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Move DEBUG_ENABLED from XMPPConnection to SmackConfiguration
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parent
3c2f794522
commit
4a60a68802
5 changed files with 36 additions and 34 deletions
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@ -62,7 +62,7 @@ public class ConnectionConfiguration implements Cloneable {
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*/
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private CallbackHandler callbackHandler;
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private boolean debuggerEnabled = XMPPConnection.DEBUG_ENABLED;
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private boolean debuggerEnabled = SmackConfiguration.DEBUG_ENABLED;
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// Flag that indicates if a reconnection should be attempted when abruptly disconnected
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private boolean reconnectionAllowed = true;
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@ -332,7 +332,7 @@ public class ConnectionConfiguration implements Cloneable {
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/**
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* Returns true if the new connection about to be establish is going to be debugged. By
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* default the value of {@link XMPPConnection#DEBUG_ENABLED} is used.
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* default the value of {@link SmackConfiguration#DEBUG_ENABLED} is used.
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*
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* @return true if the new connection about to be establish is going to be debugged.
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*/
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@ -342,7 +342,7 @@ public class ConnectionConfiguration implements Cloneable {
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/**
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* Sets if the new connection about to be establish is going to be debugged. By
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* default the value of {@link XMPPConnection#DEBUG_ENABLED} is used.
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* default the value of {@link SmackConfiguration#DEBUG_ENABLED} is used.
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*
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* @param debuggerEnabled if the new connection about to be establish is going to be debugged.
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*/
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@ -70,11 +70,27 @@ public final class SmackConfiguration {
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private final static List<XMPPInputOutputStream> compressionHandlers = new ArrayList<XMPPInputOutputStream>(2);
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/**
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* Loads the configuration from the smack-config.xml file.<p>
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*
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* Value that indicates whether debugging is enabled. When enabled, a debug
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* window will apear for each new connection that will contain the following
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* information:<ul>
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* <li> Client Traffic -- raw XML traffic generated by Smack and sent to the server.
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* <li> Server Traffic -- raw XML traffic sent by the server to the client.
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* <li> Interpreted Packets -- shows XML packets from the server as parsed by Smack.
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* </ul>
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* <p/>
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* Debugging can be enabled by setting this field to true, or by setting the Java system
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* property <tt>smack.debugEnabled</tt> to true. The system property can be set on the
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* command line such as "java SomeApp -Dsmack.debugEnabled=true".
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*/
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public static boolean DEBUG_ENABLED = false;
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/**
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* Loads the configuration from the smack-config.xml and system properties file.
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* <p>
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* So far this means that:
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* 1) a set of classes will be loaded in order to execute their static init block
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* 2) retrieve and set the current Smack release
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* 3) set DEBUG_ENABLED
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*/
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static {
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String smackVersion;
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@ -137,6 +153,15 @@ public final class SmackConfiguration {
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// Add the Java7 compression handler first, since it's preferred
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compressionHandlers.add(new Java7ZlibInputOutputStream());
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// Use try block since we may not have permission to get a system
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// property (for example, when an applet).
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try {
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DEBUG_ENABLED = Boolean.getBoolean("smack.debugEnabled");
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}
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catch (Exception e) {
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// Ignore.
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}
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}
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/**
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@ -104,30 +104,7 @@ public abstract class XMPPConnection {
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private final static Set<ConnectionCreationListener> connectionEstablishedListeners =
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new CopyOnWriteArraySet<ConnectionCreationListener>();
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/**
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* Value that indicates whether debugging is enabled. When enabled, a debug
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* window will apear for each new connection that will contain the following
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* information:<ul>
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* <li> Client Traffic -- raw XML traffic generated by Smack and sent to the server.
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* <li> Server Traffic -- raw XML traffic sent by the server to the client.
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* <li> Interpreted Packets -- shows XML packets from the server as parsed by Smack.
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* </ul>
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* <p/>
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* Debugging can be enabled by setting this field to true, or by setting the Java system
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* property <tt>smack.debugEnabled</tt> to true. The system property can be set on the
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* command line such as "java SomeApp -Dsmack.debugEnabled=true".
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*/
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public static boolean DEBUG_ENABLED = false;
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static {
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// Use try block since we may not have permission to get a system
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// property (for example, when an applet).
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try {
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DEBUG_ENABLED = Boolean.getBoolean("smack.debugEnabled");
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}
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catch (Exception e) {
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// Ignore.
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}
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// Ensure the SmackConfiguration class is loaded by calling a method in it.
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SmackConfiguration.getVersion();
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}
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@ -187,7 +187,7 @@ public class DummyConnection extends XMPPConnection {
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@Override
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void sendPacketInternal(Packet packet) {
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if (DEBUG_ENABLED) {
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if (SmackConfiguration.DEBUG_ENABLED) {
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System.out.println("[SEND]: " + packet.toXML());
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}
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queue.add(packet);
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@ -244,7 +244,7 @@ public class DummyConnection extends XMPPConnection {
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collector.processPacket(packet);
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}
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if (DEBUG_ENABLED) {
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if (SmackConfiguration.DEBUG_ENABLED) {
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System.out.println("[RECV]: " + packet.toXML());
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}
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@ -703,7 +703,7 @@ public class RosterTest {
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public synchronized void entriesAdded(Collection<String> addresses) {
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addressesAdded.addAll(addresses);
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if (XMPPConnection.DEBUG_ENABLED) {
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if (SmackConfiguration.DEBUG_ENABLED) {
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for (String address : addresses) {
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System.out.println("Roster entry for " + address + " added.");
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}
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@ -712,7 +712,7 @@ public class RosterTest {
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public synchronized void entriesDeleted(Collection<String> addresses) {
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addressesDeleted.addAll(addresses);
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if (XMPPConnection.DEBUG_ENABLED) {
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if (SmackConfiguration.DEBUG_ENABLED) {
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for (String address : addresses) {
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System.out.println("Roster entry for " + address + " deleted.");
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}
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@ -721,7 +721,7 @@ public class RosterTest {
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public synchronized void entriesUpdated(Collection<String> addresses) {
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addressesUpdated.addAll(addresses);
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if (XMPPConnection.DEBUG_ENABLED) {
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if (SmackConfiguration.DEBUG_ENABLED) {
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for (String address : addresses) {
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System.out.println("Roster entry for " + address + " updated.");
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}
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@ -729,7 +729,7 @@ public class RosterTest {
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}
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public void presenceChanged(Presence presence) {
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if (XMPPConnection.DEBUG_ENABLED) {
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if (SmackConfiguration.DEBUG_ENABLED) {
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System.out.println("Roster presence changed: " + presence.toXML());
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}
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}
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