1
0
Fork 0
mirror of https://github.com/vanitasvitae/Smack.git synced 2024-11-27 06:22:07 +01:00
Smack/source/org/jivesoftware/smack/Roster.java

521 lines
No EOL
20 KiB
Java

/**
* $RCSfile$
* $Revision$
* $Date$
*
* Copyright (C) 2002-2003 Jive Software. All rights reserved.
* ====================================================================
* The Jive Software License (based on Apache Software License, Version 1.1)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by
* Jive Software (http://www.jivesoftware.com)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Smack" and "Jive Software" must not be used to
* endorse or promote products derived from this software without
* prior written permission. For written permission, please
* contact webmaster@jivesoftware.com.
*
* 5. Products derived from this software may not be called "Smack",
* nor may "Smack" appear in their name, without prior written
* permission of Jive Software.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL JIVE SOFTWARE OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*/
package org.jivesoftware.smack;
import org.jivesoftware.smack.packet.*;
import org.jivesoftware.smack.filter.*;
import org.jivesoftware.smack.util.StringUtils;
import java.util.*;
/**
* Represents a user's roster, which is the collection of users a person receives
* presence updates for. Roster items are categorized into groups for easier management.<p>
*
* Others users may attempt to subscribe to this user using a subscription request. Three
* modes are supported for handling these requests: <ul>
* <li> SUBSCRIPTION_ACCEPT_ALL -- accept all subscription requests.
* <li> SUBCRIPTION_REJECT_ALL -- reject all subscription requests.
* <li> SUBSCRIPTION_MANUAL -- manually process all subscription requests. </ul>
*
* All presence subscription requests are automatically approved to this client
* are automatically approved. This logic will be updated in the future to allow for
* pluggable behavior.
*
* @see XMPPConnection#getRoster()
* @author Matt Tucker
*/
public class Roster {
/**
* Automatically accept all subscription requests. This is the default mode
* and is suitable for simple client. More complex client will likely wish to
* handle subscription requests manually.
*/
public static final int SUBCRIPTION_ACCEPT_ALL = 0;
/**
* Automatically reject all subscription requests.
*/
public static final int SUBCRIPTION_REJECT_ALL = 1;
/**
* Subscription requests are ignored, which means they must be manually
* processed by registering a listener for presence packets and then looking
* for any presence requests that have the type Presence.Type.SUBSCRIBE.
*/
public static final int SUBSCRIPTION_MANUAL = 2;
private XMPPConnection connection;
private Map groups;
private List entries;
private List unfiledEntries;
private List rosterListeners;
private Map presenceMap;
// The roster is marked as initialized when at least a single roster packet
// has been recieved and processed.
boolean rosterInitialized = false;
private int subscriptionMode = SUBCRIPTION_ACCEPT_ALL;
/**
* Creates a new roster.
*
* @param connection an XMPP connection.
*/
Roster(final XMPPConnection connection) {
this.connection = connection;
groups = new Hashtable();
unfiledEntries = new ArrayList();
entries = new ArrayList();
rosterListeners = new ArrayList();
presenceMap = new HashMap();
// Listen for any roster packets.
PacketFilter rosterFilter = new PacketTypeFilter(RosterPacket.class);
connection.addPacketListener(new RosterPacketListener(), rosterFilter);
// Listen for any presence packets.
PacketFilter presenceFilter = new PacketTypeFilter(Presence.class);
connection.addPacketListener(new PresencePacketListener(), presenceFilter);
}
/**
* Returns the subscription processing mode, which dictates what action
* Smack will take when subscription requests from other users are made.
*
* @return the subscription mode.
*/
public int getSubscriptionMode() {
return subscriptionMode;
}
/**
* Sets the subscription processing mode, which dictates what action
* Smack will take when subscription requests from other users are made.
*
* @param subscriptionMode the subscription mode.
*/
public void setSubscriptionMode(int subscriptionMode) {
if (subscriptionMode != SUBCRIPTION_ACCEPT_ALL &&
subscriptionMode != SUBCRIPTION_REJECT_ALL &&
subscriptionMode != SUBSCRIPTION_MANUAL)
{
throw new IllegalArgumentException("Invalid mode.");
}
this.subscriptionMode = subscriptionMode;
}
/**
* Reloads the entire roster from the server. This is an asynchronous operation,
* which means the method will return immediately, and the roster will be
* reloaded at a later point when the server responds to the reload request.
*/
public void reload() {
connection.sendPacket(new RosterPacket());
}
/**
* Adds a listener to this roster. The listener will be fired anytime one or more
* changes to the roster are pushed from the server.
*
* @param rosterListener a roster listener.
*/
public void addRosterListener(RosterListener rosterListener) {
synchronized (rosterListeners) {
if (!rosterListeners.contains(rosterListener)) {
rosterListeners.add(rosterListener);
}
}
}
/**
* Removes a listener from this roster. The listener will be fired anytime one or more
* changes to the roster are pushed from the server.
*
* @param rosterListener a roster listener.
*/
public void removeRosterListener(RosterListener rosterListener) {
synchronized (rosterListeners) {
rosterListeners.remove(rosterListener);
}
}
/**
* Creates a new group.<p>
*
* Note: you must add at least one entry to the group for the group to be kept
* after a logout/login. This is due to the way that XMPP stores group information.
*
* @param name the name of the group.
* @return a new group.
*/
public RosterGroup createGroup(String name) {
synchronized (groups) {
if (groups.containsKey(name)) {
throw new IllegalArgumentException("Group with name " + name + " alread exists.");
}
RosterGroup group = new RosterGroup(name, connection);
groups.put(name, group);
return group;
}
}
/**
* Cretaes a new roster entry and prsence subscription. The server will asynchronously
* update the roster with the subscription status.
*
* @param user the user.
* @param name the nickname of the user.
* @param groups the list of group names the entry will belong to, or <tt>null</tt> if the
* the roster entry won't belong to a group.
*/
public void createEntry(String user, String name, String [] groups) throws XMPPException {
// Create and send roster entry creation packet.
RosterPacket rosterPacket = new RosterPacket();
rosterPacket.setType(IQ.Type.SET);
RosterPacket.Item item = new RosterPacket.Item(user, name);
if (groups != null) {
for (int i=0; i<groups.length; i++) {
item.addGroupName(groups[i]);
}
}
rosterPacket.addRosterItem(item);
// Wait up to 5 seconds for a reply from the server.
PacketCollector collector = connection.createPacketCollector(
new PacketIDFilter(rosterPacket.getPacketID()));
connection.sendPacket(rosterPacket);
IQ response = (IQ)collector.nextResult(5000);
if (response == null) {
throw new XMPPException("No response from the server.");
}
// If the server replied with an error, throw an exception.
else if (response.getType() == IQ.Type.ERROR) {
throw new XMPPException(response.getError());
}
collector.cancel();
// Create a presence subscription packet and send.
Presence presencePacket = new Presence(Presence.Type.SUBSCRIBE);
presencePacket.setTo(user);
connection.sendPacket(presencePacket);
}
/**
* Returns a count of the entries in the roster.
*
* @return the number of entries in the roster.
*/
public int getEntryCount() {
HashMap entryMap = new HashMap();
// Loop through all roster groups.
for (Iterator groups = getGroups(); groups.hasNext(); ) {
RosterGroup rosterGroup = (RosterGroup) groups.next();
for (Iterator entries = rosterGroup.getEntries(); entries.hasNext(); ) {
entryMap.put(entries.next(), "");
}
}
synchronized (unfiledEntries) {
return entryMap.size() + unfiledEntries.size();
}
}
/**
* Returns all entries in the roster, including entries that don't belong to
* any groups.
*
* @return all entries in the roster.
*/
public Iterator getEntries() {
ArrayList allEntries = new ArrayList();
// Loop through all roster groups and add their entries to the new RosterExchange
for (Iterator groups = getGroups(); groups.hasNext(); ) {
RosterGroup rosterGroup = (RosterGroup) groups.next();
for (Iterator entries = rosterGroup.getEntries(); entries.hasNext(); ) {
RosterEntry entry = (RosterEntry)entries.next();
if (!allEntries.contains(entry)) {
allEntries.add(entry);
}
}
}
// Add the roster unfiled entries to the new RosterExchange
synchronized (unfiledEntries) {
allEntries.addAll(unfiledEntries);
}
return allEntries.iterator();
}
/**
* Returns a count of the unfiled entries in the roster. An unfiled entry is
* an entry that doesn't belong to any groups.
*
* @return the number of unfiled entries in the roster.
*/
public int getUnfiledEntryCount() {
synchronized (unfiledEntries) {
return unfiledEntries.size();
}
}
/**
* Returns an Iterator for the unfiled roster entries. An unfiled entry is
* an entry that doesn't belong to any groups.
*
* @return an iterator the unfiled roster entries.
*/
public Iterator getUnfiledEntries() {
synchronized (unfiledEntries) {
return Collections.unmodifiableList(new ArrayList(unfiledEntries)).iterator();
}
}
/**
* Returns the roster group with the specified name, or <tt>null</tt> if the
* group doesn't exist.
*
* @param name the name of the group.
* @return the roster group with the specified name.
*/
public RosterGroup getGroup(String name) {
synchronized (groups) {
return (RosterGroup)groups.get(name);
}
}
/**
* Returns the number of the groups in the roster.
*
* @return the number of groups in the roster.
*/
public int getGroupCount() {
synchronized (groups) {
return groups.size();
}
}
/**
* Returns an iterator the for all the roster groups.
*
* @return an iterator for all roster groups.
*/
public Iterator getGroups() {
synchronized (groups) {
List groupsList = Collections.unmodifiableList(new ArrayList(groups.values()));
return groupsList.iterator();
}
}
/**
* Returns the presence info for a particular user, or <tt>null</tt> if there is
* no presence information.
*
* @param user a fully qualified xmpp ID, e.g. jdoe@example.com
* @return the user's presence.
*/
public Presence getPresence(String user) {
String key = StringUtils.parseName(user) + "@" + StringUtils.parseServer(user);
return (Presence)presenceMap.get(key);
}
/**
* Fires roster changed event to roster listeners.
*/
private void fireRosterChangedEvent() {
RosterListener [] listeners = null;
synchronized (rosterListeners) {
listeners = new RosterListener[rosterListeners.size()];
rosterListeners.toArray(listeners);
}
for (int i=0; i<listeners.length; i++) {
listeners[i].rosterModified();
}
}
/**
* Fires roster presence changed event to roster listeners.
*/
private void fireRosterPresenceEvent(String user) {
RosterListener [] listeners = null;
synchronized (rosterListeners) {
listeners = new RosterListener[rosterListeners.size()];
rosterListeners.toArray(listeners);
}
for (int i=0; i<listeners.length; i++) {
listeners[i].presenceChanged(user);
}
}
/**
* Listens for all presence packets and processes them.
*/
private class PresencePacketListener implements PacketListener {
public void processPacket(Packet packet) {
Presence presence = (Presence)packet;
String from = presence.getFrom();
String key = StringUtils.parseName(from) + "@" + StringUtils.parseServer(from);
// If an "available" packet, add it to the presence map. This means that for
// a particular user, we'll only ever have a single presence packet saved.
// Because this ignores resources, this is not an ideal solution, so will
// have to be revisited.
if (presence.getType() == Presence.Type.AVAILABLE) {
presenceMap.put(key, presence);
// If the user is in the roster, fire an event.
if (entries.contains(key)) {
fireRosterPresenceEvent(key);
}
}
// If an "unavailable" packet, remove any entries in the presence map.
else if (presence.getType() == Presence.Type.UNAVAILABLE) {
presenceMap.remove(key);
// If the user is in the roster, fire an event.
if (entries.contains(key)) {
fireRosterPresenceEvent(key);
}
}
else if (presence.getType() == Presence.Type.SUBSCRIBE) {
if (subscriptionMode == SUBCRIPTION_ACCEPT_ALL) {
// Accept all subscription requests.
Presence response = new Presence(Presence.Type.SUBSCRIBED);
response.setTo(presence.getFrom());
connection.sendPacket(response);
}
else if (subscriptionMode == SUBCRIPTION_REJECT_ALL) {
// Reject all subscription requests.
Presence response = new Presence(Presence.Type.UNSUBSCRIBED);
response.setTo(presence.getFrom());
connection.sendPacket(response);
}
// Otherwise, in manual mode so ignore.
}
}
}
/**
* Listens for all roster packets and processes them.
*/
private class RosterPacketListener implements PacketListener {
public void processPacket(Packet packet) {
RosterPacket rosterPacket = (RosterPacket)packet;
for (Iterator i=rosterPacket.getRosterItems(); i.hasNext(); ) {
RosterPacket.Item item = (RosterPacket.Item)i.next();
RosterEntry entry = new RosterEntry(item.getUser(), item.getName(),
item.getItemType(), connection);
// Make sure the entry is in the entry list.
if (!entries.contains(entry)) {
entries.add(entry);
}
// If the roster entry belongs to any groups, remove it from the
// list of unfiled entries.
if (item.getGroupNames().hasNext()) {
synchronized (unfiledEntries) {
unfiledEntries.remove(entry);
}
}
// Otherwise add it to the list of unfiled entries.
else {
synchronized (unfiledEntries) {
if (!unfiledEntries.contains(entry)) {
unfiledEntries.add(entry);
}
}
}
// Find the list of groups that the user currently belongs to.
List currentGroupNames = new ArrayList();
for (Iterator j = entry.getGroups(); j.hasNext(); ) {
RosterGroup group = (RosterGroup)j.next();
currentGroupNames.add(group.getName());
}
// Create the new list of groups the user belongs to.
List newGroupNames = new ArrayList();
for (Iterator k = item.getGroupNames(); k.hasNext(); ) {
String groupName = (String)k.next();
// Add the group name to the list.
newGroupNames.add(groupName);
// Add the entry to the group.
RosterGroup group = getGroup(groupName);
if (group == null) {
group = createGroup(groupName);
groups.put(groupName, group);
}
// Add the entry.
group.addEntryLocal(entry);
}
// We have the list of old and new group names. We now need to
// remove the entry from the all the groups it may no longer belong
// to. We do this by subracting the new group set from the old.
for (int m=0; m<newGroupNames.size(); m++) {
currentGroupNames.remove(newGroupNames.get(m));
}
// Loop through any groups that remain and remove the entries.
for (int n=0; n<currentGroupNames.size(); n++) {
String groupName = (String)currentGroupNames.get(n);
RosterGroup group = getGroup(groupName);
group.removeEntryLocal(entry);
if (group.getEntryCount() == 0) {
synchronized (groups) {
groups.remove(groupName);
}
}
}
}
// Fire event for roster listeners.
fireRosterChangedEvent();
// Mark the roster as initialized.
rosterInitialized = true;
}
}
}