()))*this.getThrust()*this.getVelocity()+this.getSpeedY());
|
||||
|
||||
double actualSpeed = Math.sqrt(Math.pow(this.getSpeedX(),2)+Math.pow(this.getSpeedY(),2));
|
||||
if(actualSpeed>this.getMaxSpeed())
|
||||
{
|
||||
double fac = actualSpeed/this.getMaxSpeed();
|
||||
this.speedX = (float) (this.speedX/fac);
|
||||
this.speedY = (float) (this.speedY/fac);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Keep the Object on the screen if it leaves to the borders
|
||||
*/
|
||||
public void keepOnScreen()
|
||||
{
|
||||
this.x = this.x%SpaceSpiel.frameSizeX;
|
||||
this.y = this.y%SpaceSpiel.frameSizeY;
|
||||
if(this.x<0) this.x = SpaceSpiel.frameSizeX+this.x;
|
||||
if(this.y<0) this.y = SpaceSpiel.frameSizeY+this.y;
|
||||
}
|
||||
/**
|
||||
* This Method fires (In this class its only there, to be overwritten)
|
||||
* @param delta
|
||||
*/
|
||||
public void fire(float delta)
|
||||
{
|
||||
//Let me empty
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks, if this Object collides with another TODO: This is not accurate, maybe there's a fix for this
|
||||
* @param otherObject The Object, this Object should check for collision with
|
||||
* @return the Object if collided, else null
|
||||
* @author lil, Oooh, vanitas
|
||||
*/
|
||||
public MovingObject intersect(MovingObject otherObject)
|
||||
{
|
||||
//Extract the shapes of the objects
|
||||
Shape one = this.getShape();
|
||||
Shape other = otherObject.getShape();
|
||||
//Go through all the edges of the shape of THIS object
|
||||
for(int i = 0; i<one.getLength(); i++)
|
||||
{
|
||||
int iinc = (i+1)%one.getLength();
|
||||
//Go through all the edges of otherObject's shape
|
||||
for(int j = 0; j< other.getLength(); j++)
|
||||
{
|
||||
int jinc = (j+1)%other.getLength();
|
||||
//Calculate all the start and end-points of the edges
|
||||
//(1-2=>current edge of THIS shape, 3-4 => current edge of otherObject's shape)
|
||||
double x1 = this.getX()+MathShit.rotateX(Math.toRadians(this.getRotation()), one.getX(i), one.getY(i))*one.getSize();
|
||||
double x2 = this.getX()+MathShit.rotateX(Math.toRadians(this.getRotation()), one.getX(iinc), one.getY(iinc))*one.getSize();
|
||||
double x3 = otherObject.getX()+MathShit.rotateX(Math.toRadians(otherObject.getRotation()), other.getX(j), other.getY(j))*other.getSize();
|
||||
double x4 = otherObject.getX()+MathShit.rotateX(Math.toRadians(otherObject.getRotation()), other.getX(jinc), other.getY(jinc))*other.getSize();
|
||||
double y1 = this.getY()+MathShit.rotateY(Math.toRadians(this.getRotation()), one.getX(i), one.getY(i))*one.getSize();
|
||||
double y2 = this.getY()+MathShit.rotateY(Math.toRadians(this.getRotation()), one.getX(iinc), one.getY(iinc))*one.getSize();
|
||||
double y3 = otherObject.getY()+MathShit.rotateY(Math.toRadians(otherObject.getRotation()), other.getX(j), other.getY(j))*other.getSize();
|
||||
double y4 = otherObject.getY()+MathShit.rotateY(Math.toRadians(otherObject.getRotation()), other.getX(jinc), other.getY(jinc))*other.getSize();
|
||||
// Zaehler
|
||||
double zx = (x1 * y2 - y1 * x2)*(x3-x4) - (x1 - x2) * (x3 * y4 - y3 * x4);
|
||||
double zy = (x1 * y2 - y1 * x2)*(y3-y4) - (y1 - y2) * (x3 * y4 - y3 * x4);
|
||||
|
||||
// Nenner
|
||||
double n = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
|
||||
|
||||
// Koordinaten des Schnittpunktes
|
||||
double x = zx/n;
|
||||
double y = zy/n;
|
||||
|
||||
// Vielleicht ist bei der Division durch n etwas schief gelaufen
|
||||
if (Double.isNaN(x)& Double.isNaN(y))
|
||||
{
|
||||
System.out.println("NaN");
|
||||
}
|
||||
// Test ob der Schnittpunkt auf den angebenen Strecken liegt oder außerhalb.
|
||||
if (Math.abs((x - x1) / (x2 - x1)) > 1 || Math.abs((x - x3) / (x4 - x3)) > 1 || Math.abs((y - y1) / (y2 - y1)) > 1 || Math.abs((y - y3) / (y4 - y3)) > 1 )
|
||||
{
|
||||
//System.out.println("Alles ok");
|
||||
}
|
||||
else return otherObject;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Placeholder for children. Children should overwrite this method to handle the case of a collision
|
||||
* @param o The Object THIS collided with
|
||||
*/
|
||||
public void processCollision(MovingObject o)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//Getters and setters
|
||||
public float getVelocity()
|
||||
{
|
||||
return this.velocity;
|
||||
}
|
||||
public void setVelocity(float v)
|
||||
{
|
||||
this.velocity = v;
|
||||
}
|
||||
public float getX()
|
||||
{
|
||||
return this.x;
|
||||
}
|
||||
public void setX(float x)
|
||||
{
|
||||
this.x = x;
|
||||
}
|
||||
public float getY()
|
||||
{
|
||||
return y;
|
||||
}
|
||||
public void setY(float y)
|
||||
{
|
||||
this.y = y;
|
||||
}
|
||||
public float getSpeedX()
|
||||
{
|
||||
return speedX;
|
||||
}
|
||||
public void setSpeedX(float speedX)
|
||||
{
|
||||
this.speedX = speedX;
|
||||
}
|
||||
public float getSpeedY()
|
||||
{
|
||||
return speedY;
|
||||
}
|
||||
public void setSpeedY(float speedY)
|
||||
{
|
||||
this.speedY = speedY;
|
||||
}
|
||||
public float getMaxSpeed()
|
||||
{
|
||||
return maxSpeed;
|
||||
}
|
||||
public void setMaxSpeed(float maxSpeed)
|
||||
{
|
||||
this.maxSpeed = maxSpeed;
|
||||
}
|
||||
public float getRotation()
|
||||
{
|
||||
return rotation;
|
||||
}
|
||||
public void setRotation(float rotation)
|
||||
{
|
||||
this.rotation = rotation%360;
|
||||
}
|
||||
public float getThrust()
|
||||
{
|
||||
return thrust;
|
||||
}
|
||||
public void setThrust(float thrust)
|
||||
{
|
||||
this.thrust = thrust;
|
||||
}
|
||||
public int getTeam()
|
||||
{
|
||||
return team;
|
||||
}
|
||||
public void setTeam(int team)
|
||||
{
|
||||
this.team = team;
|
||||
}
|
||||
public Shape getShape()
|
||||
{
|
||||
return shape;
|
||||
}
|
||||
public void setShape(Shape shape)
|
||||
{
|
||||
this.shape = shape;
|
||||
}
|
||||
}
|
202
Game/src/Shape.java
Normal file
|
@ -0,0 +1,202 @@
|
|||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* This defines the renderable shape of objects such as triangles, squares, etc.
|
||||
* The Shape is defined via a list of vertices (x,y coordinates -> x,y)
|
||||
* SpaceSpiel can read these vertices in the renderObject method and render the object.
|
||||
* @author vanitas
|
||||
*
|
||||
*/
|
||||
public class Shape
|
||||
{
|
||||
//Lists containing the vertices' x and y coordinates
|
||||
private ArrayList<Float> x;
|
||||
private ArrayList<Float> y;
|
||||
private float size;
|
||||
//the color of the shape
|
||||
private float[] color;
|
||||
|
||||
//Template IDs
|
||||
public static final int S_SHIP = 0001;
|
||||
public static final int S_TURRET = 0002;
|
||||
public static final int S_ITEM = 0003;
|
||||
public static final int S_METROID = 0004;
|
||||
public static final int S_BULLET = 0005;
|
||||
public static final int S_BUTTON = 0006;
|
||||
public static final int S_MENU = 0007;
|
||||
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
public Shape()
|
||||
{
|
||||
//Initialize
|
||||
x = new ArrayList<Float>();
|
||||
y = new ArrayList<Float>();
|
||||
color = new float[]{1.0f,0.2f,0.2f};
|
||||
}
|
||||
/**
|
||||
* Second constructor (Creates an Object from a template)
|
||||
* @param blueprint id of the template to create
|
||||
*/
|
||||
public Shape(int blueprint)
|
||||
{
|
||||
//Initialize
|
||||
x = new ArrayList<Float>();
|
||||
y = new ArrayList<Float>();
|
||||
//Fill with data
|
||||
this.createFromBlueprint(blueprint);
|
||||
}
|
||||
/**
|
||||
* Create a shape from a template
|
||||
* @param b id of the template
|
||||
*/
|
||||
public void createFromBlueprint(int b)
|
||||
{
|
||||
switch(b)
|
||||
{
|
||||
case S_SHIP:
|
||||
{ //Create the shape of a ship
|
||||
x.add(0f); y.add(20f); //Spitze
|
||||
x.add(10f); y.add(-10f); //rechts hinten
|
||||
x.add(-10f); y.add(-10f); //links hinten
|
||||
this.setColor(1f, 0.2f, 0.2f);
|
||||
break;
|
||||
}
|
||||
case S_TURRET:
|
||||
{ //Create the shape of a Turret
|
||||
x.add(-1f); y.add(10f); //Spitze
|
||||
x.add(1f); y.add(10f);
|
||||
x.add(5f); y.add(-5f); //rechts hinten
|
||||
x.add(-5f); y.add(-5f); //links hinten
|
||||
this.setColor(0.2f, 0.2f, 0.2f);
|
||||
break;
|
||||
}
|
||||
case S_BULLET:
|
||||
{
|
||||
//Create a bullet
|
||||
this.add(2.5f, 7.5f);
|
||||
this.add(-2.5f, 7.5f);
|
||||
this.add(-2.5f, -7.5f);
|
||||
this.add(2.5f, -7.5f);
|
||||
this.setColor(1f, 1f, 0f);
|
||||
break;
|
||||
}
|
||||
case S_MENU:
|
||||
{
|
||||
this.add(SpaceSpiel.frameSizeX/2, SpaceSpiel.frameSizeY/2);
|
||||
this.add(-SpaceSpiel.frameSizeX/2, SpaceSpiel.frameSizeY/2);
|
||||
this.add(-SpaceSpiel.frameSizeX/2, -SpaceSpiel.frameSizeY/2);
|
||||
this.add(SpaceSpiel.frameSizeX/2, -SpaceSpiel.frameSizeY/2);
|
||||
this.setColor(0f, 0f, 0f);
|
||||
break;
|
||||
}
|
||||
case S_BUTTON: //TODO: Mit dem Uhrzeigersinn
|
||||
{
|
||||
//create a Button
|
||||
this.add(100f, 15f);
|
||||
this.add(-0f, 15f);
|
||||
this.add(-0f, -15f);
|
||||
this.add(100f, -15f);
|
||||
this.setColor(1f, 1f, 1f);
|
||||
break;
|
||||
}
|
||||
case S_METROID:
|
||||
{
|
||||
this.add(4f, 7f);
|
||||
this.add(8f,0f);
|
||||
this.add(4f,-7f);
|
||||
this.add(-4f,-7f);
|
||||
this.add(-8f,0f);
|
||||
this.add(-4f,7f);
|
||||
this.setColor(0.15f, 0.15f, 0.15f);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
this.setColor(0.2f, 0.2f, 0.2f);
|
||||
//TODO: Add shape of multiple ammunition types and items
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a new vertex to the shape
|
||||
* @param nx
|
||||
* @param ny
|
||||
*/
|
||||
public void add(float nx, float ny)
|
||||
{
|
||||
this.x.add(nx);
|
||||
this.y.add(ny);
|
||||
}
|
||||
/**
|
||||
* Modify the vertex on position pos
|
||||
* @param pos position of the vertex
|
||||
* @param nx new x value
|
||||
* @param ny new y value
|
||||
*/
|
||||
public void modify(int pos, float nx, float ny)
|
||||
{
|
||||
this.x.set(pos, nx);
|
||||
this.y.set(pos, ny);
|
||||
}
|
||||
|
||||
/**
|
||||
* return the x component of a specific vertex
|
||||
* @param pos position of the vertex in the list
|
||||
* @return x component
|
||||
*/
|
||||
public float getX(int pos)
|
||||
{
|
||||
return x.get(pos);
|
||||
}
|
||||
/**
|
||||
* return the y component of a specific vertex
|
||||
* @param pos position of the vertex in the list
|
||||
* @return y component
|
||||
*/
|
||||
public float getY(int pos)
|
||||
{
|
||||
return y.get(pos);
|
||||
}
|
||||
/**
|
||||
* returns the Length of the x list representative for how many vertices are in the list.
|
||||
* x.size() and y.size() should be equal all the time.
|
||||
* @return size of the arrays
|
||||
*/
|
||||
public int getLength()
|
||||
{
|
||||
return x.size();
|
||||
}
|
||||
/**
|
||||
* set the color of the shape
|
||||
* @param r red
|
||||
* @param g green
|
||||
* @param b blue
|
||||
*/
|
||||
public void setColor(float r, float g, float b)
|
||||
{
|
||||
color = new float[3];
|
||||
color[0]=r;
|
||||
color[1]=g;
|
||||
color[2]=b;
|
||||
}
|
||||
|
||||
/**
|
||||
* returns the color of the shape
|
||||
* @return color
|
||||
*/
|
||||
public float[] getColor()
|
||||
{
|
||||
//System.out.println(""+color[0]+""+color[1]+""+color[2]);
|
||||
return color;
|
||||
}
|
||||
public void setSize(float s)
|
||||
{
|
||||
this.size = s;
|
||||
}
|
||||
public float getSize()
|
||||
{
|
||||
return this.size;
|
||||
}
|
||||
}
|
47
Game/src/Ship.java
Normal file
|
@ -0,0 +1,47 @@
|
|||
/**
|
||||
* A Spaceship that can fly and shoot
|
||||
* @author vanitas
|
||||
*
|
||||
*/
|
||||
public class Ship extends MovingObject
|
||||
{
|
||||
|
||||
float firerate;
|
||||
float burnout = 1000;
|
||||
public Ship()
|
||||
{
|
||||
super();
|
||||
this.setShape(new Shape(Shape.S_SHIP));
|
||||
this.getShape().setSize(1f);
|
||||
this.setMaxSpeed(1);
|
||||
this.setFirerate(10);
|
||||
}
|
||||
public void fire(float delta)
|
||||
{
|
||||
while(burnout >= firerate){
|
||||
float xOfBullet = (float) (this.getX()+Math.sin(Math.toRadians(this.getRotation()))*(this.getShape().getY(0)+7.5f));
|
||||
float yOfBullet = (float) (this.getY()+Math.cos(Math.toRadians(this.getRotation()))*(this.getShape().getY(0)+7.5f));
|
||||
Ammunition shot = new Ammunition(this.getRotation(), xOfBullet, yOfBullet, false); //TODO: Place bullet in front of the ship when fired
|
||||
SpaceSpiel.getMunition().add(shot);
|
||||
burnout = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void setFirerate(float firerateSec){
|
||||
this.firerate = 60/firerateSec;
|
||||
}
|
||||
@Override
|
||||
public void accelerate()
|
||||
{
|
||||
super.accelerate();
|
||||
burnout++;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void processCollision(MovingObject o)
|
||||
{
|
||||
System.out.println("Verloren du Lappen");
|
||||
}
|
||||
|
||||
|
||||
}
|
380
Game/src/SpaceSpiel.java
Normal file
|
@ -0,0 +1,380 @@
|
|||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import org.lwjgl.LWJGLException;
|
||||
import org.lwjgl.Sys;
|
||||
import org.lwjgl.input.Keyboard;
|
||||
import org.lwjgl.opengl.Display;
|
||||
import org.lwjgl.opengl.DisplayMode;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.input.Mouse;
|
||||
|
||||
|
||||
/**
|
||||
* This is the main class of the game. This renders the game, handles input and output etc.
|
||||
* Important methods: update, renderGL
|
||||
* @author vanitas
|
||||
*
|
||||
*/
|
||||
public class SpaceSpiel
|
||||
{
|
||||
long lastFrame, lastFPS; //Values to calibrate the framerate etc.
|
||||
int fps;
|
||||
public static final int frameSizeX = 800, frameSizeY = 600; //Resolution of the Window
|
||||
@SuppressWarnings("rawtypes")
|
||||
private ArrayList<ArrayList> objects; //A ArrayList containing th following Lists
|
||||
private static ArrayList<Metroid> metroids; //A List Containing all the metroids
|
||||
private ArrayList<MovingObject> ships; //A List Containing all the ships etc
|
||||
private static ArrayList<Ammunition> munition; //A List Containing all the active fired projectiles
|
||||
|
||||
private ControlledShip playerShip; //The players ship
|
||||
|
||||
//private Menu menu; //The Menu-Display
|
||||
//private boolean menuIsActive; //if menu is active this variable is true
|
||||
private boolean closeRequested = false;
|
||||
//private Button startbutton;
|
||||
//private Button exitbutton;
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
@SuppressWarnings("rawtypes")
|
||||
public SpaceSpiel()
|
||||
{
|
||||
//Initialize the menu and the for this needed variables
|
||||
//menu = new Menu();
|
||||
//menuIsActive = false;
|
||||
//startbutton = new Button(1 , "START");
|
||||
//exitbutton = new Button(2, "EXIT");
|
||||
|
||||
//Initialize ship and Objects (Add Objects here and dont forget to add them to the ArrayLists as well;)
|
||||
playerShip = new ControlledShip();
|
||||
Turret geschuetz = new Turret(playerShip.getX(),playerShip.getY());
|
||||
Metroid m1 = new Metroid(3);
|
||||
Metroid m2 = new Metroid(3);
|
||||
Metroid m3 = new Metroid(3);
|
||||
geschuetz.setParent(playerShip);
|
||||
|
||||
//Initialize ArrayLists
|
||||
objects = new ArrayList<ArrayList>();
|
||||
metroids = new ArrayList<Metroid>();
|
||||
ships = new ArrayList<MovingObject>();
|
||||
munition = new ArrayList<Ammunition>();
|
||||
|
||||
//Add Objects to Lists
|
||||
ships.add(playerShip);
|
||||
ships.add(geschuetz);
|
||||
metroids.add(m1);
|
||||
metroids.add(m2);
|
||||
metroids.add(m3);
|
||||
|
||||
//Pack Lists together
|
||||
objects.add(metroids);
|
||||
objects.add(ships);
|
||||
objects.add(munition);
|
||||
}
|
||||
/**
|
||||
* This method updates all the objects (moves them, captures keyboard and mouse input etc)
|
||||
* @param delta
|
||||
*/
|
||||
public void update(int delta)
|
||||
{
|
||||
//Handle Keyboard KeyPresses
|
||||
//Gas geben ;)
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_UP)) //Arrow up
|
||||
{
|
||||
playerShip.setVelocity(1f); //Set the velocity to 1 (Power on)
|
||||
}
|
||||
//rotation (Arrow right)
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_RIGHT))
|
||||
{
|
||||
playerShip.turnRight(delta);
|
||||
}
|
||||
//Arrow left
|
||||
if (Keyboard.isKeyDown(Keyboard.KEY_LEFT))
|
||||
{
|
||||
playerShip.turnLeft(delta);
|
||||
}
|
||||
//When Arrow up is released, turn down the power.
|
||||
if(!Keyboard.isKeyDown(Keyboard.KEY_UP))
|
||||
{
|
||||
playerShip.setVelocity(0f);
|
||||
}
|
||||
if(Keyboard.isKeyDown(Keyboard.KEY_DOWN))
|
||||
{
|
||||
playerShip.setSpeedX(0);
|
||||
playerShip.setSpeedY(0);
|
||||
}
|
||||
if(Keyboard.isKeyDown(Keyboard.KEY_W))
|
||||
{
|
||||
playerShip.setY(playerShip.getY()+1);
|
||||
}
|
||||
if(Keyboard.isKeyDown(Keyboard.KEY_A))
|
||||
{
|
||||
playerShip.setX(playerShip.getX()-1);
|
||||
}
|
||||
if(Keyboard.isKeyDown(Keyboard.KEY_D))
|
||||
{
|
||||
playerShip.setX(playerShip.getX()+1);
|
||||
}
|
||||
if(Keyboard.isKeyDown(Keyboard.KEY_S))
|
||||
{
|
||||
playerShip.setY(playerShip.getY()-1);
|
||||
}
|
||||
//If Spacebar is pressed and shotburnout is over, fire a projectile
|
||||
if(Keyboard.isKeyDown(Keyboard.KEY_SPACE))
|
||||
{
|
||||
playerShip.fire(delta);
|
||||
}
|
||||
//if(Keyboard.isKeyDown(Keyboard.KEY_ESCAPE))
|
||||
//{
|
||||
// menuIsActive = true;
|
||||
//}
|
||||
//if(exitbutton.isClicked() == true)
|
||||
//{
|
||||
// closeRequested = true;
|
||||
//}
|
||||
//if(startbutton.isClicked() == true)
|
||||
//{
|
||||
// menuIsActive = false;
|
||||
// startbutton.setClicked(false);
|
||||
//}
|
||||
//Call an update (movements etc.) for every Object in the game
|
||||
updateObjects(delta);
|
||||
updateFPS(); // update FPS Counter
|
||||
}
|
||||
|
||||
/**
|
||||
* Update (accelerate and move) all the Objects in the ArrayLists
|
||||
* @param delta
|
||||
*/
|
||||
public void updateObjects(float delta)
|
||||
{
|
||||
for(int i = 0; i<objects.size(); i++)
|
||||
{
|
||||
ArrayList<?> l = objects.get(i);
|
||||
for(int j = 0; j<l.size(); j++)
|
||||
{
|
||||
((MovingObject) l.get(j)).accelerate();
|
||||
((MovingObject) l.get(j)).move(delta, true);
|
||||
}
|
||||
}
|
||||
this.checkCollision();
|
||||
}
|
||||
/**
|
||||
* Checks for all the metroids, if they've been hit by a bullet
|
||||
* Also checks, if the Ship has crashed with a metroid
|
||||
*/
|
||||
public void checkCollision()
|
||||
{
|
||||
for(int i = 0; i<metroids.size(); i++)
|
||||
{
|
||||
for (int j = 0; j<munition.size(); j++)
|
||||
{
|
||||
if(i<metroids.size() && j<munition.size() && munition.get(j).intersect(metroids.get(i))!=null)
|
||||
{
|
||||
System.out.println("Treffer!");
|
||||
metroids.get(i).processCollision(munition.get(j));
|
||||
|
||||
munition.remove(j);
|
||||
}
|
||||
}
|
||||
if(i<metroids.size() && playerShip.intersect(metroids.get(i))!=null)
|
||||
{
|
||||
playerShip.processCollision(metroids.get(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Main Rendering method. This calls the subrendermethods for the ship, metroids etc.
|
||||
* This renderes all the Objects in the Lists.
|
||||
* Remember: Whatever gets rendered last gets rendered on top of everything else (Stack)
|
||||
*/
|
||||
public void renderGL() {
|
||||
// Clear The Screen And The Depth Buffer
|
||||
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
|
||||
//Load ArrayLists and render every Object inside
|
||||
//if(menuIsActive){
|
||||
// renderObject(menu);
|
||||
// renderObject(startbutton);
|
||||
// renderObject(exitbutton);
|
||||
//if(startbutton.bounds.contains(Mouse.getX(),(600 - Mouse.getY()))&&Mouse.isButtonDown(0)){
|
||||
// startbutton.setClicked(true);
|
||||
//}
|
||||
//if(exitbutton.bounds.contains(Mouse.getX(),(600 - Mouse.getY()))&&Mouse.isButtonDown(0)){
|
||||
// exitbutton.setClicked(true);
|
||||
//}
|
||||
//}
|
||||
//else
|
||||
{
|
||||
for(int i = 0; i<objects.size(); i++)
|
||||
{
|
||||
ArrayList<?> l = objects.get(i);
|
||||
for(int j = 0; j<l.size(); j++)
|
||||
{
|
||||
//Render
|
||||
renderObject((MovingObject) l.get(j));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This Method should be able to render any Shape with vertices given by Shape
|
||||
* @param o
|
||||
*/
|
||||
public void renderObject(MovingObject o)
|
||||
{
|
||||
//Get the shape of the object o
|
||||
Shape s = o.getShape();
|
||||
//get the color
|
||||
float[] c = s.getColor();
|
||||
//Beginn a matrix
|
||||
GL11.glPushMatrix();
|
||||
//Set color
|
||||
GL11.glColor3f(c[0], c[1], c[2]);
|
||||
//Move it
|
||||
GL11.glTranslatef(o.getX(), o.getY(), 0f);
|
||||
//Rotate and scale
|
||||
GL11.glRotatef(-o.getRotation(), 0f, 0f, 1f);
|
||||
GL11.glScalef(s.getSize(), s.getSize(), 1f);
|
||||
//Translate it back
|
||||
GL11.glTranslatef(-o.getX(), -o.getY(), 0f);
|
||||
//Load all the Vertices
|
||||
GL11.glBegin(GL11.GL_POLYGON);
|
||||
for(int i = 0; i<s.getLength(); i++)
|
||||
{
|
||||
GL11.glVertex2f(o.getX()+s.getX(i),o.getY()+s.getY(i));
|
||||
}
|
||||
GL11.glEnd();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the OpenGL System. Ignore this.
|
||||
*/
|
||||
public void initGL()
|
||||
{
|
||||
GL11.glMatrixMode(GL11.GL_PROJECTION);
|
||||
GL11.glLoadIdentity();
|
||||
GL11.glOrtho(0, frameSizeX, 0, frameSizeY, 1, -1);
|
||||
GL11.glMatrixMode(GL11.GL_MODELVIEW);
|
||||
}
|
||||
|
||||
/**
|
||||
* Guess what this is.
|
||||
* @param args
|
||||
*/
|
||||
public static void main(String[] args)
|
||||
{
|
||||
SpaceSpiel spiel = new SpaceSpiel();
|
||||
spiel.start();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method starts the game and runs the lifecycle
|
||||
*/
|
||||
public void start()
|
||||
{
|
||||
try //Create the Display
|
||||
{
|
||||
Display.setDisplayMode(new DisplayMode(frameSizeX, frameSizeY));
|
||||
Display.create();
|
||||
}
|
||||
catch (LWJGLException e) //When something goes wrong, evacuate the dancefloor!!!
|
||||
{
|
||||
e.printStackTrace();
|
||||
System.exit(0);
|
||||
}
|
||||
initGL(); //initialize OpenGL
|
||||
// startbutton.init();
|
||||
// exitbutton.init();
|
||||
getDelta();
|
||||
lastFPS = getTime(); //initialize timer (just for calibrating framerate, ignore this!)
|
||||
//This loop runs as long as the game is running. Every run creates a frame
|
||||
while (!Display.isCloseRequested() && !this.closeRequested)
|
||||
{
|
||||
int delta = getDelta(); //Value to sync fps and movements (lower fps != lower moves)
|
||||
|
||||
update(delta);
|
||||
renderGL(); //Render the frame
|
||||
|
||||
Display.update(); //Update the display (I have no idea ;))
|
||||
Display.sync(60); //cap fps to 60fps
|
||||
}
|
||||
|
||||
Display.destroy(); //Kill the display, when the window is closed
|
||||
}
|
||||
/**
|
||||
* Returns a value used to sync fps and movements
|
||||
* @return
|
||||
*/
|
||||
public int getDelta()
|
||||
{
|
||||
long time = getTime();
|
||||
int delta = 0;
|
||||
//if(!menuIsActive)
|
||||
{
|
||||
delta = (int) (time - lastFrame); //If the menu is active, there should be no more movements etc
|
||||
}
|
||||
lastFrame = time;
|
||||
|
||||
return delta;
|
||||
}
|
||||
/**
|
||||
* Returns the time of the system in (i think) milliseconds
|
||||
* @return
|
||||
*/
|
||||
public long getTime()
|
||||
{
|
||||
return (Sys.getTime() * 1000) / Sys.getTimerResolution();
|
||||
}
|
||||
/**
|
||||
* Updates the title of the screen with the current fps
|
||||
*/
|
||||
public void updateFPS()
|
||||
{
|
||||
if (getTime() - lastFPS > 1000)
|
||||
{
|
||||
Display.setTitle("The best game in the world. FPS: " + fps);
|
||||
fps = 0;
|
||||
lastFPS += 1000;
|
||||
}
|
||||
fps++;
|
||||
}
|
||||
@SuppressWarnings("rawtypes")
|
||||
public ArrayList<ArrayList> getObjects()
|
||||
{
|
||||
return objects;
|
||||
}
|
||||
@SuppressWarnings("rawtypes")
|
||||
public void setObjects(ArrayList<ArrayList> objects)
|
||||
{
|
||||
this.objects = objects;
|
||||
}
|
||||
public static ArrayList<Metroid> getMetroids()
|
||||
{
|
||||
return metroids;
|
||||
}
|
||||
public void setMetroids(ArrayList<Metroid> metroids)
|
||||
{
|
||||
this.metroids = metroids;
|
||||
}
|
||||
public ArrayList<MovingObject> getShips()
|
||||
{
|
||||
return ships;
|
||||
}
|
||||
public void setShips(ArrayList<MovingObject> ships)
|
||||
{
|
||||
this.ships = ships;
|
||||
}
|
||||
public static ArrayList<Ammunition> getMunition()
|
||||
{
|
||||
return munition;
|
||||
}
|
||||
@SuppressWarnings("static-access")
|
||||
public void setMunition(ArrayList<Ammunition> munition)
|
||||
{
|
||||
this.munition = munition;
|
||||
}
|
||||
}
|
31
Game/src/Turret.java
Normal file
|
@ -0,0 +1,31 @@
|
|||
|
||||
public class Turret extends MovingObject
|
||||
{
|
||||
private MovingObject parent;
|
||||
private Shape shape;
|
||||
public Turret(float x, float y)
|
||||
{
|
||||
super();
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.setShape(new Shape(Shape.S_TURRET)); // stand vorher S_Geschütz
|
||||
this.getShape().setSize(1f);
|
||||
}
|
||||
public void setParent(MovingObject p)
|
||||
{
|
||||
this.parent = p;
|
||||
}
|
||||
public MovingObject getParent()
|
||||
{
|
||||
return this.parent;
|
||||
}
|
||||
@Override
|
||||
public void move(float delta, boolean keepOnScreen)
|
||||
{
|
||||
if(this.parent!=null)
|
||||
{
|
||||
this.x = parent.getX();
|
||||
this.y = parent.getY();
|
||||
}
|
||||
}
|
||||
}
|
2
download all.sh
Normal file
|
@ -0,0 +1,2 @@
|
|||
cp /home/vanitas/Dropbox/Informatik/Projekte/Game/src /home/vanitas/Projekt/Game/src
|
||||
|
670
etc/lwjgl-2.9.1/build.xml
Normal file
|
@ -0,0 +1,670 @@
|
|||
<project name="LWJGL" default="all" basedir=".">
|
||||
|
||||
<property name="build.sysclasspath" value="last" />
|
||||
|
||||
<import file="platform_build/build-definitions.xml"/>
|
||||
<import file="platform_build/build-generator.xml"/>
|
||||
<import file="platform_build/build-applet.xml"/>
|
||||
<import file="platform_build/build-webstart.xml"/>
|
||||
<import file="platform_build/build-maven.xml"/>
|
||||
<import file="eclipse-update/org.lwjgl.build/build-updatesite.xml"/>
|
||||
|
||||
<!-- ================================================================== -->
|
||||
<!-- Everything below this line is targets. -->
|
||||
<!-- Do not modify, unless you know what you're doing -->
|
||||
<!-- ================================================================== -->
|
||||
|
||||
<!-- ================================================================== -->
|
||||
<!-- Initialize build -->
|
||||
<!-- ================================================================== -->
|
||||
<target name="-initialize">
|
||||
<mkdir dir="${lwjgl.bin}" taskname="initialiazing bin folder" />
|
||||
<mkdir dir="${lwjgl.bin}/lwjgl" taskname="initialiazing native bin folder" />
|
||||
<mkdir dir="${lwjgl.bin}/lwjgles" taskname="initialiazing native OpenGL ES bin folder"/>
|
||||
<mkdir dir="${lwjgl.lib}" taskname="initialiazing lib folder" />
|
||||
<mkdir dir="${lwjgl.dist}" taskname="initialiazing dist folder" />
|
||||
<mkdir dir="${lwjgl.docs}/javadoc" taskname="initialiazing docs folder" />
|
||||
<mkdir dir="${lwjgl.res}" taskname="initialiazing res folder" />
|
||||
<mkdir dir="${lwjgl.temp}" taskname="initialiazing temp folder" />
|
||||
<mkdir dir="${lwjgl.temp}/jar" taskname="initialiazing temp/jar folder" />
|
||||
<mkdir dir="${lwjgl.temp}/doc" taskname="initialiazing temp/doc folder" />
|
||||
<mkdir dir="${lwjgl.temp}/res" taskname="initialiazing temp/res folder" />
|
||||
<mkdir dir="${lwjgl.temp}/native" taskname="initialiazing temp/native folder" />
|
||||
<mkdir dir="${lwjgl.temp}/native/windows" taskname="initialiazing temp/windows folder" />
|
||||
<mkdir dir="${lwjgl.temp}/native/linux" taskname="initialiazing temp/linux folder" />
|
||||
<mkdir dir="${lwjgl.temp}/native/freebsd" taskname="initialiazing temp/freebsd folder" />
|
||||
<mkdir dir="${lwjgl.temp}/native/macosx" taskname="initialiazing temp/macosx folder" />
|
||||
<mkdir dir="${lwjgl.temp}/native/solaris" taskname="initialiazing temp/solaris folder" />
|
||||
</target>
|
||||
|
||||
<!-- Cleans up any files created during the execution of this script -->
|
||||
<target name="clean" description="Cleans all directories controlled by this ant script" depends="clean-java, clean-native"/>
|
||||
|
||||
<!-- Cleans up any non-native files created during the execution of this script -->
|
||||
<target name="clean-java" description="Cleans non-native files generated by this ant script" depends="clean-generated">
|
||||
<delete dir="${lwjgl.temp}" quiet="true" failonerror="false" taskname="cleaning temp folder" />
|
||||
<delete dir="${lwjgl.docs}/javadoc" quiet="true" failonerror="false" taskname="cleaning javadoc folder" />
|
||||
<!-- Delete java classes only to avoid unnecessary native recompilation -->
|
||||
<delete dir="${lwjgl.bin}/org" quiet="true" failonerror="false" taskname="cleaning bin folder" />
|
||||
</target>
|
||||
|
||||
<!-- Useful when we need to force native recompilation -->
|
||||
<target name="clean-native" description="Cleans native files generated by this ant script" depends="clean-generated-native">
|
||||
<delete dir="${lwjgl.bin}/lwjgl" quiet="true" failonerror="false" taskname="cleaning native bin folder" />
|
||||
<delete dir="${lwjgl.bin}/lwjgles" quiet="true" failonerror="false" taskname="cleaning native OpenGL ES bin folder"/>
|
||||
</target>
|
||||
|
||||
<!-- Creates a distribution of LWJGL -->
|
||||
<target name="release" description="Creates a distribution of LWJGL using supplied native binaries">
|
||||
<!-- Warn user -->
|
||||
<echo message="Before running the release target, please manually compile all platforms and place required files in ${lwjgl.lib}/windows, ${lwjgl.lib}/linux, ${lwjgl.lib}/freebsd and ${lwjgl.lib}/macosx${line.separator}Missing files will result in a successfull built, but with incomplete release zips"/>
|
||||
<input
|
||||
message="All data in the ${lwjgl.dist} folder will be deleted. Continue? "
|
||||
validargs="yes,no"
|
||||
addproperty="do.delete"
|
||||
/>
|
||||
<condition property="do.abort">
|
||||
<equals arg1="no" arg2="${do.delete}"/>
|
||||
</condition>
|
||||
<fail if="do.abort">Build aborted by user.</fail>
|
||||
|
||||
<!-- prepare -->
|
||||
<delete dir="${lwjgl.dist}" quiet="true" failonerror="false" />
|
||||
<antcall target="clean-java" />
|
||||
<antcall target="-initialize" />
|
||||
|
||||
<!-- compile and create debug jars -->
|
||||
<antcall target="generate-debug" />
|
||||
<antcall target="compile" />
|
||||
<antcall target="-createdebugjars" />
|
||||
|
||||
<!-- Generator will skip all templates if we don't clean -->
|
||||
<delete dir="${lwjgl.bin}/org" quiet="true" failonerror="false" taskname="cleaning bin folder" />
|
||||
|
||||
<!-- compile and create jars -->
|
||||
<antcall target="generate-all" />
|
||||
<antcall target="compile" />
|
||||
<antcall target="-createjars" />
|
||||
|
||||
<antcall target="-jars_NoDEP" />
|
||||
<antcall target="javadoc" />
|
||||
<antcall target="applet-release" />
|
||||
|
||||
<!-- copy resources to res folder -->
|
||||
<copy todir="${lwjgl.temp}/res">
|
||||
<fileset dir="res"/>
|
||||
</copy>
|
||||
|
||||
<!-- copy docs -->
|
||||
<copy todir="${lwjgl.temp}/doc">
|
||||
<fileset dir="${lwjgl.docs}">
|
||||
<patternset refid="lwjgl-docs.fileset" />
|
||||
</fileset>
|
||||
</copy>
|
||||
|
||||
<!-- create distribution from files in libs/ and temp/ -->
|
||||
<antcall target="-distribution_javadoc" />
|
||||
<antcall target="-distribution_source" />
|
||||
<antcall target="-distribute" />
|
||||
</target>
|
||||
|
||||
<target name="all" description="Creates the Java archives and the natives for the current platform" depends="jars, compile_native"/>
|
||||
|
||||
<!-- Create ONLY the jar archives -->
|
||||
<target name="jars" description="Creates the Java archives ONLY and places them in libs/" depends="-initialize, generate-all, compile, -createjars">
|
||||
<antcall target="-jars_NoDEP" />
|
||||
</target>
|
||||
|
||||
<!-- Create ONLY the jar archives for the ES build -->
|
||||
<target name="jars_es" description="Creates the Java archives ONLY for the ES build and places them in libs/"
|
||||
depends="-initialize, generate-all, compile, -createjars_es">
|
||||
<antcall target="-jars_NoDEP"/>
|
||||
</target>
|
||||
|
||||
<target name="-jars_NoDEP">
|
||||
<move todir="libs/">
|
||||
<fileset dir="${lwjgl.temp}/jar">
|
||||
<include name="*.jar"/>
|
||||
</fileset>
|
||||
</move>
|
||||
</target>
|
||||
|
||||
<!-- Packages the java files -->
|
||||
<target name="-createdebugjars">
|
||||
<!-- Create lwjgl.jar -->
|
||||
<jar destfile="${lwjgl.temp}/jar/lwjgl-debug.jar" taskname="lwjgl-debug.jar">
|
||||
<fileset refid="lwjgl.fileset" />
|
||||
<fileset refid="lwjgl.fileset.dependencies"/>
|
||||
<manifest>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
</target>
|
||||
|
||||
<!-- Packages the java files -->
|
||||
<target name="-createjars">
|
||||
<!-- Create lwjgl.jar -->
|
||||
<jar destfile="${lwjgl.temp}/jar/lwjgl.jar" taskname="lwjgl.jar">
|
||||
<fileset refid="lwjgl.fileset" />
|
||||
<fileset refid="lwjgl.fileset.dependencies"/>
|
||||
<manifest>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<!-- Create lwjgl_util_applet.jar -->
|
||||
<jar destfile="${lwjgl.temp}/jar/lwjgl_util_applet.jar" taskname="lwjgl_util_applet.jar">
|
||||
<fileset dir="${lwjgl.res}" includes="applet*"/>
|
||||
<fileset refid="lwjgl_util_applet.fileset" />
|
||||
<manifest>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
<attribute name="Trusted-Library" value="true"/>
|
||||
<attribute name="Permissions" value="all-permissions"/>
|
||||
<attribute name="Codebase" value="*"/>
|
||||
<attribute name="Caller-Allowable-Codebase" value="*"/>
|
||||
<attribute name="Application-Library-Allowable-Codebase" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<!-- Create lwjgl_test.jar -->
|
||||
<jar destfile="${lwjgl.temp}/jar/lwjgl_test.jar" taskname="lwjgl_test.jar">
|
||||
<fileset refid="lwjgl_test.fileset" />
|
||||
<fileset refid="lwjgl_test_extra.fileset" />
|
||||
</jar>
|
||||
|
||||
<!-- Create lwjgl_util.jar -->
|
||||
<jar destfile="${lwjgl.temp}/jar/lwjgl_util.jar" taskname="lwjgl_util.jar">
|
||||
<fileset refid="lwjgl_util.fileset" />
|
||||
</jar>
|
||||
</target>
|
||||
|
||||
<!-- Packages the java files for the ES build -->
|
||||
<target name="-createjars_es">
|
||||
<!-- ================================================================== -->
|
||||
<!-- Generate a list of the OpenGL extension classes -->
|
||||
<!-- ================================================================== -->
|
||||
<fileset id="opengl-template-fileset" dir="${lwjgl.src}/generated/org/lwjgl/opengl" includes="${opengl-template-pattern}"/>
|
||||
<property name="opengl-template-files" refid="opengl-template-fileset"/>
|
||||
|
||||
<tempfile property="temp.file"/>
|
||||
<echo file="${temp.file}" message="${opengl-template-files}" taskname=""/>
|
||||
|
||||
<loadfile srcfile="${temp.file}" property="opengl-template-classes">
|
||||
<filterchain>
|
||||
<tokenfilter delimoutput=",">
|
||||
<stringtokenizer delims=";"/>
|
||||
<replaceregex pattern="(.+)[.]java"
|
||||
replace="org/lwjgl/opengl/\1.class"/>
|
||||
</tokenfilter>
|
||||
</filterchain>
|
||||
</loadfile>
|
||||
|
||||
<delete file="${temp.file}" />
|
||||
|
||||
<!-- Create lwjgl.jar -->
|
||||
<jar destfile="${lwjgl.temp}/jar/lwjgl.jar" taskname="lwjgl.jar">
|
||||
<!-- Files to include in the lwjgl.jar file, for the ES build -->
|
||||
<fileset dir="${lwjgl.bin}" excludes="${opengl-template-classes}">
|
||||
<patternset id="lwjgl_es.package.pattern">
|
||||
<include name="org/**/*"/>
|
||||
<exclude name="org/lwjgl/d3d/**"/>
|
||||
<exclude name="org/lwjgl/test/**"/>
|
||||
<exclude name="org/lwjgl/util/**"/>
|
||||
<exclude name="org/lwjgl/examples/**"/>
|
||||
</patternset>
|
||||
</fileset>
|
||||
|
||||
<manifest>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<!-- Create lwjgl_test.jar -->
|
||||
<jar destfile="${lwjgl.temp}/jar/lwjgl_test.jar" taskname="lwjgl_test.jar">
|
||||
<fileset refid="lwjgl_test_es.fileset"/>
|
||||
</jar>
|
||||
</target>
|
||||
|
||||
<!-- Distributes files -->
|
||||
<target name="-distribute">
|
||||
<delete>
|
||||
<fileset dir="${lwjgl.temp}/native/" includes="**/*"/>
|
||||
</delete>
|
||||
|
||||
<copy todir="${lwjgl.temp}/jar">
|
||||
<fileset dir="${lwjgl.lib}/" includes="*.jar"/>
|
||||
</copy>
|
||||
<copy todir="${lwjgl.temp}/native/windows">
|
||||
<fileset dir="${lwjgl.lib}/windows">
|
||||
<patternset refid="lwjgl-windows.fileset" />
|
||||
</fileset>
|
||||
</copy>
|
||||
<copy todir="${lwjgl.temp}/native/linux">
|
||||
<fileset dir="${lwjgl.lib}/linux">
|
||||
<patternset refid="lwjgl-linux.fileset" />
|
||||
</fileset>
|
||||
</copy>
|
||||
<copy todir="${lwjgl.temp}/native/freebsd" failonerror="false">
|
||||
<fileset dir="${lwjgl.lib}/freebsd">
|
||||
<patternset refid="lwjgl-freebsd.fileset" />
|
||||
</fileset>
|
||||
</copy>
|
||||
<copy todir="${lwjgl.temp}/native/macosx">
|
||||
<fileset dir="${lwjgl.lib}/macosx">
|
||||
<patternset refid="lwjgl-macosx.fileset" />
|
||||
</fileset>
|
||||
</copy>
|
||||
<copy todir="${lwjgl.temp}/native/solaris">
|
||||
<fileset dir="${lwjgl.lib}/solaris">
|
||||
<patternset refid="lwjgl-solaris.fileset" />
|
||||
</fileset>
|
||||
</copy>
|
||||
|
||||
<!-- create base package -->
|
||||
<zip destfile="${lwjgl.dist}/lwjgl-${lwjgl.version}.zip">
|
||||
<zipfileset dir="${lwjgl.temp}" prefix="lwjgl-${lwjgl.version}/">
|
||||
<patternset refid="lwjgl_base"/>
|
||||
</zipfileset>
|
||||
</zip>
|
||||
|
||||
<!-- create applet package -->
|
||||
<zip destfile="${lwjgl.dist}/lwjgl_applet-${lwjgl.version}.zip">
|
||||
<zipfileset dir="." prefix="lwjgl_applet-${lwjgl.version}/">
|
||||
<patternset refid="lwjgl_applet"/>
|
||||
</zipfileset>
|
||||
</zip>
|
||||
</target>
|
||||
|
||||
<!-- Creates a versioned distribution of javadocs -->
|
||||
<target name="-distribution_javadoc">
|
||||
<zip destfile="${lwjgl.dist}/lwjgl-docs-${lwjgl.version}.zip" basedir="${lwjgl.docs}" includes="javadoc/**" />
|
||||
</target>
|
||||
|
||||
<!-- Creates a versioned distribution of the source code -->
|
||||
<target name="-distribution_source">
|
||||
<zip destfile="${lwjgl.dist}/lwjgl-source-${lwjgl.version}.zip">
|
||||
<fileset refid="lwjgl.source.fileset" />
|
||||
</zip>
|
||||
</target>
|
||||
|
||||
<!-- Generates the native headers from source files -->
|
||||
<target name="headers" description="invokes javah on java classes" depends="compile">
|
||||
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/linux">
|
||||
<class name="org.lwjgl.LinuxSysImplementation" />
|
||||
<class name="org.lwjgl.opengl.LinuxEvent" />
|
||||
<class name="org.lwjgl.opengl.LinuxMouse" />
|
||||
<class name="org.lwjgl.opengl.LinuxKeyboard" />
|
||||
<class name="org.lwjgl.opengl.LinuxDisplay" />
|
||||
<class name="org.lwjgl.opengl.LinuxPeerInfo" />
|
||||
</javah>
|
||||
|
||||
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/linux/opengl">
|
||||
<class name="org.lwjgl.opengl.LinuxPbufferPeerInfo"/>
|
||||
<class name="org.lwjgl.opengl.LinuxDisplayPeerInfo"/>
|
||||
<class name="org.lwjgl.opengl.LinuxAWTGLCanvasPeerInfo"/>
|
||||
<class name="org.lwjgl.opengl.LinuxContextImplementation"/>
|
||||
<class name="org.lwjgl.opengl.LinuxCanvasImplementation"/>
|
||||
</javah>
|
||||
|
||||
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/windows">
|
||||
<class name="org.lwjgl.WindowsSysImplementation"/>
|
||||
<class name="org.lwjgl.opengl.WindowsKeyboard" />
|
||||
<class name="org.lwjgl.opengl.WindowsRegistry" />
|
||||
<class name="org.lwjgl.opengl.WindowsDisplay"/>
|
||||
<class name="org.lwjgl.opengl.WindowsDisplayPeerInfo"/>
|
||||
<class name="org.lwjgl.opengl.WindowsAWTGLCanvasPeerInfo"/>
|
||||
</javah>
|
||||
|
||||
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/windows/opengl">
|
||||
<class name="org.lwjgl.opengl.WindowsPbufferPeerInfo"/>
|
||||
<class name="org.lwjgl.opengl.WindowsPeerInfo"/>
|
||||
<class name="org.lwjgl.opengl.WindowsContextImplementation"/>
|
||||
</javah>
|
||||
|
||||
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/windows/opengles">
|
||||
<class name="org.lwjgl.opengl.WindowsPeerInfo"/>
|
||||
</javah>
|
||||
|
||||
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/macosx">
|
||||
<class name="org.lwjgl.MacOSXSysImplementation" />
|
||||
<class name="org.lwjgl.opengl.MacOSXCanvasPeerInfo" />
|
||||
<class name="org.lwjgl.opengl.MacOSXPeerInfo" />
|
||||
<class name="org.lwjgl.opengl.MacOSXPbufferPeerInfo" />
|
||||
<class name="org.lwjgl.opengl.MacOSXDisplay" />
|
||||
<class name="org.lwjgl.opengl.MacOSXContextImplementation" />
|
||||
<class name="org.lwjgl.opengl.MacOSXNativeKeyboard" />
|
||||
<class name="org.lwjgl.opengl.MacOSXNativeMouse" />
|
||||
<class name="org.lwjgl.opengl.MacOSXMouseEventQueue" />
|
||||
</javah>
|
||||
|
||||
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.headers}">
|
||||
<class name="org.lwjgl.opengl.AWTSurfaceLock" />
|
||||
<class name="org.lwjgl.DefaultSysImplementation" />
|
||||
<class name="org.lwjgl.input.Cursor" />
|
||||
<class name="org.lwjgl.input.Keyboard" />
|
||||
<class name="org.lwjgl.input.Mouse" />
|
||||
<class name="org.lwjgl.openal.AL" />
|
||||
<class name="org.lwjgl.opencl.CL" />
|
||||
<class name="org.lwjgl.opencl.CallbackUtil" />
|
||||
<class name="org.lwjgl.BufferUtils" />
|
||||
</javah>
|
||||
|
||||
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.headers}/opengl">
|
||||
<class name="org.lwjgl.opengl.GLContext"/>
|
||||
<class name="org.lwjgl.opengl.Pbuffer"/>
|
||||
<class name="org.lwjgl.opengl.CallbackUtil"/>
|
||||
<class name="org.lwjgl.opengl.NVPresentVideoUtil"/>
|
||||
<class name="org.lwjgl.opengl.NVVideoCaptureUtil"/>
|
||||
</javah>
|
||||
|
||||
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.headers}/opengles">
|
||||
<class name="org.lwjgl.opengles.EGL"/>
|
||||
<class name="org.lwjgl.opengles.EGLKHRFenceSync"/>
|
||||
<class name="org.lwjgl.opengles.EGLKHRReusableSync"/>
|
||||
<class name="org.lwjgl.opengles.EGLNVSync"/>
|
||||
<class name="org.lwjgl.opengles.GLContext"/>
|
||||
<class name="org.lwjgl.opengles.CallbackUtil"/>
|
||||
</javah>
|
||||
</target>
|
||||
|
||||
<target name="touch-version">
|
||||
<touch file="${lwjgl.src.native}/windows/org_lwjgl_opengl_Display.c"/>
|
||||
<touch file="${lwjgl.src.native}/linux/org_lwjgl_opengl_Display.c"/>
|
||||
<touch file="${lwjgl.src.native}/macosx/org_lwjgl_opengl_Display.m"/>
|
||||
</target>
|
||||
|
||||
<target name="version-mismatch">
|
||||
<loadfile srcfile="${lwjgl.src}/java/org/lwjgl/WindowsSysImplementation.java" property="lwjgl.java.windows.version">
|
||||
<filterchain>
|
||||
<tokenfilter>
|
||||
<containsstring contains="JNI_VERSION ="/>
|
||||
</tokenfilter>
|
||||
</filterchain>
|
||||
</loadfile>
|
||||
<loadfile srcfile="${lwjgl.src}/java/org/lwjgl/LinuxSysImplementation.java" property="lwjgl.java.linux.version">
|
||||
<filterchain>
|
||||
<tokenfilter>
|
||||
<containsstring contains="JNI_VERSION ="/>
|
||||
</tokenfilter>
|
||||
</filterchain>
|
||||
</loadfile>
|
||||
<loadfile srcfile="${lwjgl.src}/java/org/lwjgl/MacOSXSysImplementation.java" property="lwjgl.java.macosx.version">
|
||||
<filterchain>
|
||||
<tokenfilter>
|
||||
<containsstring contains="JNI_VERSION ="/>
|
||||
</tokenfilter>
|
||||
</filterchain>
|
||||
</loadfile>
|
||||
<loadfile srcfile="${lwjgl.src.native}/windows/org_lwjgl_WindowsSysImplementation.h" property="lwjgl.native.windows.version">
|
||||
<filterchain>
|
||||
<tokenfilter>
|
||||
<containsstring contains="#define org_lwjgl_WindowsSysImplementation_JNI_VERSION"/>
|
||||
</tokenfilter>
|
||||
</filterchain>
|
||||
</loadfile>
|
||||
<loadfile srcfile="${lwjgl.src.native}/linux/org_lwjgl_LinuxSysImplementation.h" property="lwjgl.native.linux.version">
|
||||
<filterchain>
|
||||
<tokenfilter>
|
||||
<containsstring contains="#define org_lwjgl_LinuxSysImplementation_JNI_VERSION"/>
|
||||
</tokenfilter>
|
||||
</filterchain>
|
||||
</loadfile>
|
||||
<loadfile srcfile="${lwjgl.src.native}/macosx/org_lwjgl_MacOSXSysImplementation.h" property="lwjgl.native.macosx.version">
|
||||
<filterchain>
|
||||
<tokenfilter>
|
||||
<containsstring contains="#define org_lwjgl_MacOSXSysImplementation_JNI_VERSION"/>
|
||||
</tokenfilter>
|
||||
</filterchain>
|
||||
</loadfile>
|
||||
<echo>
|
||||
lwjgl.java.windows.version = ${lwjgl.java.windows.version}
|
||||
lwjgl.native.windows.version = ${lwjgl.native.windows.version}
|
||||
lwjgl.java.linux.version = ${lwjgl.java.linux.version}
|
||||
lwjgl.native.linux.version = ${lwjgl.native.linux.version}
|
||||
lwjgl.java.freebsd.version = ${lwjgl.java.linux.version}
|
||||
lwjgl.native.freebsd.version = ${lwjgl.native.linux.version}
|
||||
lwjgl.java.macosx.version = ${lwjgl.java.macosx.version}
|
||||
lwjgl.native.macosx.version = ${lwjgl.native.macosx.version}
|
||||
</echo>
|
||||
</target>
|
||||
|
||||
<macrodef name="version-check">
|
||||
<attribute name="platform"/>
|
||||
<sequential>
|
||||
<java classname="org.lwjgl.test.NativeTest" logError="false" resultproperty="nativetest.res" outputproperty="nativetest.out" errorproperty="nativetest.err" fork="true">
|
||||
<jvmarg value="-Djava.library.path=libs/@{platform}"/>
|
||||
<jvmarg value="-Dorg.lwjgl.util.Debug=true"/>
|
||||
<classpath>
|
||||
<pathelement path="${lwjgl.bin}"/>
|
||||
<pathelement path="${java.class.path}"/>
|
||||
</classpath>
|
||||
</java>
|
||||
|
||||
<fail message="Unable to load native library: ${nativetest.err}">
|
||||
<condition>
|
||||
<not>
|
||||
<equals arg1="OK" arg2="${nativetest.out}"/>
|
||||
</not>
|
||||
</condition>
|
||||
</fail>
|
||||
|
||||
<echo message="Successfully executed NativeTest"/>
|
||||
</sequential>
|
||||
</macrodef>
|
||||
|
||||
<!-- Compiles the Java source code -->
|
||||
<target name="compile" description="Compiles the java source code" depends="-initialize">
|
||||
<javac debug="yes" destdir="${lwjgl.bin}" source="1.5" target="1.5" classpath="${lwjgl.lib}/jinput.jar:${lwjgl.lib}/AppleJavaExtensions.jar:${lwjgl.lib}/asm-debug-all.jar" taskname="core">
|
||||
<!--<compilerarg value="-Xlint:unchecked"/>-->
|
||||
<src path="${lwjgl.src}/java/"/>
|
||||
<src path="${lwjgl.src}/generated/"/>
|
||||
<include name="org/lwjgl/*.java"/>
|
||||
<include name="org/lwjgl/input/**"/>
|
||||
<include name="org/lwjgl/opengl/**"/>
|
||||
<include name="org/lwjgl/opengles/**"/>
|
||||
<include name="org/lwjgl/openal/**"/>
|
||||
<include name="org/lwjgl/opencl/**"/>
|
||||
<include name="org/lwjgl/util/**"/>
|
||||
<exclude name="org/lwjgl/util/generator/**"/>
|
||||
</javac>
|
||||
<javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/test/**" source="1.5" target="1.5" taskname="test" />
|
||||
<javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/examples/**" source="1.5" target="1.5" taskname="examples" />
|
||||
</target>
|
||||
|
||||
<target name="compile_native" depends="-initialize, headers, touch-version, version-mismatch" description="Compiles the native files">
|
||||
<condition property="lwjgl.platform.windows">
|
||||
<os family="windows" />
|
||||
</condition>
|
||||
<antcall target="-compile_native_win32" />
|
||||
|
||||
<condition property="lwjgl.platform.linux">
|
||||
<os name="Linux" />
|
||||
</condition>
|
||||
<antcall target="-compile_native_linux" />
|
||||
|
||||
<condition property="lwjgl.platform.freebsd">
|
||||
<os name="FreeBSD" />
|
||||
</condition>
|
||||
<antcall target="-compile_native_freebsd" />
|
||||
|
||||
<condition property="lwjgl.platform.solaris">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
<antcall target="-compile_native_solaris" />
|
||||
|
||||
<condition property="lwjgl.platform.macosx">
|
||||
<os name="Mac OS X" />
|
||||
</condition>
|
||||
<antcall target="-compile_native_macosx" />
|
||||
</target>
|
||||
|
||||
<!-- Compiles LWJGL on Win32 platforms -->
|
||||
<target name="-compile_native_win32" if="lwjgl.platform.windows">
|
||||
<ant antfile="platform_build/windows_ant/build.xml" inheritAll="false"/>
|
||||
<copy todir="${lwjgl.lib}/windows">
|
||||
<fileset dir="${lwjgl.bin}/lwjgl" includes="lwjgl*.dll"/>
|
||||
</copy>
|
||||
<version-check platform="windows"/>
|
||||
</target>
|
||||
|
||||
<!-- Compiles LWJGL on Linux platforms -->
|
||||
<target name="-compile_native_linux" if="lwjgl.platform.linux">
|
||||
<ant antfile="platform_build/linux_ant/build.xml" inheritAll="false"/>
|
||||
<copy todir="${lwjgl.lib}/linux">
|
||||
<fileset dir="${lwjgl.bin}/lwjgl" includes="liblwjgl*.so"/>
|
||||
</copy>
|
||||
<!-- headless issues <version-check platform="linux"/> -->
|
||||
</target>
|
||||
|
||||
<!-- Compiles LWJGL on FreeBSD platforms -->
|
||||
<target name="-compile_native_freebsd" if="lwjgl.platform.freebsd">
|
||||
<ant antfile="platform_build/bsd_ant/build.xml" inheritAll="false"/>
|
||||
<copy todir="${lwjgl.lib}/freebsd">
|
||||
<fileset dir="${lwjgl.bin}/lwjgl" includes="liblwjgl*.so"/>
|
||||
</copy>
|
||||
</target>
|
||||
|
||||
<!-- Compiles LWJGL on solaris platforms -->
|
||||
<target name="-compile_native_solaris" if="lwjgl.platform.solaris">
|
||||
<!-- Reusing the linux ant task, but copy the output to solaris -->
|
||||
<ant antfile="platform_build/linux_ant/build.xml" inheritAll="false"/>
|
||||
<copy todir="${lwjgl.lib}/solaris">
|
||||
<fileset dir="${lwjgl.bin}/lwjgl" includes="liblwjgl*.so"/>
|
||||
</copy>
|
||||
<version-check platform="solaris"/>
|
||||
</target>
|
||||
|
||||
<!-- Compiles LWJGL on Mac platforms -->
|
||||
<target name="-compile_native_macosx" if="lwjgl.platform.macosx">
|
||||
<ant antfile="platform_build/macosx_ant/build.xml" inheritAll="false"/>
|
||||
<copy file="${lwjgl.bin}/lwjgl/liblwjgl.jnilib" todir="${lwjgl.lib}/macosx"/>
|
||||
<version-check platform="macosx"/>
|
||||
</target>
|
||||
|
||||
<target name="compile_native_es" depends="-initialize, headers, touch-version, version-mismatch" description="Compiles the native files">
|
||||
<condition property="lwjgl.platform.windows">
|
||||
<os family="windows"/>
|
||||
</condition>
|
||||
<antcall target="-compile_native_win32_es"/>
|
||||
|
||||
<condition property="lwjgl.platform.linux">
|
||||
<os name="Linux"/>
|
||||
</condition>
|
||||
<antcall target="-compile_native_linux_es"/>
|
||||
</target>
|
||||
|
||||
<!-- Compiles LWJGL ES on Win32 platforms -->
|
||||
<target name="-compile_native_win32_es" if="lwjgl.platform.windows">
|
||||
<ant antfile="platform_build/windows_ant/build_es.xml" inheritAll="false"/>
|
||||
<copy todir="${lwjgl.lib}/windows">
|
||||
<fileset dir="${lwjgl.bin}/lwjgles" includes="lwjgl*.dll"/>
|
||||
</copy>
|
||||
</target>
|
||||
|
||||
<!-- Compiles LWJGL ES on Linux platforms -->
|
||||
<target name="-compile_native_linux_es" if="lwjgl.platform.linux">
|
||||
<ant antfile="platform_build/linux_ant/build_es.xml" inheritAll="false"/>
|
||||
<copy todir="${lwjgl.lib}/linux">
|
||||
<fileset dir="${lwjgl.bin}/lwjgles" includes="liblwjgl*.so"/>
|
||||
</copy>
|
||||
</target>
|
||||
|
||||
<target name="repack200" description="Pack200-repack a jar file">
|
||||
<pack200 src="${input}" destfile="${output}" repack="true"/>
|
||||
</target>
|
||||
|
||||
<target name="pack200" description="Pack200 a jar file">
|
||||
<pack200 src="${input}" destfile="${output}"/>
|
||||
</target>
|
||||
|
||||
<target name="lzma" description="LZMA compress a file">
|
||||
<java fork="true" classname="SevenZip.LzmaAlone">
|
||||
<classpath>
|
||||
<pathelement location="platform_build/JLzma.jar"/>
|
||||
</classpath>
|
||||
<jvmarg value="-Xmx512m"/>
|
||||
<arg value="e"/>
|
||||
<arg value="${input}"/>
|
||||
<arg value="${output}"/>
|
||||
</java>
|
||||
</target>
|
||||
|
||||
<target name="compress-sign-class">
|
||||
<antcall target="repack200">
|
||||
<param name="input" value="${dir}${jarfile}.jar"/>
|
||||
<param name="output" value="${dir}${jarfile}-repack.jar"/>
|
||||
</antcall>
|
||||
<signjar jar="${dir}${jarfile}-repack.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
<antcall target="pack200">
|
||||
<param name="input" value="${dir}${jarfile}-repack.jar"/>
|
||||
<param name="output" value="${dir}${jarfile}.jar.pack"/>
|
||||
</antcall>
|
||||
<antcall target="lzma">
|
||||
<param name="input" value="${dir}${jarfile}.jar.pack"/>
|
||||
<param name="output" value="${outputdir}${jarfile}.jar.pack.lzma"/>
|
||||
</antcall>
|
||||
<!--delete file="${dir}${jarfile}-repack.jar"/-->
|
||||
<delete file="${dir}${jarfile}.jar.pack"/>
|
||||
<!--delete file="${dir}${jarfile}.jar"/-->
|
||||
<rename src="${dir}${jarfile}-repack.jar" dest="${dir}${jarfile}.jar" replace="yes"/>
|
||||
</target>
|
||||
|
||||
<target name="compress-resource">
|
||||
<antcall target="lzma">
|
||||
<param name="input" value="${input}"/>
|
||||
<param name="output" value="${output}"/>
|
||||
</antcall>
|
||||
</target>
|
||||
|
||||
<target name="applettest" depends="applet">
|
||||
<exec executable="appletviewer">
|
||||
<arg value="-J-Djava.security.policy=applet/appletviewer.policy"/>
|
||||
<arg path="applet/applet.html"/>
|
||||
</exec>
|
||||
</target>
|
||||
|
||||
<target name="runtest" depends="all">
|
||||
<fail message="test.mainclass is not set. Use 'ant -Dtest.mainclass=<main-class> runtest'" unless="test.mainclass"/>
|
||||
<condition property="native_path" value="libs/windows">
|
||||
<os family="windows" />
|
||||
</condition>
|
||||
|
||||
<condition property="native_path" value="libs/linux">
|
||||
<or>
|
||||
<os name="Linux" />
|
||||
<os name="SunOS" />
|
||||
</or>
|
||||
</condition>
|
||||
|
||||
<condition property="native_path" value="libs/macosx">
|
||||
<os name="Mac OS X" />
|
||||
</condition>
|
||||
<property name="native_path_expanded" location="${native_path}"/>
|
||||
<java classname="${test.mainclass}" classpath="res:${lwjgl.lib}/lwjgl.jar:${lwjgl.lib}/lwjgl_util.jar:${lwjgl.lib}/lwjgl_test.jar:${lwjgl.lib}/jinput.jar" fork="true">
|
||||
<sysproperty key="org.lwjgl.util.Debug" value="true"/>
|
||||
<sysproperty key="java.library.path" value="${native_path_expanded}"/>
|
||||
<arg line="${args}"/>
|
||||
</java>
|
||||
</target>
|
||||
|
||||
<!-- Creates the Javadoc -->
|
||||
<target name="javadoc" description="Creates javadoc from java source code">
|
||||
<javadoc destdir="${lwjgl.docs}/javadoc" classpath="${lwjgl.lib}/jinput.jar" author="true" version="true" use="true" source="1.5" windowtitle="LWJGL API" useexternalfile="true">
|
||||
<fileset refid="lwjgl.javadoc.fileset" />
|
||||
<doctitle><![CDATA[<h1>Lightweight Java Game Toolkit</h1>]]></doctitle>
|
||||
<bottom><![CDATA[<i>Copyright © 2002-2009 lwjgl.org. All Rights Reserved.</i>]]></bottom>
|
||||
</javadoc>
|
||||
</target>
|
||||
|
||||
<!-- get and copy nightly binaries into libs folder -->
|
||||
<target name="copy-nightly-binaries" depends="-initialize" description="Copies latest successful nightly binaries into appropriate libs folder">
|
||||
<delete file="${lwjgl.temp}/lwjgl-${lwjgl.version}.zip" failonerror="false"/>
|
||||
<get src="http://ci.newdawnsoftware.com/view/LWJGL/job/LWJGL-git-dist/lastSuccessfulBuild/artifact/dist/lwjgl-${lwjgl.version}.zip" dest="${lwjgl.temp}" verbose="true"/>
|
||||
<unzip src="${lwjgl.temp}/lwjgl-${lwjgl.version}.zip" dest="${lwjgl.lib}" overwrite="true">
|
||||
<patternset>
|
||||
<include name="**/native/**/*lwjgl*"/>
|
||||
</patternset>
|
||||
<globmapper from="lwjgl-${lwjgl.version}/native/*" to="*"/>
|
||||
</unzip>
|
||||
</target>
|
||||
</project>
|
32
etc/lwjgl-2.9.1/doc/3rdparty/jinput_license.txt
vendored
Normal file
|
@ -0,0 +1,32 @@
|
|||
/*****************************************************************************
|
||||
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* - Redistribution of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
*
|
||||
* - Redistribution in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materails provided with the distribution.
|
||||
*
|
||||
* Neither the name Sun Microsystems, Inc. or the names of the contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* This software is provided "AS IS," without a warranty of any kind.
|
||||
* ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
|
||||
* ANY IMPLIED WARRANT OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
|
||||
* NON-INFRINGEMEN, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND
|
||||
* ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS
|
||||
* A RESULT OF USING, MODIFYING OR DESTRIBUTING THIS SOFTWARE OR ITS
|
||||
* DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST
|
||||
* REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL,
|
||||
* INCIDENTAL OR PUNITIVE DAMAGES. HOWEVER CAUSED AND REGARDLESS OF THE THEORY
|
||||
* OF LIABILITY, ARISING OUT OF THE USE OF OUR INABILITY TO USE THIS SOFTWARE,
|
||||
* EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
*
|
||||
* You acknowledge that this software is not designed or intended for us in
|
||||
* the design, construction, operation or maintenance of any nuclear facility
|
||||
*
|
||||
*****************************************************************************/
|
152
etc/lwjgl-2.9.1/doc/3rdparty/jogl_license.txt
vendored
Normal file
|
@ -0,0 +1,152 @@
|
|||
JOGL is released under the BSD license. The full license terms follow:
|
||||
|
||||
Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
- Redistribution of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistribution in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
Neither the name of Sun Microsystems, Inc. or the names of
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
This software is provided "AS IS," without a warranty of any kind. ALL
|
||||
EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
|
||||
INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
|
||||
MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
|
||||
ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
|
||||
DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
|
||||
ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
|
||||
DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
|
||||
DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
|
||||
ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
|
||||
SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
You acknowledge that this software is not designed or intended for use
|
||||
in the design, construction, operation or maintenance of any nuclear
|
||||
facility.
|
||||
|
||||
The JOGL source tree contains code ported from the OpenGL sample
|
||||
implementation by Silicon Graphics, Inc. This code is licensed under
|
||||
the SGI Free Software License B (Sun is redistributing the modified code
|
||||
under a slightly modified, alternative license, which is described two
|
||||
paragraphs below after "NOTE:"):
|
||||
|
||||
License Applicability. Except to the extent portions of this file are
|
||||
made subject to an alternative license as permitted in the SGI Free
|
||||
Software License B, Version 1.1 (the "License"), the contents of this
|
||||
file are subject only to the provisions of the License. You may not use
|
||||
this file except in compliance with the License. You may obtain a copy
|
||||
of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
|
||||
http://oss.sgi.com/projects/FreeB
|
||||
|
||||
Note that, as provided in the License, the Software is distributed on an
|
||||
"AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
|
||||
NOTE: The Original Code (as defined below) has been licensed to Sun
|
||||
Microsystems, Inc. ("Sun") under the SGI Free Software License B
|
||||
(Version 1.1), shown above ("SGI License"). Pursuant to Section
|
||||
3.2(3) of the SGI License, Sun is distributing the Covered Code to
|
||||
you under an alternative license ("Alternative License"). This
|
||||
Alternative License includes all of the provisions of the SGI License
|
||||
except that Section 2.2 and 11 are omitted. Any differences between
|
||||
the Alternative License and the SGI License are offered solely by Sun
|
||||
and not by SGI.
|
||||
|
||||
Original Code. The Original Code is: OpenGL Sample Implementation,
|
||||
Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
||||
Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
||||
Copyright in any portions created by third parties is as indicated
|
||||
elsewhere herein. All Rights Reserved.
|
||||
|
||||
Additional Notice Provisions: The application programming interfaces
|
||||
established by SGI in conjunction with the Original Code are The
|
||||
OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
||||
April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
||||
1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
||||
Window System(R) (Version 1.3), released October 19, 1998. This software
|
||||
was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
||||
published by SGI, but has not been independently verified as being
|
||||
compliant with the OpenGL(R) version 1.2.1 Specification.
|
||||
|
||||
|
||||
The JOGL source tree contains code from the LWJGL project which is
|
||||
similarly covered by the BSD license:
|
||||
|
||||
Copyright (c) 2002-2004 LWJGL Project
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
* Neither the name of 'LWJGL' nor the names of
|
||||
its contributors may be used to endorse or promote products derived
|
||||
from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
The JOGL source tree also contains a Java port of Brian Paul's Tile
|
||||
Rendering library, used with permission of the author under the BSD
|
||||
license instead of the original LGPL:
|
||||
|
||||
Copyright (c) 1997-2005 Brian Paul. All Rights Reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
- Redistribution of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistribution in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
|
||||
Neither the name of Brian Paul or the names of contributors may be
|
||||
used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
This software is provided "AS IS," without a warranty of any
|
||||
kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
|
||||
WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
|
||||
EXCLUDED. THE COPYRIGHT HOLDERS AND CONTRIBUTORS SHALL NOT BE
|
||||
LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING,
|
||||
MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO
|
||||
EVENT WILL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY
|
||||
LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
|
||||
CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
|
||||
REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
|
||||
INABILITY TO USE THIS SOFTWARE, EVEN IF THE COPYRIGHT HOLDERS OR
|
||||
CONTRIBUTORS HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
15
etc/lwjgl-2.9.1/doc/3rdparty/lzma_license.txt
vendored
Normal file
|
@ -0,0 +1,15 @@
|
|||
LZMA# SDK is licensed under two licenses:
|
||||
|
||||
1) GNU Lesser General Public License (GNU LGPL)
|
||||
2) Common Public License (CPL)
|
||||
|
||||
It means that you can select one of these two licenses and
|
||||
follow rules of that license.
|
||||
|
||||
SPECIAL EXCEPTION
|
||||
Igor Pavlov, as the author of this code, expressly permits you
|
||||
to statically or dynamically link your code (or bind by name)
|
||||
to the files from LZMA# SDK without subjecting your linked
|
||||
code to the terms of the CPL or GNU LGPL.
|
||||
Any modifications or additions to files from LZMA# SDK, however,
|
||||
are subject to the GNU LGPL or CPL terms.
|
437
etc/lwjgl-2.9.1/doc/3rdparty/openal_license.txt
vendored
Normal file
|
@ -0,0 +1,437 @@
|
|||
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the library GPL. It is
|
||||
numbered 2 because it goes with version 2 of the ordinary GPL.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Library General Public License, applies to some
|
||||
specially designated Free Software Foundation software, and to any
|
||||
other libraries whose authors decide to use it. You can use it for
|
||||
your libraries, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if
|
||||
you distribute copies of the library, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link a program with the library, you must provide
|
||||
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|
||||
with the library, after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
Our method of protecting your rights has two steps: (1) copyright
|
||||
the library, and (2) offer you this license which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
Also, for each distributor's protection, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
library. If the library is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original
|
||||
version, so that any problems introduced by others will not reflect on
|
||||
the original authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that companies distributing free
|
||||
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|
||||
transforming the program into proprietary software. To prevent this,
|
||||
we have made it clear that any patent must be licensed for everyone's
|
||||
free use or not licensed at all.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the ordinary
|
||||
GNU General Public License, which was designed for utility programs. This
|
||||
license, the GNU Library General Public License, applies to certain
|
||||
designated libraries. This license is quite different from the ordinary
|
||||
one; be sure to read it in full, and don't assume that anything in it is
|
||||
the same as in the ordinary license.
|
||||
|
||||
The reason we have a separate public license for some libraries is that
|
||||
they blur the distinction we usually make between modifying or adding to a
|
||||
program and simply using it. Linking a program with a library, without
|
||||
changing the library, is in some sense simply using the library, and is
|
||||
analogous to running a utility program or application program. However, in
|
||||
a textual and legal sense, the linked executable is a combined work, a
|
||||
derivative of the original library, and the ordinary General Public License
|
||||
treats it as such.
|
||||
|
||||
Because of this blurred distinction, using the ordinary General
|
||||
Public License for libraries did not effectively promote software
|
||||
sharing, because most developers did not use the libraries. We
|
||||
concluded that weaker conditions might promote sharing better.
|
||||
|
||||
However, unrestricted linking of non-free programs would deprive the
|
||||
users of those programs of all benefit from the free status of the
|
||||
libraries themselves. This Library General Public License is intended to
|
||||
permit developers of non-free programs to use free libraries, while
|
||||
preserving your freedom as a user of such programs to change the free
|
||||
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|
||||
this as regards changes in header files, but we have achieved it as regards
|
||||
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|
||||
will lead to faster development of free libraries.
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||||
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||||
The precise terms and conditions for copying, distribution and
|
||||
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|
||||
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|
||||
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|
||||
works together with the library.
|
||||
|
||||
Note that it is possible for a library to be covered by the ordinary
|
||||
General Public License rather than by this special one.
|
||||
|
||||
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library which
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
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||||
(which use some of those functions and data) to form executables.
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||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
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||||
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|
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|
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|
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"Source code" for a work means the preferred form of the work for
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||||
Activities other than copying, distribution and modification are not
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|
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|
||||
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|
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|
||||
You may charge a fee for the physical act of transferring a copy,
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
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||||
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|
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|
||||
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|
||||
in the event an application does not supply such function or
|
||||
table, the facility still operates, and performs whatever part of
|
||||
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|
||||
|
||||
(For example, a function in a library to compute square roots has
|
||||
a purpose that is entirely well-defined independent of the
|
||||
application. Therefore, Subsection 2d requires that any
|
||||
application-supplied function or table used by this function must
|
||||
be optional: if the application does not supply it, the square
|
||||
root function must still compute square roots.)
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|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Library,
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|
||||
distribute the same sections as part of a whole which is a work based
|
||||
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this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote
|
||||
it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
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||||
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In addition, mere aggregation of another work not based on the Library
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||||
3. You may opt to apply the terms of the ordinary GNU General Public
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||||
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||||
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|
||||
ordinary GNU General Public License has appeared, then you can specify
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that version instead if you wish.) Do not make any other change in
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||||
Once this change is made in a given copy, it is irreversible for
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If distribution of object code is made by offering access to copy
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However, linking a "work that uses the Library" with the Library
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When a "work that uses the Library" uses material from a header file
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|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable "work that
|
||||
uses the Library", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)
|
||||
|
||||
b) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
c) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
d) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the source code distributed need not include anything that is normally
|
||||
distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Library General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
38
etc/lwjgl-2.9.1/doc/CREDITS
Normal file
|
@ -0,0 +1,38 @@
|
|||
The following people have helped to make this project what it is today:
|
||||
- Caspian Rychlik-Prince <cprince@shavenpuppy.com>
|
||||
- Brian Matzon <brian@matzon.dk>
|
||||
- Elias Naur <elias.naur@gmail.com>
|
||||
- Ioannis Tsakpinis <spasi@users.sourceforge.net>
|
||||
- Niels J<>rgensen <nj@niemo.com>
|
||||
- Tristan Campbell <tristan@happypedestrian.com>
|
||||
- Gregory Pierce <gregorypierce@yahoo.com>
|
||||
- Luke Holden <lholden@users.sf.net>
|
||||
- Mark Bernard <captainjester@users.sourceforge.net>
|
||||
- Erik Duijs <eduijs@users.sourceforge.net>
|
||||
- Jos Hirth <jhirth@kaioa.com>
|
||||
- Kevin Glass <kevin@cokeandcode.com>
|
||||
- Atsuya Takagi
|
||||
- kappaOne <one.kappa@gmail.com>
|
||||
- Simon Felix
|
||||
- Ryan McNally
|
||||
- Ciardhubh <ciardhubh[at]ciardhubh.de>
|
||||
- Jens von Pilgrim
|
||||
- Ruben Garat
|
||||
- Pelle Johnsen <pelle.johnsen@gmail.com>
|
||||
- Jae Kwon
|
||||
|
||||
additional credits goes to:
|
||||
- Joseph I. Valenzuela [OpenAL stuff]
|
||||
- Lev Povalahev [OpenGL Extensions]
|
||||
- Endolf [Nightly builds and JInput]
|
||||
|
||||
The LWJGL project includes files from or depends on the following projects:
|
||||
- OpenGL, SGI - http://opengl.org/
|
||||
- OpenAL, Creative Labs - http://openal.org/
|
||||
- jinput, Sun - https://jinput.dev.java.net/
|
||||
- lzma, p7zip - http://p7zip.sourceforge.net/
|
||||
- JOGL, Sun - http://kenai.com/projects/jogl/pages/Home
|
||||
|
||||
Please see the /doc/3rdparty/ directory for licenses.
|
||||
|
||||
All trademarks and registered trademarks are the property of their respective owners.
|
31
etc/lwjgl-2.9.1/doc/LICENSE
Normal file
|
@ -0,0 +1,31 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2008 Lightweight Java Game Library Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
50
etc/lwjgl-2.9.1/doc/README
Normal file
|
@ -0,0 +1,50 @@
|
|||
This is the official readme file for lwjgl.
|
||||
|
||||
Unless otherwise stated, all files distributed or in SVN are covered by
|
||||
the license as stated in the LICENSE file. If you have not received this
|
||||
file, please download it from the cvs server.
|
||||
|
||||
To run some of the included tests:
|
||||
Extract the archive, and cd into directory
|
||||
(please substitute ; and \ according to platform)
|
||||
|
||||
java -cp .;res;jar\lwjgl.jar;jar\lwjgl_test.jar;jar\lwjgl_util.jar;jar\jinput.jar; -Djava.library.path=native\<windows|linux|macosx|solaris> TEST
|
||||
(this specifies that the jvm should locate the lwjgl native libs in 'native' directory)
|
||||
|
||||
where TEST is some of the following:
|
||||
|
||||
org.lwjgl.test.WindowCreationTest
|
||||
org.lwjgl.test.SysTest
|
||||
org.lwjgl.test.DisplayTest
|
||||
|
||||
org.lwjgl.test.input.MouseCreationTest
|
||||
org.lwjgl.test.input.MouseTest
|
||||
org.lwjgl.test.input.HWCursorTest
|
||||
org.lwjgl.test.input.KeyboardTest
|
||||
org.lwjgl.test.input.TestControllers
|
||||
|
||||
org.lwjgl.test.openal.ALCTest
|
||||
org.lwjgl.test.openal.OpenALCreationTest
|
||||
org.lwjgl.test.openal.MovingSoundTest
|
||||
org.lwjgl.test.openal.PlayTest
|
||||
org.lwjgl.test.openal.PlayTestMemory
|
||||
org.lwjgl.test.openal.SourceLimitTest
|
||||
org.lwjgl.test.openal.PositionTest
|
||||
org.lwjgl.test.openal.StressTest
|
||||
org.lwjgl.test.openal.SourceLimitTest
|
||||
|
||||
org.lwjgl.test.opengl.FullScreenWindowedTest
|
||||
org.lwjgl.test.opengl.PbufferTest
|
||||
org.lwjgl.test.opengl.VBOIndexTest
|
||||
org.lwjgl.test.opengl.VBOTest
|
||||
|
||||
org.lwjgl.test.opengl.pbuffers.PbufferTest
|
||||
|
||||
org.lwjgl.test.opengl.shaders.ShadersTest
|
||||
|
||||
You may also run the Space invaders demo by executing:
|
||||
java -cp .;res;jar\lwjgl.jar;jar\lwjgl_test.jar;jar\lwjgl_util.jar; -Djava.library.path=native\<windows|linux|macosx|solaris> org.lwjgl.examples.spaceinvaders.Game
|
||||
|
||||
Project Webpage: www.lwjgl.org
|
||||
Project Forum: forum.lwjgl.org
|
||||
Project SVN: https://java-game-lib.svn.sourceforge.net/svnroot/java-game-lib
|
28
etc/lwjgl-2.9.1/doc/lwjgl_hidden_switches.text
Normal file
|
@ -0,0 +1,28 @@
|
|||
LWJGL "Hidden" switches:
|
||||
|
||||
org.lwjgl.opengl.Display.noinput
|
||||
Do not initialize any controls when creating the display
|
||||
|
||||
org.lwjgl.opengl.Display.nomouse
|
||||
Do not create the mouse when creating the display
|
||||
|
||||
org.lwjgl.opengl.Display.nokeyboard
|
||||
Do not create the keyboard when creating the display
|
||||
|
||||
org.lwjgl.util.Debug
|
||||
Whether to output debug info
|
||||
|
||||
org.lwjgl.util.NoChecks
|
||||
Whether to disable runtime function/buffer checks and state tracking.
|
||||
|
||||
org.lwjgl.opengl.Display.allowSoftwareOpenGL
|
||||
Whether to allow creation of a software only opengl context
|
||||
|
||||
org.lwjgl.opengl.Window.undecorated
|
||||
Whether to create an undecorated window (no title bar)
|
||||
|
||||
org.lwjgl.input.Mouse.allowNegativeMouseCoords
|
||||
Usually mouse is clamped to 0,0 - setting this to true will cause you to get negative values if dragging outside and below or left of window
|
||||
|
||||
org.lwjgl.opengl.Display.enableHighDPI
|
||||
Enable high DPI mode where available
|
BIN
etc/lwjgl-2.9.1/jar/AppleJavaExtensions.jar
Normal file
BIN
etc/lwjgl-2.9.1/jar/asm-debug-all.jar
Normal file
BIN
etc/lwjgl-2.9.1/jar/jinput.jar
Normal file
BIN
etc/lwjgl-2.9.1/jar/lwjgl-debug.jar
Normal file
BIN
etc/lwjgl-2.9.1/jar/lwjgl.jar
Normal file
BIN
etc/lwjgl-2.9.1/jar/lwjgl_test.jar
Normal file
BIN
etc/lwjgl-2.9.1/jar/lwjgl_util.jar
Normal file
BIN
etc/lwjgl-2.9.1/jar/lwjgl_util_applet.jar
Normal file
BIN
etc/lwjgl-2.9.1/jar/lzma.jar
Normal file
BIN
etc/lwjgl-2.9.1/native/linux/libjinput-linux.so
Normal file
BIN
etc/lwjgl-2.9.1/native/linux/libjinput-linux64.so
Normal file
BIN
etc/lwjgl-2.9.1/native/linux/liblwjgl.so
Normal file
BIN
etc/lwjgl-2.9.1/native/linux/liblwjgl64.so
Normal file
BIN
etc/lwjgl-2.9.1/native/linux/libopenal.so
Normal file
BIN
etc/lwjgl-2.9.1/native/linux/libopenal64.so
Normal file
BIN
etc/lwjgl-2.9.1/native/macosx/libjinput-osx.jnilib
Normal file
BIN
etc/lwjgl-2.9.1/native/macosx/liblwjgl.jnilib
Normal file
BIN
etc/lwjgl-2.9.1/native/macosx/openal.dylib
Normal file
BIN
etc/lwjgl-2.9.1/native/solaris/liblwjgl.so
Normal file
BIN
etc/lwjgl-2.9.1/native/solaris/liblwjgl64.so
Normal file
BIN
etc/lwjgl-2.9.1/native/solaris/libopenal.so
Normal file
BIN
etc/lwjgl-2.9.1/native/solaris/libopenal64.so
Normal file
BIN
etc/lwjgl-2.9.1/native/windows/OpenAL32.dll
Normal file
BIN
etc/lwjgl-2.9.1/native/windows/OpenAL64.dll
Normal file
BIN
etc/lwjgl-2.9.1/native/windows/jinput-dx8.dll
Normal file
BIN
etc/lwjgl-2.9.1/native/windows/jinput-dx8_64.dll
Normal file
BIN
etc/lwjgl-2.9.1/native/windows/jinput-raw.dll
Normal file
BIN
etc/lwjgl-2.9.1/native/windows/jinput-raw_64.dll
Normal file
BIN
etc/lwjgl-2.9.1/native/windows/lwjgl.dll
Normal file
BIN
etc/lwjgl-2.9.1/native/windows/lwjgl64.dll
Normal file
BIN
etc/lwjgl-2.9.1/platform_build/JLzma.jar
Normal file
BIN
etc/lwjgl-2.9.1/platform_build/Pack200Task.jar
Normal file
127
etc/lwjgl-2.9.1/platform_build/bsd_ant/build.xml
Normal file
|
@ -0,0 +1,127 @@
|
|||
<?xml version="1.0"?>
|
||||
|
||||
<project name="lwjgl native code, bsd" basedir="../../bin/lwjgl" default="compile">
|
||||
<property name="native" location="../../src/native"/>
|
||||
<property name="libname32" value="liblwjgl.so"/>
|
||||
<property name="libname64" value="liblwjgl64.so"/>
|
||||
<property name="libs32" value="-L/usr/local/lib -lm -lX11 -lXext -lXcursor -lXrandr -pthread -L${java.home}/lib/i386 -ljawt" />
|
||||
<property name="libs64" value="-L/usr/local/lib -lm -lX11 -lXext -lXcursor -lXrandr -lXxf86vm -pthread -L${java.home}/lib/amd64 -ljawt" />
|
||||
<property name="cflags32" value="-O2 -Wall -c -fPIC -std=c99 -Wunused"/>
|
||||
|
||||
<target name="clean">
|
||||
<delete>
|
||||
<fileset dir="x32"/>
|
||||
<fileset dir="x64"/>
|
||||
<fileset dir="." includes="*.o"/>
|
||||
<fileset dir="." includes="*.so"/>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<target name="compile">
|
||||
<exec executable="uname" outputproperty="hwplatform">
|
||||
<arg value="-m"/>
|
||||
</exec>
|
||||
<condition property="xf86vm_lib" value="-lXxf86vm" else="-Wl,-static,-lXxf86vm,-call_shared">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
<condition property="cflags_pthread" value="-pthreads" else="-pthread">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
<condition property="version_script_flags32" value="" else="-Wl,--version-script='${native}/linux/lwjgl.map'">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
<condition property="version_script_flags64" value="-m64" else="-Wl,--version-script='${native}/linux/lwjgl.map'">
|
||||
<and>
|
||||
<os name="SunOS" />
|
||||
</and>
|
||||
</condition>
|
||||
<condition property="cflags64" value="-O2 -m64 -Wall -c -fPIC -std=c99 -Wunused" else="-O2 -Wall -c -fPIC -std=c99 -Wunused">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
|
||||
<property name="linker_flags32" value="${version_script_flags32} -shared -O2 -Wall -o ${libname32} ${libs32} ${xf86vm_lib}"/>
|
||||
<property name="linker_flags64" value="${version_script_flags64} -shared -O2 -Wall -o ${libname64} ${libs64} ${xf86vm_lib}"/>
|
||||
|
||||
<condition property="build.32bit.only">
|
||||
<and>
|
||||
<os name="FreeBSD"/>
|
||||
<equals arg1="${hwplatform}" arg2="i386"/>
|
||||
</and>
|
||||
</condition>
|
||||
|
||||
<!-- On freebsd, the 64 bit jre doesn't have the 32 bit libs -->
|
||||
<condition property="build.64bit.only">
|
||||
<and>
|
||||
<os name="FreeBSD"/>
|
||||
<equals arg1="${hwplatform}" arg2="amd64"/>
|
||||
</and>
|
||||
</condition>
|
||||
|
||||
<antcall target="compile32"/>
|
||||
<antcall target="compile64"/>
|
||||
</target>
|
||||
|
||||
<target name="compile32" unless="build.64bit.only">
|
||||
<mkdir dir="x32"/>
|
||||
<apply dir="x32" executable="cc" skipemptyfilesets="true" failonerror="true">
|
||||
<arg line="${cflags32} ${cflags_pthread}"/>
|
||||
<arg value="-I${java.home}/include"/>
|
||||
<arg value="-I${java.home}/include/freebsd"/>
|
||||
<arg value="-I${java.home}/../include"/>
|
||||
<arg value="-I${java.home}/../include/freebsd"/>
|
||||
<arg value="-I/usr/local/include"/>
|
||||
<arg value="-I${native}/common"/>
|
||||
<arg value="-I${native}/common/opengl"/>
|
||||
<arg value="-I${native}/linux"/>
|
||||
<arg value="-I${native}/linux/opengl"/>
|
||||
<mapper type="glob" from="*.c" to="*.o"/>
|
||||
<fileset dir="${native}/common" includes="*.c"/>
|
||||
<fileset dir="${native}/common/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/openal" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opencl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/linux" includes="*.c"/>
|
||||
<fileset dir="${native}/linux/opengl" includes="*.c"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="cc" failonerror="true">
|
||||
<srcfile/>
|
||||
<arg line="${linker_flags32}"/>
|
||||
<fileset dir="x32" includes="*.o"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="strip" failonerror="true">
|
||||
<fileset file="${libname32}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<target name="compile64" unless="build.32bit.only">
|
||||
<mkdir dir="x64"/>
|
||||
<apply dir="x64" executable="cc" skipemptyfilesets="true" failonerror="true">
|
||||
<arg line="${cflags64} ${cflags_pthread}"/>
|
||||
<arg value="-I${java.home}/include"/>
|
||||
<arg value="-I${java.home}/include/freebsd"/>
|
||||
<arg value="-I${java.home}/../include"/>
|
||||
<arg value="-I${java.home}/../include/freebsd"/>
|
||||
<arg value="-I/usr/local/include"/>
|
||||
<arg value="-I${native}/common"/>
|
||||
<arg value="-I${native}/common/opengl"/>
|
||||
<arg value="-I${native}/linux"/>
|
||||
<arg value="-I${native}/linux/opengl"/>
|
||||
<mapper type="glob" from="*.c" to="*.o"/>
|
||||
<fileset dir="${native}/common" includes="*.c"/>
|
||||
<fileset dir="${native}/common/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/openal" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opencl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/linux" includes="*.c"/>
|
||||
<fileset dir="${native}/linux/opengl" includes="*.c"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="cc" failonerror="true">
|
||||
<srcfile/>
|
||||
<arg line="${linker_flags64}"/>
|
||||
<fileset dir="x64" includes="*.o"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="strip" failonerror="true">
|
||||
<fileset file="${libname64}"/>
|
||||
</apply>
|
||||
</target>
|
||||
</project>
|
158
etc/lwjgl-2.9.1/platform_build/build-applet.xml
Normal file
|
@ -0,0 +1,158 @@
|
|||
<project name="applet">
|
||||
|
||||
<!-- Create our packer task -->
|
||||
<taskdef name="pack200" classname="com.sun.tools.apache.ant.pack200.Pack200Task" classpath="platform_build/Pack200Task.jar"/>
|
||||
|
||||
<target name="applet">
|
||||
<antcall target="-applet">
|
||||
<param name="keystore" value="applet/lwjglkeystore"/>
|
||||
<param name="alias" value="lwjgl"/>
|
||||
<param name="password" value="123456"/>
|
||||
</antcall>
|
||||
</target>
|
||||
|
||||
<target name="applet-release">
|
||||
<input message="Please enter the keystore" addproperty="keystore.location" defaultvalue="applet/lwjglkeystore"/>
|
||||
<input message="Please enter the keystore alias" addproperty="keystore.alias" defaultvalue="lwjgl"/>
|
||||
<input message="Please type the password for the keystore" addproperty="sign.pwd" defaultvalue="123456"/>
|
||||
|
||||
<antcall target="-applet">
|
||||
<!--
|
||||
<param name="keystore" value="signing/matzon_java_code_signing.keystore"/>
|
||||
<param name="alias" value="oddlabs_java_code_signing"/>
|
||||
<param name="password" value="${sign.pwd}"/>
|
||||
-->
|
||||
<param name="keystore" value="${keystore.location}"/>
|
||||
<param name="alias" value="${keystore.alias}"/>
|
||||
<param name="password" value="${sign.pwd}"/>
|
||||
</antcall>
|
||||
</target>
|
||||
|
||||
<target name="-applet">
|
||||
|
||||
<!-- Create lwjgl_applet.jar -->
|
||||
<jar destfile="applet/basic/lwjgl_applet.jar" taskname="lwjgl_applet.jar">
|
||||
<fileset refid="lwjgl_applet.fileset" />
|
||||
</jar>
|
||||
|
||||
<!-- create each of the native jars -->
|
||||
<jar destfile="applet/basic/windows_natives.jar" taskname="windows_natives.jar">
|
||||
<fileset dir="${lwjgl.lib}/windows">
|
||||
<patternset refid="lwjgl-windows.fileset"/>
|
||||
</fileset>
|
||||
</jar>
|
||||
<signjar jar="applet/basic/windows_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
|
||||
<jar destfile="applet/basic/linux_natives.jar" taskname="linux_natives.jar">
|
||||
<fileset dir="${lwjgl.lib}/linux">
|
||||
<patternset refid="lwjgl-linux.fileset"/>
|
||||
</fileset>
|
||||
</jar>
|
||||
<signjar jar="applet/basic/linux_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
|
||||
<jar destfile="applet/basic/macosx_natives.jar" taskname="macosx_natives.jar">
|
||||
<fileset dir="${lwjgl.lib}/macosx">
|
||||
<patternset refid="lwjgl-macosx.fileset"/>
|
||||
</fileset>
|
||||
</jar>
|
||||
<signjar jar="applet/basic/macosx_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
|
||||
<jar destfile="applet/basic/solaris_natives.jar" taskname="solaris_natives.jar">
|
||||
<fileset dir="${lwjgl.lib}/solaris">
|
||||
<patternset refid="lwjgl-solaris.fileset"/>
|
||||
</fileset>
|
||||
</jar>
|
||||
<signjar jar="applet/basic/solaris_natives.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
|
||||
<copy file="${lwjgl.lib}/lwjgl.jar" todir="applet/basic" overwrite="true"/>
|
||||
<copy file="${lwjgl.lib}/lwjgl-debug.jar" todir="applet/basic" overwrite="true"/>
|
||||
<copy file="${lwjgl.lib}/lwjgl_util_applet.jar" todir="applet/basic" overwrite="true"/>
|
||||
<copy file="${lwjgl.lib}/lwjgl_util.jar" todir="applet/basic" overwrite="true"/>
|
||||
<copy file="${lwjgl.lib}/jinput.jar" todir="applet/basic" overwrite="true"/>
|
||||
|
||||
<input
|
||||
message="Press Return key to continue..."
|
||||
/>
|
||||
|
||||
<copy file="${lwjgl.lib}/lzma.jar" todir="applet/advance" overwrite="true"/>
|
||||
|
||||
<signjar jar="applet/basic/lwjgl_util_applet.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
<input
|
||||
message="Press Return key to continue..."
|
||||
/>
|
||||
<signjar jar="applet/advance/lzma.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
<input
|
||||
message="Press Return key to continue..."
|
||||
/>
|
||||
<copy file="applet/basic/lwjgl_util_applet.jar" todir="applet/advance" overwrite="true"/>
|
||||
|
||||
<!-- LZMA only, for 1.4 only clients -->
|
||||
<!--antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/lwjgl.jar"/>
|
||||
<param name="output" value="applet/advance/lwjgl.jar.lzma"/>
|
||||
</antcall>
|
||||
<antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/lwjgl-debug.jar"/>
|
||||
<param name="output" value="applet/advance/lwjgl-debug.jar.lzma"/>
|
||||
</antcall>
|
||||
|
||||
<antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/lwjgl_util.jar"/>
|
||||
<param name="output" value="applet/advance/lwjgl_util.jar.lzma"/>
|
||||
</antcall>
|
||||
<antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/jinput.jar"/>
|
||||
<param name="output" value="applet/advance/jinput.jar.lzma"/>
|
||||
</antcall>
|
||||
<antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/lwjgl_applet.jar"/>
|
||||
<param name="output" value="applet/advance/lwjgl_applet.jar.lzma"/>
|
||||
</antcall>
|
||||
<antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/windows_natives.jar"/>
|
||||
<param name="output" value="applet/advance/windows_natives.jar.lzma"/>
|
||||
</antcall -->
|
||||
|
||||
<antcall target="compress-sign-class">
|
||||
<param name="dir" value="applet/basic/"/>
|
||||
<param name="outputdir" value="applet/advance/"/>
|
||||
<param name="jarfile" value="lwjgl"/>
|
||||
</antcall>
|
||||
<antcall target="compress-sign-class">
|
||||
<param name="dir" value="applet/basic/"/>
|
||||
<param name="outputdir" value="applet/advance/"/>
|
||||
<param name="jarfile" value="lwjgl-debug"/>
|
||||
</antcall>
|
||||
<antcall target="compress-sign-class">
|
||||
<param name="dir" value="applet/basic/"/>
|
||||
<param name="outputdir" value="applet/advance/"/>
|
||||
<param name="jarfile" value="lwjgl_util"/>
|
||||
</antcall>
|
||||
<antcall target="compress-sign-class">
|
||||
<param name="dir" value="applet/basic/"/>
|
||||
<param name="outputdir" value="applet/advance/"/>
|
||||
<param name="jarfile" value="jinput"/>
|
||||
</antcall>
|
||||
<antcall target="compress-sign-class">
|
||||
<param name="dir" value="applet/basic/"/>
|
||||
<param name="outputdir" value="applet/advance/"/>
|
||||
<param name="jarfile" value="lwjgl_applet"/>
|
||||
</antcall>
|
||||
<antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/windows_natives.jar"/>
|
||||
<param name="output" value="applet/advance/windows_natives.jar.lzma"/>
|
||||
</antcall>
|
||||
<antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/macosx_natives.jar"/>
|
||||
<param name="output" value="applet/advance/macosx_natives.jar.lzma"/>
|
||||
</antcall>
|
||||
<antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/linux_natives.jar"/>
|
||||
<param name="output" value="applet/advance/linux_natives.jar.lzma"/>
|
||||
</antcall>
|
||||
<antcall target="compress-resource">
|
||||
<param name="input" value="applet/basic/solaris_natives.jar"/>
|
||||
<param name="output" value="applet/advance/solaris_natives.jar.lzma"/>
|
||||
</antcall>
|
||||
</target>
|
||||
</project>
|
203
etc/lwjgl-2.9.1/platform_build/build-definitions.xml
Normal file
|
@ -0,0 +1,203 @@
|
|||
<project name="definitions">
|
||||
<!-- ================================================================== -->
|
||||
<!-- Global properties for build -->
|
||||
<!-- ================================================================== -->
|
||||
<property name="lwjgl.src" location="src" />
|
||||
<property name="lwjgl.src.native" location="${lwjgl.src}/native" />
|
||||
<property name="lwjgl.src.headers" location="${lwjgl.src.native}/common" />
|
||||
<property name="lwjgl.src.templates" location="${lwjgl.src}/templates" />
|
||||
<property name="lwjgl.bin" location="bin" />
|
||||
<property name="lwjgl.lib" location="libs" />
|
||||
<property name="lwjgl.dist" location="dist" />
|
||||
<property name="lwjgl.docs" location="doc" />
|
||||
<property name="lwjgl.temp" location="temp" />
|
||||
<property name="lwjgl.res" location="res" />
|
||||
<property name="lwjgl.version" value="2.9.1" />
|
||||
<property name="lwjgl.web" location="www" />
|
||||
|
||||
<property name="lwjgl.src.templates.al" location="${lwjgl.src.templates}/org/lwjgl/openal"/>
|
||||
<property name="lwjgl.src.templates.gl" location="${lwjgl.src.templates}/org/lwjgl/opengl"/>
|
||||
<property name="lwjgl.src.templates.gles" location="${lwjgl.src.templates}/org/lwjgl/opengles"/>
|
||||
<property name="lwjgl.src.templates.cl" location="${lwjgl.src.templates}/org/lwjgl/opencl"/>
|
||||
|
||||
<property name="openal-template-pattern" value="AL*.java,EFX*.java"/>
|
||||
<property name="opengl-template-pattern" value="GL*.java,ARB*.java,EXT*.java,KHR*.java,AMD*.java,APPLE*.java,ATI*.java,NV*.java,NVX*.java,HP*.java,IBM*.java,SUN*.java,SGIS*.java,GREMEDY*.java,INTEL*.java"/>
|
||||
<property name="opengles-template-pattern" value="GLES*.java,ARB*.java,EXT*.java,KHR*.java,AMD*.java,ANGLE*.java,APPLE*.java,ARM*.java,DMP*.java,IMG*.java,NV*.java,OES*.java,QCOM*.java,VIV*.java"/>
|
||||
<property name="opencl-template-pattern-extensions" value="KHR*.java,EXT*.java,APPLE*.java,AMD*.java,INTEL*.java,NV*.java"/>
|
||||
<property name="opencl-template-pattern" value="CL*.java,${opencl-template-pattern-extensions}"/>
|
||||
|
||||
<!-- ================================================================== -->
|
||||
<!-- Filesets used for targets -->
|
||||
<!-- ================================================================== -->
|
||||
|
||||
<!-- Files to include in the lwjgl.jar file -->
|
||||
<fileset id="lwjgl.fileset" dir="${lwjgl.bin}">
|
||||
<patternset id="lwjgl.package.pattern">
|
||||
<include name="org/**/*" />
|
||||
<exclude name="org/lwjgl/opengles/**"/>
|
||||
<exclude name="org/lwjgl/d3d/**" />
|
||||
<exclude name="org/lwjgl/test/**" />
|
||||
<exclude name="org/lwjgl/util/**" />
|
||||
<exclude name="org/lwjgl/examples/**" />
|
||||
</patternset>
|
||||
</fileset>
|
||||
<fileset id="lwjgl.fileset.dependencies" dir="${lwjgl.bin}">
|
||||
<patternset id="lwjgl.package.dependencies.pattern">
|
||||
<include name="org/lwjgl/opengles/ContextAttribs*.*"/>
|
||||
</patternset>
|
||||
</fileset>
|
||||
|
||||
<!-- Files to include in the lwjgl_util_applet.jar file -->
|
||||
<fileset id="lwjgl_util_applet.fileset" dir="${lwjgl.bin}">
|
||||
<patternset id="lwjgl_util_applet.package.pattern">
|
||||
<exclude name="**.*"/>
|
||||
<include name="org/lwjgl/util/applet/**"/>
|
||||
</patternset>
|
||||
</fileset>
|
||||
|
||||
<!-- Files to include in the lwjgl_test.jar file -->
|
||||
<fileset id="lwjgl_test.fileset" dir="${lwjgl.bin}">
|
||||
<exclude name="**.*" />
|
||||
<include name="org/lwjgl/test/**" />
|
||||
<exclude name="org/lwjgl/test/opengles/**"/>
|
||||
<include name="org/lwjgl/examples/**" />
|
||||
</fileset>
|
||||
|
||||
<!-- More files to include in the lwjgl_test.jar file -->
|
||||
<fileset id="lwjgl_test_extra.fileset" dir="${lwjgl.src}/java">
|
||||
<exclude name="**.*" />
|
||||
<include name="org/lwjgl/test/opengl/shaders/*.fp" />
|
||||
<include name="org/lwjgl/test/opengl/shaders/*.vp" />
|
||||
<include name="org/lwjgl/test/opengl/shaders/*.vsh" />
|
||||
<include name="org/lwjgl/test/opengl/shaders/*.fsh" />
|
||||
<include name="org/lwjgl/test/opencl/gl/*.cl" />
|
||||
</fileset>
|
||||
|
||||
<!-- Files to include in the lwjgl_test.jar file for the ES build -->
|
||||
<fileset id="lwjgl_test_es.fileset" dir="${lwjgl.bin}">
|
||||
<exclude name="**.*"/>
|
||||
<include name="org/lwjgl/test/**"/>
|
||||
<exclude name="org/lwjgl/test/opengl/**"/>
|
||||
<exclude name="org/lwjgl/test/*.*"/>
|
||||
</fileset>
|
||||
|
||||
<!-- Files to include in the lwjgl_util.jar file -->
|
||||
<fileset id="lwjgl_util.fileset" dir="${lwjgl.bin}">
|
||||
<patternset id="lwjgl_util.package.pattern">
|
||||
<exclude name="**.*" />
|
||||
<exclude name="org/lwjgl/util/generator/**" />
|
||||
<exclude name="org/lwjgl/util/applet/**" />
|
||||
<include name="org/lwjgl/util/**" />
|
||||
</patternset>
|
||||
</fileset>
|
||||
|
||||
|
||||
<!-- Files to include in the lwjgl_applet.jar file -->
|
||||
<fileset id="lwjgl_applet.fileset" dir="${lwjgl.bin}">
|
||||
<exclude name="**.*"/>
|
||||
<include name="org/lwjgl/test/applet/**"/>
|
||||
<include name="org/lwjgl/test/opengl/awt/AWTGearsCanvas.class"/>
|
||||
</fileset>
|
||||
|
||||
<!-- Files to make Javadoc from -->
|
||||
<fileset id="lwjgl.javadoc.fileset" dir="${lwjgl.src}">
|
||||
<include name="**/*.java" />
|
||||
<exclude name="native/**" />
|
||||
<exclude name="templates/**" />
|
||||
<exclude name="java/org/lwjgl/test/**" />
|
||||
<exclude name="java/org/lwjgl/examples/**" />
|
||||
<exclude name="java/org/lwjgl/util/generator/**" />
|
||||
</fileset>
|
||||
|
||||
<!-- Files to include in doc package -->
|
||||
<patternset id="lwjgl-docs.fileset">
|
||||
<include name="CREDITS" />
|
||||
<include name="LICENSE" />
|
||||
<include name="README" />
|
||||
<include name="lwjgl_hidden_switches.text" />
|
||||
<include name="3rdparty/*" />
|
||||
</patternset>
|
||||
|
||||
<!-- Files to include in windows package -->
|
||||
<patternset id="lwjgl-windows.fileset">
|
||||
<patternset id="lwjgl-windows-lwjgl.fileset">
|
||||
<include name="lwjgl.dll" />
|
||||
<include name="lwjgl64.dll" />
|
||||
<include name="OpenAL32.dll" />
|
||||
<include name="OpenAL64.dll" />
|
||||
</patternset>
|
||||
<patternset id="lwjgl-windows-jinput.fileset">
|
||||
<include name="jinput-dx8*.dll" />
|
||||
<include name="jinput-raw*.dll" />
|
||||
</patternset>
|
||||
</patternset>
|
||||
|
||||
<!-- Files to include in linux, glibc2.3 package -->
|
||||
<patternset id="lwjgl-linux.fileset">
|
||||
<patternset id="lwjgl-linux-lwjgl.fileset">
|
||||
<include name="liblwjgl*.so" />
|
||||
<include name="libopenal*.so" />
|
||||
</patternset>
|
||||
<patternset id="lwjgl-linux-jinput.fileset">
|
||||
<include name="libjinput-linux.so" />
|
||||
<include name="libjinput-linux64.so" />
|
||||
</patternset>
|
||||
</patternset>
|
||||
|
||||
<!-- Files to include in mac os x package -->
|
||||
<patternset id="lwjgl-macosx.fileset">
|
||||
<patternset id="lwjgl-macosx-lwjgl.fileset">
|
||||
<include name="liblwjgl.jnilib" />
|
||||
<include name="openal.dylib" />
|
||||
</patternset>
|
||||
<patternset id="lwjgl-macosx-jinput.fileset">
|
||||
<include name="libjinput-osx.jnilib" />
|
||||
<include name="libjinput-osx-legacy.jnilib" />
|
||||
</patternset>
|
||||
</patternset>
|
||||
|
||||
<!-- Files to include in solaris package -->
|
||||
<patternset id="lwjgl-solaris.fileset">
|
||||
<include name="liblwjgl*.so" />
|
||||
<include name="libopenal*.so" />
|
||||
</patternset>
|
||||
|
||||
<!-- Files to include in source distribution -->
|
||||
<fileset id="lwjgl.source.fileset" dir=".">
|
||||
<include name="build.xml" />
|
||||
<include name="src/**" />
|
||||
<include name="platform_build/**/*" />
|
||||
</fileset>
|
||||
|
||||
<!-- files in the base package -->
|
||||
<patternset id="lwjgl_base">
|
||||
<include name="**" />
|
||||
<exclude name="res/ILtest.*" />
|
||||
<exclude name="res/Missing_you.mod" />
|
||||
<exclude name="res/phero*.*" />
|
||||
</patternset>
|
||||
|
||||
<!-- files in the optional package -->
|
||||
<patternset id="lwjgl_optional">
|
||||
<include name="res/**" />
|
||||
<exclude name="res/logo/**" />
|
||||
<exclude name="res/spaceinvaders/**" />
|
||||
<exclude name="res/*.wav" />
|
||||
<exclude name="res/*.xpm" />
|
||||
<include name="doc/CREDITS" />
|
||||
<include name="doc/LICENSE" />
|
||||
<include name="doc/README" />
|
||||
</patternset>
|
||||
|
||||
<!-- files in the lwjgl_applet package -->
|
||||
<patternset id="lwjgl_applet">
|
||||
<include name="applet/**" />
|
||||
<exclude name="applet/appletviewer.policy" />
|
||||
<exclude name="applet/lwjglkeystore" />
|
||||
</patternset>
|
||||
|
||||
<uptodate property="lwjgl.main.built" targetfile="${lwjgl.lib}/windows/lwjgl.dll" >
|
||||
<srcfiles dir= "${lwjgl.src.native}/common" includes="*.c*"/>
|
||||
<srcfiles dir= "${lwjgl.src.native}/windows" includes="*.c"/>
|
||||
</uptodate>
|
||||
</project>
|
340
etc/lwjgl-2.9.1/platform_build/build-generator.xml
Normal file
|
@ -0,0 +1,340 @@
|
|||
<project name="generator">
|
||||
|
||||
<import file="build-definitions.xml"/>
|
||||
|
||||
<!-- clean the generated files -->
|
||||
<target name="clean-generated" description="Deletes the generated java source">
|
||||
<delete quiet="true" failonerror="false">
|
||||
<fileset dir="${lwjgl.src}/generated" includes="**"/>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<target name="clean-generated-native" description="Deletes the generated native source" depends="clean-generated">
|
||||
<delete quiet="false" failonerror="false">
|
||||
<fileset dir="${lwjgl.src.native}/generated" includes="**"/>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<!-- Compiles the Java generator source code -->
|
||||
<target name="generators" description="Compiles the native method generators">
|
||||
<javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" includes="org/lwjgl/util/generator/**.java" source="1.5" target="1.5" taskname="generator">
|
||||
<include name="org/lwjgl/util/generator/openal/**.java"/>
|
||||
<include name="org/lwjgl/util/generator/opengl/**.java"/>
|
||||
<include name="org/lwjgl/util/generator/opengles/**.java"/>
|
||||
<include name="org/lwjgl/util/generator/opencl/**.java"/>
|
||||
<compilerarg value="-Xlint:none"/>
|
||||
</javac>
|
||||
<!-- Compile helper classes used by the templates -->
|
||||
<javac debug="yes" srcdir="${lwjgl.src}/java/" destdir="${lwjgl.bin}" source="1.5" target="1.5" taskname="generator">
|
||||
<include name="org/lwjgl/PointerWrapper.java"/>
|
||||
<include name="org/lwjgl/PointerBuffer.java"/>
|
||||
<!-- OpenGL -->
|
||||
<include name="org/lwjgl/opengl/GLSync.java"/>
|
||||
<include name="org/lwjgl/opengl/AMDDebugOutputCallback.java"/>
|
||||
<include name="org/lwjgl/opengl/ARBDebugOutputCallback.java"/>
|
||||
<include name="org/lwjgl/opengl/KHRDebugCallback.java"/>
|
||||
<!-- OpenGL ES -->
|
||||
<include name="org/lwjgl/opengles/EGLImageOES.java"/>
|
||||
<include name="org/lwjgl/opengles/KHRDebugCallback.java"/>
|
||||
<!-- OpenCL -->
|
||||
<include name="org/lwjgl/opencl/CLPlatform.java"/>
|
||||
<include name="org/lwjgl/opencl/CLDevice.java"/>
|
||||
<include name="org/lwjgl/opencl/CLContext.java"/>
|
||||
<include name="org/lwjgl/opencl/CLCommandQueue.java"/>
|
||||
<include name="org/lwjgl/opencl/CLMem.java"/>
|
||||
<include name="org/lwjgl/opencl/CL*Callback.java"/>
|
||||
<include name="org/lwjgl/opencl/CLNativeKernel.java"/>
|
||||
<include name="org/lwjgl/opencl/CLFunctionAddress.java"/>
|
||||
</javac>
|
||||
</target>
|
||||
|
||||
<!-- Proxy target to generate it all -->
|
||||
<target name="generate-all" depends="generate-openal, generate-opengl, generate-opengl-capabilities, generate-opengl-references, generate-opengles, generate-opengles-capabilities, generate-opencl, generate-opencl-capabilities" description="Generates java and native source"/>
|
||||
|
||||
<target name="generate-debug" depends="generate-openal-debug, generate-opengl-debug, generate-opengl-capabilities-debug, generate-opengl-references, generate-opengles-debug, generate-opengles-capabilities-debug, generate-opencl-debug, generate-opencl-capabilities-debug" description="Generates java and native source with debug functionality"/>
|
||||
|
||||
<!-- ********************************************************************************
|
||||
*********************************************************************************
|
||||
OPENAL
|
||||
*********************************************************************************
|
||||
**************************************************************************** -->
|
||||
|
||||
<!-- Generate OpenAL -->
|
||||
<target name="generate-openal" depends="generators" description="Generates java and native source for AL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.al}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-d"/>
|
||||
<arg path="${lwjgl.src.native}/generated/openal"/>
|
||||
<arg value="-Abinpath=${lwjgl.bin}"/>
|
||||
<arg value="-Atypemap=org.lwjgl.util.generator.openal.ALTypeMap"/>
|
||||
<fileset dir="${lwjgl.src.templates.al}" includes="${openal-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenAL [DEBUG] -->
|
||||
<target name="generate-openal-debug" depends="generators" description="Generates java and native source for AL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.al}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-d"/>
|
||||
<arg path="${lwjgl.src.native}/generated/openal"/>
|
||||
<arg value="-Abinpath=${lwjgl.bin}"/>
|
||||
<arg value="-Atypemap=org.lwjgl.util.generator.openal.ALTypeMap"/>
|
||||
<arg value="-Ageneratechecks"/>
|
||||
<fileset dir="${lwjgl.src.templates.al}" includes="${openal-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- ********************************************************************************
|
||||
*********************************************************************************
|
||||
OPENGL
|
||||
*********************************************************************************
|
||||
**************************************************************************** -->
|
||||
|
||||
<!-- Generate OpenGL -->
|
||||
<target name="generate-opengl" depends="generators" description="Generates java and native source for GL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.gl}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-d"/>
|
||||
<arg path="${lwjgl.src.native}/generated/opengl"/>
|
||||
<arg value="-Abinpath=${lwjgl.bin}"/>
|
||||
<arg value="-Acontextspecific"/>
|
||||
<arg value="-Atypemap=org.lwjgl.util.generator.opengl.GLTypeMap"/>
|
||||
<fileset dir="${lwjgl.src.templates.gl}" includes="${opengl-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenGL [DEBUG] -->
|
||||
<target name="generate-opengl-debug" depends="generators" description="Generates debug java and native source for GL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.gl}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-d"/>
|
||||
<arg path="${lwjgl.src.native}/generated/opengl"/>
|
||||
<arg value="-Abinpath=${lwjgl.bin}"/>
|
||||
<arg value="-Ageneratechecks"/>
|
||||
<arg value="-Acontextspecific"/>
|
||||
<arg value="-Atypemap=org.lwjgl.util.generator.opengl.GLTypeMap"/>
|
||||
<fileset dir="${lwjgl.src.templates.gl}" includes="${opengl-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenGL references -->
|
||||
<target name="generate-opengl-references" depends="generators" description="Generates java and native source for GL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.gl}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.opengl.GLReferencesGeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<fileset dir="${lwjgl.src.templates.gl}" includes="${opengl-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenGL context capabilities -->
|
||||
<target name="generate-opengl-capabilities" depends="generators" description="Generates java and native source for GL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.gl}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.opengl.GLGeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-Acontextspecific"/>
|
||||
<fileset dir="${lwjgl.src.templates.gl}" includes="${opengl-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenGL context capabilities [DEBUG] -->
|
||||
<target name="generate-opengl-capabilities-debug" depends="generators" description="Generates debug java and native source for GL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.gl}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.opengl.GLGeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-Ageneratechecks"/>
|
||||
<arg value="-Acontextspecific"/>
|
||||
<fileset dir="${lwjgl.src.templates.gl}" includes="${opengl-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- ********************************************************************************
|
||||
*********************************************************************************
|
||||
OPENGL ES
|
||||
*********************************************************************************
|
||||
**************************************************************************** -->
|
||||
|
||||
<!-- Generate OpenGL ES -->
|
||||
<target name="generate-opengles" depends="generators" description="Generates java and native source for GL ES">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.gles}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-d"/>
|
||||
<arg path="${lwjgl.src.native}/generated/opengles"/>
|
||||
<arg value="-Abinpath=${lwjgl.bin}"/>
|
||||
<!--<arg value="-Acontextspecific"/>-->
|
||||
<arg value="-Atypemap=org.lwjgl.util.generator.opengl.GLESTypeMap"/>
|
||||
<fileset dir="${lwjgl.src.templates.gles}" includes="${opengles-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenGL ES [DEBUG] -->
|
||||
<target name="generate-opengles-debug" depends="generators" description="Generates debug java and native source for GL ES">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.gles}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-d"/>
|
||||
<arg path="${lwjgl.src.native}/generated/opengles"/>
|
||||
<arg value="-Abinpath=${lwjgl.bin}"/>
|
||||
<arg value="-Ageneratechecks"/>
|
||||
<!--<arg value="-Acontextspecific"/>-->
|
||||
<arg value="-Atypemap=org.lwjgl.util.generator.opengl.GLESTypeMap"/>
|
||||
<fileset dir="${lwjgl.src.templates.gles}" includes="${opengles-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenGL ES context capabilities -->
|
||||
<target name="generate-opengles-capabilities" depends="generators" description="Generates java and native source for GL ES">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.gles}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.opengl.GLESGeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<!--<arg value="-Acontextspecific"/>-->
|
||||
<fileset dir="${lwjgl.src.templates.gles}" includes="${opengles-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenGL ES context capabilities [DEBUG] -->
|
||||
<target name="generate-opengles-capabilities-debug" depends="generators" description="Generates debug java and native source for GL ES">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.gles}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.opengl.GLESGeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-Ageneratechecks"/>
|
||||
<!--<arg value="-Acontextspecific"/>-->
|
||||
<fileset dir="${lwjgl.src.templates.gles}" includes="${opengles-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- ********************************************************************************
|
||||
*********************************************************************************
|
||||
OPENCL
|
||||
*********************************************************************************
|
||||
**************************************************************************** -->
|
||||
|
||||
<!-- Generate OpenCL -->
|
||||
<target name="generate-opencl" depends="generators" description="Generates java and native source for CL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.cl}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-d"/>
|
||||
<arg path="${lwjgl.src.native}/generated/opencl"/>
|
||||
<arg value="-Abinpath=${lwjgl.bin}"/>
|
||||
<arg value="-Acontextspecific"/>
|
||||
<arg value="-Atypemap=org.lwjgl.util.generator.opencl.CLTypeMap"/>
|
||||
<fileset dir="${lwjgl.src.templates.cl}" includes="${opencl-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenCL [DEBUG] -->
|
||||
<target name="generate-opencl-debug" depends="generators" description="Generates debug java and native source for CL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.cl}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.GeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-d"/>
|
||||
<arg path="${lwjgl.src.native}/generated/opencl"/>
|
||||
<arg value="-Abinpath=${lwjgl.bin}"/>
|
||||
<arg value="-Ageneratechecks"/>
|
||||
<arg value="-Acontextspecific"/>
|
||||
<arg value="-Atypemap=org.lwjgl.util.generator.opencl.CLTypeMap"/>
|
||||
<fileset dir="${lwjgl.src.templates.cl}" includes="${opencl-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenCL capabilities -->
|
||||
<target name="generate-opencl-capabilities" depends="generators" description="Generates capabilities for CL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.cl}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.opencl.CLGeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-Acontextspecific"/>
|
||||
<fileset dir="${lwjgl.src.templates.cl}" includes="${opencl-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<!-- Generate OpenCL capabilities [DEBUG] -->
|
||||
<target name="generate-opencl-capabilities-debug" depends="generators" description="Generates debug capabilities for CL">
|
||||
<apply executable="apt" parallel="true" dir="${lwjgl.src.templates.cl}" relative="true">
|
||||
<arg value="-nocompile"/>
|
||||
<arg value="-factory"/>
|
||||
<arg value="org.lwjgl.util.generator.opencl.CLGeneratorProcessorFactory"/>
|
||||
<arg value="-cp"/>
|
||||
<arg path="${lwjgl.src}/java:${lwjgl.src.templates}:${lwjgl.bin}:${java.class.path}"/>
|
||||
<arg value="-s"/>
|
||||
<arg path="${lwjgl.src}/generated"/>
|
||||
<arg value="-Ageneratechecks"/>
|
||||
<arg value="-Acontextspecific"/>
|
||||
<fileset dir="${lwjgl.src.templates.cl}" includes="${opencl-template-pattern}"/>
|
||||
</apply>
|
||||
</target>
|
||||
</project>
|
211
etc/lwjgl-2.9.1/platform_build/build-maven.xml
Normal file
|
@ -0,0 +1,211 @@
|
|||
<project name="maven">
|
||||
<property name="lwjgl.src.java" location="${lwjgl.src}/java" />
|
||||
<property name="lwjgl.src.generated" location="${lwjgl.src}/generated" />
|
||||
<property name="lwjgl.maven" location="maven" />
|
||||
<property name="lwjgl.dstMaven" location="${lwjgl.temp}/maven" />
|
||||
<property name="lwjgl.src.java" location="${lwjgl.src}/java" />
|
||||
<property name="jinput.version" value="2.0.5" />
|
||||
|
||||
<fileset id="lwjgl-sources.manual.fileset" dir="${lwjgl.src.java}">
|
||||
<patternset refid="lwjgl.package.pattern" />
|
||||
<patternset refid="lwjgl.package.dependencies.pattern"/>
|
||||
</fileset>
|
||||
|
||||
<fileset id="lwjgl-sources.generated.fileset" dir="${lwjgl.src.generated}">
|
||||
<include name="**/*" />
|
||||
</fileset>
|
||||
<fileset id="lwjgl_util_applet-sources.fileset" dir="${lwjgl.src.java}">
|
||||
<patternset refid="lwjgl_util_applet.package.pattern" />
|
||||
</fileset>
|
||||
|
||||
<fileset id="lwjgl_util-sources.fileset" dir="${lwjgl.src.java}">
|
||||
<patternset refid="lwjgl_util.package.pattern" />
|
||||
</fileset>
|
||||
|
||||
<target name="-fixmavenversion">
|
||||
<script language="javascript">
|
||||
<![CDATA[
|
||||
importPackage(java.lang);
|
||||
var originalVersion = project.getProperty("lwjgl.version");
|
||||
System.out.println("LWJGL Version: " + originalVersion);
|
||||
var mavenVersion = originalVersion;
|
||||
if(originalVersion.match(/^[0-9]+\.[0-9]+$/)){
|
||||
System.out.println("Fixing LWJGL Maven version (Maven version should be x.y.z)");
|
||||
mavenVersion = originalVersion + ".0";
|
||||
}
|
||||
if(!mavenVersion.match(/^.*-SNAPSHOT$/)){
|
||||
var forceSnapshot = project.getProperty("snapshot")
|
||||
if(forceSnapshot!=null && forceSnapshot!="false"){
|
||||
System.out.println("Forcing Maven Version to Snapshot");
|
||||
mavenVersion = mavenVersion + "-SNAPSHOT";
|
||||
}
|
||||
}
|
||||
|
||||
project.setNewProperty("lwjgl-maven-version",mavenVersion);
|
||||
System.out.println("LWJGL Maven Version: " + project.getProperty("lwjgl-maven-version"));
|
||||
]]>
|
||||
</script>
|
||||
</target>
|
||||
|
||||
<target name="-checkjinputversion">
|
||||
<script language="javascript" classpath="${lwjgl.lib}/jinput.jar">
|
||||
<![CDATA[
|
||||
importPackage(java.lang);
|
||||
var version = net.java.games.input.Version.getVersion()
|
||||
project.setNewProperty("jinputversion",version);
|
||||
var declaredJinputVersion = project.getProperty("jinput.version");
|
||||
System.out.println("JINPUT Version: " + version + " - DeclaredVersion: " + declaredJinputVersion);
|
||||
|
||||
if(declaredJinputVersion.equals(version)){
|
||||
System.out.println("JINPUT Version Matches");
|
||||
project.setNewProperty("jinputversionmatches", true);
|
||||
} else {
|
||||
System.out.println("JINPUT Version don't match");
|
||||
}
|
||||
]]>
|
||||
</script>
|
||||
<condition property="failjinputcheck">
|
||||
<and>
|
||||
<not><isset property="jinputversionmatches" /></not>
|
||||
<not><isset property="overridejinput" /></not>
|
||||
</and>
|
||||
</condition>
|
||||
<fail if="failjinputcheck" message="Jinput version in project (${jinputversion}) is different from the declared jinput version for maven (${jinput.version}) add -Doverridejinput=true as a command line option to avoid this check" />
|
||||
</target>
|
||||
|
||||
<target name="maven-full">
|
||||
<antcall target="clean-java" />
|
||||
<antcall target="-initialize" />
|
||||
|
||||
<antcall target="generate-all" />
|
||||
<antcall target="compile" />
|
||||
<antcall target="-createjars" />
|
||||
<antcall target="maven"/>
|
||||
</target>
|
||||
|
||||
<target name="maven" depends="-fixmavenversion, -checkjinputversion"> <!-- Added as dependency because using antcall creates a new project scope -->
|
||||
<delete dir="${lwjgl.dstMaven}" quiet="true" failonerror="false" taskname="cleaning maven dist" />
|
||||
<mkdir dir="${lwjgl.dstMaven}" taskname="initialiazing temp maven folder" />
|
||||
<antcall target="-copylwjgljars" />
|
||||
<antcall target="-createmavensourcejars" />
|
||||
<antcall target="-createmavenjavadocs" />
|
||||
<antcall target="-createmavennativejars" />
|
||||
<antcall target="-copymavenpoms"/>
|
||||
<antcall target="-copymavendeploybuild"/>
|
||||
<antcall target="-copymaventdist"/>
|
||||
</target>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<target name="-copylwjgljars">
|
||||
<copy todir="${lwjgl.dstMaven}">
|
||||
<fileset dir="${lwjgl.temp}/jar/">
|
||||
<patternset>
|
||||
<include name="lwjgl.jar" />
|
||||
<include name="lwjgl_util.jar" />
|
||||
<include name="lwjgl_util_applet.jar" />
|
||||
</patternset>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
|
||||
<!-- Packages the java files -->
|
||||
<target name="-createmavensourcejars">
|
||||
|
||||
<jar destfile="${lwjgl.dstMaven}/lwjgl-sources.jar" taskname="lwjgl-sources.jar">
|
||||
<fileset refid="lwjgl-sources.manual.fileset" />
|
||||
<fileset refid="lwjgl-sources.generated.fileset" />
|
||||
</jar>
|
||||
|
||||
<jar destfile="${lwjgl.dstMaven}/lwjgl_util_applet-sources.jar" taskname="lwjgl_util_applet-sources.jar">
|
||||
<fileset refid="lwjgl_util_applet-sources.fileset" />
|
||||
</jar>
|
||||
|
||||
<jar destfile="${lwjgl.dstMaven}/lwjgl_util-sources.jar" taskname="lwjgl_util-sources.jar">
|
||||
<fileset refid="lwjgl_util-sources.fileset" />
|
||||
</jar>
|
||||
</target>
|
||||
|
||||
<target name="-createmavenjavadocs">
|
||||
<!-- Creates the Javadoc -->
|
||||
|
||||
<javadoc destdir="${lwjgl.dstMaven}/lwjgl-javadoc" classpath="${lwjgl.lib}/jinput.jar" author="true" version="true" use="true" source="1.5" windowtitle="LWJGL API" useexternalfile="true">
|
||||
<fileset refid="lwjgl-sources.manual.fileset"/>
|
||||
<fileset refid="lwjgl-sources.generated.fileset"/>
|
||||
<doctitle><![CDATA[<h1>Lightweight Java Game Toolkit</h1>]]></doctitle>
|
||||
<bottom><![CDATA[<i>Copyright © 2002-2010 lwjgl.org. All Rights Reserved.</i>]]></bottom>
|
||||
</javadoc>
|
||||
<jar destfile="${lwjgl.dstMaven}/lwjgl-javadoc.jar" taskname="lwjgl-javadoc.jar">
|
||||
<fileset dir="${lwjgl.dstMaven}/lwjgl-javadoc" />
|
||||
</jar>
|
||||
|
||||
<javadoc destdir="${lwjgl.dstMaven}/lwjgl_util-javadoc" classpath="${lwjgl.lib}/jinput.jar:${lwjgl.lib}/lwjgl.jar" author="true" version="true" use="true" source="1.5" windowtitle="LWJGL UTIL API" useexternalfile="true">
|
||||
<fileset refid="lwjgl_util-sources.fileset"/>
|
||||
<doctitle><![CDATA[<h1>Lightweight Java Game Toolkit</h1>]]></doctitle>
|
||||
<bottom><![CDATA[<i>Copyright © 2002-2010 lwjgl.org. All Rights Reserved.</i>]]></bottom>
|
||||
</javadoc>
|
||||
<jar destfile="${lwjgl.dstMaven}/lwjgl_util-javadoc.jar" taskname="lwjgl_util-javadoc.jar">
|
||||
<fileset dir="${lwjgl.dstMaven}/lwjgl_util-javadoc" />
|
||||
</jar>
|
||||
|
||||
<javadoc destdir="${lwjgl.dstMaven}/lwjgl_util_applet-javadoc" classpath="${lwjgl.lib}/jinput.jar:${lwjgl.lib}/lwjgl.jar" author="true" version="true" use="true" source="1.5" windowtitle="LWJGL UTIL API" useexternalfile="true">
|
||||
<fileset refid="lwjgl_util_applet-sources.fileset"/>
|
||||
<doctitle><![CDATA[<h1>Lightweight Java Game Toolkit</h1>]]></doctitle>
|
||||
<bottom><![CDATA[<i>Copyright © 2002-2010 lwjgl.org. All Rights Reserved.</i>]]></bottom>
|
||||
</javadoc>
|
||||
<jar destfile="${lwjgl.dstMaven}/lwjgl_util_applet-javadoc.jar" taskname="lwjgl_util_applet-javadoc.jar">
|
||||
<fileset dir="${lwjgl.dstMaven}/lwjgl_util_applet-javadoc" />
|
||||
</jar>
|
||||
|
||||
<delete dir="${lwjgl.dstMaven}/lwjgl-javadoc" quiet="true" failonerror="false" taskname="cleaning maven javadoc temps lwjgl" />
|
||||
<delete dir="${lwjgl.dstMaven}/lwjgl_util-javadoc" quiet="true" failonerror="false" taskname="cleaning maven javadoc temps lwjgl_util" />
|
||||
<delete dir="${lwjgl.dstMaven}/lwjgl_util_applet-javadoc" quiet="true" failonerror="false" taskname="cleaning maven javadoc temps lwjgl_util_applet" />
|
||||
</target>
|
||||
|
||||
<target name="-createmavennativejars">
|
||||
<jar destfile="${lwjgl.dstMaven}/lwjgl-platform-natives-windows.jar" taskname="lwjgl-platform-natives-windows.jar">
|
||||
<fileset dir="${lwjgl.lib}/windows">
|
||||
<patternset refid="lwjgl-windows-lwjgl.fileset"/>
|
||||
</fileset>
|
||||
</jar>
|
||||
<jar destfile="${lwjgl.dstMaven}/lwjgl-platform-natives-linux.jar" taskname="lwjgl-platform-natives-linux.jar">
|
||||
<fileset dir="${lwjgl.lib}/linux">
|
||||
<patternset refid="lwjgl-linux-lwjgl.fileset"/>
|
||||
</fileset>
|
||||
</jar>
|
||||
<jar destfile="${lwjgl.dstMaven}/lwjgl-platform-natives-osx.jar" taskname="lwjgl-platform-natives-osx.jar">
|
||||
<fileset dir="${lwjgl.lib}/macosx">
|
||||
<patternset refid="lwjgl-macosx-lwjgl.fileset"/>
|
||||
</fileset>
|
||||
</jar>
|
||||
</target>
|
||||
|
||||
<target name="-copymavenpoms">
|
||||
<copy todir="${lwjgl.dstMaven}">
|
||||
<fileset dir="${lwjgl.maven}">
|
||||
<include name="*.pom" />
|
||||
</fileset>
|
||||
<filterset>
|
||||
<filter token="VERSION" value="${lwjgl-maven-version}"/>
|
||||
<filter token="JINPUTVERSION" value="${jinput.version}"/>
|
||||
</filterset>
|
||||
</copy>
|
||||
</target>
|
||||
|
||||
<target name="-copymavendeploybuild">
|
||||
<copy todir="${lwjgl.dstMaven}">
|
||||
<fileset dir="${lwjgl.maven}">
|
||||
<include name="build.xml" />
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
|
||||
<target name="-copymaventdist">
|
||||
<zip destfile="${lwjgl.dist}/lwjgl-maven-${lwjgl.version}.zip" basedir="${lwjgl.temp}" includes="maven/**" />
|
||||
</target>
|
||||
</project>
|
181
etc/lwjgl-2.9.1/platform_build/build-webstart.xml
Normal file
|
@ -0,0 +1,181 @@
|
|||
<project name="webstart">
|
||||
<target name="webstart_demo" depends="jars">
|
||||
<antcall target="-webstart_demo">
|
||||
<param name="keystore" value="applet/lwjglkeystore"/>
|
||||
<param name="alias" value="lwjgl"/>
|
||||
<param name="password" value="123456"/>
|
||||
</antcall>
|
||||
</target>
|
||||
|
||||
<target name="webstart_demo-release">
|
||||
<input message="Please type the password for the keystore" addproperty="sign.pwd"/>
|
||||
|
||||
<antcall target="-webstart_demo">
|
||||
<param name="keystore" value="signing/lwjgl.jks"/>
|
||||
<param name="alias" value="lwjgl"/>
|
||||
<param name="password" value="${sign.pwd}"/>
|
||||
</antcall>
|
||||
</target>
|
||||
|
||||
<!-- Create webstart demo and extension from release files -->
|
||||
<target name="-webstart_demo" description="Using released files, creates the necessary files used for jnlp demos">
|
||||
|
||||
<!-- delete existing temp -->
|
||||
<delete dir="${lwjgl.temp}"/>
|
||||
|
||||
<!-- unzip release to temp dir -->
|
||||
<unzip src="${lwjgl.dist}/lwjgl-${lwjgl.version}.zip" dest="${lwjgl.temp}/webstart/temp" overwrite="true"/>
|
||||
|
||||
<!-- DEMO SECTION -->
|
||||
<move file="${lwjgl.temp}/webstart/temp/lwjgl-${lwjgl.version}/jar/lwjgl_test.jar" tofile="${lwjgl.temp}/webstart/lwjgl_test.jar"/>
|
||||
<jar destfile="${lwjgl.temp}/webstart/lwjgl_test.jar" update="true">
|
||||
<manifest>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
<jar destfile="${lwjgl.temp}/webstart/media.jar" basedir="${lwjgl.res}">
|
||||
<manifest>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<!-- EXTENSION SECTION -->
|
||||
<move todir="${lwjgl.temp}/webstart/${lwjgl.version}/" flatten="true">
|
||||
<fileset dir="${lwjgl.temp}/webstart/temp">
|
||||
<include name="**/jinput.jar"/>
|
||||
<include name="**/lwjgl*.jar"/>
|
||||
<exclude name="**/lwjgl_util_applet.jar"/>
|
||||
<exclude name="**/lwjgl-debug.jar"/>
|
||||
</fileset>
|
||||
</move>
|
||||
|
||||
<jar destfile="${lwjgl.temp}/webstart/${lwjgl.version}/lwjgl.jar" update="true">
|
||||
<manifest>
|
||||
<attribute name="Specification-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Specification-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Specification-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Vendor-Id" value="org.lwjgl"/>
|
||||
<attribute name="Extension-Name" value="org.lwjgl"/>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
<attribute name="Trusted-Library" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<jar destfile="${lwjgl.temp}/webstart/${lwjgl.version}/jinput.jar" update="true">
|
||||
<manifest>
|
||||
<attribute name="Specification-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Specification-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Specification-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Vendor-Id" value="org.lwjgl"/>
|
||||
<attribute name="Extension-Name" value="org.lwjgl"/>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
<attribute name="Trusted-Library" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<jar destfile="${lwjgl.temp}/webstart/${lwjgl.version}/lwjgl_util.jar" update="true">
|
||||
<manifest>
|
||||
<attribute name="Specification-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Specification-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Specification-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Vendor-Id" value="org.lwjgl"/>
|
||||
<attribute name="Extension-Name" value="org.lwjgl"/>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
<attribute name="Trusted-Library" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<!-- create native jars -->
|
||||
<jar destfile="${lwjgl.temp}/webstart/${lwjgl.version}/native_windows.jar" basedir="${lwjgl.temp}/webstart/temp/lwjgl-${lwjgl.version}/native/windows">
|
||||
<manifest>
|
||||
<attribute name="Specification-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Specification-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Specification-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Vendor-Id" value="org.lwjgl"/>
|
||||
<attribute name="Extension-Name" value="org.lwjgl"/>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
<attribute name="Trusted-Library" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<jar destfile="${lwjgl.temp}/webstart/${lwjgl.version}/native_linux.jar" basedir="${lwjgl.temp}/webstart/temp/lwjgl-${lwjgl.version}/native/linux">
|
||||
<manifest>
|
||||
<attribute name="Specification-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Specification-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Specification-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Vendor-Id" value="org.lwjgl"/>
|
||||
<attribute name="Extension-Name" value="org.lwjgl"/>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
<attribute name="Trusted-Library" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<jar destfile="${lwjgl.temp}/webstart/${lwjgl.version}/native_macosx.jar" basedir="${lwjgl.temp}/webstart/temp/lwjgl-${lwjgl.version}/native/macosx">
|
||||
<manifest>
|
||||
<attribute name="Specification-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Specification-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Specification-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Vendor-Id" value="org.lwjgl"/>
|
||||
<attribute name="Extension-Name" value="org.lwjgl"/>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
<attribute name="Trusted-Library" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<jar destfile="${lwjgl.temp}/webstart/${lwjgl.version}/native_solaris.jar" basedir="${lwjgl.temp}/webstart/temp/lwjgl-${lwjgl.version}/native/solaris">
|
||||
<manifest>
|
||||
<attribute name="Specification-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Specification-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Specification-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Title" value="LWJGL ${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Version" value="${lwjgl.version}"/>
|
||||
<attribute name="Implementation-Vendor" value="lwjgl.org"/>
|
||||
<attribute name="Implementation-Vendor-Id" value="org.lwjgl"/>
|
||||
<attribute name="Extension-Name" value="org.lwjgl"/>
|
||||
<attribute name="Sealed" value="true"/>
|
||||
<attribute name="Trusted-Library" value="true"/>
|
||||
</manifest>
|
||||
</jar>
|
||||
|
||||
<!-- sign 'em -->
|
||||
<signjar jar="${lwjgl.temp}/webstart/${lwjgl.version}/lwjgl.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
<signjar jar="${lwjgl.temp}/webstart/${lwjgl.version}/lwjgl_util.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
<signjar jar="${lwjgl.temp}/webstart/${lwjgl.version}/jinput.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
<signjar jar="${lwjgl.temp}/webstart/${lwjgl.version}/native_solaris.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
<signjar jar="${lwjgl.temp}/webstart/${lwjgl.version}/native_linux.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
<signjar jar="${lwjgl.temp}/webstart/${lwjgl.version}/native_macosx.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
<signjar jar="${lwjgl.temp}/webstart/${lwjgl.version}/native_windows.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>
|
||||
|
||||
<!-- copy over extension jnlp file -->
|
||||
<copy todir="${lwjgl.temp}/webstart/${lwjgl.version}">
|
||||
<fileset dir="${lwjgl.web}/webstart">
|
||||
<include name="extension.jnlp"/>
|
||||
</fileset>
|
||||
<filterset>
|
||||
<filter token="LWJGL_VERSION" value="${lwjgl.version}"/>
|
||||
</filterset>
|
||||
</copy>
|
||||
|
||||
<!-- nuke extracted dir -->
|
||||
<delete dir="${lwjgl.temp}/webstart/temp"/>
|
||||
|
||||
</target>
|
||||
</project>
|
126
etc/lwjgl-2.9.1/platform_build/linux_ant/build.xml
Normal file
|
@ -0,0 +1,126 @@
|
|||
<?xml version="1.0"?>
|
||||
|
||||
<project name="lwjgl native code, linux" basedir="../../bin/lwjgl" default="compile">
|
||||
<property name="native" location="../../src/native"/>
|
||||
<property name="libname32" value="liblwjgl.so"/>
|
||||
<property name="libname64" value="liblwjgl64.so"/>
|
||||
<property name="libs32" value="-L/usr/X11R6/lib -L/usr/X11/lib -lm -lX11 -lXext -lXcursor -lXrandr -lXxf86vm -lpthread -L${java.home}/lib/i386 -ljawt" />
|
||||
<property name="libs64" value="-L/usr/X11R6/lib64 -L/usr/X11/lib64 -lm -lX11 -lXext -lXcursor -lXrandr -lXxf86vm -lpthread -L${java.home}/lib/amd64 -ljawt" />
|
||||
<property name="cflags32" value="-O2 -Wall -c -fPIC -std=c99 -Wunused"/>
|
||||
|
||||
<target name="clean">
|
||||
<delete>
|
||||
<fileset dir="x32"/>
|
||||
<fileset dir="x64"/>
|
||||
<fileset dir="." includes="*.o"/>
|
||||
<fileset dir="." includes="*.so"/>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<target name="compile">
|
||||
<exec executable="uname" outputproperty="hwplatform">
|
||||
<arg value="-m"/>
|
||||
</exec>
|
||||
<condition property="cflags_pthread" value="-pthreads" else="-pthread">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
<condition property="version_script_flags32" value="" else="-Wl,--version-script='${native}/linux/lwjgl.map'">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
<condition property="version_script_flags64" value="-m64" else="-Wl,--version-script='${native}/linux/lwjgl.map'">
|
||||
<and>
|
||||
<os name="SunOS" />
|
||||
</and>
|
||||
</condition>
|
||||
<condition property="cflags64" value="-O2 -m64 -Wall -c -fPIC -std=c99 -Wunused" else="-O2 -Wall -c -fPIC -std=c99 -Wunused">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
|
||||
<property name="linker_flags32" value="${version_script_flags32} -shared -O2 -Wall -o ${libname32} ${libs32}"/>
|
||||
<property name="linker_flags64" value="${version_script_flags64} -shared -O2 -Wall -o ${libname64} ${libs64}"/>
|
||||
|
||||
<condition property="build.32bit.only">
|
||||
<not>
|
||||
<or>
|
||||
<equals arg1="${hwplatform}" arg2="x86_64"/>
|
||||
<equals arg1="${hwplatform}" arg2="i86pc"/>
|
||||
</or>
|
||||
</not>
|
||||
</condition>
|
||||
|
||||
<!-- On linux, the 64 bit jre doesn't have the 32 bit libs -->
|
||||
<condition property="build.64bit.only">
|
||||
<and>
|
||||
<os name="Linux"/>
|
||||
<equals arg1="${hwplatform}" arg2="x86_64"/>
|
||||
</and>
|
||||
</condition>
|
||||
|
||||
<antcall target="compile32"/>
|
||||
<antcall target="compile64"/>
|
||||
</target>
|
||||
|
||||
<target name="compile32" unless="build.64bit.only">
|
||||
<mkdir dir="x32"/>
|
||||
<apply dir="x32" executable="gcc" skipemptyfilesets="true" failonerror="true">
|
||||
<arg line="${cflags32} ${cflags_pthread}"/>
|
||||
<arg value="-I${java.home}/include"/>
|
||||
<arg value="-I${java.home}/include/linux"/>
|
||||
<arg value="-I${java.home}/../include"/>
|
||||
<arg value="-I${java.home}/../include/linux"/>
|
||||
<arg value="-I${java.home}/../include/solaris"/>
|
||||
<arg value="-I${native}/common"/>
|
||||
<arg value="-I${native}/common/opengl"/>
|
||||
<arg value="-I${native}/linux"/>
|
||||
<arg value="-I${native}/linux/opengl"/>
|
||||
<mapper type="glob" from="*.c" to="*.o"/>
|
||||
<fileset dir="${native}/common" includes="*.c"/>
|
||||
<fileset dir="${native}/common/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/openal" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opencl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/linux" includes="*.c"/>
|
||||
<fileset dir="${native}/linux/opengl" includes="*.c"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="gcc" failonerror="true">
|
||||
<srcfile/>
|
||||
<arg line="${linker_flags32}"/>
|
||||
<fileset dir="x32" includes="*.o"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="strip" failonerror="true">
|
||||
<fileset file="${libname32}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<target name="compile64" unless="build.32bit.only">
|
||||
<mkdir dir="x64"/>
|
||||
<apply dir="x64" executable="gcc" skipemptyfilesets="true" failonerror="true">
|
||||
<arg line="${cflags64} ${cflags_pthread}"/>
|
||||
<arg value="-I${java.home}/include"/>
|
||||
<arg value="-I${java.home}/include/linux"/>
|
||||
<arg value="-I${java.home}/../include"/>
|
||||
<arg value="-I${java.home}/../include/linux"/>
|
||||
<arg value="-I${java.home}/../include/solaris"/>
|
||||
<arg value="-I${native}/common"/>
|
||||
<arg value="-I${native}/common/opengl"/>
|
||||
<arg value="-I${native}/linux"/>
|
||||
<arg value="-I${native}/linux/opengl"/>
|
||||
<mapper type="glob" from="*.c" to="*.o"/>
|
||||
<fileset dir="${native}/common" includes="*.c"/>
|
||||
<fileset dir="${native}/common/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/openal" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opencl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/linux" includes="*.c"/>
|
||||
<fileset dir="${native}/linux/opengl" includes="*.c"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="gcc" failonerror="true">
|
||||
<srcfile/>
|
||||
<arg line="${linker_flags64}"/>
|
||||
<fileset dir="x64" includes="*.o"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="strip" failonerror="true">
|
||||
<fileset file="${libname64}"/>
|
||||
</apply>
|
||||
</target>
|
||||
</project>
|
129
etc/lwjgl-2.9.1/platform_build/linux_ant/build_es.xml
Normal file
|
@ -0,0 +1,129 @@
|
|||
<?xml version="1.0"?>
|
||||
|
||||
<project name="lwjgl native code, linux" basedir="../../bin/lwjgles" default="compile">
|
||||
<property name="native" location="../../src/native"/>
|
||||
<property name="libname32" value="liblwjgl.so"/>
|
||||
<property name="libname64" value="liblwjgl64.so"/>
|
||||
<property name="libs32" value="-L/home/spasi/lwjgl/libs/linux -lEGL -L/usr/X11R6/lib -L/usr/X11/lib -lm -lX11 -lXext -lXcursor -lXrandr -lpthread -L${java.home}/lib/i386 -ljawt" />
|
||||
<property name="libs64" value="-L${lib_folder}/x64 -lEGL -L/usr/X11R6/lib64 -L/usr/X11/lib64 -lm -lX11 -lXext -lXcursor -lXrandr -lXxf86vm -lpthread -L${java.home}/lib/amd64 -ljawt" />
|
||||
<property name="cflags32" value="-O2 -Wall -c -fPIC -std=c99 -Wunused"/>
|
||||
|
||||
<target name="clean">
|
||||
<delete>
|
||||
<fileset dir="x32"/>
|
||||
<fileset dir="x64"/>
|
||||
<fileset dir="." includes="*.o"/>
|
||||
<fileset dir="." includes="*.so"/>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<target name="compile">
|
||||
<exec executable="uname" outputproperty="hwplatform">
|
||||
<arg value="-m"/>
|
||||
</exec>
|
||||
<condition property="xf86vm_lib" value="-lXxf86vm" else="-Wl,-static,-lXxf86vm,-call_shared">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
<condition property="cflags_pthread" value="-pthreads" else="-pthread">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
<condition property="version_script_flags32" value="" else="-Wl,--version-script='${native}/linux/lwjgl.map'">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
<condition property="version_script_flags64" value="-m64" else="-Wl,--version-script='${native}/linux/lwjgl.map'">
|
||||
<and>
|
||||
<os name="SunOS" />
|
||||
</and>
|
||||
</condition>
|
||||
<condition property="cflags64" value="-O2 -m64 -Wall -c -fPIC -std=c99 -Wunused" else="-O2 -Wall -c -fPIC -std=c99 -Wunused">
|
||||
<os name="SunOS" />
|
||||
</condition>
|
||||
|
||||
<property name="linker_flags32" value="${version_script_flags32} -shared -O2 -Wall -o ${libname32} ${libs32} ${xf86vm_lib}"/>
|
||||
<property name="linker_flags64" value="${version_script_flags64} -shared -O2 -Wall -o ${libname64} ${libs64} ${xf86vm_lib}"/>
|
||||
|
||||
<condition property="build.32bit.only">
|
||||
<not>
|
||||
<or>
|
||||
<equals arg1="${hwplatform}" arg2="x86_64"/>
|
||||
<equals arg1="${hwplatform}" arg2="i86pc"/>
|
||||
</or>
|
||||
</not>
|
||||
</condition>
|
||||
|
||||
<!-- On linux, the 64 bit jre doesn't have the 32 bit libs -->
|
||||
<condition property="build.64bit.only">
|
||||
<and>
|
||||
<os name="Linux"/>
|
||||
<equals arg1="${hwplatform}" arg2="x86_64"/>
|
||||
</and>
|
||||
</condition>
|
||||
|
||||
<antcall target="compile32"/>
|
||||
<antcall target="compile64"/>
|
||||
</target>
|
||||
|
||||
<target name="compile32" unless="build.64bit.only">
|
||||
<mkdir dir="x32"/>
|
||||
<apply dir="x32" executable="gcc" skipemptyfilesets="true" failonerror="true">
|
||||
<arg line="${cflags32} ${cflags_pthread}"/>
|
||||
<arg value="-I${java.home}/include"/>
|
||||
<arg value="-I${java.home}/include/linux"/>
|
||||
<arg value="-I${java.home}/../include"/>
|
||||
<arg value="-I${java.home}/../include/linux"/>
|
||||
<arg value="-I${java.home}/../include/solaris"/>
|
||||
<arg value="-I${native}/common"/>
|
||||
<arg value="-I${native}/common/opengles"/>
|
||||
<arg value="-I${native}/linux"/>
|
||||
<arg value="-I${native}/linux/opengles"/>
|
||||
<mapper type="glob" from="*.c" to="*.o"/>
|
||||
<fileset dir="${native}/common" includes="*.c"/>
|
||||
<fileset dir="${native}/common/opengles" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/openal" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opencl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opengles" includes="*.c"/>
|
||||
<fileset dir="${native}/linux" includes="*.c"/>
|
||||
<fileset dir="${native}/linux/opengles" includes="*.c"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="gcc" failonerror="true">
|
||||
<srcfile/>
|
||||
<arg line="${linker_flags32}"/>
|
||||
<fileset dir="x32" includes="*.o"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="strip" failonerror="true">
|
||||
<fileset file="${libname32}"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<target name="compile64" unless="build.32bit.only">
|
||||
<mkdir dir="x64"/>
|
||||
<apply dir="x64" executable="gcc" skipemptyfilesets="true" failonerror="true">
|
||||
<arg line="${cflags64} ${cflags_pthread}"/>
|
||||
<arg value="-I${java.home}/include"/>
|
||||
<arg value="-I${java.home}/include/linux"/>
|
||||
<arg value="-I${java.home}/../include"/>
|
||||
<arg value="-I${java.home}/../include/linux"/>
|
||||
<arg value="-I${java.home}/../include/solaris"/>
|
||||
<arg value="-I${native}/common"/>
|
||||
<arg value="-I${native}/common/opengles"/>
|
||||
<arg value="-I${native}/linux"/>
|
||||
<arg value="-I${native}/linux/opengles"/>
|
||||
<mapper type="glob" from="*.c" to="*.o"/>
|
||||
<fileset dir="${native}/common" includes="*.c"/>
|
||||
<fileset dir="${native}/common/opengles" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/openal" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opencl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opengles" includes="*.c"/>
|
||||
<fileset dir="${native}/linux" includes="*.c"/>
|
||||
<fileset dir="${native}/linux/opengles" includes="*.c"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="gcc" failonerror="true">
|
||||
<srcfile/>
|
||||
<arg line="${linker_flags64}"/>
|
||||
<fileset dir="x64" includes="*.o"/>
|
||||
</apply>
|
||||
<apply dir="." parallel="true" executable="strip" failonerror="true">
|
||||
<fileset file="${libname64}"/>
|
||||
</apply>
|
||||
</target>
|
||||
</project>
|
|
@ -0,0 +1,4 @@
|
|||
#!/bin/sh
|
||||
|
||||
nm -g "$1"/*.o | grep "Java_" | cut -d ' ' -f3 | cut -c 1-
|
||||
nm -g "$1"/*.o | grep "JNI_" | cut -d ' ' -f3 | cut -c 1-
|
1
etc/lwjgl-2.9.1/platform_build/macosx_ant/build.xml
Normal file
68
etc/lwjgl-2.9.1/platform_build/mingw_ant/build.xml
Normal file
|
@ -0,0 +1,68 @@
|
|||
<?xml version="1.0"?>
|
||||
|
||||
<project name="lwjgl native code, native code" basedir="../../bin/lwjgl" default="compile">
|
||||
<property name="native" location="../../src/native"/>
|
||||
<property environment="env"/>
|
||||
<property name="mingwprefix" location="x86_64-pc-mingw32-"/>
|
||||
<property name="mingwhome" location="c:/MinGW64"/>
|
||||
<property name="strip" location="${mingwhome}/${mingwprefix}strip"/>
|
||||
<property name="gcc" location="${mingwhome}/${mingwprefix}gcc"/>
|
||||
<property name="dlltool" location="${mingwhome}/${mingwprefix}dlltool"/>
|
||||
<property name="dllname" value="lwjgl64.dll"/>
|
||||
|
||||
<target name="compile_dir">
|
||||
<apply dir="." failonerror="true" executable="${gcc}" dest="." skipemptyfilesets="true">
|
||||
<arg line="-c -Wall -O2 -std=gnu99 -D_JNI_IMPLEMENTATION_"/>
|
||||
<arg value="-I${dxhome}/include"/>
|
||||
<arg value="-I${alhome}/include"/>
|
||||
<arg value="-I${jdkhome}/include"/>
|
||||
<arg value="-I${jdkhome}/include/win32"/>
|
||||
<arg value="-I${native}/common"/>
|
||||
<arg value="-I${native}/windows"/>
|
||||
<srcfile/>
|
||||
<fileset dir="${native}/windows" includes="*.c"/>
|
||||
<fileset dir="${native}/common" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/openal" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opencl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opengl" includes="*.c"/>
|
||||
<mapper type="glob" from="*.c" to="*.o"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<target name="link">
|
||||
<echo file="jawt.def">
|
||||
EXPORTS
|
||||
JAWT_GetAWT
|
||||
</echo>
|
||||
<exec dir="." executable="${dlltool}" failonerror="true">
|
||||
<arg line="--def jawt.def --kill-at --dllname jawt.dll --output-lib libjawt.a"/>
|
||||
</exec>
|
||||
<apply dir="." parallel="true" executable="${gcc}" failonerror="true">
|
||||
<arg value="-Wl,--kill-at"/>
|
||||
<arg line="-shared -o ${dllname}"/>
|
||||
<srcfile/>
|
||||
<arg line="libjawt.a"/>
|
||||
<arg value="-L${java.home}/../lib"/>
|
||||
<arg value="-L${alhome}/libs"/>
|
||||
<arg line="${libs}"/>
|
||||
<fileset dir="." includes="*.o"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<target name="clean">
|
||||
<delete>
|
||||
<fileset dir="." includes="*.o"/>
|
||||
<fileset dir="." includes="*.dll"/>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<target name="compile">
|
||||
<property name="libs" value="-lkernel32 -lole32 -lopengl32 -lversion -luser32 -lgdi32 -ladvapi32 -lwinmm"/>
|
||||
<antcall target="compile_dir"/>
|
||||
<antcall target="link"/>
|
||||
<apply dir="." executable="${strip}">
|
||||
<fileset file="${dllname}"/>
|
||||
</apply>
|
||||
</target>
|
||||
</project>
|
||||
|
66
etc/lwjgl-2.9.1/platform_build/windows_ant/build.xml
Normal file
|
@ -0,0 +1,66 @@
|
|||
<?xml version="1.0"?>
|
||||
|
||||
<project name="lwjgl native code, native code" basedir="../../bin/lwjgl" default="compile">
|
||||
<property name="native" location="../../src/native"/>
|
||||
<property environment="env"/>
|
||||
<property name="sdkhome" location="${env.MSSDK}"/>
|
||||
|
||||
<target name="compile_dir">
|
||||
<apply dir="." failonerror="true" executable="cl" dest="." skipemptyfilesets="true" parallel="true">
|
||||
<arg line="/c /W2 /EHsc /Ox /Gy /MT /MP /nologo"/>
|
||||
<arg value="/I${sdkhome}\include"/>
|
||||
<arg value="/I${java.home}\..\include"/>
|
||||
<arg value="/I${java.home}\..\include\win32"/>
|
||||
<arg value="/I${native}\common"/>
|
||||
<arg value="/I${native}\common\opengl"/>
|
||||
<arg value="/I${native}\windows"/>
|
||||
<arg value="/I${native}\windows\opengl"/>
|
||||
<srcfile/>
|
||||
<fileset dir="${native}/common" includes="*.c"/>
|
||||
<fileset dir="${native}/common/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/openal" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opencl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opengl" includes="*.c"/>
|
||||
<fileset dir="${native}/windows" includes="*.c"/>
|
||||
<fileset dir="${native}/windows/opengl" includes="*.c"/>
|
||||
<mapper type="glob" from="*.c" to="*.obj"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<target name="link">
|
||||
<apply dir="." parallel="true" executable="cl" failonerror="true">
|
||||
<arg line="/LD /nologo"/>
|
||||
<srcfile/>
|
||||
<arg line="/Fe${dllname} /link"/>
|
||||
<arg value="/LIBPATH:${java.home}\..\lib"/>
|
||||
<arg value="/LIBPATH:${sdkhomelib}"/>
|
||||
<arg value="/OPT:REF"/>
|
||||
<arg value="/OPT:ICF"/>
|
||||
<arg line="/DLL /DELAYLOAD:jawt.dll ${libs}"/>
|
||||
<fileset dir="." includes="*.obj"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<target name="clean">
|
||||
<delete>
|
||||
<fileset dir="." includes="*.obj"/>
|
||||
<fileset dir="." includes="*.dll"/>
|
||||
<fileset dir="." includes="*.exp"/>
|
||||
<fileset dir="." includes="*.lib"/>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<target name="compile">
|
||||
<condition property="sdkhomelib" value="${sdkhome}\lib" else="${sdkhome}\lib\x64">
|
||||
<equals arg1="${os.arch}" arg2="x86"/>
|
||||
</condition>
|
||||
<condition property="dllname" value="lwjgl.dll" else="lwjgl64.dll">
|
||||
<equals arg1="${os.arch}" arg2="x86"/>
|
||||
</condition>
|
||||
<echo message="${sdkhomelib}"/>
|
||||
<property name="libs" value="Kernel32.lib ole32.lib OpenGL32.Lib Version.lib user32.lib Gdi32.lib Advapi32.lib jawt.lib delayimp.lib winmm.lib Comctl32.lib"/>
|
||||
<antcall target="compile_dir"/>
|
||||
<antcall target="link"/>
|
||||
</target>
|
||||
</project>
|
||||
|
67
etc/lwjgl-2.9.1/platform_build/windows_ant/build_es.xml
Normal file
|
@ -0,0 +1,67 @@
|
|||
<?xml version="1.0"?>
|
||||
|
||||
<project name="lwjgl native code, native code" basedir="../../bin/lwjgles" default="compile">
|
||||
<property name="native" location="../../src/native"/>
|
||||
<property environment="env"/>
|
||||
<property name="sdkhome" location="${env.MSSDK}"/>
|
||||
|
||||
<target name="compile_dir">
|
||||
<apply dir="." failonerror="true" executable="cl" dest="." skipemptyfilesets="true" parallel="true">
|
||||
<arg line="/c /W2 /EHsc /Ox /Gy /MT /MP /nologo"/>
|
||||
<arg value="/I${sdkhome}\include"/>
|
||||
<arg value="/I${java.home}\..\include"/>
|
||||
<arg value="/I${java.home}\..\include\win32"/>
|
||||
<arg value="/I${native}\common"/>
|
||||
<arg value="/I${native}\common\opengles"/>
|
||||
<arg value="/I${native}\windows"/>
|
||||
<arg value="/I${native}\windows\opengles"/>
|
||||
<srcfile/>
|
||||
<fileset dir="${native}/common" includes="*.c"/>
|
||||
<fileset dir="${native}/common/opengles" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/openal" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opencl" includes="*.c"/>
|
||||
<fileset dir="${native}/generated/opengles" includes="*.c"/>
|
||||
<fileset dir="${native}/windows" includes="*.c"/>
|
||||
<fileset dir="${native}/windows/opengles" includes="*.c"/>
|
||||
<mapper type="glob" from="*.c" to="*.obj"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<target name="link">
|
||||
<apply dir="." parallel="true" executable="cl" failonerror="true">
|
||||
<arg line="/LD /nologo"/>
|
||||
<srcfile/>
|
||||
<arg line="/Fe${dllname} /link"/>
|
||||
<arg value="/LIBPATH:${java.home}\..\lib"/>
|
||||
<arg value="/LIBPATH:${sdkhomelib}"/>
|
||||
<arg value="/LIBPATH:..\..\libs\windows"/>
|
||||
<arg value="/OPT:REF"/>
|
||||
<arg value="/OPT:ICF"/>
|
||||
<arg line="/DLL /DELAYLOAD:jawt.dll ${libs}"/>
|
||||
<fileset dir="." includes="*.obj"/>
|
||||
</apply>
|
||||
</target>
|
||||
|
||||
<target name="clean">
|
||||
<delete>
|
||||
<fileset dir="." includes="*.obj"/>
|
||||
<fileset dir="." includes="*.dll"/>
|
||||
<fileset dir="." includes="*.exp"/>
|
||||
<fileset dir="." includes="*.lib"/>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<target name="compile">
|
||||
<condition property="sdkhomelib" value="${sdkhome}\lib" else="${sdkhome}\lib\x64">
|
||||
<equals arg1="${os.arch}" arg2="x86"/>
|
||||
</condition>
|
||||
<condition property="dllname" value="lwjgl.dll" else="lwjgl64.dll">
|
||||
<equals arg1="${os.arch}" arg2="x86"/>
|
||||
</condition>
|
||||
<echo message="${sdkhomelib}"/>
|
||||
<property name="libs" value="Kernel32.lib ole32.lib libEGL.lib Version.lib user32.lib Gdi32.lib Advapi32.lib jawt.lib delayimp.lib winmm.lib Comctl32.lib"/>
|
||||
<antcall target="compile_dir"/>
|
||||
<antcall target="link"/>
|
||||
</target>
|
||||
</project>
|
||||
|
BIN
etc/lwjgl-2.9.1/res/Footsteps.wav
Normal file
BIN
etc/lwjgl-2.9.1/res/appletlogo.gif
Normal file
After Width: | Height: | Size: 3.4 KiB |
BIN
etc/lwjgl-2.9.1/res/appletprogress.gif
Normal file
After Width: | Height: | Size: 7.3 KiB |
BIN
etc/lwjgl-2.9.1/res/ball.png
Normal file
After Width: | Height: | Size: 4.7 KiB |
BIN
etc/lwjgl-2.9.1/res/ball_sm.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
etc/lwjgl-2.9.1/res/center.wav
Normal file
BIN
etc/lwjgl-2.9.1/res/ding.wav
Normal file
BIN
etc/lwjgl-2.9.1/res/left.wav
Normal file
1086
etc/lwjgl-2.9.1/res/logo/lwjgl_logo-with_jacket.ai
Normal file
198
etc/lwjgl-2.9.1/res/logo/lwjgl_logo-with_jacket.svg
Normal file
|
@ -0,0 +1,198 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 12.0.1, SVG Export Plug-In . SVG Version: 6.00 Build 51448) -->
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd" [
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||||
<!ENTITY ns_svg "http://www.w3.org/2000/svg">
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||||
<!ENTITY ns_xlink "http://www.w3.org/1999/xlink">
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||||
]>
|
||||
<svg version="1.1" xmlns="&ns_svg;" xmlns:xlink="&ns_xlink;" width="543.281" height="196.23" viewBox="0 0 543.281 196.23"
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||||
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|
||||
<g id="Layer_6">
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||||
</g>
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||||
<g id="Layer_2">
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||||
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||||
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After Width: | Height: | Size: 18 KiB |
141
etc/lwjgl-2.9.1/res/lwjgl_16x16.xpm
Normal file
|
@ -0,0 +1,141 @@
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/* XPM */
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static char * lwjgl_logo_2a_xpm[] = {
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"16 16 122 2",
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" c #000000",
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". c #010101",
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"+ c #020202",
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"@ c #030303",
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"# c #0A0A0A",
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"$ c #0C0C0C",
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"% c #0E0E0E",
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"& c #171717",
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"* c #1B1B1B",
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"= c #1D1D1D",
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"- c #1F1F1F",
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"; c #222222",
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"> c #232323",
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"' c #2D2D2D",
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") c #333333",
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"! c #3D3D3D",
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"~ c #404040",
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"{ c #434343",
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"] c #4A4A4A",
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"^ c #4F4F4F",
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"/ c #525252",
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"( c #565656",
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"_ c #585858",
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": c #595959",
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"< c #5C5C5C",
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"[ c #5E5E5E",
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"} c #5F5F5F",
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"| c #666666",
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"1 c #686868",
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"2 c #6C6C6C",
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"3 c #6D6D6D",
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"4 c #397CB5",
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"5 c #3A7DB5",
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"6 c #3D7FB6",
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"7 c #3E80B6",
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"8 c #747474",
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"9 c #787878",
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"0 c #4886BA",
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"a c #4C89BC",
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"b c #4D89BC",
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"c c #508BBD",
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"d c #508CBD",
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"g c #5690C0",
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"h c #848484",
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"i c #5B92C1",
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"j c #7D8D9B",
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"k c #6096C3",
|
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"l c #8C8C8C",
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"m c #8D8F91",
|
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"n c #669AC5",
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"z c #A1A1A1",
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"A c #81ABCE",
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"B c #82ACD0",
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"C c #84ADD0",
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"D c #A5A5A5",
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"E c #A6A6A7",
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"F c #86AFD2",
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"G c #87B0D2",
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"H c #A8A8A8",
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"I c #8CB3D4",
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"J c #8DB4D4",
|
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"K c #91B6D5",
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"L c #94B7D5",
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"M c #97BAD8",
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"N c #9EBFDA",
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"O c #A2C1DC",
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"P c #BCBCBC",
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"Q c #BDBDBD",
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"R c #BFBFBF",
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"S c #C0C0C0",
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"T c #B0C5D6",
|
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"U c #C6C6C6",
|
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"V c #CCCCCC",
|
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"W c #CFCFCF",
|
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"X c #D0D0D0",
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"Y c #C2D7E8",
|
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"Z c #D3D3D3",
|
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"` c #C4D8E9",
|
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" . c #D4D4D4",
|
||||
".. c #C6D9E9",
|
||||
"+. c #D6D6D6",
|
||||
"@. c #D0E0ED",
|
||||
"#. c #DADEE1",
|
||||
"$. c #D2E1EE",
|
||||
"%. c #DFDFDF",
|
||||
"&. c #E4E4E4",
|
||||
"*. c #DAE7F1",
|
||||
"=. c #E5E5E5",
|
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"-. c #E6E6E6",
|
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";. c #E0EAF3",
|
||||
">. c #E2ECF4",
|
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",. c #E4EDF5",
|
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"'. c #E7EFF6",
|
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"). c #EEEEEE",
|
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"!. c #E8F0F6",
|
||||
"~. c #EFEFEF",
|
||||
"{. c #EBF2F8",
|
||||
"]. c #EDF3F8",
|
||||
"^. c #F2F2F2",
|
||||
"/. c #F5F5F5",
|
||||
"(. c #F6F6F6",
|
||||
"_. c #F4F8FB",
|
||||
":. c #FBFBFB",
|
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"<. c #FAFCFD",
|
||||
"[. c #FCFDFE",
|
||||
"}. c #FEFEFE",
|
||||
"|. c #FEFFFF",
|
||||
"1. c #FFFFFF",
|
||||
"1.1.1.1.1.1.|.Y t c f F '.1.1.1.",
|
||||
"1.1.1.1.1./.m e j q L 5 0 *.1.1.",
|
||||
"1.1.1.1._.w &.C 5 i [.1.",
|
||||
"1.1.1.1.K } ; 1.!.4 5 ` 1.",
|
||||
"1.1.1...A = | 1.@.5 5 J 1.",
|
||||
"^.D %.O T # H 1.M 5 5 s 1.",
|
||||
"z . > V X D h < ~.1.k 5 5 p 1.",
|
||||
"[ W - @ , 2 U <.N v a x 1.",
|
||||
"* & +.. / =.! 1 E #.1.",
|
||||
"8 % : r o u + { ",
|
||||
"1.).l R ( Z _ ) ",
|
||||
"1.1.[.1.S ~ + * :.& 9 ",
|
||||
"1.1.$.y ;.1. .3 h Z Q ",
|
||||
"1.1.}.n 6 B ,.1.1.=.' $ (.",
|
||||
"1.1.1.>.b 5 7 G '.1.}.P ^ @ ] 1.",
|
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"1.1.1.1.{.I g d v ].1.1.1.%.-.1."};
|
275
etc/lwjgl-2.9.1/res/lwjgl_32x32.xpm
Normal file
|
@ -0,0 +1,275 @@
|
|||
/* XPM */
|
||||
static char * lwjgl_32x32_xpm[] = {
|
||||
"32 32 240 2",
|
||||
" c #FFFFFF",
|
||||
". c #FAFCFD",
|
||||
"+ c #CBDDEC",
|
||||
"@ c #93B7D6",
|
||||
"# c #6FA0C9",
|
||||
"$ c #5C93C2",
|
||||
"% c #6096C3",
|
||||
"& c #7AA7CD",
|
||||
"* c #ACC8E0",
|
||||
"= c #EDF3F8",
|
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"- c #FCFDFE",
|
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"; c #B5CEE3",
|
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"> c #5A92C1",
|
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", c #3A7DB5",
|
||||
"' c #4585B9",
|
||||
") c #A1C1DC",
|
||||
"! c #FCFCFC",
|
||||
"~ c #E2EAF1",
|
||||
"{ c #B8CFE3",
|
||||
"] c #AEC9E0",
|
||||
"^ c #A3C2DC",
|
||||
"/ c #98BAD8",
|
||||
"( c #8CB3D3",
|
||||
"_ c #81ACCF",
|
||||
": c #6E9FC8",
|
||||
"< c #3D7FB6",
|
||||
"[ c #72A2CA",
|
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"} c #F5F8FB",
|
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"| c #D8D8D8",
|
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"1 c #313131",
|
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"2 c #242424",
|
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"3 c #404040",
|
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"4 c #525252",
|
||||
"5 c #656565",
|
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"6 c #747474",
|
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"7 c #8F8F8F",
|
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"8 c #F7F8F8",
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"9 c #ACC8DF",
|
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"0 c #3B7DB5",
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"a c #79A7CD",
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"b c #FEFEFE",
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"c c #686868",
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"d c #000000",
|
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"e c #B6B6B6",
|
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"f c #86AED1",
|
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"g c #AECAE1",
|
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"h c #D3E2EE",
|
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"i c #E1EAF2",
|
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"j c #282828",
|
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"k c #020202",
|
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"l c #DEDEDE",
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"m c #5B92C1",
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"n c #4886BA",
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"o c #F4F8FB",
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"p c #ECF3F8",
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"q c #6499C5",
|
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"r c #D7D9DB",
|
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"s c #050505",
|
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"t c #C0D5E7",
|
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"u c #397CB5",
|
||||
"v c #ABC8E0",
|
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"w c #FEFFFF",
|
||||
"x c #78A6CC",
|
||||
"y c #7BA7CD",
|
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"z c #9E9E9E",
|
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"A c #E2ECF4",
|
||||
"B c #377BB4",
|
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"C c #669AC5",
|
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"D c #C3D7E8",
|
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"E c #397DB5",
|
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"F c #B2CCE1",
|
||||
"G c #585858",
|
||||
"H c #A9A9A9",
|
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"I c #BCD2E5",
|
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"J c #4081B7",
|
||||
"K c #EEF4F9",
|
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"L c #DDE5ED",
|
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"M c #1C1C1C",
|
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"N c #070707",
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"O c #E7E7E7",
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"P c #85AED1",
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"Q c #CCDEEC",
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"R c #BAD2E5",
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"T c #D0D1D1",
|
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"U c #030303",
|
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"V c #333333",
|
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"W c #FDFDFD",
|
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"X c #FBFCFD",
|
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"Y c #508BBD",
|
||||
"Z c #B1CCE2",
|
||||
"` c #CACACA",
|
||||
" . c #373737",
|
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".. c #616161",
|
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"+. c #A2A2A2",
|
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"@. c #DDDDDD",
|
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"#. c #E4ECF3",
|
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"$. c #B1CBE1",
|
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"%. c #B4CDE2",
|
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"&. c #E6E6E6",
|
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"*. c #232323",
|
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"=. c #727272",
|
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"-. c #D8E5F0",
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";. c #A0C0DB",
|
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">. c #666666",
|
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",. c #060606",
|
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"'. c #272727",
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"). c #D4D4D4",
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"!. c #F6F6F6",
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"~. c #D0D0D0",
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"{. c #979797",
|
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"]. c #5E5E5E",
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"^. c #040404",
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"/. c #C0C0C0",
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"(. c #A2C1DB",
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"_. c #9EBFDA",
|
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":. c #FBFBFB",
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"<. c #252525",
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"[. c #5C5C5C",
|
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"}. c #EAEAEA",
|
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"|. c #B5B5B5",
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"1. c #E9E9E9",
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"0. c #B7B7B7",
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"a. c #F0F0F0",
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"c. c #4B88BB",
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|
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".+ c #DCDCDC",
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"%+ c #292929",
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"=+ c #CFCFCF",
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"-+ c #F1F6FA",
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";+ c #4B4B4B",
|
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">+ c #86AFD1",
|
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",+ c #90B5D5",
|
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"'+ c #EAF1F7",
|
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")+ c #787878",
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"~+ c #969696",
|
||||
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|
||||
"]+ c #C3D8E9",
|
||||
"^+ c #4383B8",
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"/+ c #94B8D6",
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"(+ c #F4F4F4",
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"_+ c #A7A7A7",
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":+ c #858585",
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"<+ c #9D9D9D",
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"[+ c #FAFBFD",
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||||
"}+ c #5D94C2",
|
||||
"|+ c #4685B9",
|
||||
"1+ c #98BBD8",
|
||||
"2+ c #EFF4F9",
|
||||
"3+ c #9B9B9B",
|
||||
"4+ c #C5D9E9",
|
||||
"5+ c #3B7EB6",
|
||||
"6+ c #F2F6FA",
|
||||
"7+ c #2C2C2C",
|
||||
"8+ c #8FB5D5",
|
||||
"9+ c #4A87BB",
|
||||
"0+ c #FAFAFA",
|
||||
"a+ c #6E6E6E",
|
||||
"b+ c #85AFD1",
|
||||
"c+ c #4D89BC",
|
||||
"d+ c #A8C5DE",
|
||||
"e+ c #0E0E0E",
|
||||
"f+ c #B8B8B8",
|
||||
"g+ c #FEFEFF",
|
||||
"h+ c #B1CBE2",
|
||||
"i+ c #4C89BC",
|
||||
"j+ c #BFD4E7",
|
||||
"k+ c #ECECEC",
|
||||
"l+ c #939393",
|
||||
"m+ c #81ACD0",
|
||||
"n+ c #6599C5",
|
||||
"o+ c #6197C4",
|
||||
"p+ c #6C9EC8",
|
||||
"q+ c #F7FAFC",
|
||||
" . + @ # $ % & * = ",
|
||||
" - ; > , , , , , , , ' ) - ",
|
||||
" ! ~ { ] ^ / ( _ : < , , , [ } ",
|
||||
" | 1 2 1 3 4 5 6 7 8 9 0 , , , a - ",
|
||||
" b c d d d d d d d d e b f , , , , g ",
|
||||
" h i j d d d d d d d k l } m , , , n o ",
|
||||
" p q r s d d d d d d d 2 b t u , , , v ",
|
||||
" w x y z d d d d d d d d 5 A B , , , C ",
|
||||
" D E F G d d d d d d d d H I , , , , J K ",
|
||||
" . > < L M d d d d d d d N O P , , , , E Q ",
|
||||
" b R , S T U d d d d d d d V W X Y , , , , E Z ",
|
||||
" ` ...+.@.#.$.%.&.*.d d d d d d d =. -., , , , , , ;. ",
|
||||
" >.d d d ,.'.>.). !.~.{.].'.^.d U /. (., , , , , , _. ",
|
||||
":.<.d d d d d d [. }.7 |.1.W O 2.3.b 4., , , , , , ) ",
|
||||
"5.U d d d d d d 6. 7.d d 8. .9.0.a. b.c.< u , , , , d. ",
|
||||
"e.d d d d d d d f.g.h.d d d d d d N i.j. X - k.l.m.n.o., p. ",
|
||||
"q.d d d d d d r.s.t.U d d d d d d d d u. s.v.w.x.}. y.z.A. ",
|
||||
"B.d d d d d d C. D.d d d d d d d d d E. z d d d ^.F.w.x.&.b ",
|
||||
"G.d d d d d d H. I.d d d d d d d d J.a. K.d d d d d d d L.M.N.",
|
||||
"!.O.P.k d d k t.Q.R.d d d d d d d d S.b T.h.d d d d d d d d d U.",
|
||||
" ! V.W.s <.s.X.d d d d d d d d d Y. Z.`.d d d d d d d d d +",
|
||||
" b .+++ @+d d d d d d d d `.#+ u.d d d d d d d d d d $+",
|
||||
" j.%+d d d d d d d &+Q. *+d d d d d d d d d d =+",
|
||||
" -+ s.|.;+,.d d d d 4 T.J.d d d d d d d d d M T.",
|
||||
" >+,+'+ 5.)+!+d d ~+ {+d d d d d d d d d d K. ",
|
||||
" ]+, ^+/+= (+_+:+(+ Y.d d d d d d d d d d <+ ",
|
||||
" [+}+, , |+1+2+ 3+d d d d d d d d d s @. ",
|
||||
" 4+5+, , , n m.6+ :.u.<.`.d d d d d d 7+! ",
|
||||
" 8+, , , , , 9+^ k. 0+x.S.^.d d d d a+ ",
|
||||
" - b+, , , , , , c+d+A. b Z.c e+d `.f+ ",
|
||||
" g+h+i+E , , , , , c+j+ k+l+3+W ",
|
||||
" k.; m+n+o+p+8+4+q+ "};
|
11
etc/lwjgl-2.9.1/res/resources.txt
Normal file
|
@ -0,0 +1,11 @@
|
|||
The following files are included in the resource archive:
|
||||
Footsteps.wav - from openal.org cvs
|
||||
ding.wav - from openal.org cvs
|
||||
left.wav - sampled by matzon
|
||||
right.wav - sampled by matzon
|
||||
center.wav - sampled by matzon
|
||||
|
||||
optional:
|
||||
Missing_you.mod - Missing You, by Doh (Nicolas Desessart, http://doh.av7.net)
|
||||
phero.mp3 - snipped from unreleased Phero track
|
||||
phero2.ogg - snipped from unreleased Phero track
|
BIN
etc/lwjgl-2.9.1/res/right.wav
Normal file
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/alien.gif
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/alien2.gif
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/alien3.gif
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/gotyou.gif
Normal file
After Width: | Height: | Size: 3.9 KiB |
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/hit.wav
Normal file
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/loose.wav
Normal file
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/pressanykey.gif
Normal file
After Width: | Height: | Size: 2.6 KiB |
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/ship.gif
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/shot.gif
Normal file
After Width: | Height: | Size: 935 B |
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/shot.wav
Normal file
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/start.wav
Normal file
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/win.wav
Normal file
BIN
etc/lwjgl-2.9.1/res/spaceinvaders/youwin.gif
Normal file
After Width: | Height: | Size: 3.8 KiB |
1420
etc/lwjgl-2.9.1/src/generated/org/lwjgl/openal/AL10.java
Normal file
289
etc/lwjgl-2.9.1/src/generated/org/lwjgl/openal/AL11.java
Normal file
|
@ -0,0 +1,289 @@
|
|||
/* MACHINE GENERATED FILE, DO NOT EDIT */
|
||||
|
||||
package org.lwjgl.openal;
|
||||
|
||||
import org.lwjgl.*;
|
||||
import java.nio.*;
|
||||
|
||||
/**
|
||||
* <br>
|
||||
* This is the core OpenAL class. This class implements
|
||||
* AL.h version 1.1
|
||||
* <p>
|
||||
* @author Brian Matzon <brian@matzon.dk>
|
||||
* @version $Revision: 2286 $
|
||||
* $Id: AL10.java 2286 2006-03-23 19:32:21Z matzon $
|
||||
*/
|
||||
public final class AL11 {
|
||||
|
||||
/**
|
||||
* Source buffer position information in seconds
|
||||
*/
|
||||
public static final int AL_SEC_OFFSET = 0x1024;
|
||||
|
||||
/**
|
||||
* Source buffer position information in samples
|
||||
*/
|
||||
public static final int AL_SAMPLE_OFFSET = 0x1025;
|
||||
|
||||
/**
|
||||
* Source buffer position information in bytes
|
||||
*/
|
||||
public static final int AL_BYTE_OFFSET = 0x1026;
|
||||
|
||||
/**
|
||||
* Type of source: Buffer has been attached using AL_BUFFER
|
||||
*/
|
||||
public static final int AL_STATIC = 0x1028;
|
||||
|
||||
/**
|
||||
* Type of source: if one or more Buffers have been attached using alSourceQueueBuffers
|
||||
*/
|
||||
public static final int AL_STREAMING = 0x1029;
|
||||
|
||||
/**
|
||||
* Type of source: when it has the NULL buffer attached
|
||||
*/
|
||||
public static final int AL_UNDETERMINED = 0x1030;
|
||||
|
||||
/**
|
||||
* @see AL10#AL_INVALID_OPERATION
|
||||
*/
|
||||
public static final int AL_ILLEGAL_COMMAND = 0xA004;
|
||||
|
||||
/**
|
||||
* Speed of Sound in units per second
|
||||
*/
|
||||
public static final int AL_SPEED_OF_SOUND = 0xC003,
|
||||
AL_LINEAR_DISTANCE = 0xD003,
|
||||
AL_LINEAR_DISTANCE_CLAMPED = 0xD004,
|
||||
AL_EXPONENT_DISTANCE = 0xD005,
|
||||
AL_EXPONENT_DISTANCE_CLAMPED = 0xD006;
|
||||
|
||||
private AL11() {}
|
||||
|
||||
static native void initNativeStubs() throws LWJGLException;
|
||||
|
||||
/**
|
||||
* Listener attributes are changed using the Listener group of commands.
|
||||
* <p>
|
||||
* @param pname name of the attribute to be set
|
||||
* @param v1 value value 1
|
||||
* @param v2 value value 2
|
||||
* @param v3 value value 3
|
||||
*/
|
||||
public static void alListener3i(int pname, int v1, int v2, int v3) {
|
||||
nalListener3i(pname, v1, v2, v3);
|
||||
}
|
||||
static native void nalListener3i(int pname, int v1, int v2, int v3);
|
||||
|
||||
/**
|
||||
* Listener state is maintained inside the AL implementation and can be queried in
|
||||
* full.
|
||||
* <p>
|
||||
* @param pname name of the attribute to be retrieved
|
||||
* @param intdata Buffer to write ints to
|
||||
*/
|
||||
public static void alGetListeneri(int pname, FloatBuffer intdata) {
|
||||
BufferChecks.checkBuffer(intdata, 1);
|
||||
nalGetListeneriv(pname, MemoryUtil.getAddress(intdata));
|
||||
}
|
||||
static native void nalGetListeneriv(int pname, long intdata);
|
||||
|
||||
/**
|
||||
* Specifies the position and other properties as taken into account during
|
||||
* sound processing.
|
||||
* <p>
|
||||
* @param source Source to set property on
|
||||
* @param pname property to set
|
||||
* @param v1 value 1 of property
|
||||
* @param v2 value 2 of property
|
||||
* @param v3 value 3 of property
|
||||
*/
|
||||
public static void alSource3i(int source, int pname, int v1, int v2, int v3) {
|
||||
nalSource3i(source, pname, v1, v2, v3);
|
||||
}
|
||||
static native void nalSource3i(int source, int pname, int v1, int v2, int v3);
|
||||
|
||||
/**
|
||||
* Specifies the position and other properties as taken into account during
|
||||
* sound processing.
|
||||
* <p>
|
||||
* @param source Source to set property on
|
||||
* @param pname property to set
|
||||
* @param value IntBuffer containing value of property
|
||||
*/
|
||||
public static void alSource(int source, int pname, IntBuffer value) {
|
||||
BufferChecks.checkBuffer(value, 1);
|
||||
nalSourceiv(source, pname, MemoryUtil.getAddress(value));
|
||||
}
|
||||
static native void nalSourceiv(int source, int pname, long value);
|
||||
|
||||
/**
|
||||
* This function sets a floating point property of a buffer.
|
||||
* <i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
|
||||
* this call, but this function may be used by OpenAL extensions.</i>
|
||||
* <p>
|
||||
* @param buffer Buffer to set property on
|
||||
* @param pname property to set
|
||||
* @param value value of property
|
||||
*/
|
||||
public static void alBufferf(int buffer, int pname, float value) {
|
||||
nalBufferf(buffer, pname, value);
|
||||
}
|
||||
static native void nalBufferf(int buffer, int pname, float value);
|
||||
|
||||
/**
|
||||
* This function sets a floating point property of a buffer.
|
||||
* <i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
|
||||
* this call, but this function may be used by OpenAL extensions.</i>
|
||||
* <p>
|
||||
* @param buffer Buffer to set property on
|
||||
* @param pname property to set
|
||||
* @param v1 value of property
|
||||
* @param v2 value of property
|
||||
* @param v3 value of property
|
||||
*/
|
||||
public static void alBuffer3f(int buffer, int pname, float v1, float v2, float v3) {
|
||||
nalBuffer3f(buffer, pname, v1, v2, v3);
|
||||
}
|
||||
static native void nalBuffer3f(int buffer, int pname, float v1, float v2, float v3);
|
||||
|
||||
/**
|
||||
* This function sets a floating point property of a buffer.
|
||||
* <i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
|
||||
* this call, but this function may be used by OpenAL extensions.</i>
|
||||
* <p>
|
||||
* @param buffer Buffer to set property on
|
||||
* @param pname property to set
|
||||
* @param value FloatBuffer containing value of property
|
||||
*/
|
||||
public static void alBuffer(int buffer, int pname, FloatBuffer value) {
|
||||
BufferChecks.checkBuffer(value, 1);
|
||||
nalBufferfv(buffer, pname, MemoryUtil.getAddress(value));
|
||||
}
|
||||
static native void nalBufferfv(int buffer, int pname, long value);
|
||||
|
||||
/**
|
||||
* This function sets an integer property of a buffer.
|
||||
* <i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
|
||||
* this call, but this function may be used by OpenAL extensions.</i>
|
||||
* <p>
|
||||
* @param buffer Buffer to set property on
|
||||
* @param pname property to set
|
||||
* @param value value of property
|
||||
*/
|
||||
public static void alBufferi(int buffer, int pname, int value) {
|
||||
nalBufferi(buffer, pname, value);
|
||||
}
|
||||
static native void nalBufferi(int buffer, int pname, int value);
|
||||
|
||||
/**
|
||||
* This function sets an integer property of a buffer.
|
||||
* <i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
|
||||
* this call, but this function may be used by OpenAL extensions.</i>
|
||||
* <p>
|
||||
* @param buffer Buffer to set property on
|
||||
* @param pname property to set
|
||||
* @param v1 value of property
|
||||
* @param v2 value of property
|
||||
* @param v3 value of property
|
||||
*/
|
||||
public static void alBuffer3i(int buffer, int pname, int v1, int v2, int v3) {
|
||||
nalBuffer3i(buffer, pname, v1, v2, v3);
|
||||
}
|
||||
static native void nalBuffer3i(int buffer, int pname, int v1, int v2, int v3);
|
||||
|
||||
/**
|
||||
* This function sets an integer property of a buffer.
|
||||
* <i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
|
||||
* this call, but this function may be used by OpenAL extensions.</i>
|
||||
* <p>
|
||||
* @param buffer Buffer to set property on
|
||||
* @param pname property to set
|
||||
* @param value IntBuffer containing value of property
|
||||
*/
|
||||
public static void alBuffer(int buffer, int pname, IntBuffer value) {
|
||||
BufferChecks.checkBuffer(value, 1);
|
||||
nalBufferiv(buffer, pname, MemoryUtil.getAddress(value));
|
||||
}
|
||||
static native void nalBufferiv(int buffer, int pname, long value);
|
||||
|
||||
/**
|
||||
* This function retrieves an integer property of a buffer.
|
||||
* <i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
|
||||
* this call, but this function may be used by OpenAL extensions.</i>
|
||||
* <p>
|
||||
* @param buffer Buffer to get property from
|
||||
* @param pname name of property
|
||||
* @return int
|
||||
*/
|
||||
public static int alGetBufferi(int buffer, int pname) {
|
||||
int __result = nalGetBufferi(buffer, pname);
|
||||
return __result;
|
||||
}
|
||||
static native int nalGetBufferi(int buffer, int pname);
|
||||
|
||||
/**
|
||||
* This function retrieves an integer property of a buffer.
|
||||
* <p>
|
||||
* @param buffer Buffer to get property from
|
||||
* @param pname name of property
|
||||
*/
|
||||
public static void alGetBuffer(int buffer, int pname, IntBuffer values) {
|
||||
BufferChecks.checkBuffer(values, 1);
|
||||
nalGetBufferiv(buffer, pname, MemoryUtil.getAddress(values));
|
||||
}
|
||||
static native void nalGetBufferiv(int buffer, int pname, long values);
|
||||
|
||||
/**
|
||||
* This function retrieves a floating point property of a buffer.
|
||||
* <i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
|
||||
* this call, but this function may be used by OpenAL extensions.</i>
|
||||
* <p>
|
||||
* @param buffer Buffer to get property from
|
||||
* @param pname name of property
|
||||
* @return floating point property
|
||||
*/
|
||||
public static float alGetBufferf(int buffer, int pname) {
|
||||
float __result = nalGetBufferf(buffer, pname);
|
||||
return __result;
|
||||
}
|
||||
static native float nalGetBufferf(int buffer, int pname);
|
||||
|
||||
/**
|
||||
* This function retrieves a floating point property of a buffer.
|
||||
* <i>note: There are no relevant buffer properties defined in OpenAL 1.1 which can be affected by
|
||||
* this call, but this function may be used by OpenAL extensions.</i>
|
||||
* <p>
|
||||
* @param buffer Buffer to get property from
|
||||
* @param pname name of property
|
||||
*/
|
||||
public static void alGetBuffer(int buffer, int pname, FloatBuffer values) {
|
||||
BufferChecks.checkBuffer(values, 1);
|
||||
nalGetBufferfv(buffer, pname, MemoryUtil.getAddress(values));
|
||||
}
|
||||
static native void nalGetBufferfv(int buffer, int pname, long values);
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* AL_SPEED_OF_SOUND allows the application to change the reference (propagation)
|
||||
* speed used in the Doppler calculation. The source and listener velocities should be
|
||||
* expressed in the same units as the speed of sound.
|
||||
* </p>
|
||||
* <p>
|
||||
* A negative or zero value will result in an AL_INVALID_VALUE error, and the
|
||||
* command is ignored. The default value is 343.3 (appropriate for velocity units of meters
|
||||
* and air as the propagation medium). The current setting can be queried using
|
||||
* alGetFloat{v} and AL_SPEED_OF_SOUND.
|
||||
* Distance and velocity units are completely independent of one another (so you could use
|
||||
* different units for each if desired).
|
||||
* </p>
|
||||
* <p>
|
||||
* @param value distance model to be set
|
||||
*/
|
||||
public static void alSpeedOfSound(float value) {
|
||||
nalSpeedOfSound(value);
|
||||
}
|
||||
static native void nalSpeedOfSound(float value);
|
||||
}
|
757
etc/lwjgl-2.9.1/src/generated/org/lwjgl/openal/EFX10.java
Normal file
|
@ -0,0 +1,757 @@
|
|||
/* MACHINE GENERATED FILE, DO NOT EDIT */
|
||||
|
||||
package org.lwjgl.openal;
|
||||
|
||||
import org.lwjgl.*;
|
||||
import java.nio.*;
|
||||
|
||||
/**
|
||||
* Implementation of the OpenAL extension ALC_EXT_EFX (version 1.0). Contains necessary fields,
|
||||
* methods and a range of supplementary fields containing minimum, maximum and default values of
|
||||
* the former fields.
|
||||
* <p>
|
||||
* On top of regular functions defined in the ALC_EXT_EFX, there are also several convenience
|
||||
* functions. Namely alGen... and alDelete... which do not take a Java buffer parameter and
|
||||
* automatically create or delete a single object, without the overhead of using a buffer.
|
||||
* <p>
|
||||
* For comments and specification of functions and fields, refer to the "Effects Extension Guide"
|
||||
* which is part of the OpenAL SDK and can be downloaded from:
|
||||
* http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx
|
||||
* <p>
|
||||
* @author Ciardhubh <ciardhubh[at]ciardhubh.de>
|
||||
* @version $Revision$
|
||||
* $Id$
|
||||
*/
|
||||
public final class EFX10 {
|
||||
|
||||
public static final java.lang.String ALC_EXT_EFX_NAME = "ALC_EXT_EFX";
|
||||
|
||||
public static final int ALC_EFX_MAJOR_VERSION = 0x20001,
|
||||
ALC_EFX_MINOR_VERSION = 0x20002,
|
||||
ALC_MAX_AUXILIARY_SENDS = 0x20003,
|
||||
AL_METERS_PER_UNIT = 0x20004,
|
||||
AL_DIRECT_FILTER = 0x20005,
|
||||
AL_AUXILIARY_SEND_FILTER = 0x20006,
|
||||
AL_AIR_ABSORPTION_FACTOR = 0x20007,
|
||||
AL_ROOM_ROLLOFF_FACTOR = 0x20008,
|
||||
AL_CONE_OUTER_GAINHF = 0x20009,
|
||||
AL_DIRECT_FILTER_GAINHF_AUTO = 0x2000A,
|
||||
AL_AUXILIARY_SEND_FILTER_GAIN_AUTO = 0x2000B,
|
||||
AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO = 0x2000C,
|
||||
AL_EFFECTSLOT_EFFECT = 0x1,
|
||||
AL_EFFECTSLOT_GAIN = 0x2,
|
||||
AL_EFFECTSLOT_AUXILIARY_SEND_AUTO = 0x3,
|
||||
AL_EFFECTSLOT_NULL = 0x0,
|
||||
AL_REVERB_DENSITY = 0x1,
|
||||
AL_REVERB_DIFFUSION = 0x2,
|
||||
AL_REVERB_GAIN = 0x3,
|
||||
AL_REVERB_GAINHF = 0x4,
|
||||
AL_REVERB_DECAY_TIME = 0x5,
|
||||
AL_REVERB_DECAY_HFRATIO = 0x6,
|
||||
AL_REVERB_REFLECTIONS_GAIN = 0x7,
|
||||
AL_REVERB_REFLECTIONS_DELAY = 0x8,
|
||||
AL_REVERB_LATE_REVERB_GAIN = 0x9,
|
||||
AL_REVERB_LATE_REVERB_DELAY = 0xA,
|
||||
AL_REVERB_AIR_ABSORPTION_GAINHF = 0xB,
|
||||
AL_REVERB_ROOM_ROLLOFF_FACTOR = 0xC,
|
||||
AL_REVERB_DECAY_HFLIMIT = 0xD,
|
||||
AL_EAXREVERB_DENSITY = 0x1,
|
||||
AL_EAXREVERB_DIFFUSION = 0x2,
|
||||
AL_EAXREVERB_GAIN = 0x3,
|
||||
AL_EAXREVERB_GAINHF = 0x4,
|
||||
AL_EAXREVERB_GAINLF = 0x5,
|
||||
AL_EAXREVERB_DECAY_TIME = 0x6,
|
||||
AL_EAXREVERB_DECAY_HFRATIO = 0x7,
|
||||
AL_EAXREVERB_DECAY_LFRATIO = 0x8,
|
||||
AL_EAXREVERB_REFLECTIONS_GAIN = 0x9,
|
||||
AL_EAXREVERB_REFLECTIONS_DELAY = 0xA,
|
||||
AL_EAXREVERB_REFLECTIONS_PAN = 0xB,
|
||||
AL_EAXREVERB_LATE_REVERB_GAIN = 0xC,
|
||||
AL_EAXREVERB_LATE_REVERB_DELAY = 0xD,
|
||||
AL_EAXREVERB_LATE_REVERB_PAN = 0xE,
|
||||
AL_EAXREVERB_ECHO_TIME = 0xF,
|
||||
AL_EAXREVERB_ECHO_DEPTH = 0x10,
|
||||
AL_EAXREVERB_MODULATION_TIME = 0x11,
|
||||
AL_EAXREVERB_MODULATION_DEPTH = 0x12,
|
||||
AL_EAXREVERB_AIR_ABSORPTION_GAINHF = 0x13,
|
||||
AL_EAXREVERB_HFREFERENCE = 0x14,
|
||||
AL_EAXREVERB_LFREFERENCE = 0x15,
|
||||
AL_EAXREVERB_ROOM_ROLLOFF_FACTOR = 0x16,
|
||||
AL_EAXREVERB_DECAY_HFLIMIT = 0x17,
|
||||
AL_CHORUS_WAVEFORM = 0x1,
|
||||
AL_CHORUS_PHASE = 0x2,
|
||||
AL_CHORUS_RATE = 0x3,
|
||||
AL_CHORUS_DEPTH = 0x4,
|
||||
AL_CHORUS_FEEDBACK = 0x5,
|
||||
AL_CHORUS_DELAY = 0x6,
|
||||
AL_DISTORTION_EDGE = 0x1,
|
||||
AL_DISTORTION_GAIN = 0x2,
|
||||
AL_DISTORTION_LOWPASS_CUTOFF = 0x3,
|
||||
AL_DISTORTION_EQCENTER = 0x4,
|
||||
AL_DISTORTION_EQBANDWIDTH = 0x5,
|
||||
AL_ECHO_DELAY = 0x1,
|
||||
AL_ECHO_LRDELAY = 0x2,
|
||||
AL_ECHO_DAMPING = 0x3,
|
||||
AL_ECHO_FEEDBACK = 0x4,
|
||||
AL_ECHO_SPREAD = 0x5,
|
||||
AL_FLANGER_WAVEFORM = 0x1,
|
||||
AL_FLANGER_PHASE = 0x2,
|
||||
AL_FLANGER_RATE = 0x3,
|
||||
AL_FLANGER_DEPTH = 0x4,
|
||||
AL_FLANGER_FEEDBACK = 0x5,
|
||||
AL_FLANGER_DELAY = 0x6,
|
||||
AL_FREQUENCY_SHIFTER_FREQUENCY = 0x1,
|
||||
AL_FREQUENCY_SHIFTER_LEFT_DIRECTION = 0x2,
|
||||
AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION = 0x3,
|
||||
AL_VOCAL_MORPHER_PHONEMEA = 0x1,
|
||||
AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING = 0x2,
|
||||
AL_VOCAL_MORPHER_PHONEMEB = 0x3,
|
||||
AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING = 0x4,
|
||||
AL_VOCAL_MORPHER_WAVEFORM = 0x5,
|
||||
AL_VOCAL_MORPHER_RATE = 0x6,
|
||||
AL_PITCH_SHIFTER_COARSE_TUNE = 0x1,
|
||||
AL_PITCH_SHIFTER_FINE_TUNE = 0x2,
|
||||
AL_RING_MODULATOR_FREQUENCY = 0x1,
|
||||
AL_RING_MODULATOR_HIGHPASS_CUTOFF = 0x2,
|
||||
AL_RING_MODULATOR_WAVEFORM = 0x3,
|
||||
AL_AUTOWAH_ATTACK_TIME = 0x1,
|
||||
AL_AUTOWAH_RELEASE_TIME = 0x2,
|
||||
AL_AUTOWAH_RESONANCE = 0x3,
|
||||
AL_AUTOWAH_PEAK_GAIN = 0x4,
|
||||
AL_COMPRESSOR_ONOFF = 0x1,
|
||||
AL_EQUALIZER_LOW_GAIN = 0x1,
|
||||
AL_EQUALIZER_LOW_CUTOFF = 0x2,
|
||||
AL_EQUALIZER_MID1_GAIN = 0x3,
|
||||
AL_EQUALIZER_MID1_CENTER = 0x4,
|
||||
AL_EQUALIZER_MID1_WIDTH = 0x5,
|
||||
AL_EQUALIZER_MID2_GAIN = 0x6,
|
||||
AL_EQUALIZER_MID2_CENTER = 0x7,
|
||||
AL_EQUALIZER_MID2_WIDTH = 0x8,
|
||||
AL_EQUALIZER_HIGH_GAIN = 0x9,
|
||||
AL_EQUALIZER_HIGH_CUTOFF = 0xA,
|
||||
AL_EFFECT_FIRST_PARAMETER = 0x0,
|
||||
AL_EFFECT_LAST_PARAMETER = 0x8000,
|
||||
AL_EFFECT_TYPE = 0x8001,
|
||||
AL_EFFECT_NULL = 0x0,
|
||||
AL_EFFECT_REVERB = 0x1,
|
||||
AL_EFFECT_CHORUS = 0x2,
|
||||
AL_EFFECT_DISTORTION = 0x3,
|
||||
AL_EFFECT_ECHO = 0x4,
|
||||
AL_EFFECT_FLANGER = 0x5,
|
||||
AL_EFFECT_FREQUENCY_SHIFTER = 0x6,
|
||||
AL_EFFECT_VOCAL_MORPHER = 0x7,
|
||||
AL_EFFECT_PITCH_SHIFTER = 0x8,
|
||||
AL_EFFECT_RING_MODULATOR = 0x9,
|
||||
AL_EFFECT_AUTOWAH = 0xA,
|
||||
AL_EFFECT_COMPRESSOR = 0xB,
|
||||
AL_EFFECT_EQUALIZER = 0xC,
|
||||
AL_EFFECT_EAXREVERB = 0x8000,
|
||||
AL_LOWPASS_GAIN = 0x1,
|
||||
AL_LOWPASS_GAINHF = 0x2,
|
||||
AL_HIGHPASS_GAIN = 0x1,
|
||||
AL_HIGHPASS_GAINLF = 0x2,
|
||||
AL_BANDPASS_GAIN = 0x1,
|
||||
AL_BANDPASS_GAINLF = 0x2,
|
||||
AL_BANDPASS_GAINHF = 0x3,
|
||||
AL_FILTER_FIRST_PARAMETER = 0x0,
|
||||
AL_FILTER_LAST_PARAMETER = 0x8000,
|
||||
AL_FILTER_TYPE = 0x8001,
|
||||
AL_FILTER_NULL = 0x0,
|
||||
AL_FILTER_LOWPASS = 0x1,
|
||||
AL_FILTER_HIGHPASS = 0x2,
|
||||
AL_FILTER_BANDPASS = 0x3;
|
||||
|
||||
public static final float AL_MIN_AIR_ABSORPTION_FACTOR = 0.0f,
|
||||
AL_MAX_AIR_ABSORPTION_FACTOR = 10.0f,
|
||||
AL_DEFAULT_AIR_ABSORPTION_FACTOR = 0.0f,
|
||||
AL_MIN_ROOM_ROLLOFF_FACTOR = 0.0f,
|
||||
AL_MAX_ROOM_ROLLOFF_FACTOR = 10.0f,
|
||||
AL_DEFAULT_ROOM_ROLLOFF_FACTOR = 0.0f,
|
||||
AL_MIN_CONE_OUTER_GAINHF = 0.0f,
|
||||
AL_MAX_CONE_OUTER_GAINHF = 1.0f,
|
||||
AL_DEFAULT_CONE_OUTER_GAINHF = 1.0f;
|
||||
|
||||
public static final int AL_MIN_DIRECT_FILTER_GAINHF_AUTO = 0x0,
|
||||
AL_MAX_DIRECT_FILTER_GAINHF_AUTO = 0x1,
|
||||
AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO = 0x1,
|
||||
AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO = 0x0,
|
||||
AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO = 0x1,
|
||||
AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO = 0x1,
|
||||
AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO = 0x0,
|
||||
AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO = 0x1,
|
||||
AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO = 0x1;
|
||||
|
||||
public static final float AL_MIN_METERS_PER_UNIT = 1.4E-45f,
|
||||
AL_MAX_METERS_PER_UNIT = 3.4028235E38f,
|
||||
AL_DEFAULT_METERS_PER_UNIT = 1.0f,
|
||||
AL_REVERB_MIN_DENSITY = 0.0f,
|
||||
AL_REVERB_MAX_DENSITY = 1.0f,
|
||||
AL_REVERB_DEFAULT_DENSITY = 1.0f,
|
||||
AL_REVERB_MIN_DIFFUSION = 0.0f,
|
||||
AL_REVERB_MAX_DIFFUSION = 1.0f,
|
||||
AL_REVERB_DEFAULT_DIFFUSION = 1.0f,
|
||||
AL_REVERB_MIN_GAIN = 0.0f,
|
||||
AL_REVERB_MAX_GAIN = 1.0f,
|
||||
AL_REVERB_DEFAULT_GAIN = 0.32f,
|
||||
AL_REVERB_MIN_GAINHF = 0.0f,
|
||||
AL_REVERB_MAX_GAINHF = 1.0f,
|
||||
AL_REVERB_DEFAULT_GAINHF = 0.89f,
|
||||
AL_REVERB_MIN_DECAY_TIME = 0.1f,
|
||||
AL_REVERB_MAX_DECAY_TIME = 20.0f,
|
||||
AL_REVERB_DEFAULT_DECAY_TIME = 1.49f,
|
||||
AL_REVERB_MIN_DECAY_HFRATIO = 0.1f,
|
||||
AL_REVERB_MAX_DECAY_HFRATIO = 2.0f,
|
||||
AL_REVERB_DEFAULT_DECAY_HFRATIO = 0.83f,
|
||||
AL_REVERB_MIN_REFLECTIONS_GAIN = 0.0f,
|
||||
AL_REVERB_MAX_REFLECTIONS_GAIN = 3.16f,
|
||||
AL_REVERB_DEFAULT_REFLECTIONS_GAIN = 0.05f,
|
||||
AL_REVERB_MIN_REFLECTIONS_DELAY = 0.0f,
|
||||
AL_REVERB_MAX_REFLECTIONS_DELAY = 0.3f,
|
||||
AL_REVERB_DEFAULT_REFLECTIONS_DELAY = 0.007f,
|
||||
AL_REVERB_MIN_LATE_REVERB_GAIN = 0.0f,
|
||||
AL_REVERB_MAX_LATE_REVERB_GAIN = 10.0f,
|
||||
AL_REVERB_DEFAULT_LATE_REVERB_GAIN = 1.26f,
|
||||
AL_REVERB_MIN_LATE_REVERB_DELAY = 0.0f,
|
||||
AL_REVERB_MAX_LATE_REVERB_DELAY = 0.1f,
|
||||
AL_REVERB_DEFAULT_LATE_REVERB_DELAY = 0.011f,
|
||||
AL_REVERB_MIN_AIR_ABSORPTION_GAINHF = 0.892f,
|
||||
AL_REVERB_MAX_AIR_ABSORPTION_GAINHF = 1.0f,
|
||||
AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF = 0.994f,
|
||||
AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR = 0.0f,
|
||||
AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR = 10.0f,
|
||||
AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR = 0.0f;
|
||||
|
||||
public static final int AL_REVERB_MIN_DECAY_HFLIMIT = 0x0,
|
||||
AL_REVERB_MAX_DECAY_HFLIMIT = 0x1,
|
||||
AL_REVERB_DEFAULT_DECAY_HFLIMIT = 0x1;
|
||||
|
||||
public static final float AL_EAXREVERB_MIN_DENSITY = 0.0f,
|
||||
AL_EAXREVERB_MAX_DENSITY = 1.0f,
|
||||
AL_EAXREVERB_DEFAULT_DENSITY = 1.0f,
|
||||
AL_EAXREVERB_MIN_DIFFUSION = 0.0f,
|
||||
AL_EAXREVERB_MAX_DIFFUSION = 1.0f,
|
||||
AL_EAXREVERB_DEFAULT_DIFFUSION = 1.0f,
|
||||
AL_EAXREVERB_MIN_GAIN = 0.0f,
|
||||
AL_EAXREVERB_MAX_GAIN = 1.0f,
|
||||
AL_EAXREVERB_DEFAULT_GAIN = 0.32f,
|
||||
AL_EAXREVERB_MIN_GAINHF = 0.0f,
|
||||
AL_EAXREVERB_MAX_GAINHF = 1.0f,
|
||||
AL_EAXREVERB_DEFAULT_GAINHF = 0.89f,
|
||||
AL_EAXREVERB_MIN_GAINLF = 0.0f,
|
||||
AL_EAXREVERB_MAX_GAINLF = 1.0f,
|
||||
AL_EAXREVERB_DEFAULT_GAINLF = 1.0f,
|
||||
AL_EAXREVERB_MIN_DECAY_TIME = 0.1f,
|
||||
AL_EAXREVERB_MAX_DECAY_TIME = 20.0f,
|
||||
AL_EAXREVERB_DEFAULT_DECAY_TIME = 1.49f,
|
||||
AL_EAXREVERB_MIN_DECAY_HFRATIO = 0.1f,
|
||||
AL_EAXREVERB_MAX_DECAY_HFRATIO = 2.0f,
|
||||
AL_EAXREVERB_DEFAULT_DECAY_HFRATIO = 0.83f,
|
||||
AL_EAXREVERB_MIN_DECAY_LFRATIO = 0.1f,
|
||||
AL_EAXREVERB_MAX_DECAY_LFRATIO = 2.0f,
|
||||
AL_EAXREVERB_DEFAULT_DECAY_LFRATIO = 1.0f,
|
||||
AL_EAXREVERB_MIN_REFLECTIONS_GAIN = 0.0f,
|
||||
AL_EAXREVERB_MAX_REFLECTIONS_GAIN = 3.16f,
|
||||
AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN = 0.05f,
|
||||
AL_EAXREVERB_MIN_REFLECTIONS_DELAY = 0.0f,
|
||||
AL_EAXREVERB_MAX_REFLECTIONS_DELAY = 0.3f,
|
||||
AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY = 0.007f,
|
||||
AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ = 0.0f,
|
||||
AL_EAXREVERB_MIN_LATE_REVERB_GAIN = 0.0f,
|
||||
AL_EAXREVERB_MAX_LATE_REVERB_GAIN = 10.0f,
|
||||
AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN = 1.26f,
|
||||
AL_EAXREVERB_MIN_LATE_REVERB_DELAY = 0.0f,
|
||||
AL_EAXREVERB_MAX_LATE_REVERB_DELAY = 0.1f,
|
||||
AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY = 0.011f,
|
||||
AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ = 0.0f,
|
||||
AL_EAXREVERB_MIN_ECHO_TIME = 0.075f,
|
||||
AL_EAXREVERB_MAX_ECHO_TIME = 0.25f,
|
||||
AL_EAXREVERB_DEFAULT_ECHO_TIME = 0.25f,
|
||||
AL_EAXREVERB_MIN_ECHO_DEPTH = 0.0f,
|
||||
AL_EAXREVERB_MAX_ECHO_DEPTH = 1.0f,
|
||||
AL_EAXREVERB_DEFAULT_ECHO_DEPTH = 0.0f,
|
||||
AL_EAXREVERB_MIN_MODULATION_TIME = 0.04f,
|
||||
AL_EAXREVERB_MAX_MODULATION_TIME = 4.0f,
|
||||
AL_EAXREVERB_DEFAULT_MODULATION_TIME = 0.25f,
|
||||
AL_EAXREVERB_MIN_MODULATION_DEPTH = 0.0f,
|
||||
AL_EAXREVERB_MAX_MODULATION_DEPTH = 1.0f,
|
||||
AL_EAXREVERB_DEFAULT_MODULATION_DEPTH = 0.0f,
|
||||
AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF = 0.892f,
|
||||
AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF = 1.0f,
|
||||
AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF = 0.994f,
|
||||
AL_EAXREVERB_MIN_HFREFERENCE = 1000.0f,
|
||||
AL_EAXREVERB_MAX_HFREFERENCE = 20000.0f,
|
||||
AL_EAXREVERB_DEFAULT_HFREFERENCE = 5000.0f,
|
||||
AL_EAXREVERB_MIN_LFREFERENCE = 20.0f,
|
||||
AL_EAXREVERB_MAX_LFREFERENCE = 1000.0f,
|
||||
AL_EAXREVERB_DEFAULT_LFREFERENCE = 250.0f,
|
||||
AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR = 0.0f,
|
||||
AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR = 10.0f,
|
||||
AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR = 0.0f;
|
||||
|
||||
public static final int AL_EAXREVERB_MIN_DECAY_HFLIMIT = 0x0,
|
||||
AL_EAXREVERB_MAX_DECAY_HFLIMIT = 0x1,
|
||||
AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT = 0x1,
|
||||
AL_CHORUS_WAVEFORM_SINUSOID = 0x0,
|
||||
AL_CHORUS_WAVEFORM_TRIANGLE = 0x1,
|
||||
AL_CHORUS_MIN_WAVEFORM = 0x0,
|
||||
AL_CHORUS_MAX_WAVEFORM = 0x1,
|
||||
AL_CHORUS_DEFAULT_WAVEFORM = 0x1,
|
||||
AL_CHORUS_MIN_PHASE = 0xFFFFFF4C,
|
||||
AL_CHORUS_MAX_PHASE = 0xB4,
|
||||
AL_CHORUS_DEFAULT_PHASE = 0x5A;
|
||||
|
||||
public static final float AL_CHORUS_MIN_RATE = 0.0f,
|
||||
AL_CHORUS_MAX_RATE = 10.0f,
|
||||
AL_CHORUS_DEFAULT_RATE = 1.1f,
|
||||
AL_CHORUS_MIN_DEPTH = 0.0f,
|
||||
AL_CHORUS_MAX_DEPTH = 1.0f,
|
||||
AL_CHORUS_DEFAULT_DEPTH = 0.1f,
|
||||
AL_CHORUS_MIN_FEEDBACK = -1.0f,
|
||||
AL_CHORUS_MAX_FEEDBACK = 1.0f,
|
||||
AL_CHORUS_DEFAULT_FEEDBACK = 0.25f,
|
||||
AL_CHORUS_MIN_DELAY = 0.0f,
|
||||
AL_CHORUS_MAX_DELAY = 0.016f,
|
||||
AL_CHORUS_DEFAULT_DELAY = 0.016f,
|
||||
AL_DISTORTION_MIN_EDGE = 0.0f,
|
||||
AL_DISTORTION_MAX_EDGE = 1.0f,
|
||||
AL_DISTORTION_DEFAULT_EDGE = 0.2f,
|
||||
AL_DISTORTION_MIN_GAIN = 0.01f,
|
||||
AL_DISTORTION_MAX_GAIN = 1.0f,
|
||||
AL_DISTORTION_DEFAULT_GAIN = 0.05f,
|
||||
AL_DISTORTION_MIN_LOWPASS_CUTOFF = 80.0f,
|
||||
AL_DISTORTION_MAX_LOWPASS_CUTOFF = 24000.0f,
|
||||
AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF = 8000.0f,
|
||||
AL_DISTORTION_MIN_EQCENTER = 80.0f,
|
||||
AL_DISTORTION_MAX_EQCENTER = 24000.0f,
|
||||
AL_DISTORTION_DEFAULT_EQCENTER = 3600.0f,
|
||||
AL_DISTORTION_MIN_EQBANDWIDTH = 80.0f,
|
||||
AL_DISTORTION_MAX_EQBANDWIDTH = 24000.0f,
|
||||
AL_DISTORTION_DEFAULT_EQBANDWIDTH = 3600.0f,
|
||||
AL_ECHO_MIN_DELAY = 0.0f,
|
||||
AL_ECHO_MAX_DELAY = 0.207f,
|
||||
AL_ECHO_DEFAULT_DELAY = 0.1f,
|
||||
AL_ECHO_MIN_LRDELAY = 0.0f,
|
||||
AL_ECHO_MAX_LRDELAY = 0.404f,
|
||||
AL_ECHO_DEFAULT_LRDELAY = 0.1f,
|
||||
AL_ECHO_MIN_DAMPING = 0.0f,
|
||||
AL_ECHO_MAX_DAMPING = 0.99f,
|
||||
AL_ECHO_DEFAULT_DAMPING = 0.5f,
|
||||
AL_ECHO_MIN_FEEDBACK = 0.0f,
|
||||
AL_ECHO_MAX_FEEDBACK = 1.0f,
|
||||
AL_ECHO_DEFAULT_FEEDBACK = 0.5f,
|
||||
AL_ECHO_MIN_SPREAD = -1.0f,
|
||||
AL_ECHO_MAX_SPREAD = 1.0f,
|
||||
AL_ECHO_DEFAULT_SPREAD = -1.0f;
|
||||
|
||||
public static final int AL_FLANGER_WAVEFORM_SINUSOID = 0x0,
|
||||
AL_FLANGER_WAVEFORM_TRIANGLE = 0x1,
|
||||
AL_FLANGER_MIN_WAVEFORM = 0x0,
|
||||
AL_FLANGER_MAX_WAVEFORM = 0x1,
|
||||
AL_FLANGER_DEFAULT_WAVEFORM = 0x1,
|
||||
AL_FLANGER_MIN_PHASE = 0xFFFFFF4C,
|
||||
AL_FLANGER_MAX_PHASE = 0xB4,
|
||||
AL_FLANGER_DEFAULT_PHASE = 0x0;
|
||||
|
||||
public static final float AL_FLANGER_MIN_RATE = 0.0f,
|
||||
AL_FLANGER_MAX_RATE = 10.0f,
|
||||
AL_FLANGER_DEFAULT_RATE = 0.27f,
|
||||
AL_FLANGER_MIN_DEPTH = 0.0f,
|
||||
AL_FLANGER_MAX_DEPTH = 1.0f,
|
||||
AL_FLANGER_DEFAULT_DEPTH = 1.0f,
|
||||
AL_FLANGER_MIN_FEEDBACK = -1.0f,
|
||||
AL_FLANGER_MAX_FEEDBACK = 1.0f,
|
||||
AL_FLANGER_DEFAULT_FEEDBACK = -0.5f,
|
||||
AL_FLANGER_MIN_DELAY = 0.0f,
|
||||
AL_FLANGER_MAX_DELAY = 0.004f,
|
||||
AL_FLANGER_DEFAULT_DELAY = 0.002f,
|
||||
AL_FREQUENCY_SHIFTER_MIN_FREQUENCY = 0.0f,
|
||||
AL_FREQUENCY_SHIFTER_MAX_FREQUENCY = 24000.0f,
|
||||
AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY = 0.0f;
|
||||
|
||||
public static final int AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION = 0x0,
|
||||
AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION = 0x2,
|
||||
AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION = 0x0,
|
||||
AL_FREQUENCY_SHIFTER_DIRECTION_DOWN = 0x0,
|
||||
AL_FREQUENCY_SHIFTER_DIRECTION_UP = 0x1,
|
||||
AL_FREQUENCY_SHIFTER_DIRECTION_OFF = 0x2,
|
||||
AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION = 0x0,
|
||||
AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION = 0x2,
|
||||
AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION = 0x0,
|
||||
AL_VOCAL_MORPHER_MIN_PHONEMEA = 0x0,
|
||||
AL_VOCAL_MORPHER_MAX_PHONEMEA = 0x1D,
|
||||
AL_VOCAL_MORPHER_DEFAULT_PHONEMEA = 0x0,
|
||||
AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING = 0xFFFFFFE8,
|
||||
AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING = 0x18,
|
||||
AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING = 0x0,
|
||||
AL_VOCAL_MORPHER_MIN_PHONEMEB = 0x0,
|
||||
AL_VOCAL_MORPHER_MAX_PHONEMEB = 0x1D,
|
||||
AL_VOCAL_MORPHER_DEFAULT_PHONEMEB = 0xA,
|
||||
AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING = 0xFFFFFFE8,
|
||||
AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING = 0x18,
|
||||
AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING = 0x0,
|
||||
AL_VOCAL_MORPHER_PHONEME_A = 0x0,
|
||||
AL_VOCAL_MORPHER_PHONEME_E = 0x1,
|
||||
AL_VOCAL_MORPHER_PHONEME_I = 0x2,
|
||||
AL_VOCAL_MORPHER_PHONEME_O = 0x3,
|
||||
AL_VOCAL_MORPHER_PHONEME_U = 0x4,
|
||||
AL_VOCAL_MORPHER_PHONEME_AA = 0x5,
|
||||
AL_VOCAL_MORPHER_PHONEME_AE = 0x6,
|
||||
AL_VOCAL_MORPHER_PHONEME_AH = 0x7,
|
||||
AL_VOCAL_MORPHER_PHONEME_AO = 0x8,
|
||||
AL_VOCAL_MORPHER_PHONEME_EH = 0x9,
|
||||
AL_VOCAL_MORPHER_PHONEME_ER = 0xA,
|
||||
AL_VOCAL_MORPHER_PHONEME_IH = 0xB,
|
||||
AL_VOCAL_MORPHER_PHONEME_IY = 0xC,
|
||||
AL_VOCAL_MORPHER_PHONEME_UH = 0xD,
|
||||
AL_VOCAL_MORPHER_PHONEME_UW = 0xE,
|
||||
AL_VOCAL_MORPHER_PHONEME_B = 0xF,
|
||||
AL_VOCAL_MORPHER_PHONEME_D = 0x10,
|
||||
AL_VOCAL_MORPHER_PHONEME_F = 0x11,
|
||||
AL_VOCAL_MORPHER_PHONEME_G = 0x12,
|
||||
AL_VOCAL_MORPHER_PHONEME_J = 0x13,
|
||||
AL_VOCAL_MORPHER_PHONEME_K = 0x14,
|
||||
AL_VOCAL_MORPHER_PHONEME_L = 0x15,
|
||||
AL_VOCAL_MORPHER_PHONEME_M = 0x16,
|
||||
AL_VOCAL_MORPHER_PHONEME_N = 0x17,
|
||||
AL_VOCAL_MORPHER_PHONEME_P = 0x18,
|
||||
AL_VOCAL_MORPHER_PHONEME_R = 0x19,
|
||||
AL_VOCAL_MORPHER_PHONEME_S = 0x1A,
|
||||
AL_VOCAL_MORPHER_PHONEME_T = 0x1B,
|
||||
AL_VOCAL_MORPHER_PHONEME_V = 0x1C,
|
||||
AL_VOCAL_MORPHER_PHONEME_Z = 0x1D,
|
||||
AL_VOCAL_MORPHER_WAVEFORM_SINUSOID = 0x0,
|
||||
AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE = 0x1,
|
||||
AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH = 0x2,
|
||||
AL_VOCAL_MORPHER_MIN_WAVEFORM = 0x0,
|
||||
AL_VOCAL_MORPHER_MAX_WAVEFORM = 0x2,
|
||||
AL_VOCAL_MORPHER_DEFAULT_WAVEFORM = 0x0;
|
||||
|
||||
public static final float AL_VOCAL_MORPHER_MIN_RATE = 0.0f,
|
||||
AL_VOCAL_MORPHER_MAX_RATE = 10.0f,
|
||||
AL_VOCAL_MORPHER_DEFAULT_RATE = 1.41f;
|
||||
|
||||
public static final int AL_PITCH_SHIFTER_MIN_COARSE_TUNE = 0xFFFFFFF4,
|
||||
AL_PITCH_SHIFTER_MAX_COARSE_TUNE = 0xC,
|
||||
AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE = 0xC,
|
||||
AL_PITCH_SHIFTER_MIN_FINE_TUNE = 0xFFFFFFCE,
|
||||
AL_PITCH_SHIFTER_MAX_FINE_TUNE = 0x32,
|
||||
AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE = 0x0;
|
||||
|
||||
public static final float AL_RING_MODULATOR_MIN_FREQUENCY = 0.0f,
|
||||
AL_RING_MODULATOR_MAX_FREQUENCY = 8000.0f,
|
||||
AL_RING_MODULATOR_DEFAULT_FREQUENCY = 440.0f,
|
||||
AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF = 0.0f,
|
||||
AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF = 24000.0f,
|
||||
AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF = 800.0f;
|
||||
|
||||
public static final int AL_RING_MODULATOR_SINUSOID = 0x0,
|
||||
AL_RING_MODULATOR_SAWTOOTH = 0x1,
|
||||
AL_RING_MODULATOR_SQUARE = 0x2,
|
||||
AL_RING_MODULATOR_MIN_WAVEFORM = 0x0,
|
||||
AL_RING_MODULATOR_MAX_WAVEFORM = 0x2,
|
||||
AL_RING_MODULATOR_DEFAULT_WAVEFORM = 0x0;
|
||||
|
||||
public static final float AL_AUTOWAH_MIN_ATTACK_TIME = 1.0E-4f,
|
||||
AL_AUTOWAH_MAX_ATTACK_TIME = 1.0f,
|
||||
AL_AUTOWAH_DEFAULT_ATTACK_TIME = 0.06f,
|
||||
AL_AUTOWAH_MIN_RELEASE_TIME = 1.0E-4f,
|
||||
AL_AUTOWAH_MAX_RELEASE_TIME = 1.0f,
|
||||
AL_AUTOWAH_DEFAULT_RELEASE_TIME = 0.06f,
|
||||
AL_AUTOWAH_MIN_RESONANCE = 2.0f,
|
||||
AL_AUTOWAH_MAX_RESONANCE = 1000.0f,
|
||||
AL_AUTOWAH_DEFAULT_RESONANCE = 1000.0f,
|
||||
AL_AUTOWAH_MIN_PEAK_GAIN = 3.0E-5f,
|
||||
AL_AUTOWAH_MAX_PEAK_GAIN = 31621.0f,
|
||||
AL_AUTOWAH_DEFAULT_PEAK_GAIN = 11.22f;
|
||||
|
||||
public static final int AL_COMPRESSOR_MIN_ONOFF = 0x0,
|
||||
AL_COMPRESSOR_MAX_ONOFF = 0x1,
|
||||
AL_COMPRESSOR_DEFAULT_ONOFF = 0x1;
|
||||
|
||||
public static final float AL_EQUALIZER_MIN_LOW_GAIN = 0.126f,
|
||||
AL_EQUALIZER_MAX_LOW_GAIN = 7.943f,
|
||||
AL_EQUALIZER_DEFAULT_LOW_GAIN = 1.0f,
|
||||
AL_EQUALIZER_MIN_LOW_CUTOFF = 50.0f,
|
||||
AL_EQUALIZER_MAX_LOW_CUTOFF = 800.0f,
|
||||
AL_EQUALIZER_DEFAULT_LOW_CUTOFF = 200.0f,
|
||||
AL_EQUALIZER_MIN_MID1_GAIN = 0.126f,
|
||||
AL_EQUALIZER_MAX_MID1_GAIN = 7.943f,
|
||||
AL_EQUALIZER_DEFAULT_MID1_GAIN = 1.0f,
|
||||
AL_EQUALIZER_MIN_MID1_CENTER = 200.0f,
|
||||
AL_EQUALIZER_MAX_MID1_CENTER = 3000.0f,
|
||||
AL_EQUALIZER_DEFAULT_MID1_CENTER = 500.0f,
|
||||
AL_EQUALIZER_MIN_MID1_WIDTH = 0.01f,
|
||||
AL_EQUALIZER_MAX_MID1_WIDTH = 1.0f,
|
||||
AL_EQUALIZER_DEFAULT_MID1_WIDTH = 1.0f,
|
||||
AL_EQUALIZER_MIN_MID2_GAIN = 0.126f,
|
||||
AL_EQUALIZER_MAX_MID2_GAIN = 7.943f,
|
||||
AL_EQUALIZER_DEFAULT_MID2_GAIN = 1.0f,
|
||||
AL_EQUALIZER_MIN_MID2_CENTER = 1000.0f,
|
||||
AL_EQUALIZER_MAX_MID2_CENTER = 8000.0f,
|
||||
AL_EQUALIZER_DEFAULT_MID2_CENTER = 3000.0f,
|
||||
AL_EQUALIZER_MIN_MID2_WIDTH = 0.01f,
|
||||
AL_EQUALIZER_MAX_MID2_WIDTH = 1.0f,
|
||||
AL_EQUALIZER_DEFAULT_MID2_WIDTH = 1.0f,
|
||||
AL_EQUALIZER_MIN_HIGH_GAIN = 0.126f,
|
||||
AL_EQUALIZER_MAX_HIGH_GAIN = 7.943f,
|
||||
AL_EQUALIZER_DEFAULT_HIGH_GAIN = 1.0f,
|
||||
AL_EQUALIZER_MIN_HIGH_CUTOFF = 4000.0f,
|
||||
AL_EQUALIZER_MAX_HIGH_CUTOFF = 16000.0f,
|
||||
AL_EQUALIZER_DEFAULT_HIGH_CUTOFF = 6000.0f,
|
||||
LOWPASS_MIN_GAIN = 0.0f,
|
||||
LOWPASS_MAX_GAIN = 1.0f,
|
||||
LOWPASS_DEFAULT_GAIN = 1.0f,
|
||||
LOWPASS_MIN_GAINHF = 0.0f,
|
||||
LOWPASS_MAX_GAINHF = 1.0f,
|
||||
LOWPASS_DEFAULT_GAINHF = 1.0f,
|
||||
HIGHPASS_MIN_GAIN = 0.0f,
|
||||
HIGHPASS_MAX_GAIN = 1.0f,
|
||||
HIGHPASS_DEFAULT_GAIN = 1.0f,
|
||||
HIGHPASS_MIN_GAINLF = 0.0f,
|
||||
HIGHPASS_MAX_GAINLF = 1.0f,
|
||||
HIGHPASS_DEFAULT_GAINLF = 1.0f,
|
||||
BANDPASS_MIN_GAIN = 0.0f,
|
||||
BANDPASS_MAX_GAIN = 1.0f,
|
||||
BANDPASS_DEFAULT_GAIN = 1.0f,
|
||||
BANDPASS_MIN_GAINHF = 0.0f,
|
||||
BANDPASS_MAX_GAINHF = 1.0f,
|
||||
BANDPASS_DEFAULT_GAINHF = 1.0f,
|
||||
BANDPASS_MIN_GAINLF = 0.0f,
|
||||
BANDPASS_MAX_GAINLF = 1.0f,
|
||||
BANDPASS_DEFAULT_GAINLF = 1.0f;
|
||||
|
||||
private EFX10() {}
|
||||
|
||||
static native void initNativeStubs() throws LWJGLException;
|
||||
|
||||
public static void alGenAuxiliaryEffectSlots(IntBuffer auxiliaryeffectslots) {
|
||||
BufferChecks.checkDirect(auxiliaryeffectslots);
|
||||
nalGenAuxiliaryEffectSlots(auxiliaryeffectslots.remaining(), MemoryUtil.getAddress(auxiliaryeffectslots));
|
||||
}
|
||||
static native void nalGenAuxiliaryEffectSlots(int auxiliaryeffectslots_n, long auxiliaryeffectslots);
|
||||
|
||||
/** Overloads alGenAuxiliaryEffectSlots. */
|
||||
public static int alGenAuxiliaryEffectSlots() {
|
||||
int __result = nalGenAuxiliaryEffectSlots2(1);
|
||||
return __result;
|
||||
}
|
||||
static native int nalGenAuxiliaryEffectSlots2(int n);
|
||||
|
||||
public static void alDeleteAuxiliaryEffectSlots(IntBuffer auxiliaryeffectslots) {
|
||||
BufferChecks.checkDirect(auxiliaryeffectslots);
|
||||
nalDeleteAuxiliaryEffectSlots(auxiliaryeffectslots.remaining(), MemoryUtil.getAddress(auxiliaryeffectslots));
|
||||
}
|
||||
static native void nalDeleteAuxiliaryEffectSlots(int auxiliaryeffectslots_n, long auxiliaryeffectslots);
|
||||
|
||||
/** Overloads alDeleteAuxiliaryEffectSlots. */
|
||||
public static void alDeleteAuxiliaryEffectSlots(int auxiliaryeffectslot) {
|
||||
nalDeleteAuxiliaryEffectSlots2(1, auxiliaryeffectslot);
|
||||
}
|
||||
static native void nalDeleteAuxiliaryEffectSlots2(int n, int auxiliaryeffectslot);
|
||||
|
||||
public static boolean alIsAuxiliaryEffectSlot(int auxiliaryeffectslot) {
|
||||
boolean __result = nalIsAuxiliaryEffectSlot(auxiliaryeffectslot);
|
||||
return __result;
|
||||
}
|
||||
static native boolean nalIsAuxiliaryEffectSlot(int auxiliaryeffectslot);
|
||||
|
||||
public static void alAuxiliaryEffectSloti(int auxiliaryeffectslot, int param, int value) {
|
||||
nalAuxiliaryEffectSloti(auxiliaryeffectslot, param, value);
|
||||
}
|
||||
static native void nalAuxiliaryEffectSloti(int auxiliaryeffectslot, int param, int value);
|
||||
|
||||
public static void alAuxiliaryEffectSlot(int auxiliaryeffectslot, int param, IntBuffer values) {
|
||||
BufferChecks.checkBuffer(values, 1);
|
||||
nalAuxiliaryEffectSlotiv(auxiliaryeffectslot, param, MemoryUtil.getAddress(values));
|
||||
}
|
||||
static native void nalAuxiliaryEffectSlotiv(int auxiliaryeffectslot, int param, long values);
|
||||
|
||||
public static void alAuxiliaryEffectSlotf(int auxiliaryeffectslot, int param, float value) {
|
||||
nalAuxiliaryEffectSlotf(auxiliaryeffectslot, param, value);
|
||||
}
|
||||
static native void nalAuxiliaryEffectSlotf(int auxiliaryeffectslot, int param, float value);
|
||||
|
||||
public static void alAuxiliaryEffectSlot(int auxiliaryeffectslot, int param, FloatBuffer values) {
|
||||
BufferChecks.checkBuffer(values, 1);
|
||||
nalAuxiliaryEffectSlotfv(auxiliaryeffectslot, param, MemoryUtil.getAddress(values));
|
||||
}
|
||||
static native void nalAuxiliaryEffectSlotfv(int auxiliaryeffectslot, int param, long values);
|
||||
|
||||
public static int alGetAuxiliaryEffectSloti(int auxiliaryeffectslot, int param) {
|
||||
int __result = nalGetAuxiliaryEffectSloti(auxiliaryeffectslot, param);
|
||||
return __result;
|
||||
}
|
||||
static native int nalGetAuxiliaryEffectSloti(int auxiliaryeffectslot, int param);
|
||||
|
||||
public static void alGetAuxiliaryEffectSlot(int auxiliaryeffectslot, int param, IntBuffer intdata) {
|
||||
BufferChecks.checkBuffer(intdata, 1);
|
||||
nalGetAuxiliaryEffectSlotiv(auxiliaryeffectslot, param, MemoryUtil.getAddress(intdata));
|
||||
}
|
||||
static native void nalGetAuxiliaryEffectSlotiv(int auxiliaryeffectslot, int param, long intdata);
|
||||
|
||||
public static float alGetAuxiliaryEffectSlotf(int auxiliaryeffectslot, int param) {
|
||||
float __result = nalGetAuxiliaryEffectSlotf(auxiliaryeffectslot, param);
|
||||
return __result;
|
||||
}
|
||||
static native float nalGetAuxiliaryEffectSlotf(int auxiliaryeffectslot, int param);
|
||||
|
||||
public static void alGetAuxiliaryEffectSlot(int auxiliaryeffectslot, int param, FloatBuffer floatdata) {
|
||||
BufferChecks.checkBuffer(floatdata, 1);
|
||||
nalGetAuxiliaryEffectSlotfv(auxiliaryeffectslot, param, MemoryUtil.getAddress(floatdata));
|
||||
}
|
||||
static native void nalGetAuxiliaryEffectSlotfv(int auxiliaryeffectslot, int param, long floatdata);
|
||||
|
||||
public static void alGenEffects(IntBuffer effects) {
|
||||
BufferChecks.checkDirect(effects);
|
||||
nalGenEffects(effects.remaining(), MemoryUtil.getAddress(effects));
|
||||
}
|
||||
static native void nalGenEffects(int effects_n, long effects);
|
||||
|
||||
/** Overloads alGenEffects. */
|
||||
public static int alGenEffects() {
|
||||
int __result = nalGenEffects2(1);
|
||||
return __result;
|
||||
}
|
||||
static native int nalGenEffects2(int n);
|
||||
|
||||
public static void alDeleteEffects(IntBuffer effects) {
|
||||
BufferChecks.checkDirect(effects);
|
||||
nalDeleteEffects(effects.remaining(), MemoryUtil.getAddress(effects));
|
||||
}
|
||||
static native void nalDeleteEffects(int effects_n, long effects);
|
||||
|
||||
/** Overloads alDeleteEffects. */
|
||||
public static void alDeleteEffects(int effect) {
|
||||
nalDeleteEffects2(1, effect);
|
||||
}
|
||||
static native void nalDeleteEffects2(int n, int effect);
|
||||
|
||||
public static boolean alIsEffect(int effect) {
|
||||
boolean __result = nalIsEffect(effect);
|
||||
return __result;
|
||||
}
|
||||
static native boolean nalIsEffect(int effect);
|
||||
|
||||
public static void alEffecti(int effect, int param, int value) {
|
||||
nalEffecti(effect, param, value);
|
||||
}
|
||||
static native void nalEffecti(int effect, int param, int value);
|
||||
|
||||
public static void alEffect(int effect, int param, IntBuffer values) {
|
||||
BufferChecks.checkBuffer(values, 1);
|
||||
nalEffectiv(effect, param, MemoryUtil.getAddress(values));
|
||||
}
|
||||
static native void nalEffectiv(int effect, int param, long values);
|
||||
|
||||
public static void alEffectf(int effect, int param, float value) {
|
||||
nalEffectf(effect, param, value);
|
||||
}
|
||||
static native void nalEffectf(int effect, int param, float value);
|
||||
|
||||
public static void alEffect(int effect, int param, FloatBuffer values) {
|
||||
BufferChecks.checkBuffer(values, 1);
|
||||
nalEffectfv(effect, param, MemoryUtil.getAddress(values));
|
||||
}
|
||||
static native void nalEffectfv(int effect, int param, long values);
|
||||
|
||||
public static int alGetEffecti(int effect, int param) {
|
||||
int __result = nalGetEffecti(effect, param);
|
||||
return __result;
|
||||
}
|
||||
static native int nalGetEffecti(int effect, int param);
|
||||
|
||||
public static void alGetEffect(int effect, int param, IntBuffer intdata) {
|
||||
BufferChecks.checkBuffer(intdata, 1);
|
||||
nalGetEffectiv(effect, param, MemoryUtil.getAddress(intdata));
|
||||
}
|
||||
static native void nalGetEffectiv(int effect, int param, long intdata);
|
||||
|
||||
public static float alGetEffectf(int effect, int param) {
|
||||
float __result = nalGetEffectf(effect, param);
|
||||
return __result;
|
||||
}
|
||||
static native float nalGetEffectf(int effect, int param);
|
||||
|
||||
public static void alGetEffect(int effect, int param, FloatBuffer floatdata) {
|
||||
BufferChecks.checkBuffer(floatdata, 1);
|
||||
nalGetEffectfv(effect, param, MemoryUtil.getAddress(floatdata));
|
||||
}
|
||||
static native void nalGetEffectfv(int effect, int param, long floatdata);
|
||||
|
||||
public static void alGenFilters(IntBuffer filters) {
|
||||
BufferChecks.checkDirect(filters);
|
||||
nalGenFilters(filters.remaining(), MemoryUtil.getAddress(filters));
|
||||
}
|
||||
static native void nalGenFilters(int filters_n, long filters);
|
||||
|
||||
/** Overloads alGenFilters. */
|
||||
public static int alGenFilters() {
|
||||
int __result = nalGenFilters2(1);
|
||||
return __result;
|
||||
}
|
||||
static native int nalGenFilters2(int n);
|
||||
|
||||
public static void alDeleteFilters(IntBuffer filters) {
|
||||
BufferChecks.checkDirect(filters);
|
||||
nalDeleteFilters(filters.remaining(), MemoryUtil.getAddress(filters));
|
||||
}
|
||||
static native void nalDeleteFilters(int filters_n, long filters);
|
||||
|
||||
/** Overloads alDeleteFilters. */
|
||||
public static void alDeleteFilters(int filter) {
|
||||
nalDeleteFilters2(1, filter);
|
||||
}
|
||||
static native void nalDeleteFilters2(int n, int filter);
|
||||
|
||||
public static boolean alIsFilter(int filter) {
|
||||
boolean __result = nalIsFilter(filter);
|
||||
return __result;
|
||||
}
|
||||
static native boolean nalIsFilter(int filter);
|
||||
|
||||
public static void alFilteri(int filter, int param, int value) {
|
||||
nalFilteri(filter, param, value);
|
||||
}
|
||||
static native void nalFilteri(int filter, int param, int value);
|
||||
|
||||
public static void alFilter(int filter, int param, IntBuffer values) {
|
||||
BufferChecks.checkBuffer(values, 1);
|
||||
nalFilteriv(filter, param, MemoryUtil.getAddress(values));
|
||||
}
|
||||
static native void nalFilteriv(int filter, int param, long values);
|
||||
|
||||
public static void alFilterf(int filter, int param, float value) {
|
||||
nalFilterf(filter, param, value);
|
||||
}
|
||||
static native void nalFilterf(int filter, int param, float value);
|
||||
|
||||
public static void alFilter(int filter, int param, FloatBuffer values) {
|
||||
BufferChecks.checkBuffer(values, 1);
|
||||
nalFilterfv(filter, param, MemoryUtil.getAddress(values));
|
||||
}
|
||||
static native void nalFilterfv(int filter, int param, long values);
|
||||
|
||||
public static int alGetFilteri(int filter, int param) {
|
||||
int __result = nalGetFilteri(filter, param);
|
||||
return __result;
|
||||
}
|
||||
static native int nalGetFilteri(int filter, int param);
|
||||
|
||||
public static void alGetFilter(int filter, int param, IntBuffer intdata) {
|
||||
BufferChecks.checkBuffer(intdata, 1);
|
||||
nalGetFilteriv(filter, param, MemoryUtil.getAddress(intdata));
|
||||
}
|
||||
static native void nalGetFilteriv(int filter, int param, long intdata);
|
||||
|
||||
public static float alGetFilterf(int filter, int param) {
|
||||
float __result = nalGetFilterf(filter, param);
|
||||
return __result;
|
||||
}
|
||||
static native float nalGetFilterf(int filter, int param);
|
||||
|
||||
public static void alGetFilter(int filter, int param, FloatBuffer floatdata) {
|
||||
BufferChecks.checkBuffer(floatdata, 1);
|
||||
nalGetFilterfv(filter, param, MemoryUtil.getAddress(floatdata));
|
||||
}
|
||||
static native void nalGetFilterfv(int filter, int param, long floatdata);
|
||||
}
|