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Fix memory leak caused by RosterGroup

SMACK-672
This commit is contained in:
Florian Schmaus 2015-05-27 22:44:27 +02:00
parent 6632345efc
commit 7a3ca4fd68

View file

@ -23,7 +23,7 @@ import java.util.List;
import java.util.Locale; import java.util.Locale;
import java.util.Set; import java.util.Set;
import org.jivesoftware.smack.PacketCollector; import org.jivesoftware.smack.Manager;
import org.jivesoftware.smack.XMPPConnection; import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.SmackException.NoResponseException; import org.jivesoftware.smack.SmackException.NoResponseException;
import org.jivesoftware.smack.SmackException.NotConnectedException; import org.jivesoftware.smack.SmackException.NotConnectedException;
@ -38,10 +38,9 @@ import org.jxmpp.util.XmppStringUtils;
* @see Roster#getGroup(String) * @see Roster#getGroup(String)
* @author Matt Tucker * @author Matt Tucker
*/ */
public class RosterGroup { public class RosterGroup extends Manager {
private final String name; private final String name;
private final XMPPConnection connection;
private final Set<RosterEntry> entries; private final Set<RosterEntry> entries;
/** /**
@ -51,8 +50,8 @@ public class RosterGroup {
* @param connection the connection the group belongs to. * @param connection the connection the group belongs to.
*/ */
RosterGroup(String name, XMPPConnection connection) { RosterGroup(String name, XMPPConnection connection) {
super(connection);
this.name = name; this.name = name;
this.connection = connection;
entries = new LinkedHashSet<RosterEntry>(); entries = new LinkedHashSet<RosterEntry>();
} }
@ -85,7 +84,7 @@ public class RosterGroup {
item.removeGroupName(this.name); item.removeGroupName(this.name);
item.addGroupName(name); item.addGroupName(name);
packet.addRosterItem(item); packet.addRosterItem(item);
connection.createPacketCollectorAndSend(packet).nextResultOrThrow(); connection().createPacketCollectorAndSend(packet).nextResultOrThrow();
} }
} }
} }
@ -171,7 +170,6 @@ public class RosterGroup {
* @throws NotConnectedException * @throws NotConnectedException
*/ */
public void addEntry(RosterEntry entry) throws NoResponseException, XMPPErrorException, NotConnectedException { public void addEntry(RosterEntry entry) throws NoResponseException, XMPPErrorException, NotConnectedException {
PacketCollector collector = null;
// Only add the entry if it isn't already in the list. // Only add the entry if it isn't already in the list.
synchronized (entries) { synchronized (entries) {
if (!entries.contains(entry)) { if (!entries.contains(entry)) {
@ -181,12 +179,9 @@ public class RosterGroup {
item.addGroupName(getName()); item.addGroupName(getName());
packet.addRosterItem(item); packet.addRosterItem(item);
// Wait up to a certain number of seconds for a reply from the server. // Wait up to a certain number of seconds for a reply from the server.
collector = connection.createPacketCollectorAndSend(packet); connection().createPacketCollectorAndSend(packet).nextResultOrThrow();
} }
} }
if (collector != null) {
collector.nextResultOrThrow();
}
} }
/** /**
@ -202,7 +197,6 @@ public class RosterGroup {
* @throws NotConnectedException * @throws NotConnectedException
*/ */
public void removeEntry(RosterEntry entry) throws NoResponseException, XMPPErrorException, NotConnectedException { public void removeEntry(RosterEntry entry) throws NoResponseException, XMPPErrorException, NotConnectedException {
PacketCollector collector = null;
// Only remove the entry if it's in the entry list. // Only remove the entry if it's in the entry list.
// Remove the entry locally, if we wait for RosterPacketListenerprocess>>Packet(Packet) // Remove the entry locally, if we wait for RosterPacketListenerprocess>>Packet(Packet)
// to take place the entry will exist in the group until a packet is received from the // to take place the entry will exist in the group until a packet is received from the
@ -215,12 +209,9 @@ public class RosterGroup {
item.removeGroupName(this.getName()); item.removeGroupName(this.getName());
packet.addRosterItem(item); packet.addRosterItem(item);
// Wait up to a certain number of seconds for a reply from the server. // Wait up to a certain number of seconds for a reply from the server.
collector = connection.createPacketCollectorAndSend(packet); connection().createPacketCollectorAndSend(packet).nextResultOrThrow();
} }
} }
if (collector != null) {
collector.nextResultOrThrow();
}
} }
void addEntryLocal(RosterEntry entry) { void addEntryLocal(RosterEntry entry) {