Smack/smack-core/src/main/java/org/jivesoftware/smack/util/ArrayBlockingQueueWithShutd...

513 lines
12 KiB
Java

/**
*
* Copyright 2014 Florian Schmaus
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.smack.util;
import java.util.AbstractQueue;
import java.util.Collection;
import java.util.Iterator;
import java.util.NoSuchElementException;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;
/**
* Like ArrayBlockingQueue but with additional {@link #shutdown()} and {@link #start} methods. Will
* throw {@link InterruptedException} if Queue has been shutdown on {@link #take()} and
* {@link #poll(long, TimeUnit)}.
* <p>
* Based on ArrayBlockingQueue of OpenJDK by Doug Lea (who released ArrayBlockingQueue as public
* domain).
*
* @param <E> the type of elements held in this collection
*/
public class ArrayBlockingQueueWithShutdown<E> extends AbstractQueue<E> implements BlockingQueue<E> {
private final E[] items;
private int takeIndex;
private int putIndex;
private int count;
private final ReentrantLock lock;
private final Condition notEmpty;
private final Condition notFull;
private volatile boolean isShutdown = false;
private final int inc(int i) {
return (++i == items.length) ? 0 : i;
}
private final void insert(E e) {
items[putIndex] = e;
putIndex = inc(putIndex);
count++;
notEmpty.signal();
}
private final E extract() {
E e = items[takeIndex];
items[takeIndex] = null;
takeIndex = inc(takeIndex);
count--;
notFull.signal();
return e;
}
private final void removeAt(int i) {
if (i == takeIndex) {
items[takeIndex] = null;
takeIndex = inc(takeIndex);
}
else {
while (true) {
int nexti = inc(i);
if (nexti != putIndex) {
items[i] = items[nexti];
i = nexti;
}
else {
items[i] = null;
putIndex = i;
break;
}
}
}
count--;
notFull.signal();
}
private final static void checkNotNull(Object o) {
if (o == null) {
throw new NullPointerException();
}
}
private final void checkNotShutdown() throws InterruptedException {
if (isShutdown) {
throw new InterruptedException();
}
}
private final boolean hasNoElements() {
return count == 0;
}
private final boolean hasElements() {
return !hasNoElements();
}
private final boolean isFull() {
return count == items.length;
}
private final boolean isNotFull() {
return !isFull();
}
public ArrayBlockingQueueWithShutdown(int capacity) {
this(capacity, false);
}
@SuppressWarnings("unchecked")
public ArrayBlockingQueueWithShutdown(int capacity, boolean fair) {
if (capacity <= 0)
throw new IllegalArgumentException();
items = (E[]) new Object[capacity];
lock = new ReentrantLock(fair);
notEmpty = lock.newCondition();
notFull = lock.newCondition();
}
/**
* Shutdown the Queue. Will method currently waiting for a not full/empty condition will unblock
* (and usually throw a InterruptedException).
*/
public void shutdown() {
lock.lock();
try {
isShutdown = true;
notEmpty.signalAll();
notFull.signalAll();
}
finally {
lock.unlock();
}
}
/**
* Start the queue. Newly created instances will be started automatically, thus this only needs
* to be called after {@link #shutdown()}.
*/
public void start() {
lock.lock();
try {
isShutdown = false;
}
finally {
lock.unlock();
}
}
/**
* Returns true if the queue is currently shut down.
*
* @return true if the queue is shut down.
*/
public boolean isShutdown() {
lock.lock();
try {
return isShutdown;
} finally {
lock.unlock();
}
}
@Override
public E poll() {
lock.lock();
try {
if (hasNoElements()) {
return null;
}
E e = extract();
return e;
}
finally {
lock.unlock();
}
}
@Override
public E peek() {
lock.lock();
try {
return hasNoElements() ? null : items[takeIndex];
}
finally {
lock.unlock();
}
}
@Override
public boolean offer(E e) {
checkNotNull(e);
lock.lock();
try {
if (isFull() || isShutdown) {
return false;
}
else {
insert(e);
return true;
}
}
finally {
lock.unlock();
}
}
/**
* Inserts the specified element into this queue, waiting if necessary
* for space to become available.
* <p>
* This may throw an {@link InterruptedException} in two cases
* <ol>
* <li>If the queue was shut down.</li>
* <li>If the thread was was interrupted.</li>
* </ol>
* So you have to check which is the case, e.g. by calling {@link #isShutdown()}.
*
* @param e the element to add.
* @throws InterruptedException if interrupted while waiting or if the queue was shut down.
*/
@Override
public void put(E e) throws InterruptedException {
checkNotNull(e);
lock.lockInterruptibly();
try {
while (isFull()) {
try {
notFull.await();
checkNotShutdown();
}
catch (InterruptedException ie) {
notFull.signal();
throw ie;
}
}
insert(e);
}
finally {
lock.unlock();
}
}
@Override
public boolean offer(E e, long timeout, TimeUnit unit) throws InterruptedException {
checkNotNull(e);
long nanos = unit.toNanos(timeout);
lock.lockInterruptibly();
try {
while (true) {
if (isNotFull()) {
insert(e);
return true;
}
if (nanos <= 0) {
return false;
}
try {
nanos = notFull.awaitNanos(nanos);
checkNotShutdown();
}
catch (InterruptedException ie) {
notFull.signal();
throw ie;
}
}
}
finally {
lock.unlock();
}
}
@Override
public E take() throws InterruptedException {
lock.lockInterruptibly();
try {
checkNotShutdown();
try {
while (hasNoElements()) {
notEmpty.await();
checkNotShutdown();
}
}
catch (InterruptedException ie) {
notEmpty.signal();
throw ie;
}
E e = extract();
return e;
}
finally {
lock.unlock();
}
}
@Override
public E poll(long timeout, TimeUnit unit) throws InterruptedException {
long nanos = unit.toNanos(timeout);
lock.lockInterruptibly();
try {
checkNotShutdown();
while (true) {
if (hasElements()) {
E e = extract();
return e;
}
if (nanos <= 0) {
return null;
}
try {
nanos = notEmpty.awaitNanos(nanos);
checkNotShutdown();
}
catch (InterruptedException ie) {
notEmpty.signal();
throw ie;
}
}
}
finally {
lock.unlock();
}
}
@Override
public int remainingCapacity() {
lock.lock();
try {
return items.length - count;
}
finally {
lock.unlock();
}
}
@Override
public int drainTo(Collection<? super E> c) {
checkNotNull(c);
if (c == this) {
throw new IllegalArgumentException();
}
lock.lock();
try {
int i = takeIndex;
int n = 0;
for (; n < count; n++) {
c.add(items[i]);
items[i] = null;
i = inc(i);
}
if (n > 0) {
count = 0;
putIndex = 0;
takeIndex = 0;
notFull.signalAll();
}
return n;
}
finally {
lock.unlock();
}
}
@Override
public int drainTo(Collection<? super E> c, int maxElements) {
checkNotNull(c);
if (c == this) {
throw new IllegalArgumentException();
}
if (maxElements <= 0) {
return 0;
}
lock.lock();
try {
int i = takeIndex;
int n = 0;
int max = (maxElements < count) ? maxElements : count;
for (; n < max; n++) {
c.add(items[i]);
items[i] = null;
i = inc(i);
}
if (n > 0) {
count -= n;
takeIndex = i;
notFull.signalAll();
}
return n;
}
finally {
lock.unlock();
}
}
@Override
public int size() {
lock.lock();
try {
return count;
}
finally {
lock.unlock();
}
}
@Override
public Iterator<E> iterator() {
lock.lock();
try {
return new Itr();
}
finally {
lock.unlock();
}
}
private class Itr implements Iterator<E> {
private int nextIndex;
private E nextItem;
private int lastRet;
Itr() {
lastRet = -1;
if (count == 0) {
nextIndex = -1;
}
else {
nextIndex = takeIndex;
nextItem = items[takeIndex];
}
}
@Override
public boolean hasNext() {
return nextIndex >= 0;
}
private void checkNext() {
if (nextIndex == putIndex) {
nextIndex = -1;
nextItem = null;
}
else {
nextItem = items[nextIndex];
if (nextItem == null) {
nextIndex = -1;
}
}
}
@Override
public E next() {
lock.lock();
try {
if (nextIndex < 0) {
throw new NoSuchElementException();
}
lastRet = nextIndex;
E e = nextItem;
nextIndex = inc(nextIndex);
checkNext();
return e;
}
finally {
lock.unlock();
}
}
@Override
public void remove() {
lock.lock();
try {
int i = lastRet;
if (i < 0) {
throw new IllegalStateException();
}
lastRet = -1;
int ti = takeIndex;
removeAt(i);
nextIndex = (i == ti) ? takeIndex : i;
checkNext();
}
finally {
lock.unlock();
}
}
}
}