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2015-09-24 12:59:17 +02:00
config Add checkstyle rule for StringBuilder.append(char) 2015-07-27 19:02:11 +02:00
documentation Smack 4.1.3 2015-07-15 09:37:46 +02:00
resources Smack 4.1.4 2015-09-14 08:58:21 +02:00
smack-android Add FinalClass checkstyle check 2015-04-06 10:45:12 +02:00
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smack-bosh SASL Proxy Auth support 2015-09-21 20:39:23 +02:00
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smack-core Code cleanup: Fix some warnings 2015-09-24 12:59:17 +02:00
smack-debug Bump jxmpp to 0.5.0-alpha4 2015-05-27 19:29:51 +02:00
smack-debug-slf4j Bump jxmpp to 0.5.0-alpha4 2015-05-27 19:29:51 +02:00
smack-experimental Smack 4.1.4 2015-09-14 09:05:24 +02:00
smack-extensions Code cleanup: Fix some warnings 2015-09-24 12:59:17 +02:00
smack-im Smack 4.1.4 2015-09-14 09:05:24 +02:00
smack-integration-test Add errorprone check and fix found errors 2015-09-13 18:12:33 +02:00
smack-java7 Add errorprone check and fix found errors 2015-09-13 18:12:33 +02:00
smack-jingle-old Add errorprone check and fix found errors 2015-09-13 18:12:33 +02:00
smack-legacy Add errorprone check and fix found errors 2015-09-13 18:12:33 +02:00
smack-resolver-dnsjava Add JavadocPackage checkstyle 2015-04-04 17:16:47 +02:00
smack-resolver-javax Add JavadocPackage checkstyle 2015-04-04 17:16:47 +02:00
smack-resolver-minidns Add JavadocPackage checkstyle 2015-04-04 17:16:47 +02:00
smack-sasl-javax SASL Proxy Auth support 2015-09-21 20:39:23 +02:00
smack-sasl-provided SASL Proxy Auth support 2015-09-21 20:39:23 +02:00
smack-tcp Code cleanup: Fix some warnings 2015-09-24 12:59:17 +02:00
.gitignore Re-implementing the vCard provider using a pull parser. Extended unit tests. 2015-02-09 07:35:15 +01:00
.travis.yml travis-ci: Use gradle 2.7 2015-09-24 12:59:17 +02:00
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package-info.java Add JavadocPackage checkstyle 2015-04-04 17:16:47 +02:00
README.md Add link to 4.1 Readme to README.md 2015-07-03 09:37:57 +02:00
settings.gradle Add Integration Test Framework 2015-03-18 11:09:56 +01:00
version.gradle Smack 4.1.4 2015-09-14 08:58:21 +02:00

Smack

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Instructions how to use Smack in your Java or Android project are provided in the Smack 4.1 Readme and Upgrade Guide.

About

Smack is an open source, cross-platform, easy to use, Java XMPP client library.

A pure Java library, it can be embedded into your applications to create anything from a full XMPP client to simple XMPP integrations such as sending notification messages and presence-enabling devices. Smack and XMPP allows you to easily exchange data, in various ways e.g. fire-and-forget, publish-subscribe, between human and non-human endpoints.

Confused? Have a look at the Overview.

Smack - an Ignite Realtime community project.

Bug Reporting

Only a few users have access for for filling bugs in the tracker. New users should:

  1. Read "How to ask for help or report an issue"
  2. Create a forums account (only e-mail is a requirement, you can skip all the other fields).
  3. Login to the forum account
  4. Press New in your toolbar and choose Discussion
  5. Choose the Smack Developers Forum of Smack and add the tag 'bug_report' to your new post

Please search for your issues in the bug tracker before reporting.

Contact

The developers hang around in #smack (freenode, IRC) and open_chat@conference.igniterealtime.org (XMPP MUC room). Remember that it may take some time (~hours) to get a response.

You can also reach us via the Smack Users Forum if you have questions or need support, or the Smack Developers Forum if you want to discuss Smack development.

Contributing

If you want to start developing for Smack and eventually contribute code back, then please have a look at the Guidelines for Smack Developers and Contributors. The guidelines also contain development quickstart instructions.

Resources

Donate

If you find Smack useful and feel like donating, then you can use one of the following systems:

Ignite Realtime

Ignite Realtime is an Open Source community composed of end-users and developers around the world who are interested in applying innovative, open-standards-based Real Time Collaboration to their businesses and organizations. We're aimed at disrupting proprietary, non-open standards-based systems and invite you to participate in what's already one of the biggest and most active Open Source communities.