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Smack/source/org/jivesoftware/smack/Roster.java

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/**
* $RCSfile$
* $Revision$
* $Date$
*
* Copyright (C) 2002-2003 Jive Software. All rights reserved.
* ====================================================================
* The Jive Software License (based on Apache Software License, Version 1.1)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by
* Jive Software (http://www.jivesoftware.com)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Smack" and "Jive Software" must not be used to
* endorse or promote products derived from this software without
* prior written permission. For written permission, please
* contact webmaster@jivesoftware.com.
*
* 5. Products derived from this software may not be called "Smack",
* nor may "Smack" appear in their name, without prior written
* permission of Jive Software.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL JIVE SOFTWARE OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*/
package org.jivesoftware.smack;
import org.jivesoftware.smack.packet.*;
import org.jivesoftware.smack.filter.*;
import org.jivesoftware.smack.util.StringUtils;
import java.util.*;
/**
* Represents a user's roster, which is the collection of users a person receives
* presence updates for. Roster items are categorized into groups for easier management.
*
* @see XMPPConnection#getRoster()
* @author Matt Tucker
*/
public class Roster {
private XMPPConnection connection;
private Map groups;
private List rosterListeners;
private Map presenceMap;
// The roster is marked as initialized when at least a single roster packet
// has been recieved and processed.
boolean rosterInitialized = false;
/**
* Creates a new roster.
*
* @param connection an XMPP connection.
*/
Roster(final XMPPConnection connection) {
this.connection = connection;
groups = new HashMap();
rosterListeners = new ArrayList();
presenceMap = new HashMap();
// Listen for any roster packets.
PacketFilter rosterFilter = new PacketTypeFilter(RosterPacket.class);
connection.addPacketListener(new RosterPacketListener(), rosterFilter);
// Listen for any presence packets.
String JID = connection.getUsername() + "@" + connection.getHost();
PacketFilter presenceFilter = new PacketTypeFilter(Presence.class);
connection.addPacketListener(new PresencePacketListener(), presenceFilter);
}
/**
* Reloads the entire roster from the server. This is an asynchronous operation,
* which means the method will return immediately, and the roster will be
* reloaded at a later point when the server responds to the reload request.
*/
public void reload() {
connection.sendPacket(new RosterPacket());
}
/**
* Adds a listener to this roster. The listener will be fired anytime one or more
* changes to the roster are pushed from the server.
*
* @param rosterListener a roster listener.
*/
public void addRosterListner(RosterListener rosterListener) {
synchronized (rosterListeners) {
if (!rosterListeners.contains(rosterListener)) {
rosterListeners.add(rosterListener);
}
}
}
/**
* Removes a listener from this roster. The listener will be fired anytime one or more
* changes to the roster are pushed from the server.
*
* @param rosterListener a roster listener.
*/
public void removeRosterListener(RosterListener rosterListener) {
synchronized (rosterListeners) {
rosterListeners.remove(rosterListener);
}
}
/**
* Creates a new group.
*
* @param name the name of the group.
* @return a new group.
*/
public RosterGroup createGroup(String name) {
synchronized (groups) {
if (groups.containsKey(name)) {
throw new IllegalArgumentException("Group with name " + name + " alread exists.");
}
RosterGroup group = new RosterGroup(name, connection);
groups.put(name, group);
return group;
}
}
/**
* Cretaes a new roster entry.
*
* @param user the user.
* @param name the nickname of the user.
* @param group the group the entry will belong to, or <tt>null</tt> if the
* the roster entry won't belong to a group.
* @return a new roster entry.
*/
public RosterEntry createEntry(String user, String name, RosterGroup group) {
// TODO: need to send a subscribe packet if we haven't already subscibed to
// TODO: the user. If we have already subscribed to the user, this method should
// TODO: probably return an existing roster entry object.
return new RosterEntry(user, name, connection);
}
/**
* Returns the roster group with the specified name, or <tt>null</tt> if the
* group doesn't exist.
*
* @param name the name of the group.
* @return the roster group with the specified name.
*/
public RosterGroup getGroup(String name) {
synchronized (groups) {
return (RosterGroup)groups.get(name);
}
}
/**
* Returns the number of the groups in the roster.
*
* @return the number of groups in the roster.
*/
public int getGroupCount() {
synchronized (groups) {
return groups.size();
}
}
/**
* Returns an iterator the for all the roster groups.
*
* @return an iterator for all roster groups.
*/
public Iterator getGroups() {
synchronized (groups) {
List groupsList = Collections.unmodifiableList(new ArrayList(groups.values()));
return groupsList.iterator();
}
}
/**
* Fires roster listeners.
*/
private void fireRosterListeners() {
RosterListener [] listeners = null;
synchronized (rosterListeners) {
listeners = new RosterListener[rosterListeners.size()];
rosterListeners.toArray(listeners);
}
for (int i=0; i<listeners.length; i++) {
listeners[i].rosterModified();
}
}
/**
* Listens for all presence packets and processes them.
*/
private class PresencePacketListener implements PacketListener {
public void processPacket(Packet packet) {
Presence presence = (Presence)packet;
String from = presence.getFrom();
String key = StringUtils.parseName(from) + "@" + StringUtils.parseServer(from);
// If an "available" packet, add it to the presence map. This means that for
// a particular user, we'll only ever have a single presence packet saved.
// Because this ignores resources, this is not an ideal solution, so will
// have to be revisited.
if (presence.getType() == Presence.Type.AVAILABLE) {
presenceMap.put(key, presence);
}
// If an "unavailable" packet, remove any entries in the presence map.
else if (presence.getType() == Presence.Type.UNAVAILABLE) {
presenceMap.remove(key);
}
}
}
/**
* Listens for all roster packets and processes them.
*/
private class RosterPacketListener implements PacketListener {
public void processPacket(Packet packet) {
RosterPacket rosterPacket = (RosterPacket)packet;
for (Iterator i=rosterPacket.getRosterItems(); i.hasNext(); ) {
RosterPacket.Item item = (RosterPacket.Item)i.next();
RosterEntry entry = new RosterEntry(item.getUser(), item.getName(), connection);
// Find the list of groups that the user currently belongs to.
List currentGroupNames = new ArrayList();
for (Iterator j = entry.getGroups(); j.hasNext(); ) {
RosterGroup group = (RosterGroup)j.next();
currentGroupNames.add(group.getName());
}
List newGroupNames = new ArrayList();
for (Iterator k = item.getGroupNames(); k.hasNext(); ) {
String groupName = (String)k.next();
// Add the group name to the list.
newGroupNames.add(groupName);
// Add the entry to the group.
RosterGroup group = getGroup(groupName);
if (group == null) {
group = createGroup(groupName);
groups.put(groupName, group);
}
// Add the entry.
group.addEntryLocal(entry);
}
// We have the list of old and new group names. We now need to
// remove the entry from the all the groups it may no longer belong
// to. We do this by subracting the new group set from the old.
for (int m=0; m<newGroupNames.size(); m++) {
currentGroupNames.remove(newGroupNames.get(m));
}
// Loop through any groups that remain and remove the entries.
for (int n=0; n<currentGroupNames.size(); n++) {
String groupName = (String)currentGroupNames.get(n);
RosterGroup group = getGroup(groupName);
group.removeEntryLocal(entry);
if (group.getEntryCount() == 0) {
synchronized (groups) {
groups.remove(groupName);
}
}
}
}
// Fire event for roster listeners.
fireRosterListeners();
// Mark the roster as initialized.
rosterInitialized = true;
}
}
}