/** * * Copyright 2003-2007 Jive Software. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.jivesoftware.smack; import org.jivesoftware.smack.filter.MessageTypeFilter; import org.jivesoftware.smack.packet.Message; import org.jivesoftware.smack.packet.Presence; import org.jivesoftware.smack.test.SmackTestCase; /** * Tests sending messages to other clients. * * @author Gaston Dombiak */ public class MessageTest extends SmackTestCase { public MessageTest(String arg0) { super(arg0); } /** * Will a user recieve a message from another after only sending the user a directed presence, * or will Wildfire intercept for offline storage? * * User1 becomes lines. User0 never sent an available presence to the server but * instead sent one to User1. User1 sends a message to User0. Should User0 get the * message? */ public void testDirectPresence() { getConnection(1).sendStanza(new Presence(Presence.Type.available)); Presence presence = new Presence(Presence.Type.available); presence.setTo(getBareJID(1)); getConnection(0).sendStanza(presence); StanzaCollector collector = getConnection(0) .createStanzaCollector(new MessageTypeFilter(Message.Type.chat)); try { getConnection(1).getChatManager().createChat(getBareJID(0), null).sendMessage("Test 1"); } catch (XMPPException e) { e.printStackTrace(); fail(e.getMessage()); } Message message = (Message) collector.nextResult(2500); assertNotNull("Message not recieved from remote user", message); } /** * Check that when a client becomes unavailable all messages sent to the client are stored offline. So that when * the client becomes available again the offline messages are received. */ public void testOfflineMessage() { getConnection(0).sendStanza(new Presence(Presence.Type.available)); getConnection(1).sendStanza(new Presence(Presence.Type.available)); // Make user2 unavailable getConnection(1).sendStanza(new Presence(Presence.Type.unavailable)); try { Thread.sleep(500); // User1 sends some messages to User2 which is not available at the moment Chat chat = getConnection(0).getChatManager().createChat(getBareJID(1), null); StanzaCollector collector = getConnection(1).createStanzaCollector( new MessageTypeFilter(Message.Type.chat)); chat.sendMessage("Test 1"); chat.sendMessage("Test 2"); Thread.sleep(500); // User2 becomes available again getConnection(1).sendStanza(new Presence(Presence.Type.available)); // Check that offline messages are retrieved by user2 which is now available Message message = (Message) collector.nextResult(2500); assertNotNull(message); message = (Message) collector.nextResult(2000); assertNotNull(message); message = (Message) collector.nextResult(1000); assertNull(message); } catch (Exception e) { e.printStackTrace(); fail(e.getMessage()); } } /** * Send messages with invalid XML characters to offline users. Check that offline users * are receiving them from the server.

* * Test case commented out since some servers may just close the connection while others * are more tolerant and accept stanzas with invalid XML characters. */ /*public void testOfflineMessageInvalidXML() { // Make user2 unavailable getConnection(1).sendStanza(new Presence(Presence.Type.unavailable)); try { Thread.sleep(500); // User1 sends some messages to User2 which is not available at the moment Chat chat = getConnection(0).getChatManager().createChat(getBareJID(1), null); StanzaCollector collector = getConnection(1).createStanzaCollector( new MessageTypeFilter(Message.Type.chat)); chat.sendMessage("Test \f 1"); chat.sendMessage("Test \r 1"); Thread.sleep(500); // User2 becomes available again getConnection(1).sendStanza(new Presence(Presence.Type.available)); // Check that offline messages are retrieved by user2 which is now available Message message = (Message) collector.nextResult(2500); assertNotNull(message); message = (Message) collector.nextResult(2000); assertNotNull(message); message = (Message) collector.nextResult(1000); assertNull(message); } catch (Exception e) { e.printStackTrace(); fail(e.getMessage()); } }*/ /** * Check that two clients are able to send messages with a body of 4K characters and their * connections are not being closed. */ public void testHugeMessage() { getConnection(0).sendStanza(new Presence(Presence.Type.available)); getConnection(1).sendStanza(new Presence(Presence.Type.available)); // User2 becomes available again StanzaCollector collector = getConnection(1).createStanzaCollector( new MessageTypeFilter(Message.Type.chat)); // Create message with a body of 4K characters Message msg = new Message(getFullJID(1), Message.Type.chat); StringBuilder sb = new StringBuilder(5000); for (int i = 0; i <= 4000; i++) { sb.append('X'); } msg.setBody(sb.toString()); // Send the first message getConnection(0).sendStanza(msg); // Check that the connection that sent the message is still connected assertTrue("XMPPConnection was closed", getConnection(0).isConnected()); // Check that the message was received Message rcv = (Message) collector.nextResult(1000); assertNotNull("No Message was received", rcv); // Send the second message getConnection(0).sendStanza(msg); // Check that the connection that sent the message is still connected assertTrue("XMPPConnection was closed", getConnection(0).isConnected()); // Check that the second message was received rcv = (Message) collector.nextResult(1000); assertNotNull("No Message was received", rcv); } /** * User0 is connected from 2 resources. User0 is available in both resources * but with different priority presence values. User1 sends a message to the * bare JID of User0. Check that the resource with highest priority will get * the messages. * * @throws Exception if an error occurs. */ public void testHighestPriority() throws Exception { // Create another connection for the same user of connection 1 ConnectionConfiguration connectionConfiguration = new ConnectionConfiguration(getHost(), getPort(), getXMPPServiceDomain()); XMPPTCPConnection conn3 = new XMPPConnection(connectionConfiguration); conn3.connect(); conn3.login(getUsername(0), getPassword(0), "Home"); // Set this connection as highest priority Presence presence = new Presence(Presence.Type.available); presence.setPriority(10); conn3.sendStanza(presence); // Set this connection as highest priority presence = new Presence(Presence.Type.available); presence.setPriority(5); getConnection(0).sendStanza(presence); // Let the server process the change in presences Thread.sleep(200); // User0 listen in both connected clients StanzaCollector collector = getConnection(0).createStanzaCollector(new MessageTypeFilter(Message.Type.chat)); StanzaCollector coll3 = conn3.createStanzaCollector(new MessageTypeFilter(Message.Type.chat)); // User1 sends a message to the bare JID of User0 Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null); chat.sendMessage("Test 1"); chat.sendMessage("Test 2"); // Check that messages were sent to resource with highest priority Message message = (Message) collector.nextResult(2000); assertNull("Resource with lowest priority got the message", message); message = (Message) coll3.nextResult(2000); assertNotNull(message); assertEquals("Test 1", message.getBody()); message = (Message) coll3.nextResult(1000); assertNotNull(message); assertEquals("Test 2", message.getBody()); conn3.disconnect(); } /** * User0 is connected from 2 resources. User0 is available in both resources * but with different show values. User1 sends a message to the * bare JID of User0. Check that the resource with highest show value will get * the messages. * * @throws Exception if an error occurs. */ public void testHighestShow() throws Exception { // Create another connection for the same user of connection 1 ConnectionConfiguration connectionConfiguration = new ConnectionConfiguration(getHost(), getPort(), getXMPPServiceDomain()); XMPPTCPConnection conn3 = new XMPPConnection(connectionConfiguration); conn3.connect(); conn3.login(getUsername(0), getPassword(0), "Home"); // Set this connection as highest priority Presence presence = new Presence(Presence.Type.available); presence.setMode(Presence.Mode.away); conn3.sendStanza(presence); // Set this connection as highest priority presence = new Presence(Presence.Type.available); presence.setMode(Presence.Mode.available); getConnection(0).sendStanza(presence); // Let the server process the change in presences Thread.sleep(200); // User0 listen in both connected clients StanzaCollector collector = getConnection(0).createStanzaCollector(new MessageTypeFilter(Message.Type.chat)); StanzaCollector coll3 = conn3.createStanzaCollector(new MessageTypeFilter(Message.Type.chat)); // User1 sends a message to the bare JID of User0 Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null); chat.sendMessage("Test 1"); chat.sendMessage("Test 2"); // Check that messages were sent to resource with highest priority Message message = (Message) coll3.nextResult(2000); assertNull("Resource with lowest show value got the message", message); message = (Message) collector.nextResult(2000); assertNotNull(message); assertEquals("Test 1", message.getBody()); message = (Message) collector.nextResult(1000); assertNotNull(message); assertEquals("Test 2", message.getBody()); conn3.disconnect(); } /** * User0 is connected from 2 resources. User0 is available in both resources * with same priority presence values and same show values. User1 sends a message to the * bare JID of User0. Check that the resource with most recent activity will get * the messages. * * @throws Exception if an error occurs. */ public void testMostRecentActive() throws Exception { // Create another connection for the same user of connection 1 ConnectionConfiguration connectionConfiguration = new ConnectionConfiguration(getHost(), getPort(), getXMPPServiceDomain()); XMPPTCPConnection conn3 = new XMPPConnection(connectionConfiguration); conn3.connect(); conn3.login(getUsername(0), getPassword(0), "Home"); // Set this connection as highest priority Presence presence = new Presence(Presence.Type.available); presence.setMode(Presence.Mode.available); presence.setPriority(10); conn3.sendStanza(presence); // Set this connection as highest priority presence = new Presence(Presence.Type.available); presence.setMode(Presence.Mode.available); presence.setPriority(10); getConnection(0).sendStanza(presence); connectionConfiguration = new ConnectionConfiguration(getHost(), getPort(), getXMPPServiceDomain()); XMPPTCPConnection conn4 = new XMPPConnection(connectionConfiguration); conn4.connect(); conn4.login(getUsername(0), getPassword(0), "Home2"); presence = new Presence(Presence.Type.available); presence.setMode(Presence.Mode.available); presence.setPriority(4); getConnection(0).sendStanza(presence); // Let the server process the change in presences Thread.sleep(200); // User0 listen in both connected clients StanzaCollector collector = getConnection(0).createStanzaCollector(new MessageTypeFilter(Message.Type.chat)); StanzaCollector coll3 = conn3.createStanzaCollector(new MessageTypeFilter(Message.Type.chat)); StanzaCollector coll4 = conn4.createStanzaCollector(new MessageTypeFilter(Message.Type.chat)); // Send a message from this resource to indicate most recent activity conn3.sendStanza(new Message("admin@" + getXMPPServiceDomain())); // User1 sends a message to the bare JID of User0 Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null); chat.sendMessage("Test 1"); chat.sendMessage("Test 2"); // Check that messages were sent to resource with highest priority Message message = (Message) collector.nextResult(2000); assertNull("Resource with oldest activity got the message", message); message = (Message) coll4.nextResult(2000); assertNull(message); message = (Message) coll3.nextResult(2000); assertNotNull(message); assertEquals("Test 1", message.getBody()); message = (Message) coll3.nextResult(1000); assertNotNull(message); assertEquals("Test 2", message.getBody()); conn3.disconnect(); conn4.disconnect(); } /** * User0 is connected from 1 resource with a negative priority presence. User1 * sends a message to the bare JID of User0. Messages should be stored offline. * User0 then changes the priority presence to a positive value. Check that * offline messages were delivered to the user. * * @throws Exception if an error occurs. */ public void testOfflineStorageWithNegativePriority() throws Exception { // Set this connection with negative priority Presence presence = new Presence(Presence.Type.available); presence.setMode(Presence.Mode.available); presence.setPriority(-1); getConnection(0).sendStanza(presence); // Let the server process the change in presences Thread.sleep(200); // User0 listen for incoming traffic StanzaCollector collector = getConnection(0).createStanzaCollector(new MessageTypeFilter(Message.Type.chat)); // User1 sends a message to the bare JID of User0 Chat chat = getConnection(1).getChatManager().createChat(getBareJID(0), null); chat.sendMessage("Test 1"); chat.sendMessage("Test 2"); // Check that messages were sent to resource with highest priority Message message = (Message) collector.nextResult(2000); assertNull("Messages were not stored offline", message); // Set this connection with positive priority presence = new Presence(Presence.Type.available); presence.setMode(Presence.Mode.available); presence.setPriority(1); getConnection(0).sendStanza(presence); // Let the server process the change in presences Thread.sleep(200); message = (Message) collector.nextResult(2000); assertNotNull("Offline messages were not delivered", message); assertEquals("Test 1", message.getBody()); message = (Message) collector.nextResult(1000); assertNotNull(message); assertEquals("Test 2", message.getBody()); } protected int getMaxConnections() { return 2; } @Override protected boolean sendInitialPresence() { return false; } }