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Improved timeout logic.
git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@2502 b35dd754-fafc-0310-a699-88a17e54d16e
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4 changed files with 39 additions and 11 deletions
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@ -99,7 +99,13 @@ public class RosterTest extends SmackTestCase {
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rosterGroup.removeEntry(entry);
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}
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}
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Thread.sleep(750);
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// Wait up to 2 seconds
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long initial = System.currentTimeMillis();
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while (System.currentTimeMillis() - initial < 2000 &&
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(roster.getGroupCount() != 0 &&
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getConnection(2).getRoster().getEntryCount() != 2)) {
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Thread.sleep(100);
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}
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assertEquals(
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"The number of entries in connection 1 should be 1",
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@ -342,7 +348,12 @@ public class RosterTest extends SmackTestCase {
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roster.getGroup("Friends").setName("Amigos");
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Thread.sleep(500);
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// Wait up to 2 seconds
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long initial = System.currentTimeMillis();
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while (System.currentTimeMillis() - initial < 2000 &&
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(roster.getGroup("Friends") != null)) {
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Thread.sleep(100);
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}
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assertNull("The group Friends still exists", roster.getGroup("Friends"));
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assertNotNull("The group Amigos does not exist", roster.getGroup("Amigos"));
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@ -385,7 +396,12 @@ public class RosterTest extends SmackTestCase {
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Roster roster = getConnection(0).getRoster();
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roster.createEntry(getBareJID(1), "gato11", null);
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Thread.sleep(500);
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// Wait up to 2 seconds
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long initial = System.currentTimeMillis();
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while (System.currentTimeMillis() - initial < 2000 &&
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(roster.getPresence(getBareJID(1)) == null)) {
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Thread.sleep(100);
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}
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// Check that a presence is returned for a user
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presence = roster.getPresence(getBareJID(1));
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@ -505,7 +521,7 @@ public class RosterTest extends SmackTestCase {
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}
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protected void setUp() throws Exception {
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XMPPConnection.DEBUG_ENABLED = false;
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//XMPPConnection.DEBUG_ENABLED = false;
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super.setUp();
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}
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}
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@ -254,8 +254,12 @@ public class MessageEventManagerTest extends SmackTestCase {
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messageEventManager2.sendDisplayedNotification(getBareJID(0), msg.getPacketID());
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messageEventManager2.sendComposingNotification(getBareJID(0), msg.getPacketID());
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messageEventManager2.sendCancelledNotification(getBareJID(0), msg.getPacketID());
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// Wait half second so that the complete test can run
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Thread.sleep(500);
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// Wait up to 2 seconds
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long initial = System.currentTimeMillis();
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while (System.currentTimeMillis() - initial < 2000 &&
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(!results.containsAll(resultsExpected))) {
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Thread.sleep(100);
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}
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assertTrue(
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"Test failed due to bad results (1)" + resultsExpected,
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resultsExpected.containsAll(results));
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@ -148,8 +148,12 @@ public class RosterExchangeManagerTest extends SmackTestCase {
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entriesSent = getConnection(0).getRoster().getEntryCount();
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entriesReceived = 0;
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rosterExchangeManager1.send(getConnection(0).getRoster(), getBareJID(1));
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// Wait for 1 second
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Thread.sleep(300);
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// Wait up to 2 seconds
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long initial = System.currentTimeMillis();
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while (System.currentTimeMillis() - initial < 2000 &&
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(entriesSent != entriesReceived)) {
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Thread.sleep(100);
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}
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}
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catch (Exception e) {
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fail("An error occured sending the message with the roster");
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@ -203,8 +207,12 @@ public class RosterExchangeManagerTest extends SmackTestCase {
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entriesSent = getConnection(0).getRoster().getEntryCount();
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entriesReceived = 0;
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rosterExchangeManager1.send(getConnection(0).getRoster(), getBareJID(1));
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// Wait for 1 seconds
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Thread.sleep(700);
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// Wait up to 2 seconds
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long initial = System.currentTimeMillis();
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while (System.currentTimeMillis() - initial < 2000 &&
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(entriesSent != entriesReceived)) {
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Thread.sleep(100);
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}
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}
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catch (Exception e) {
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fail("An error occured sending the message with the roster");
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@ -1678,7 +1678,7 @@ public class MultiUserChatTest extends SmackTestCase {
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// User2 leaves the room
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muc2.leave();
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Thread.sleep(150);
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Thread.sleep(250);
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// Check that ParticipantStatusListener is working OK
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assertEquals(
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"User1 didn't receive the event of User2 joining the room",
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