mirror of
https://github.com/vanitasvitae/Smack.git
synced 2024-11-26 14:02:06 +01:00
Rework and redesign ReconnectionManager
Move reconnection manager setting from ConnectionConfiguration into ReconnectionManager. Apply Manager pattern to ReconnectionManager.
This commit is contained in:
parent
b5328d38fa
commit
9a6d042652
2 changed files with 216 additions and 164 deletions
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@ -68,9 +68,6 @@ public class ConnectionConfiguration implements Cloneable {
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private boolean debuggerEnabled = SmackConfiguration.DEBUG_ENABLED;
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// Flag that indicates if a reconnection should be attempted when abruptly disconnected
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private boolean reconnectionAllowed = true;
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// Holds the socket factory that is used to generate the socket in the connection
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private SocketFactory socketFactory;
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@ -432,27 +429,6 @@ public class ConnectionConfiguration implements Cloneable {
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public void setDebuggerEnabled(boolean debuggerEnabled) {
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this.debuggerEnabled = debuggerEnabled;
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}
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/**
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* Sets if the reconnection mechanism is allowed to be used. By default
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* reconnection is allowed.
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*
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* @param isAllowed if the reconnection mechanism should be enabled for this connection.
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*/
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public void setReconnectionAllowed(boolean isAllowed) {
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this.reconnectionAllowed = isAllowed;
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}
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/**
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* Returns if the reconnection mechanism is allowed to be used. By default reconnection is
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* allowed. You can disable the reconnection mechanism with {@link
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* #setReconnectionAllowed(boolean)}.
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*
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* @return true, if the reconnection mechanism is enabled.
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*/
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public boolean isReconnectionAllowed() {
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return this.reconnectionAllowed;
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}
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/**
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* Sets the socket factory used to create new xmppConnection sockets.
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@ -19,7 +19,11 @@ package org.jivesoftware.smack;
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import org.jivesoftware.smack.XMPPException.StreamErrorException;
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import org.jivesoftware.smack.packet.StreamError;
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import java.lang.ref.WeakReference;
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import java.util.Map;
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import java.util.Random;
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import java.util.WeakHashMap;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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* Handles the automatic reconnection process. Every time a connection is dropped without
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@ -35,180 +39,252 @@ import java.util.logging.Logger;
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*
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* @author Francisco Vives
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*/
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public class ReconnectionManager extends AbstractConnectionListener {
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public class ReconnectionManager {
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private static final Logger LOGGER = Logger.getLogger(ReconnectionManager.class.getName());
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// Holds the connection to the server
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private final AbstractXMPPConnection connection;
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private Thread reconnectionThread;
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private int randomBase = new Random().nextInt(11) + 5; // between 5 and 15 seconds
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// Holds the state of the reconnection
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boolean done = false;
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private static final Map<AbstractXMPPConnection, ReconnectionManager> INSTANCES = new WeakHashMap<AbstractXMPPConnection, ReconnectionManager>();
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/**
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* Get a instance of ReconnectionManager for the given connection.
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*
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* @param connection
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* @return a ReconnectionManager for the connection.
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*/
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public static synchronized ReconnectionManager getInstanceFor(AbstractXMPPConnection connection) {
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ReconnectionManager reconnectionManager = INSTANCES.get(connection);
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if (reconnectionManager == null) {
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reconnectionManager = new ReconnectionManager(connection);
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INSTANCES.put(connection, reconnectionManager);
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}
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return reconnectionManager;
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}
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static {
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// Create a new PrivacyListManager on every established connection. In the init()
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// method of PrivacyListManager, we'll add a listener that will delete the
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// instance when the connection is closed.
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XMPPConnectionRegistry.addConnectionCreationListener(new ConnectionCreationListener() {
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public void connectionCreated(XMPPConnection connection) {
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if (connection instanceof AbstractXMPPConnection) {
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connection.addConnectionListener(new ReconnectionManager((AbstractXMPPConnection) connection));
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ReconnectionManager.getInstanceFor((AbstractXMPPConnection) connection);
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}
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}
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});
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}
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private ReconnectionManager(AbstractXMPPConnection connection) {
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this.connection = connection;
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private static boolean enabledPerDefault = false;
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/**
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* Set if the automatic reconnection mechanism will be enabled per default for new XMPP connections. The default is
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* 'false'.
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*
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* @param enabled
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*/
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public static void setEnabledPerDefault(boolean enabled) {
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enabledPerDefault = enabled;
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}
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/**
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* Get the current default reconnection mechanism setting for new XMPP connections.
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*
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* @return true if new connection will come with an enabled reconnection mechanism
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*/
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public static boolean getEnabledPerDefault() {
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return enabledPerDefault;
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}
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// Holds the connection to the server
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private final WeakReference<AbstractXMPPConnection> weakRefConnection;
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private final int randomBase = new Random().nextInt(13) + 2; // between 2 and 15 seconds
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private final Runnable reconnectionRunnable;
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/**
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* Flag that indicates if a reconnection should be attempted when abruptly disconnected
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*/
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private boolean automaticReconnectEnabled = false;
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boolean done = false;
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private Thread reconnectionThread;
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private ReconnectionManager(AbstractXMPPConnection connection) {
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weakRefConnection = new WeakReference<AbstractXMPPConnection>(connection);
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reconnectionRunnable = new Thread() {
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/**
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* Holds the current number of reconnection attempts
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*/
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private int attempts = 0;
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/**
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* Returns the number of seconds until the next reconnection attempt.
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*
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* @return the number of seconds until the next reconnection attempt.
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*/
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private int timeDelay() {
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attempts++;
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if (attempts > 13) {
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return randomBase * 6 * 5; // between 2.5 and 7.5 minutes (~5 minutes)
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}
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if (attempts > 7) {
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return randomBase * 6; // between 30 and 90 seconds (~1 minutes)
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}
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return randomBase; // 10 seconds
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}
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/**
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* The process will try the reconnection until the connection succeed or the user cancel it
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*/
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public void run() {
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final AbstractXMPPConnection connection = weakRefConnection.get();
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if (connection == null) {
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return;
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}
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// The process will try to reconnect until the connection is established or
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// the user cancel the reconnection process AbstractXMPPConnection.disconnect().
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while (isReconnectionPossible(connection)) {
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// Find how much time we should wait until the next reconnection
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int remainingSeconds = timeDelay();
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// Sleep until we're ready for the next reconnection attempt. Notify
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// listeners once per second about how much time remains before the next
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// reconnection attempt.
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while (isReconnectionPossible(connection) && remainingSeconds > 0) {
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try {
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Thread.sleep(1000);
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remainingSeconds--;
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for (ConnectionListener listener : connection.connectionListeners) {
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listener.reconnectingIn(remainingSeconds);
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}
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}
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catch (InterruptedException e) {
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// We don't need to handle spurious interrupts, in the worst case, this will cause to
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// reconnect a few seconds earlier, depending on how many (spurious) interrupts arrive while
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// sleep() is called.
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LOGGER.log(Level.FINE, "Supurious interrupt", e);
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}
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}
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// Makes a reconnection attempt
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try {
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if (isReconnectionPossible(connection)) {
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connection.connect();
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}
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}
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catch (Exception e) {
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// Fires the failed reconnection notification
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for (ConnectionListener listener : connection.connectionListeners) {
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listener.reconnectionFailed(e);
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}
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}
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}
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}
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};
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// If the reconnection mechanism is enable per default, enable it for this ReconnectionManager instance
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if (getEnabledPerDefault()) {
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enableAutomaticReconnection();
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}
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}
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/**
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* Enable the automatic reconnection mechanism. Does nothing if already enabled.
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*/
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public synchronized void enableAutomaticReconnection() {
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if (automaticReconnectEnabled) {
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return;
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}
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XMPPConnection connection = weakRefConnection.get();
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if (connection == null) {
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throw new IllegalStateException("Connection instance no longer available");
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}
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connection.addConnectionListener(connectionListener);
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automaticReconnectEnabled = true;
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}
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/**
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* Disable the automatic reconnection mechanism. Does nothing if already disabled.
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*/
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public synchronized void disableAutomaticReconnection() {
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if (!automaticReconnectEnabled) {
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return;
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}
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XMPPConnection connection = weakRefConnection.get();
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if (connection == null) {
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throw new IllegalStateException("Connection instance no longer available");
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}
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connection.removeConnectionListener(connectionListener);
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automaticReconnectEnabled = false;
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}
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/**
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* Returns if the automatic reconnection mechanism is enabled. You can disable the reconnection mechanism with
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* {@link #disableAutomaticReconnection} and enable the mechanism with {@link #enableAutomaticReconnection()}.
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*
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* @return true, if the reconnection mechanism is enabled.
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*/
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public boolean isAutomaticReconnectEnabled() {
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return automaticReconnectEnabled;
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}
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/**
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* Returns true if the reconnection mechanism is enabled.
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*
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* @return true if automatic reconnections are allowed.
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* @return true if automatic reconnection is allowed.
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*/
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private boolean isReconnectionAllowed() {
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private boolean isReconnectionPossible(XMPPConnection connection) {
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return !done && !connection.isConnected()
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&& connection.getConfiguration().isReconnectionAllowed();
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&& isAutomaticReconnectEnabled();
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}
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/**
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* Starts a reconnection mechanism if it was configured to do that.
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* The algorithm is been executed when the first connection error is detected.
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* <p/>
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* The reconnection mechanism will try to reconnect periodically in this way:
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* <ol>
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* <li>First it will try 6 times every 10 seconds.
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* <li>Then it will try 10 times every 1 minute.
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* <li>Finally it will try indefinitely every 5 minutes.
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* </ol>
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*/
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synchronized protected void reconnect() {
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if (this.isReconnectionAllowed()) {
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// Since there is no thread running, creates a new one to attempt
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// the reconnection.
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// avoid to run duplicated reconnectionThread -- fd: 16/09/2010
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if (reconnectionThread!=null && reconnectionThread.isAlive()) return;
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reconnectionThread = new Thread() {
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/**
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* Holds the current number of reconnection attempts
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*/
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private int attempts = 0;
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/**
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* Returns the number of seconds until the next reconnection attempt.
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*
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* @return the number of seconds until the next reconnection attempt.
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*/
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private int timeDelay() {
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attempts++;
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if (attempts > 13) {
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return randomBase*6*5; // between 2.5 and 7.5 minutes (~5 minutes)
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}
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if (attempts > 7) {
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return randomBase*6; // between 30 and 90 seconds (~1 minutes)
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}
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return randomBase; // 10 seconds
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}
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/**
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* The process will try the reconnection until the connection succeed or the user
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* cancel it
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*/
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public void run() {
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// The process will try to reconnect until the connection is established or
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// the user cancel the reconnection process {@link XMPPConnection#disconnect()}
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while (ReconnectionManager.this.isReconnectionAllowed()) {
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// Find how much time we should wait until the next reconnection
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int remainingSeconds = timeDelay();
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// Sleep until we're ready for the next reconnection attempt. Notify
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// listeners once per second about how much time remains before the next
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// reconnection attempt.
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while (ReconnectionManager.this.isReconnectionAllowed() &&
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remainingSeconds > 0)
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{
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try {
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Thread.sleep(1000);
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remainingSeconds--;
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ReconnectionManager.this
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.notifyAttemptToReconnectIn(remainingSeconds);
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}
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catch (InterruptedException e1) {
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LOGGER.warning("Sleeping thread interrupted");
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// Notify the reconnection has failed
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ReconnectionManager.this.notifyReconnectionFailed(e1);
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}
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}
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// Makes a reconnection attempt
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try {
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if (ReconnectionManager.this.isReconnectionAllowed()) {
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connection.connect();
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}
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}
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catch (Exception e) {
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// Fires the failed reconnection notification
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ReconnectionManager.this.notifyReconnectionFailed(e);
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}
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}
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}
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};
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reconnectionThread.setName("Smack Reconnection Manager");
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reconnectionThread.setDaemon(true);
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reconnectionThread.start();
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private synchronized void reconnect() {
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XMPPConnection connection = this.weakRefConnection.get();
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if (connection == null) {
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LOGGER.fine("Connection is null, will not reconnect");
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return;
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}
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// Since there is no thread running, creates a new one to attempt
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// the reconnection.
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// avoid to run duplicated reconnectionThread -- fd: 16/09/2010
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if (reconnectionThread != null && reconnectionThread.isAlive())
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return;
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reconnectionThread = new Thread(reconnectionRunnable);
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reconnectionThread.setName("Smack Reconnection Manager (" + connection.getConnectionCounter() + ')');
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reconnectionThread.setDaemon(true);
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reconnectionThread.start();
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}
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/**
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* Fires listeners when a reconnection attempt has failed.
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*
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* @param exception the exception that occured.
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*/
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protected void notifyReconnectionFailed(Exception exception) {
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if (isReconnectionAllowed()) {
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for (ConnectionListener listener : connection.connectionListeners) {
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listener.reconnectionFailed(exception);
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}
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private final ConnectionListener connectionListener = new AbstractConnectionListener() {
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@Override
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public void connectionClosed() {
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done = true;
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}
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}
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/**
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* Fires listeners when The XMPPConnection will retry a reconnection. Expressed in seconds.
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*
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* @param seconds the number of seconds that a reconnection will be attempted in.
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*/
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protected void notifyAttemptToReconnectIn(int seconds) {
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if (isReconnectionAllowed()) {
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for (ConnectionListener listener : connection.connectionListeners) {
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listener.reconnectingIn(seconds);
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}
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@Override
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public void authenticated(XMPPConnection connection) {
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done = false;
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}
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}
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@Override
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public void connectionClosed() {
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done = true;
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}
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@Override
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public void connectionClosedOnError(Exception e) {
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done = false;
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if (e instanceof StreamErrorException) {
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StreamErrorException xmppEx = (StreamErrorException) e;
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StreamError error = xmppEx.getStreamError();
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String reason = error.getCode();
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if ("conflict".equals(reason)) {
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@Override
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public void connectionClosedOnError(Exception e) {
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done = false;
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if (!isAutomaticReconnectEnabled()) {
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return;
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}
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}
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if (e instanceof StreamErrorException) {
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StreamErrorException xmppEx = (StreamErrorException) e;
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StreamError error = xmppEx.getStreamError();
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String reason = error.getCode();
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if (this.isReconnectionAllowed()) {
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this.reconnect();
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if ("conflict".equals(reason)) {
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return;
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}
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}
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reconnect();
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}
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}
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};
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}
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