mirror of
https://github.com/vanitasvitae/Smack.git
synced 2024-11-21 19:42:05 +01:00
Load roster before sending the initial presence
SMACK-596
This commit is contained in:
parent
f9542c1be3
commit
9eb5c2a49d
2 changed files with 16 additions and 10 deletions
|
@ -277,11 +277,6 @@ public class XMPPBOSHConnection extends XMPPConnection {
|
|||
}
|
||||
}
|
||||
|
||||
// Set presence to online.
|
||||
if (config.isSendPresence()) {
|
||||
sendPacket(new Presence(Presence.Type.available));
|
||||
}
|
||||
|
||||
// Indicate that we're now authenticated.
|
||||
authenticated = true;
|
||||
anonymous = false;
|
||||
|
@ -296,6 +291,14 @@ public class XMPPBOSHConnection extends XMPPConnection {
|
|||
debugger.userHasLogged(user);
|
||||
}
|
||||
callConnectionAuthenticatedListener();
|
||||
|
||||
// Set presence to online. It is important that this is done after
|
||||
// callConnectionAuthenticatedListener(), as this call will also
|
||||
// eventually load the roster. And we should load the roster before we
|
||||
// send the initial presence.
|
||||
if (config.isSendPresence()) {
|
||||
sendPacket(new Presence(Presence.Type.available));
|
||||
}
|
||||
}
|
||||
|
||||
public void loginAnonymously() throws XMPPException, SmackException, IOException {
|
||||
|
|
|
@ -274,11 +274,6 @@ public class XMPPTCPConnection extends XMPPConnection {
|
|||
authenticated = true;
|
||||
anonymous = false;
|
||||
|
||||
// Set presence to online.
|
||||
if (config.isSendPresence()) {
|
||||
sendPacket(new Presence(Presence.Type.available));
|
||||
}
|
||||
|
||||
// Stores the authentication for future reconnection
|
||||
setLoginInfo(username, password, resource);
|
||||
|
||||
|
@ -290,6 +285,14 @@ public class XMPPTCPConnection extends XMPPConnection {
|
|||
debugger.userHasLogged(user);
|
||||
}
|
||||
callConnectionAuthenticatedListener();
|
||||
|
||||
// Set presence to online. It is important that this is done after
|
||||
// callConnectionAuthenticatedListener(), as this call will also
|
||||
// eventually load the roster. And we should load the roster before we
|
||||
// send the initial presence.
|
||||
if (config.isSendPresence()) {
|
||||
sendPacket(new Presence(Presence.Type.available));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue