/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengles; import org.lwjgl.*; import java.nio.*; public final class OESTexture3D { /** * Accepted by the <target> parameter of TexImage3DOES, TexSubImage3DOES, * CopyTexSubImage3DOES, CompressedTexImage3DOES and * CompressedTexSubImage3DOES, GetTexParameteriv, and GetTexParameterfv: */ public static final int GL_TEXTURE_3D_OES = 0x806F; /** * Accepted by the <pname> parameter of TexParameteriv, TexParameterfv, * GetTexParameteriv, and GetTexParameterfv: */ public static final int GL_TEXTURE_WRAP_R_OES = 0x8072; /** * Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, and * GetFloatv: */ public static final int GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073, GL_TEXTURE_BINDING_3D_OES = 0x806A; private OESTexture3D() {} static native void initNativeStubs() throws LWJGLException; public static void glTexImage3DOES(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ByteBuffer pixels) { if (pixels != null) BufferChecks.checkBuffer(pixels, GLChecks.calculateTexImage3DStorage(pixels, format, type, width, height, depth)); nglTexImage3DOES(target, level, internalFormat, width, height, depth, border, format, type, MemoryUtil.getAddressSafe(pixels)); } public static void glTexImage3DOES(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, FloatBuffer pixels) { if (pixels != null) BufferChecks.checkBuffer(pixels, GLChecks.calculateTexImage3DStorage(pixels, format, type, width, height, depth)); nglTexImage3DOES(target, level, internalFormat, width, height, depth, border, format, type, MemoryUtil.getAddressSafe(pixels)); } public static void glTexImage3DOES(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, IntBuffer pixels) { if (pixels != null) BufferChecks.checkBuffer(pixels, GLChecks.calculateTexImage3DStorage(pixels, format, type, width, height, depth)); nglTexImage3DOES(target, level, internalFormat, width, height, depth, border, format, type, MemoryUtil.getAddressSafe(pixels)); } public static void glTexImage3DOES(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ShortBuffer pixels) { if (pixels != null) BufferChecks.checkBuffer(pixels, GLChecks.calculateTexImage3DStorage(pixels, format, type, width, height, depth)); nglTexImage3DOES(target, level, internalFormat, width, height, depth, border, format, type, MemoryUtil.getAddressSafe(pixels)); } static native void nglTexImage3DOES(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long pixels); public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels) { BufferChecks.checkBuffer(pixels, GLChecks.calculateImageStorage(pixels, format, type, width, height, depth)); nglTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, MemoryUtil.getAddress(pixels)); } public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels) { BufferChecks.checkBuffer(pixels, GLChecks.calculateImageStorage(pixels, format, type, width, height, depth)); nglTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, MemoryUtil.getAddress(pixels)); } public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels) { BufferChecks.checkBuffer(pixels, GLChecks.calculateImageStorage(pixels, format, type, width, height, depth)); nglTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, MemoryUtil.getAddress(pixels)); } public static void glTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels) { BufferChecks.checkBuffer(pixels, GLChecks.calculateImageStorage(pixels, format, type, width, height, depth)); nglTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, MemoryUtil.getAddress(pixels)); } static native void nglTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels); public static void glCopyTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) { nglCopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height); } static native void nglCopyTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height); public static void glCompressedTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, ByteBuffer data) { BufferChecks.checkDirect(data); nglCompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, MemoryUtil.getAddress(data)); } static native void nglCompressedTexImage3DOES(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data); public static void glCompressedTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ByteBuffer data) { BufferChecks.checkDirect(data); nglCompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, MemoryUtil.getAddress(data)); } static native void nglCompressedTexSubImage3DOES(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data); public static void glFramebufferTexture3DOES(int target, int attachment, int textarget, int texture, int level, int zoffset) { nglFramebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset); } static native void nglFramebufferTexture3DOES(int target, int attachment, int textarget, int texture, int level, int zoffset); }