/** * $RCSfile$ * $Revision$ * $Date$ * * Copyright (C) 2002-2003 Jive Software. All rights reserved. * ==================================================================== * The Jive Software License (based on Apache Software License, Version 1.1) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The end-user documentation included with the redistribution, * if any, must include the following acknowledgment: * "This product includes software developed by * Jive Software (http://www.jivesoftware.com)." * Alternately, this acknowledgment may appear in the software itself, * if and wherever such third-party acknowledgments normally appear. * * 4. The names "Smack" and "Jive Software" must not be used to * endorse or promote products derived from this software without * prior written permission. For written permission, please * contact webmaster@coolservlets.com. * * 5. Products derived from this software may not be called "Smack", * nor may "Smack" appear in their name, without prior written * permission of Jive Software. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL JIVE SOFTWARE OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * ==================================================================== */ package org.jivesoftware.smack; import org.jivesoftware.smack.packet.Presence; import org.jivesoftware.smack.packet.Message; import org.jivesoftware.smack.filter.*; /** * A GroupChat is a conversation that takes plaaces among many users in a virtual * room. When joining a group chat, you specify a nickname, which is the identity * that other chat room users see. * * @see XMPPConnection#createGroupChat(String) * @author Matt Tucker */ public class GroupChat { private XMPPConnection connection; private String room; private String nickname = null; private boolean joined = false; private PacketCollector collector; /** * Creates a new group chat with the specified connection and room name. * * @param connection * @param room the name of the room in the form "roomName@service", where * "service" is the hostname at which the multi-user chat * service is running. */ public GroupChat(XMPPConnection connection, String room) { this.connection = connection; this.room = room; collector = connection.getPacketReader().createPacketCollector( new FromContainsFilter(room)); } /** * Joins the chat room using the specified nickname. If already joined as * another nickname, will leave as that name first before joining under the new * name. * * @param nickname the nicknam to use. * @throws XMPPException if an error occurs joining the room. */ public synchronized void join(String nickname) throws XMPPException { if (nickname == null || nickname.equals("")) { throw new IllegalArgumentException("Nickname must not be null or blank."); } // If we've already joined the room, leave it before joining under a new // nickname. if (joined) { leave(); } // We join a room by sending a presence packet where the "to" // field is in the form "roomName@service/nickname" Presence joinPresence = new Presence(Presence.Type.AVAILABLE); joinPresence.setTo(room + "/" + nickname); connection.getPacketWriter().sendPacket(joinPresence); // Wait for a presence packet back from the server. PacketFilter responseFilter = new AndFilter( new FromContainsFilter(room + "/" + nickname), new PacketTypeFilter(Presence.class)); PacketCollector response = connection.getPacketReader().createPacketCollector( responseFilter); // Wait up to five seconds for a reply. Presence presence = (Presence)response.nextResult(5000); if (presence == null) { throw new XMPPException("No response from server."); } else if (presence.getError() != null) { throw new XMPPException(presence.getError().getMessage()); } this.nickname = nickname; joined = true; } /** * Leave the chat room. */ public synchronized void leave() { // If not joined already, do nothing. if (!joined) { return; } // We leave a room by sending a presence packet where the "to" // field is in the form "roomName@service/nickname" Presence leavePresence = new Presence(Presence.Type.UNAVAILABLE); leavePresence.setTo(room + "/" + nickname); connection.getPacketWriter().sendPacket(leavePresence); nickname = null; joined = false; } /** * Returns the nickname that was used to join the room, or null if not * currently joined. * * @return the nickname currently being used.. */ public String getNickname() { return nickname; } /** * Sends a message to the chat room. * * @param text the text of the message to send. * @throws XMPPException if sending the message fails. */ public void sendMessage(String text) throws XMPPException { Message message = new Message(room, Message.CHAT); message.setBody(text); connection.getPacketWriter().sendPacket(message); } /** * Creates a new Message to send to the chat room. * * @return a new Message addressed to the chat room. */ public Message createMessage() { return new Message(room, Message.CHAT); } /** * Sends a Message to the chat room. * * @param message the message. * @throws XMPPException if sending the message fails. */ public void sendMessage(Message message) throws XMPPException { connection.getPacketWriter().sendPacket(message); } }