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Increased delay between packets to give more time to the server for processing the packets.
git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@2458 b35dd754-fafc-0310-a699-88a17e54d16e
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2 changed files with 2 additions and 1 deletions
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@ -43,6 +43,7 @@ public class PresencePriorityTest extends SmackTestCase {
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Presence.Mode.AVAILABLE));
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Presence.Mode.AVAILABLE));
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conn.sendPacket(new Presence(Presence.Type.AVAILABLE, null, 2,
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conn.sendPacket(new Presence(Presence.Type.AVAILABLE, null, 2,
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Presence.Mode.AVAILABLE));
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Presence.Mode.AVAILABLE));
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Thread.sleep(150);
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// Create the chats between the participants
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// Create the chats between the participants
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Chat chat0 = new Chat(getConnection(0), getBareJID(1));
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Chat chat0 = new Chat(getConnection(0), getBareJID(1));
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Chat chat1 = new Chat(getConnection(1), getBareJID(0));
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Chat chat1 = new Chat(getConnection(1), getBareJID(0));
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@ -204,7 +204,7 @@ public class RosterExchangeManagerTest extends SmackTestCase {
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entriesReceived = 0;
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entriesReceived = 0;
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rosterExchangeManager1.send(getConnection(0).getRoster(), getBareJID(1));
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rosterExchangeManager1.send(getConnection(0).getRoster(), getBareJID(1));
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// Wait for 1 seconds
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// Wait for 1 seconds
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Thread.sleep(600);
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Thread.sleep(700);
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}
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}
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catch (Exception e) {
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catch (Exception e) {
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fail("An error occured sending the message with the roster");
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fail("An error occured sending the message with the roster");
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