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Javadoc fixes
- Add hint to reconnection configuration - s/connection.getChatManager/ChatManager.getInstanceFor(connection) - typos
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3 changed files with 25 additions and 23 deletions
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@ -354,16 +354,18 @@ public class ConnectionConfiguration implements Cloneable {
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* Sets if the reconnection mechanism is allowed to be used. By default
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* Sets if the reconnection mechanism is allowed to be used. By default
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* reconnection is allowed.
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* reconnection is allowed.
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*
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*
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* @param isAllowed if the reconnection mechanism is allowed to use.
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* @param isAllowed if the reconnection mechanism should be enabled for this connection.
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*/
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*/
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public void setReconnectionAllowed(boolean isAllowed) {
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public void setReconnectionAllowed(boolean isAllowed) {
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this.reconnectionAllowed = isAllowed;
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this.reconnectionAllowed = isAllowed;
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}
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}
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/**
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/**
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* Returns if the reconnection mechanism is allowed to be used. By default
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* Returns if the reconnection mechanism is allowed to be used. By default reconnection is
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* reconnection is allowed.
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* allowed. You can disable the reconnection mechanism with {@link
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* #setReconnectionAllowed(boolean)}.
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*
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*
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* @return if the reconnection mechanism is allowed to be used.
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* @return true, if the reconnection mechanism is enabled.
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*/
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*/
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public boolean isReconnectionAllowed() {
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public boolean isReconnectionAllowed() {
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return this.reconnectionAllowed;
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return this.reconnectionAllowed;
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@ -23,7 +23,7 @@ import java.util.Random;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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/**
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/**
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* Handles the automatic reconnection process. Every time a connection is dropped without
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* Handles the automatic reconnection process. Every time a connection is dropped without
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* the application explictly closing it, the manager automatically tries to reconnect to
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* the application explicitly closing it, the manager automatically tries to reconnect to
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* the server.<p>
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* the server.<p>
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*
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*
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* The reconnection mechanism will try to reconnect periodically:
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* The reconnection mechanism will try to reconnect periodically:
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@ -115,7 +115,7 @@ public class ReconnectionManager extends AbstractConnectionListener {
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/**
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/**
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* The process will try the reconnection until the connection succeed or the user
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* The process will try the reconnection until the connection succeed or the user
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* cancell it
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* cancel it
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*/
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*/
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public void run() {
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public void run() {
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// The process will try to reconnect until the connection is established or
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// The process will try to reconnect until the connection is established or
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@ -53,12 +53,12 @@ import org.jivesoftware.smack.packet.Packet;
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import org.jivesoftware.smack.packet.Presence;
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import org.jivesoftware.smack.packet.Presence;
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/**
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/**
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* The abstract XMPPConnection class provides an interface for connections to a
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* The abstract XMPPConnection class provides an interface for connections to a XMPP server and
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* XMPP server and implements shared methods which are used by the
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* implements shared methods which are used by the different types of connections (e.g.
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* different types of connections (e.g. XMPPTCPConnection or XMPPBOSHConnection).
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* {@link XMPPTCPConnection} or {@link XMPPBOSHConnection}). To create a connection to a XMPP server
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* a simple usage of this API might look like the following:
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* <p>
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*
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*
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* To create a connection to a XMPP server a simple usage of this API might
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* look like the following:
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* <pre>
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* <pre>
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* // Create a connection to the igniterealtime.org XMPP server.
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* // Create a connection to the igniterealtime.org XMPP server.
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* XMPPConnection con = new XMPPTCPConnection("igniterealtime.org");
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* XMPPConnection con = new XMPPTCPConnection("igniterealtime.org");
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@ -67,8 +67,7 @@ import org.jivesoftware.smack.packet.Presence;
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* // Most servers require you to login before performing other tasks.
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* // Most servers require you to login before performing other tasks.
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* con.login("jsmith", "mypass");
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* con.login("jsmith", "mypass");
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* // Start a new conversation with John Doe and send him a message.
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* // Start a new conversation with John Doe and send him a message.
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* Chat chat = connection.getChatManager().createChat("jdoe@igniterealtime.org"</font>, new MessageListener() {
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* Chat chat = ChatManager.getInstanceFor(con).createChat(<font color="green">"jdoe@igniterealtime.org"</font>, new MessageListener() {
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* <p/>
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* public void processMessage(Chat chat, Message message) {
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* public void processMessage(Chat chat, Message message) {
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* // Print out any messages we get back to standard out.
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* // Print out any messages we get back to standard out.
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* System.out.println(<font color="green">"Received message: "</font> + message);
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* System.out.println(<font color="green">"Received message: "</font> + message);
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@ -78,14 +77,15 @@ import org.jivesoftware.smack.packet.Presence;
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* // Disconnect from the server
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* // Disconnect from the server
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* con.disconnect();
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* con.disconnect();
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* </pre>
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* </pre>
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* <p/>
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* <p>
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* Connections can be reused between connections. This means that an Connection
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* Connections can be reused between connections. This means that an Connection may be connected,
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* may be connected, disconnected and then connected again. Listeners of the Connection
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* disconnected and then connected again. Listeners of the Connection will be retained accross
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* will be retained accross connections.<p>
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* connections.
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* <p/>
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* <p>
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* If a connected XMPPConnection gets disconnected abruptly then it will try to reconnect
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* If a connected XMPPConnection gets disconnected abruptly and automatic reconnection is enabled (
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* again. To stop the reconnection process, use {@link #disconnect()}. Once stopped
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* {@link ConnectionConfiguration#isReconnectionAllowed()}, the default), then it will try to
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* you can use {@link #connect()} to manually connect to the server.
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* reconnect again. To stop the reconnection process, use {@link #disconnect()}. Once stopped you
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* can use {@link #connect()} to manually connect to the server.
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*
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*
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* @author Matt Tucker
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* @author Matt Tucker
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* @author Guenther Niess
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* @author Guenther Niess
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