/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengles; import org.lwjgl.*; import java.nio.*; public final class EXTTextureStorage { /** * Accepted by the <value> parameter of GetTexParameter{if}v: */ public static final int GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F; /** * Accepted by the <internalformat> parameter of TexStorage* when * implemented on OpenGL ES: */ public static final int GL_ALPHA8_EXT = 0x803C, GL_LUMINANCE8_EXT = 0x8040, GL_LUMINANCE8_ALPHA8_EXT = 0x8045, GL_RGBA32F_EXT = 0x8814, GL_RGB32F_EXT = 0x8815, GL_ALPHA32F_EXT = 0x8816, GL_LUMINANCE32F_EXT = 0x8818, GL_LUMINANCE_ALPHA32F_EXT = 0x8819, GL_RGBA16F_EXT = 0x881A, GL_RGB16F_EXT = 0x881B, GL_ALPHA16F_EXT = 0x881C, GL_LUMINANCE16F_EXT = 0x881E, GL_LUMINANCE_ALPHA16F_EXT = 0x881F, GL_RGB10_A2_EXT = 0x8059, GL_RGB10_EXT = 0x8052, GL_BGRA8_EXT = 0x93A1; private EXTTextureStorage() {} static native void initNativeStubs() throws LWJGLException; public static void glTexStorage1DEXT(int target, int levels, int internalformat, int width) { nglTexStorage1DEXT(target, levels, internalformat, width); } static native void nglTexStorage1DEXT(int target, int levels, int internalformat, int width); public static void glTexStorage2DEXT(int target, int levels, int internalformat, int width, int height) { nglTexStorage2DEXT(target, levels, internalformat, width, height); } static native void nglTexStorage2DEXT(int target, int levels, int internalformat, int width, int height); public static void glTexStorage3DEXT(int target, int levels, int internalformat, int width, int height, int depth) { nglTexStorage3DEXT(target, levels, internalformat, width, height, depth); } static native void nglTexStorage3DEXT(int target, int levels, int internalformat, int width, int height, int depth); public static void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width) { nglTextureStorage1DEXT(texture, target, levels, internalformat, width); } static native void nglTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width); public static void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height) { nglTextureStorage2DEXT(texture, target, levels, internalformat, width, height); } static native void nglTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height); public static void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth) { nglTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth); } static native void nglTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth); }