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Prevent GC of connection within pingServerIfNecessary()

This commit is contained in:
Florian Schmaus 2016-09-05 14:56:40 +02:00
parent 9a16f68433
commit 810e7c8b78

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@ -377,7 +377,10 @@ public final class PingManager extends Manager {
res = pingMyServer(false); res = pingMyServer(false);
} }
catch (InterruptedException | SmackException e) { catch (InterruptedException | SmackException e) {
LOGGER.log(Level.WARNING, "Exception while pinging server", e); // Note that we log the connection here, so that it is not GC'ed between the call to isAuthenticated
// a few lines above and the usage of the connection within pingMyServer(). In order to prevent:
// https://community.igniterealtime.org/thread/59369
LOGGER.log(Level.WARNING, "Exception while pinging server of " + connection, e);
res = false; res = false;
} }
// stop when we receive a pong back // stop when we receive a pong back