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git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@11613 b35dd754-fafc-0310-a699-88a17e54d16e
856 lines
33 KiB
Java
856 lines
33 KiB
Java
/**
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* $RCSfile$
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* $Revision$
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* $Date$
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*
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* Copyright 2009 Jive Software.
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*
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* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smack;
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import java.io.Reader;
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import java.io.Writer;
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import java.lang.reflect.Constructor;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.concurrent.CopyOnWriteArraySet;
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import java.util.concurrent.atomic.AtomicInteger;
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import org.jivesoftware.smack.debugger.SmackDebugger;
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import org.jivesoftware.smack.filter.PacketFilter;
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import org.jivesoftware.smack.packet.Packet;
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import org.jivesoftware.smack.packet.Presence;
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/**
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* The abstract Connection class provides an interface for connections to a
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* XMPP server and implements shared methods which are used by the
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* different types of connections (e.g. XMPPConnection or BoshConnection).
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*
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* To create a connection to a XMPP server a simple usage of this API might
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* look like the following:
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* <pre>
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* // Create a connection to the igniterealtime.org XMPP server.
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* Connection con = new XMPPConnection("igniterealtime.org");
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* // Connect to the server
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* con.connect();
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* // Most servers require you to login before performing other tasks.
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* con.login("jsmith", "mypass");
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* // Start a new conversation with John Doe and send him a message.
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* Chat chat = connection.getChatManager().createChat("jdoe@igniterealtime.org"</font>, new MessageListener() {
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* <p/>
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* public void processMessage(Chat chat, Message message) {
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* // Print out any messages we get back to standard out.
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* System.out.println(<font color="green">"Received message: "</font> + message);
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* }
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* });
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* chat.sendMessage(<font color="green">"Howdy!"</font>);
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* // Disconnect from the server
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* con.disconnect();
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* </pre>
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* <p/>
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* Connections can be reused between connections. This means that an Connection
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* may be connected, disconnected and then connected again. Listeners of the Connection
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* will be retained accross connections.<p>
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* <p/>
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* If a connected Connection gets disconnected abruptly then it will try to reconnect
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* again. To stop the reconnection process, use {@link #disconnect()}. Once stopped
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* you can use {@link #connect()} to manually connect to the server.
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*
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* @see XMPPConnection
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* @author Matt Tucker
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* @author Guenther Niess
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*/
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public abstract class Connection {
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/**
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* Counter to uniquely identify connections that are created.
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*/
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private final static AtomicInteger connectionCounter = new AtomicInteger(0);
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/**
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* A set of listeners which will be invoked if a new connection is created.
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*/
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private final static Set<ConnectionCreationListener> connectionEstablishedListeners =
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new CopyOnWriteArraySet<ConnectionCreationListener>();
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/**
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* Value that indicates whether debugging is enabled. When enabled, a debug
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* window will apear for each new connection that will contain the following
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* information:<ul>
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* <li> Client Traffic -- raw XML traffic generated by Smack and sent to the server.
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* <li> Server Traffic -- raw XML traffic sent by the server to the client.
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* <li> Interpreted Packets -- shows XML packets from the server as parsed by Smack.
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* </ul>
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* <p/>
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* Debugging can be enabled by setting this field to true, or by setting the Java system
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* property <tt>smack.debugEnabled</tt> to true. The system property can be set on the
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* command line such as "java SomeApp -Dsmack.debugEnabled=true".
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*/
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public static boolean DEBUG_ENABLED = false;
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static {
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// Use try block since we may not have permission to get a system
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// property (for example, when an applet).
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try {
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DEBUG_ENABLED = Boolean.getBoolean("smack.debugEnabled");
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}
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catch (Exception e) {
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// Ignore.
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}
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// Ensure the SmackConfiguration class is loaded by calling a method in it.
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SmackConfiguration.getVersion();
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}
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/**
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* A collection of ConnectionListeners which listen for connection closing
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* and reconnection events.
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*/
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protected final Collection<ConnectionListener> connectionListeners =
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new CopyOnWriteArrayList<ConnectionListener>();
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/**
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* A collection of PacketCollectors which collects packets for a specified filter
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* and perform blocking and polling operations on the result queue.
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*/
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protected final Collection<PacketCollector> collectors = new ConcurrentLinkedQueue<PacketCollector>();
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/**
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* List of PacketListeners that will be notified when a new packet was received.
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*/
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protected final Map<PacketListener, ListenerWrapper> recvListeners =
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new ConcurrentHashMap<PacketListener, ListenerWrapper>();
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/**
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* List of PacketListeners that will be notified when a new packet was sent.
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*/
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protected final Map<PacketListener, ListenerWrapper> sendListeners =
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new ConcurrentHashMap<PacketListener, ListenerWrapper>();
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/**
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* List of PacketInterceptors that will be notified when a new packet is about to be
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* sent to the server. These interceptors may modify the packet before it is being
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* actually sent to the server.
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*/
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protected final Map<PacketInterceptor, InterceptorWrapper> interceptors =
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new ConcurrentHashMap<PacketInterceptor, InterceptorWrapper>();
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/**
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* The AccountManager allows creation and management of accounts on an XMPP server.
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*/
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private AccountManager accountManager = null;
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/**
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* The ChatManager keeps track of references to all current chats.
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*/
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private ChatManager chatManager = null;
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/**
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* The SmackDebugger allows to log and debug XML traffic.
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*/
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protected SmackDebugger debugger = null;
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/**
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* The Reader which is used for the {@see debugger}.
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*/
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protected Reader reader;
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/**
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* The Writer which is used for the {@see debugger}.
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*/
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protected Writer writer;
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/**
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* The SASLAuthentication manager that is responsible for authenticating with the server.
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*/
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protected SASLAuthentication saslAuthentication = new SASLAuthentication(this);
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/**
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* A number to uniquely identify connections that are created. This is distinct from the
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* connection ID, which is a value sent by the server once a connection is made.
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*/
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protected final int connectionCounterValue = connectionCounter.getAndIncrement();
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/**
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* Holds the initial configuration used while creating the connection.
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*/
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protected final ConnectionConfiguration config;
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/**
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* Create a new Connection to a XMPP server.
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*
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* @param configuration The configuration which is used to establish the connection.
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*/
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protected Connection(ConnectionConfiguration configuration) {
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config = configuration;
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}
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/**
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* Returns the configuration used to connect to the server.
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*
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* @return the configuration used to connect to the server.
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*/
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protected ConnectionConfiguration getConfiguration() {
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return config;
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}
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/**
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* Returns the name of the service provided by the XMPP server for this connection.
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* This is also called XMPP domain of the connected server. After
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* authenticating with the server the returned value may be different.
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*
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* @return the name of the service provided by the XMPP server.
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*/
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public String getServiceName() {
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return config.getServiceName();
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}
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/**
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* Returns the host name of the server where the XMPP server is running. This would be the
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* IP address of the server or a name that may be resolved by a DNS server.
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*
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* @return the host name of the server where the XMPP server is running.
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*/
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public String getHost() {
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return config.getHost();
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}
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/**
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* Returns the port number of the XMPP server for this connection. The default port
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* for normal connections is 5222. The default port for SSL connections is 5223.
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*
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* @return the port number of the XMPP server.
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*/
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public int getPort() {
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return config.getPort();
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}
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/**
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* Returns the full XMPP address of the user that is logged in to the connection or
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* <tt>null</tt> if not logged in yet. An XMPP address is in the form
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* username@server/resource.
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*
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* @return the full XMPP address of the user logged in.
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*/
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public abstract String getUser();
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/**
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* Returns the connection ID for this connection, which is the value set by the server
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* when opening a XMPP stream. If the server does not set a connection ID, this value
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* will be null. This value will be <tt>null</tt> if not connected to the server.
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*
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* @return the ID of this connection returned from the XMPP server or <tt>null</tt> if
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* not connected to the server.
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*/
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public abstract String getConnectionID();
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/**
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* Returns true if currently connected to the XMPP server.
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*
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* @return true if connected.
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*/
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public abstract boolean isConnected();
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/**
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* Returns true if currently authenticated by successfully calling the login method.
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*
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* @return true if authenticated.
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*/
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public abstract boolean isAuthenticated();
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/**
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* Returns true if currently authenticated anonymously.
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*
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* @return true if authenticated anonymously.
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*/
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public abstract boolean isAnonymous();
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/**
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* Returns true if the connection to the server has successfully negotiated encryption.
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*
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* @return true if a secure connection to the server.
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*/
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public abstract boolean isSecureConnection();
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/**
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* Returns if the reconnection mechanism is allowed to be used. By default
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* reconnection is allowed.
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*
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* @return true if the reconnection mechanism is allowed to be used.
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*/
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protected boolean isReconnectionAllowed() {
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return config.isReconnectionAllowed();
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}
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/**
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* Returns true if network traffic is being compressed. When using stream compression network
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* traffic can be reduced up to 90%. Therefore, stream compression is ideal when using a slow
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* speed network connection. However, the server will need to use more CPU time in order to
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* un/compress network data so under high load the server performance might be affected.
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*
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* @return true if network traffic is being compressed.
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*/
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public abstract boolean isUsingCompression();
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/**
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* Establishes a connection to the XMPP server and performs an automatic login
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* only if the previous connection state was logged (authenticated). It basically
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* creates and maintains a connection to the server.<p>
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* <p/>
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* Listeners will be preserved from a previous connection if the reconnection
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* occurs after an abrupt termination.
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*
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* @throws XMPPException if an error occurs while trying to establish the connection.
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*/
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public abstract void connect() throws XMPPException;
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/**
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* Logs in to the server using the strongest authentication mode supported by
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* the server, then sets presence to available. If more than five seconds
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* (default timeout) elapses in each step of the authentication process without
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* a response from the server, or if an error occurs, a XMPPException will be thrown.<p>
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*
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* It is possible to log in without sending an initial available presence by using
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* {@link ConnectionConfiguration#setSendPresence(boolean)}. If this connection is
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* not interested in loading its roster upon login then use
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* {@link ConnectionConfiguration#setRosterLoadedAtLogin(boolean)}.
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* Finally, if you want to not pass a password and instead use a more advanced mechanism
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* while using SASL then you may be interested in using
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* {@link ConnectionConfiguration#setCallbackHandler(javax.security.auth.callback.CallbackHandler)}.
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* For more advanced login settings see {@link ConnectionConfiguration}.
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*
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* @param username the username.
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* @param password the password or <tt>null</tt> if using a CallbackHandler.
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* @throws XMPPException if an error occurs.
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*/
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public void login(String username, String password) throws XMPPException {
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login(username, password, "Smack");
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}
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/**
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* Logs in to the server using the strongest authentication mode supported by
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* the server. If the server supports SASL authentication then the user will be
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* authenticated using SASL if not Non-SASL authentication will be tried. If more than
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* five seconds (default timeout) elapses in each step of the authentication process
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* without a response from the server, or if an error occurs, a XMPPException will be
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* thrown.<p>
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*
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* Before logging in (i.e. authenticate) to the server the connection must be connected.
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* For compatibility and easiness of use the connection will automatically connect to the
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* server if not already connected.<p>
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*
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* It is possible to log in without sending an initial available presence by using
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* {@link ConnectionConfiguration#setSendPresence(boolean)}. If this connection is
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* not interested in loading its roster upon login then use
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* {@link ConnectionConfiguration#setRosterLoadedAtLogin(boolean)}.
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* Finally, if you want to not pass a password and instead use a more advanced mechanism
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* while using SASL then you may be interested in using
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* {@link ConnectionConfiguration#setCallbackHandler(javax.security.auth.callback.CallbackHandler)}.
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* For more advanced login settings see {@link ConnectionConfiguration}.
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*
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* @param username the username.
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* @param password the password or <tt>null</tt> if using a CallbackHandler.
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* @param resource the resource.
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* @throws XMPPException if an error occurs.
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* @throws IllegalStateException if not connected to the server, or already logged in
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* to the serrver.
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*/
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public abstract void login(String username, String password, String resource) throws XMPPException;
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/**
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* Logs in to the server anonymously. Very few servers are configured to support anonymous
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* authentication, so it's fairly likely logging in anonymously will fail. If anonymous login
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* does succeed, your XMPP address will likely be in the form "123ABC@server/789XYZ" or
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* "server/123ABC" (where "123ABC" and "789XYZ" is a random value generated by the server).
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*
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* @throws XMPPException if an error occurs or anonymous logins are not supported by the server.
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* @throws IllegalStateException if not connected to the server, or already logged in
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* to the serrver.
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*/
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public abstract void loginAnonymously() throws XMPPException;
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/**
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* Sends the specified packet to the server.
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*
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* @param packet the packet to send.
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*/
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public abstract void sendPacket(Packet packet);
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/**
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* Returns an account manager instance for this connection.
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*
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* @return an account manager for this connection.
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*/
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public AccountManager getAccountManager() {
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if (accountManager == null) {
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accountManager = new AccountManager(this);
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}
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return accountManager;
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}
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/**
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* Returns a chat manager instance for this connection. The ChatManager manages all incoming and
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* outgoing chats on the current connection.
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*
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* @return a chat manager instance for this connection.
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*/
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public synchronized ChatManager getChatManager() {
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if (this.chatManager == null) {
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this.chatManager = new ChatManager(this);
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}
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return this.chatManager;
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}
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/**
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* Returns the roster for the user logged into the server. If the user has not yet
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* logged into the server (or if the user is logged in anonymously), this method will return
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* <tt>null</tt>.
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*
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* @return the user's roster, or <tt>null</tt> if the user has not logged in yet.
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*/
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public abstract Roster getRoster();
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/**
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* Returns the SASLAuthentication manager that is responsible for authenticating with
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* the server.
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*
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* @return the SASLAuthentication manager that is responsible for authenticating with
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* the server.
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*/
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public SASLAuthentication getSASLAuthentication() {
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return saslAuthentication;
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}
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/**
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* Closes the connection by setting presence to unavailable then closing the connection to
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* the XMPP server. The Connection can still be used for connecting to the server
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* again.<p>
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* <p/>
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* This method cleans up all resources used by the connection. Therefore, the roster,
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* listeners and other stateful objects cannot be re-used by simply calling connect()
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* on this connection again. This is unlike the behavior during unexpected disconnects
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* (and subsequent connections). In that case, all state is preserved to allow for
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* more seamless error recovery.
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*/
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public void disconnect() {
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disconnect(new Presence(Presence.Type.unavailable));
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}
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/**
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* Closes the connection. A custom unavailable presence is sent to the server, followed
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* by closing the stream. The Connection can still be used for connecting to the server
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* again. A custom unavilable presence is useful for communicating offline presence
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* information such as "On vacation". Typically, just the status text of the presence
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* packet is set with online information, but most XMPP servers will deliver the full
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* presence packet with whatever data is set.<p>
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* <p/>
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* This method cleans up all resources used by the connection. Therefore, the roster,
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* listeners and other stateful objects cannot be re-used by simply calling connect()
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* on this connection again. This is unlike the behavior during unexpected disconnects
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* (and subsequent connections). In that case, all state is preserved to allow for
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* more seamless error recovery.
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*
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* @param unavailablePresence the presence packet to send during shutdown.
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*/
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public abstract void disconnect(Presence unavailablePresence);
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/**
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* Adds a new listener that will be notified when new Connections are created. Note
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* that newly created connections will not be actually connected to the server.
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*
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* @param connectionCreationListener a listener interested on new connections.
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*/
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public static void addConnectionCreationListener(
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ConnectionCreationListener connectionCreationListener) {
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connectionEstablishedListeners.add(connectionCreationListener);
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}
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/**
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* Removes a listener that was interested in connection creation events.
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*
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* @param connectionCreationListener a listener interested on new connections.
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*/
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public static void removeConnectionCreationListener(
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ConnectionCreationListener connectionCreationListener) {
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connectionEstablishedListeners.remove(connectionCreationListener);
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}
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/**
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* Get the collection of listeners that are interested in connection creation events.
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*
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* @return a collection of listeners interested on new connections.
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*/
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protected static Collection<ConnectionCreationListener> getConnectionCreationListeners() {
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return Collections.unmodifiableCollection(connectionEstablishedListeners);
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}
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/**
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* Adds a connection listener to this connection that will be notified when
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* the connection closes or fails. The connection needs to already be connected
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* or otherwise an IllegalStateException will be thrown.
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*
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* @param connectionListener a connection listener.
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*/
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|
public void addConnectionListener(ConnectionListener connectionListener) {
|
|
if (!isConnected()) {
|
|
throw new IllegalStateException("Not connected to server.");
|
|
}
|
|
if (connectionListener == null) {
|
|
return;
|
|
}
|
|
if (!connectionListeners.contains(connectionListener)) {
|
|
connectionListeners.add(connectionListener);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Removes a connection listener from this connection.
|
|
*
|
|
* @param connectionListener a connection listener.
|
|
*/
|
|
public void removeConnectionListener(ConnectionListener connectionListener) {
|
|
connectionListeners.remove(connectionListener);
|
|
}
|
|
|
|
/**
|
|
* Get the collection of listeners that are interested in connection events.
|
|
*
|
|
* @return a collection of listeners interested on connection events.
|
|
*/
|
|
protected Collection<ConnectionListener> getConnectionListeners() {
|
|
return connectionListeners;
|
|
}
|
|
|
|
/**
|
|
* Creates a new packet collector for this connection. A packet filter determines
|
|
* which packets will be accumulated by the collector. A PacketCollector is
|
|
* more suitable to use than a {@link PacketListener} when you need to wait for
|
|
* a specific result.
|
|
*
|
|
* @param packetFilter the packet filter to use.
|
|
* @return a new packet collector.
|
|
*/
|
|
public PacketCollector createPacketCollector(PacketFilter packetFilter) {
|
|
PacketCollector collector = new PacketCollector(this, packetFilter);
|
|
// Add the collector to the list of active collectors.
|
|
collectors.add(collector);
|
|
return collector;
|
|
}
|
|
|
|
/**
|
|
* Remove a packet collector of this connection.
|
|
*
|
|
* @param collector a packet collectors which was created for this connection.
|
|
*/
|
|
protected void removePacketCollector(PacketCollector collector) {
|
|
collectors.remove(collector);
|
|
}
|
|
|
|
/**
|
|
* Get the collection of all packet collectors for this connection.
|
|
*
|
|
* @return a collection of packet collectors for this connection.
|
|
*/
|
|
protected Collection<PacketCollector> getPacketCollectors() {
|
|
return collectors;
|
|
}
|
|
|
|
/**
|
|
* Registers a packet listener with this connection. A packet filter determines
|
|
* which packets will be delivered to the listener. If the same packet listener
|
|
* is added again with a different filter, only the new filter will be used.
|
|
*
|
|
* @param packetListener the packet listener to notify of new received packets.
|
|
* @param packetFilter the packet filter to use.
|
|
*/
|
|
public void addPacketListener(PacketListener packetListener, PacketFilter packetFilter) {
|
|
if (packetListener == null) {
|
|
throw new NullPointerException("Packet listener is null.");
|
|
}
|
|
ListenerWrapper wrapper = new ListenerWrapper(packetListener, packetFilter);
|
|
recvListeners.put(packetListener, wrapper);
|
|
}
|
|
|
|
/**
|
|
* Removes a packet listener for received packets from this connection.
|
|
*
|
|
* @param packetListener the packet listener to remove.
|
|
*/
|
|
public void removePacketListener(PacketListener packetListener) {
|
|
recvListeners.remove(packetListener);
|
|
}
|
|
|
|
/**
|
|
* Get a map of all packet listeners for received packets of this connection.
|
|
*
|
|
* @return a map of all packet listeners for received packets.
|
|
*/
|
|
protected Map<PacketListener, ListenerWrapper> getPacketListeners() {
|
|
return recvListeners;
|
|
}
|
|
|
|
/**
|
|
* Registers a packet listener with this connection. The listener will be
|
|
* notified of every packet that this connection sends. A packet filter determines
|
|
* which packets will be delivered to the listener. Note that the thread
|
|
* that writes packets will be used to invoke the listeners. Therefore, each
|
|
* packet listener should complete all operations quickly or use a different
|
|
* thread for processing.
|
|
*
|
|
* @param packetListener the packet listener to notify of sent packets.
|
|
* @param packetFilter the packet filter to use.
|
|
*/
|
|
public void addPacketSendingListener(PacketListener packetListener, PacketFilter packetFilter) {
|
|
if (packetListener == null) {
|
|
throw new NullPointerException("Packet listener is null.");
|
|
}
|
|
ListenerWrapper wrapper = new ListenerWrapper(packetListener, packetFilter);
|
|
sendListeners.put(packetListener, wrapper);
|
|
}
|
|
|
|
/**
|
|
* Removes a packet listener for sending packets from this connection.
|
|
*
|
|
* @param packetListener the packet listener to remove.
|
|
*/
|
|
public void removePacketSendingListener(PacketListener packetListener) {
|
|
sendListeners.remove(packetListener);
|
|
}
|
|
|
|
/**
|
|
* Get a map of all packet listeners for sending packets of this connection.
|
|
*
|
|
* @return a map of all packet listeners for sent packets.
|
|
*/
|
|
protected Map<PacketListener, ListenerWrapper> getPacketSendingListeners() {
|
|
return sendListeners;
|
|
}
|
|
|
|
|
|
/**
|
|
* Process all packet listeners for sending packets.
|
|
*
|
|
* @param packet the packet to process.
|
|
*/
|
|
protected void firePacketSendingListeners(Packet packet) {
|
|
// Notify the listeners of the new sent packet
|
|
for (ListenerWrapper listenerWrapper : sendListeners.values()) {
|
|
listenerWrapper.notifyListener(packet);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Registers a packet interceptor with this connection. The interceptor will be
|
|
* invoked every time a packet is about to be sent by this connection. Interceptors
|
|
* may modify the packet to be sent. A packet filter determines which packets
|
|
* will be delivered to the interceptor.
|
|
*
|
|
* @param packetInterceptor the packet interceptor to notify of packets about to be sent.
|
|
* @param packetFilter the packet filter to use.
|
|
*/
|
|
public void addPacketInterceptor(PacketInterceptor packetInterceptor,
|
|
PacketFilter packetFilter) {
|
|
if (packetInterceptor == null) {
|
|
throw new NullPointerException("Packet interceptor is null.");
|
|
}
|
|
interceptors.put(packetInterceptor, new InterceptorWrapper(packetInterceptor, packetFilter));
|
|
}
|
|
|
|
/**
|
|
* Removes a packet interceptor.
|
|
*
|
|
* @param packetInterceptor the packet interceptor to remove.
|
|
*/
|
|
public void removePacketInterceptor(PacketInterceptor packetInterceptor) {
|
|
interceptors.remove(packetInterceptor);
|
|
}
|
|
|
|
/**
|
|
* Get a map of all packet interceptors for sending packets of this connection.
|
|
*
|
|
* @return a map of all packet interceptors for sending packets.
|
|
*/
|
|
protected Map<PacketInterceptor, InterceptorWrapper> getPacketInterceptors() {
|
|
return interceptors;
|
|
}
|
|
|
|
/**
|
|
* Process interceptors. Interceptors may modify the packet that is about to be sent.
|
|
* Since the thread that requested to send the packet will invoke all interceptors, it
|
|
* is important that interceptors perform their work as soon as possible so that the
|
|
* thread does not remain blocked for a long period.
|
|
*
|
|
* @param packet the packet that is going to be sent to the server
|
|
*/
|
|
protected void firePacketInterceptors(Packet packet) {
|
|
if (packet != null) {
|
|
for (InterceptorWrapper interceptorWrapper : interceptors.values()) {
|
|
interceptorWrapper.notifyListener(packet);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Initialize the {@link #debugger}. You can specify a customized {@link SmackDebugger}
|
|
* by setup the system property <code>smack.debuggerClass</code> to the implementation.
|
|
*
|
|
* @throws IllegalStateException if the reader or writer isn't yet initialized.
|
|
* @throws IllegalArgumentException if the SmackDebugger can't be loaded.
|
|
*/
|
|
protected void initDebugger() {
|
|
if (reader == null || writer == null) {
|
|
throw new NullPointerException("Reader or writer isn't initialized.");
|
|
}
|
|
// If debugging is enabled, we open a window and write out all network traffic.
|
|
if (config.isDebuggerEnabled()) {
|
|
if (debugger == null) {
|
|
// Detect the debugger class to use.
|
|
String className = null;
|
|
// Use try block since we may not have permission to get a system
|
|
// property (for example, when an applet).
|
|
try {
|
|
className = System.getProperty("smack.debuggerClass");
|
|
}
|
|
catch (Throwable t) {
|
|
// Ignore.
|
|
}
|
|
Class<?> debuggerClass = null;
|
|
if (className != null) {
|
|
try {
|
|
debuggerClass = Class.forName(className);
|
|
}
|
|
catch (Exception e) {
|
|
e.printStackTrace();
|
|
}
|
|
}
|
|
if (debuggerClass == null) {
|
|
try {
|
|
debuggerClass =
|
|
Class.forName("org.jivesoftware.smackx.debugger.EnhancedDebugger");
|
|
}
|
|
catch (Exception ex) {
|
|
try {
|
|
debuggerClass =
|
|
Class.forName("org.jivesoftware.smack.debugger.LiteDebugger");
|
|
}
|
|
catch (Exception ex2) {
|
|
ex2.printStackTrace();
|
|
}
|
|
}
|
|
}
|
|
// Create a new debugger instance. If an exception occurs then disable the debugging
|
|
// option
|
|
try {
|
|
Constructor<?> constructor = debuggerClass
|
|
.getConstructor(Connection.class, Writer.class, Reader.class);
|
|
debugger = (SmackDebugger) constructor.newInstance(this, writer, reader);
|
|
reader = debugger.getReader();
|
|
writer = debugger.getWriter();
|
|
}
|
|
catch (Exception e) {
|
|
throw new IllegalArgumentException("Can't initialize the configured debugger!", e);
|
|
}
|
|
}
|
|
else {
|
|
// Obtain new reader and writer from the existing debugger
|
|
reader = debugger.newConnectionReader(reader);
|
|
writer = debugger.newConnectionWriter(writer);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* A wrapper class to associate a packet filter with a listener.
|
|
*/
|
|
protected static class ListenerWrapper {
|
|
|
|
private PacketListener packetListener;
|
|
private PacketFilter packetFilter;
|
|
|
|
/**
|
|
* Create a class which associates a packet filter with a listener.
|
|
*
|
|
* @param packetListener the packet listener.
|
|
* @param packetFilter the associated filter or null if it listen for all packets.
|
|
*/
|
|
public ListenerWrapper(PacketListener packetListener, PacketFilter packetFilter) {
|
|
this.packetListener = packetListener;
|
|
this.packetFilter = packetFilter;
|
|
}
|
|
|
|
/**
|
|
* Notify and process the packet listener if the filter matches the packet.
|
|
*
|
|
* @param packet the packet which was sent or received.
|
|
*/
|
|
public void notifyListener(Packet packet) {
|
|
if (packetFilter == null || packetFilter.accept(packet)) {
|
|
packetListener.processPacket(packet);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* A wrapper class to associate a packet filter with an interceptor.
|
|
*/
|
|
protected static class InterceptorWrapper {
|
|
|
|
private PacketInterceptor packetInterceptor;
|
|
private PacketFilter packetFilter;
|
|
|
|
/**
|
|
* Create a class which associates a packet filter with an interceptor.
|
|
*
|
|
* @param packetInterceptor the interceptor.
|
|
* @param packetFilter the associated filter or null if it intercepts all packets.
|
|
*/
|
|
public InterceptorWrapper(PacketInterceptor packetInterceptor, PacketFilter packetFilter) {
|
|
this.packetInterceptor = packetInterceptor;
|
|
this.packetFilter = packetFilter;
|
|
}
|
|
|
|
public boolean equals(Object object) {
|
|
if (object == null) {
|
|
return false;
|
|
}
|
|
if (object instanceof InterceptorWrapper) {
|
|
return ((InterceptorWrapper) object).packetInterceptor
|
|
.equals(this.packetInterceptor);
|
|
}
|
|
else if (object instanceof PacketInterceptor) {
|
|
return object.equals(this.packetInterceptor);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Notify and process the packet interceptor if the filter matches the packet.
|
|
*
|
|
* @param packet the packet which will be sent.
|
|
*/
|
|
public void notifyListener(Packet packet) {
|
|
if (packetFilter == null || packetFilter.accept(packet)) {
|
|
packetInterceptor.interceptPacket(packet);
|
|
}
|
|
}
|
|
}
|
|
}
|