/** * * Copyright 2015 Florian Schmaus * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * Smacks implementation for attaching arbitrary properties to packets according to * https://docs.jivesoftware.com/smack/latest/documentation/properties.html. *

* Smack provides an easy mechanism for attaching arbitrary properties to packets. Each property has a String name, and * a value that is a Java primitive (int, long, float, double, boolean) or any Serializable object (a Java object is * Serializable when it implements the Serializable interface). *

*

Using the API

*

* All major objects have property support, such as Message objects. The following code demonstrates how to set * properties: *

* *
 * Message message = chat.createMessage();
JivePropertiesExtension jpe = new JivePropertiesExtension();
// Add a Color object as a property._
jpe.setProperty("favoriteColor", new Color(0, 0, 255));
// Add an int as a property._
jpe.setProperty("favoriteNumber", 4);
// Add the JivePropertiesExtension to the message packet_
message.addStanzaExtension(jpe);
chat.sendMessage(message);
 * 
*

* Getting those same properties would use the following code: *

* *
 * 
 * Message message = chat.nextMessage();
 * // Get the JivePropertiesExtension_
 * JivePropertiesExtension jpe = message.getExtension(JivePropertiesExtension.NAMESPACE);
 * // Get a Color object property._
 * Color favoriteColor = (Color)jpe.getProperty("favoriteColor");
 * // Get an int property. Note that properties are always returned as
 * // Objects, so we must cast the value to an Integer, then convert
 * // it to an int._
 * int favoriteNumber = ((Integer)jpe.getProperty("favoriteNumber")).intValue();
 * 
 * 
*

* For convenience JivePropertiesManager contains two helper methods namely * addProperty(Stanza packet, String name, Object value) and * getProperty(Stanza packet, String name). *

*

Objects as Properties

*

* Using objects as property values is a very powerful and easy way to exchange data. However, you should keep the * following in mind: *

* *

XML Format

*

* The current XML format used to send property data is not a standard, so will likely not be recognized by clients not * using Smack. The XML looks like the following (comments added for clarity): *

* *
 * 
 * <!-- All properties are in a x block. -->
 * <properties xmlns="http://www.jivesoftware.com/xmlns/xmpp/properties">
 *     <!-- First, a property named "prop1" that's an integer. -->
 *     <property>
 *         <name>prop1</name>
 *         <value type="integer">123</value>
 *     <property>
 *     <!-- Next, a Java object that's been serialized and then converted
 *          from binary data to base-64 encoded text. -->
 *     <property>
 *         <name>blah2</name>
 *         <value type="java-object">adf612fna9nab</value>
 *     <property>
 * </properties>
 * 
 * 
*

* The currently supported types are: integer, long, float, double, * boolean, string, and java-object. *

*/ package org.jivesoftware.smackx.jiveproperties;