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Added test to ensure that the MUC service (server side) works with the old groupchat protocol
git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@2391 b35dd754-fafc-0310-a699-88a17e54d16e
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1 changed files with 45 additions and 2 deletions
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@ -81,6 +81,49 @@ public class MultiUserChatTest extends SmackTestCase {
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super(arg0);
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}
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/**
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* Test the compatibility of the MUC service with clients that still use the old groupchat
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* protocol.
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*/
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public void testGroupchatCompatibility() {
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try {
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Message message;
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GroupChat groupchat = new GroupChat(getConnection(1), room);
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groupchat.join("testbot2");
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Thread.sleep(400);
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// User1 checks the presence of user2 in the room
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Presence presence = muc.getParticipantPresence(room + "/testbot2");
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assertNotNull("Presence of user2 in room is missing", presence);
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assertEquals(
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"Presence mode of user2 is wrong",
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Presence.Mode.AVAILABLE,
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presence.getMode());
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// User using old client send a message
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groupchat.sendMessage("Hello");
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// Check that the rest of the occupants (that are support MUC) received the message
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message = muc.nextMessage(1000);
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assertNotNull("A MUC client didn't receive the message from an old client", message);
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// User that supports MUC send a message
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muc.sendMessage("Bye");
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// Check that the client the doesn't support MUC received the message
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message = groupchat.nextMessage(1000);
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assertNotNull("An old client didn't receive the message from a MUC client", message);
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// User that doesn't support MUC leaves the room
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groupchat.leave();
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Thread.sleep(300);
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// User1 checks the that user2 is not present in the room
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presence = muc.getParticipantPresence(room + "/testbot2");
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assertNull("Presence of participant testbot2 still exists", presence);
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}
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catch (Exception e) {
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e.printStackTrace();
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fail(e.getMessage());
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}
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}
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public void testDiscussionHistory() {
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try {
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// User1 sends some messages to the room
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@ -145,7 +188,7 @@ public class MultiUserChatTest extends SmackTestCase {
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// User2 joins the new room
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MultiUserChat muc2 = new MultiUserChat(getConnection(1), room);
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muc2.join("testbot2");
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Thread.sleep(300);
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Thread.sleep(400);
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// User1 checks the presence of user2 in the room
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Presence presence = muc.getParticipantPresence(room + "/testbot2");
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@ -182,7 +225,7 @@ public class MultiUserChatTest extends SmackTestCase {
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// User2 leaves the room
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muc2.leave();
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Thread.sleep(200);
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Thread.sleep(250);
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// User1 checks the presence of user2 in the room
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presence = muc.getParticipantPresence(room + "/testbotII");
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assertNull("Presence of participant testbotII still exists", presence);
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