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Fix OfflineMessageManager.getMessages(List<STring>)
by implementing a new logic how the messages are retrieved. Previously in case the node list has exactly one item, the method would perform an unnecessary call to nextResult() causing a delay. Fixes SMACK-785.
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parent
809ab6f42f
commit
52bd680bb5
1 changed files with 15 additions and 6 deletions
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@ -19,6 +19,8 @@ package org.jivesoftware.smackx.offline;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import org.jivesoftware.smack.SmackException.NoResponseException;
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import org.jivesoftware.smack.SmackException.NotConnectedException;
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@ -58,6 +60,8 @@ import org.jivesoftware.smackx.xdata.Form;
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*/
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public class OfflineMessageManager {
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private static final Logger LOGGER = Logger.getLogger(OfflineMessageManager.class.getName());
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private final static String namespace = "http://jabber.org/protocol/offline";
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private final XMPPConnection connection;
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@ -144,7 +148,7 @@ public class OfflineMessageManager {
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* @throws InterruptedException
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*/
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public List<Message> getMessages(final List<String> nodes) throws NoResponseException, XMPPErrorException, NotConnectedException, InterruptedException {
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List<Message> messages = new ArrayList<Message>();
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List<Message> messages = new ArrayList<Message>(nodes.size());
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OfflineMessageRequest request = new OfflineMessageRequest();
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for (String node : nodes) {
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OfflineMessageRequest.Item item = new OfflineMessageRequest.Item(node);
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@ -165,12 +169,17 @@ public class OfflineMessageManager {
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try {
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connection.createStanzaCollectorAndSend(request).nextResultOrThrow();
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// Collect the received offline messages
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Message message = messageCollector.nextResult();
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while (message != null && pendingNodes > 0) {
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pendingNodes--;
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messages.add(message);
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Message message;
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do {
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message = messageCollector.nextResult();
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if (message != null) {
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messages.add(message);
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pendingNodes--;
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} else if (message == null && pendingNodes > 0) {
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LOGGER.log(Level.WARNING,
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"Did not receive all expected offline messages. " + pendingNodes + " are missing.");
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}
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} while (message != null && pendingNodes > 0);
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}
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finally {
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// Stop queuing offline messages
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