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git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@1786 b35dd754-fafc-0310-a699-88a17e54d16e
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64
documentation/debugging.html
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64
documentation/debugging.html
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<html>
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<head>
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<title>Smack: Debugging - Jive Software</title>
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<link rel="stylesheet" type="text/css" href="style.css" />
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</head>
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<body>
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<div class="header">
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Debugging with Smack
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</div>
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<div class="nav">
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« <a href="index.html">Table of Contents</a>
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</div>
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<p>
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Smack includes a built-in debugging console that will let you track all XML traffic between
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the client and server.
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</p>
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<p>
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When debugging mode is enabled, a debug window will appear when each new connection is created.
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The window will contain the following information:
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</p>
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<img src="images/debugwindow.gif" width="359" height="399" alt="" border="0" align="right">
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<ul>
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<li>Client Traffic (red text) -- raw XML traffic generated by Smack and sent to the server.
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<li>Server Traffic (blue text) -- raw XML traffic sent by the server to the client.
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<li>Interpreted Packets (green text) -- shows XML packets from the server as parsed by Smack.
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</ul>
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<p>
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Debugging mode can be enabled in two different ways:
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</p>
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<ol>
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<li>Add the following line of code before creating new connections:<p>
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<tt>XMPPConection.DEBUG_ENABLED = true;</tt><p>
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<li>Set the Java system property <tt>smack.debugEnabled</tt> to true. The
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system property can be set on the command line such as:<p>
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<tt>java SomeApp -Dsmack.debugEnabled=true</tt>.
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</ol>
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<p>
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If you wish to explicity disable debug mode in your application, including using the command-line parameter,
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add the following line to your application before opening new connections:
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</p>
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<p>
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<tt>XMPPConnection.DEBUG_ENABLED = false;</tt>
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</p>
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<br clear="all" /><br><br>
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<div class="footer">
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Copyright © Jive Software 2002-2003
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</div>
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</body>
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</html>
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96
documentation/gettingstarted.html
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96
documentation/gettingstarted.html
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<html>
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<head>
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<title>Smack: Getting Started - Jive Software</title>
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<link rel="stylesheet" type="text/css" href="style.css" /
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</head>
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<body>
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<div class="header">
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Getting Started With Smack
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</div>
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<div class="nav">
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« <a href="index.html">Table of Contents</a>
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</div>
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<p>
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This document will introduce you to the Smack API and provide an overview of
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important classes and concepts.
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</p>
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<p class="subheader">
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Requirements
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</p>
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The only requirement for Smack is JDK 1.2 or later. An XML parser is embedded in the smack.jar
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file and no other third party libraries are required.
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<p class="subheader">
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Establishing a Connection
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</p>
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The <tt>XMPPConnection</tt> class is used to create a connection to an
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XMPP server. To create an SSL connection, use the SSLXMPPConnection class.
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Below are code examples for making a connection:<p>
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<div class="code">
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<pre>
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<font color="gray"><i>// Create a connection to the jabber.org server.</i></font>
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XMPPConnection conn1 = <font color="navy"><b>new</b></font> XMPPConnection(<font color="green">"jabber.org"</font>);
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<font color="gray"><i>// Create a connection to the jabber.org server on a specific port.</i></font>
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XMPPConnection conn2 = <font color="navy"><b>new</b></font> XMPPConnection(<font color="green">"jabber.org"</font>, 5222);
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<font color="gray"><i>// Create an SSL connection to jabber.org.</i></font>
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XMPPConnection connection = <font color="navy"><b>new</b></font> SSLXMPPConnection(<font color="green">"jabber.org"</font>);
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</pre></div>
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<p>Once you've created a connection, you should login using a username and password
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with the <tt>XMPPConnection.login(String username, String password)</tt> method.
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Once you've logged in, you can being chatting with other users by creating
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new <tt>Chat</tt> or <tt>GroupChat</tt> objects.
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<p class="subheader">
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Working with the Roster
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</p>
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CONTENT COMING SOON
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<p class="subheader">
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Packets, the PacketReader, and the PacketWriter
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</p>
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Each message to the XMPP server from a client is called a packet and is
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sent as XML. The <tt>org.jivesoftware.smack.packet</tt> package contains
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classes that encapsulate the different packet types allowed by XMPP (message,
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presence, and IQ). Classes such as <tt>Chat</tt> and <tt>GroupChat</tt>
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provide higher-level constructs that manage creating and sending packets
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automatically, but you can also create and send packets directly. Below
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is a code example for changing the presence to let people we're unavailable
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because we're out fishing:<p>
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<div class="code">
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<pre>
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<font color="gray"><i>// Create a new presence. Pass in false to indicate we're unavailable.</i></font>
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Presence presence = new Presence(false);
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presence.setStatus(<font color="green">"Gone fishing"</font>);
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<font color="gray"><i>// Send the packet (assume we have a XMPPConnection instance called "con").</i></font>
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con.getPacketWriter().sendPacket(presence);
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</pre></div>
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<p>
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Every connection has a <tt>PacketReader</tt> and <tt>PacketWriter</tt>. The
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packet reader listens for XML data from the server and parses it into
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individual packets. You can listen for incoming packets by registering
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<tt>PacketWatcher</tt> objects with the packet reader. The packet writer
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is responsible for writing packets to the server. It takes <tt>Packet</tt>
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objects and converts them to XML before sending them over the network.
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<p><div class="footer">
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Copyright © Jive Software 2002-2003
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</div>
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</body>
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</html>
|
BIN
documentation/images/debugwindow.gif
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documentation/images/debugwindow.gif
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30
documentation/index.html
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documentation/index.html
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<html>
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<head>
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<title>Smack Documentation - Jive Software</title>
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<link rel="stylesheet" type="text/css" href="style.css" />
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</head>
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<body>
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<div class="header">
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Smack Documentation
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</div>
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<p>
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Documentation Contents:
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</p>
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<ul>
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<li><a href="overview.html">Overview</a>
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<li><a href="gettingstarted.html">Getting Started Guide</a>
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<li><a href="properties.html">Packet Properties</a>
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<li><a href="debugging.html">Debugging with Smack</a>
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</ul>
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<div class="footer">
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Copyright © Jive Software 2002-2003
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</div>
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</body>
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</html>
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55
documentation/overview.html
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55
documentation/overview.html
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<html>
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<head>
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<title>Smack: Overview - Jive Software</title>
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<link rel="stylesheet" type="text/css" href="style.css" />
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</head>
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<body>
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<div class="header">
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Smack Overview
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</div>
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<div class="nav">
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« <a href="index.html">Table of Contents</a>
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</div>
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<p>
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Smack is a library for communicating with XMPP (Jabber) servers to perform
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instant messaging and chat.
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<p class="subheader">
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Key Advantages:
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</p>
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<ul>
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<li>Extremely simple to use, yet powerful API. Sending a text message to a user
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can be accomplished in three lines of code:
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<div class="code"><pre>
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XMPPConnection connection = <font color="navy"><b>new</b></font> XMPPConnection(<font color="green">"jabber.org"</font>);
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connection.login(<font color="green">"mtucker"</font>, <font color="green">"password"</font>);
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connection.createChat(<font color="green">"jsmith@jivesoftware.com"</font>).sendMessage(<font color="green">"Howdy!"</font>);
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</pre></div>
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<li>Doesn't force you to code at the packet level, as other libraries do. Smack provides
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intelligent higher level constructs such as the <tt>Chat</tt> and <tt>GroupChat</tt>
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classes, which let you program more efficiently.
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<li>Does not require that you're familiar with the XMPP XML format, or even that you're familiar with XML.
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<li>Provides easy machine to machine communication. Smack lets you set any number of properties on
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each message, including properties that are Java objects.
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<li>Open Source under the Apache License, which means you can incorporate Smack into your commercial or
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non-commercial applications.
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</ul>
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<div class="footer">
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Copyright © Jive Software 2002-2003
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</div>
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</body>
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</html>
|
0
documentation/processing.html
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0
documentation/processing.html
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114
documentation/properties.html
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114
documentation/properties.html
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<html>
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<head>
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<title>Smack: Packet Properties - Jive Software</title>
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<link rel="stylesheet" type="text/css" href="style.css" /
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</head>
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<body>
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<div class="header">
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Packet Properties
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</div>
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<div class="nav">
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« <a href="index.html">Table of Contents</a>
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</div>
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<p>
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Smack provides an easy mechanism for attaching arbitrary properties to packets. Each property
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has a String name, and a value that is a Java primitive (int, long, float, double, boolean) or
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any Serializable object (a Java object is Serializable when it implements the Serializable
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interface).
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</p>
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<p class="subheader">
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Using the API
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</p>
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<p>
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All major objects have property support, such as Message objects. The following code
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demonstrates how to set properties:
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</p>
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<div class="code"><pre>
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Message message = chat.createMessage();
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<font color="gray"></i>// Add a Color object as a property.</i></font>
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message.setProperty(<font color="blue">"favoriteColor"</font>, new Color(0, 0, 255));
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<font color="gray"></i>// Add an int as a property.</i></font>
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message.setProperty(<font color="blue">"favoriteNumber"</font>, 4);
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chat.sendMessage(message);
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</pre></div>
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<p>
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Getting those same properties would use the following code:
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</p>
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<div class="code"><pre>
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Message message = chat.nextMessage();
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<font color="gray"></i>// Get a Color object property.</i></font>
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Color favoriteColor = (Color)message.getProperty(<font color="blue">"favoriteColor"</font>);
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<font color="gray"></i>// Get an int property. Note that properties are always returned as
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// Objects, so we must cast the value to an Integer, then convert
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// it to an int.</i></font>
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int favoriteNumber = ((Integer)message.getProperty(<font color="blue">"favoriteNumber"</font>)).intValue();
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</pre></div>
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<p class="subheader">
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Objects as Properties
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</p>
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<p>
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Using objects as property values is a very powerful and easy way to exchange data. However,
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you should keep the following in mind:
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</p>
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<ul>
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<li>When you send a Java object, only clients running Java will be able to interpret the data.
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So, consider using a series of primitive values to transfer data instead.
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<li>Objects sent as property values must implement Serialiable. Additionally, both the sender
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and receiver must have identical versions of the class, or a serialization exception
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will occur when de-serialiazing the object.
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<li>Serialized objects can potentially be quite large, which will use more bandwidth and
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server resources.
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</ul>
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<p class="subheader">
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XML Format
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</p>
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<p>
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The current XML format used to send property data is not a standard, so will likely not be
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recognized by clients not using Smack. The XML looks like the following (comments added for
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clarity):
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</p>
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<div class="code"><pre>
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<font color="gray"><i><!-- All properties are in a x block. --></i></font>
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<x xmlns="http://www.jivesoftware.com/xmlns/xmpp/properties">
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<font color="gray"><i><!-- First, a property named "prop1" that's an integer. --></i></font>
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<property>
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<name>prop1</name>
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<value type="integer">123</value>
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<property>
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<font color="gray"><i><!-- Next, a Java object that's been serialized and then converted
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from binary data to base-64 encoded text. --></i></font>
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<property>
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<name>blah2</name>
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<value type="java-object">adf612fna9nab</value>
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<property>
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</x>
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</pre></div>
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<p>
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The currently supported types are: <tt>integer</tt>, <tt>long</tt>, <tt>float</tt>,
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<tt>double</tt>, <tt>boolean</tt>, <tt>string</tt>, and <tt>java-object</tt>.
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</p>
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<div class="footer">
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Copyright © Jive Software 2002-2003
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</div>
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</body>
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</html>
|
56
documentation/style.css
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56
documentation/style.css
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BODY {
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font-size : 100%;
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background-color : #fff;
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}
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BODY, TD, TH {
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font-family : tahoma, arial, helvetica;
|
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font-size : 0.8em;
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}
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PRE, TT, CODE {
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font-family : courier new, monospaced;
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font-size : 1.0em;
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}
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A:hover {
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text-decoration : none;
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}
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LI {
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padding-bottom : 4px;
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}
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.header {
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||||
font-size : 1.4em;
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font-weight : bold;
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width : 100%;
|
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border-bottom : 1px #ccc solid;
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padding-bottom : 2px;
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}
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.subheader {
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font-weight : bold;
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||||
}
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.footer {
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font-size : 0.8em;
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color : #999;
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text-align : center;
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width : 100%;
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border-top : 1px #ccc solid;
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padding-top : 2px;
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}
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.code {
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border : 1px #ccc solid;
|
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padding : 0em 1.0em 0em 1.0em;
|
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margin : 4px 0px 4px 0px;
|
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}
|
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.nav, .nav A {
|
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font-family : verdana;
|
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font-size : 0.85em;
|
||||
color : #600;
|
||||
text-decoration : none;
|
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font-weight : bold;
|
||||
}
|
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.nav {
|
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width : 100%;
|
||||
border-bottom : 1px #ccc solid;
|
||||
padding : 3px 3px 5px 1px;
|
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}
|
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.nav A:hover {
|
||||
text-decoration : underline;
|
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}
|
Loading…
Reference in a new issue