package org.jivesoftware.smack.debugger; import org.jivesoftware.smack.PacketListener; import org.jivesoftware.smack.XMPPConnection; import org.jivesoftware.smack.packet.Packet; import org.jivesoftware.smack.util.*; import java.io.Reader; import java.io.Writer; /** * Very simple debugger that prints to the console (stdout) the sent and received stanzas. Use * this debugger with caution since printing to the console is an expensive operation that may * even block the thread since only one thread may print at a time.

* * It is possible to not only print the raw sent and received stanzas but also the interpreted * packets by Smack. By default interpreted packets won't be printed. To enable this feature * just change the printInterpreted static variable to true. * * @author Gaston Dombiak */ public class ConsoleDebugger implements SmackDebugger { public static boolean printInterpreted = false; private XMPPConnection connection = null; private PacketListener listener = null; private Writer writer; private Reader reader; private ReaderListener readerListener; private WriterListener writerListener; public ConsoleDebugger(XMPPConnection connection, Writer writer, Reader reader) { this.connection = connection; this.writer = writer; this.reader = reader; createDebug(); } /** * Creates the listeners that will print in the console when new activity is detected. */ private void createDebug() { // Create a special Reader that wraps the main Reader and logs data to the GUI. ObservableReader debugReader = new ObservableReader(reader); readerListener = new ReaderListener() { public void read(String str) { System.out.println("RCV (" + connection.hashCode() + "): " + str); } }; debugReader.addReaderListener(readerListener); // Create a special Writer that wraps the main Writer and logs data to the GUI. ObservableWriter debugWriter = new ObservableWriter(writer); writerListener = new WriterListener() { public void write(String str) { System.out.println("SENT (" + connection.hashCode() + "): " + str); } }; debugWriter.addWriterListener(writerListener); // Assign the reader/writer objects to use the debug versions. The packet reader // and writer will use the debug versions when they are created. reader = debugReader; writer = debugWriter; // Create a thread that will listen for all incoming packets and write them to // the GUI. This is what we call "interpreted" packet data, since it's the packet // data as Smack sees it and not as it's coming in as raw XML. listener = new PacketListener() { public void processPacket(Packet packet) { if (printInterpreted) { System.out.println("RCV PKT (" + connection.hashCode() + "): " + packet.toXML()); } } }; } public void userHasLogged(String user) { boolean isAnonymous = "".equals(StringUtils.parseName(user)); String title = "User logged (" + connection.hashCode() + "): " + (isAnonymous ? "" : StringUtils.parseBareAddress(user)) + "@" + connection.getHost() + ":" + connection.getPort(); title += "/" + StringUtils.parseResource(user); System.out.println(title); } public Reader getReader() { return reader; } public Writer getWriter() { return writer; } public PacketListener getReaderListener() { return listener; } public PacketListener getWriterListener() { return null; } }