/** * $Revision: 2408 $ * $Date: 2004-11-02 20:53:30 -0300 (Tue, 02 Nov 2004) $ * * Copyright 2003-2005 Jive Software. * * All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.jivesoftware.smack; import org.jivesoftware.smack.packet.Packet; /** * Provides a mechanism to intercept and modify packets that are going to be * sent to the server. PacketInterceptors are added to the {@link Connection} * together with a {@link org.jivesoftware.smack.filter.PacketFilter} so that only * certain packets are intercepted and processed by the interceptor.
* * This allows event-style programming -- every time a new packet is found, * the {@link #interceptPacket(Packet)} method will be called. * * @see Connection#addPacketInterceptor(PacketInterceptor, org.jivesoftware.smack.filter.PacketFilter) * @author Gaston Dombiak */ public interface PacketInterceptor { /** * Process the packet that is about to be sent to the server. The intercepted * packet can be modified by the interceptor.
* * Interceptors are invoked using the same thread that requested the packet * to be sent, so it's very important that implementations of this method * not block for any extended period of time. * * @param packet the packet to is going to be sent to the server. */ public void interceptPacket(Packet packet); }