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Florian Schmaus 34bc13bec7 Merge branch '4.0'
Conflicts:
	build.gradle
	smack-core/src/main/java/org/jivesoftware/smack/PacketCollector.java
	smack-core/src/main/java/org/jivesoftware/smack/packet/XMPPError.java
	smack-core/src/main/java/org/jivesoftware/smack/util/PacketParserUtils.java
	smack-core/src/main/java/org/jivesoftware/smack/util/StringUtils.java
	smack-extensions/src/main/java/org/jivesoftware/smackx/pubsub/provider/ItemProvider.java
2014-09-05 22:11:35 +02:00
config Enable more 'checkstyle' checks 2014-08-15 23:17:45 +02:00
documentation Don't repeat documentation, link to it instead 2014-08-28 15:26:02 +02:00
resources Smack 4.0.3 2014-08-16 00:18:54 +02:00
smack-android Create smack.util.stringencoder for Base64, Base32,… 2014-09-04 11:07:55 +02:00
smack-bosh Add getLastStanzaReceived() to XMPPConnection 2014-08-20 10:35:17 +02:00
smack-compression-jzlib Add a setting for the used flush mode when compressing data 2014-08-07 16:18:44 +02:00
smack-core Merge branch '4.0' 2014-09-05 22:11:35 +02:00
smack-debug Enable more 'checkstyle' checks 2014-08-15 23:17:45 +02:00
smack-debug-slf4j SmackDebugger initialization moved to dedicated factory. 2014-08-18 12:03:54 +02:00
smack-experimental Fix typo in XmlStringBuilder, it's not an Angel 2014-08-20 21:25:14 +02:00
smack-extensions Merge branch '4.0' 2014-09-05 22:11:35 +02:00
smack-java7 Create smack.util.stringencoder for Base64, Base32,… 2014-09-04 11:07:55 +02:00
smack-jingle-old Renamed smack-jingle to smack-jingle-old 2014-08-20 00:26:02 +02:00
smack-legacy Create smack.util.stringencoder for Base64, Base32,… 2014-09-04 11:07:55 +02:00
smack-resolver-dnsjava Enable more 'checkstyle' checks 2014-08-15 23:17:45 +02:00
smack-resolver-javax Make resolver-dnsjava, -minidns initializer 2014-08-11 19:39:31 +02:00
smack-resolver-minidns Make resolver-dnsjava, -minidns initializer 2014-08-11 19:39:31 +02:00
smack-sasl-javax Remove smack-core sasl configuration 2014-08-12 21:54:22 +02:00
smack-sasl-provided Add SASL PLAIN implementation to smack-sasl-provided 2014-08-16 09:29:32 +02:00
smack-tcp Add getLastStanzaReceived() to XMPPConnection 2014-08-20 10:35:17 +02:00
.gitignore Migrate from Ant to Gradle (SMACK-265) 2014-02-14 18:46:33 +01:00
.travis.yml Add smack-android and redesign SASL authentication 2014-08-01 10:34:47 +02:00
build.gradle Add maybeCheckForSnapshotDependencies to build.gradle 2014-08-20 20:53:17 +02:00
README.md Add info about open_chat to README.md 2014-09-05 11:58:18 +02:00
settings.gradle Renamed smack-jingle to smack-jingle-old 2014-08-20 00:26:02 +02:00

Smack

Build Status Project Stats

About

Smack is an Open Source, cross-platform, easy to use Java XMPP client library.

Smack is an Open Source XMPP (Jabber) client library for instant messaging and presence. A pure Java library, it can be embedded into your applications to create anything from a full XMPP client to simple XMPP integrations such as sending notification messages and presence-enabling devices.

Confused? Have a look at the Overview.

Smack - an Ignite Realtime community project.

Bug Reporting

Only a few usrs have acces for for filling bugs in the tracker. New users should:

  1. Create a forums account (only e-mail is a requirement, you can skip all the other fields).
  2. Login to the forum account
  3. Press New in your toolbar and choose Discussion
  4. Choose the Smack Developers Forum of Smack and add the tag 'bug_report' to your new post

Please search for your issues in the bug tracker before reporting.

Contact

The developeres hang around in #smack (freenode, IRC) and open_chat@conference.igniterealtime.org (XMPP MUC room). Remember that it may take some time (~hours) to get a response.

You can also reach us via the Smack Users Forum if you have questions or need support, or the Smack Developers Forum if you want to discuss Smack development.

Resources

Ignite Realtime

Ignite Realtime is an Open Source community composed of end-users and developers around the world who are interested in applying innovative, open-standards-based Real Time Collaboration to their businesses and organizations. We're aimed at disrupting proprietary, non-open standards-based systems and invite you to participate in what's already one of the biggest and most active Open Source communities.