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f57ff10ad9
2. Refactoring work 3. Optimization work. SMACK-153 4. Fixed roster test cases. SMACK-154 4. Fixed vCard issue. SMACK-152 git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@4538 b35dd754-fafc-0310-a699-88a17e54d16e
628 lines
No EOL
21 KiB
Java
628 lines
No EOL
21 KiB
Java
/**
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* $Revision: 1456 $
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* $Date: 2005-06-01 22:04:54 -0700 (Wed, 01 Jun 2005) $
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*
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* Copyright 2003-2005 Jive Software.
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*
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* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smack.util;
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import java.util.*;
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/**
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* A specialized Map that is size-limited (using an LRU algorithm) and
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* has an optional expiration time for cache items. The Map is thread-safe.<p>
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*
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* The algorithm for cache is as follows: a HashMap is maintained for fast
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* object lookup. Two linked lists are maintained: one keeps objects in the
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* order they are accessed from cache, the other keeps objects in the order
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* they were originally added to cache. When objects are added to cache, they
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* are first wrapped by a CacheObject which maintains the following pieces
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* of information:<ul>
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* <li> A pointer to the node in the linked list that maintains accessed
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* order for the object. Keeping a reference to the node lets us avoid
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* linear scans of the linked list.
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* <li> A pointer to the node in the linked list that maintains the age
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* of the object in cache. Keeping a reference to the node lets us avoid
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* linear scans of the linked list.</ul>
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* <p/>
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* To get an object from cache, a hash lookup is performed to get a reference
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* to the CacheObject that wraps the real object we are looking for.
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* The object is subsequently moved to the front of the accessed linked list
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* and any necessary cache cleanups are performed. Cache deletion and expiration
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* is performed as needed.
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*
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* @author Matt Tucker
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*/
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public class Cache implements Map {
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/**
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* The map the keys and values are stored in.
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*/
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protected Map map;
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/**
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* Linked list to maintain order that cache objects are accessed
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* in, most used to least used.
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*/
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protected LinkedList lastAccessedList;
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/**
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* Linked list to maintain time that cache objects were initially added
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* to the cache, most recently added to oldest added.
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*/
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protected LinkedList ageList;
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/**
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* Maximum number of items the cache will hold.
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*/
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protected int maxCacheSize;
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/**
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* Maximum length of time objects can exist in cache before expiring.
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*/
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protected long maxLifetime;
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/**
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* Maintain the number of cache hits and misses. A cache hit occurs every
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* time the get method is called and the cache contains the requested
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* object. A cache miss represents the opposite occurence.<p>
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*
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* Keeping track of cache hits and misses lets one measure how efficient
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* the cache is; the higher the percentage of hits, the more efficient.
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*/
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protected long cacheHits, cacheMisses = 0L;
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/**
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* Create a new cache and specify the maximum size of for the cache in
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* bytes, and the maximum lifetime of objects.
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*
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* @param maxSize the maximum number of objects the cache will hold. -1
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* means the cache has no max size.
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* @param maxLifetime the maximum amount of time (in ms) objects can exist in
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* cache before being deleted. -1 means objects never expire.
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*/
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public Cache(int maxSize, long maxLifetime) {
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if (maxSize == 0) {
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throw new IllegalArgumentException("Max cache size cannot be 0.");
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}
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this.maxCacheSize = maxSize;
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this.maxLifetime = maxLifetime;
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// Our primary data structure is a hash map. The default capacity of 11
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// is too small in almost all cases, so we set it bigger.
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map = new HashMap(103);
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lastAccessedList = new LinkedList();
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ageList = new LinkedList();
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}
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public synchronized Object put(Object key, Object value) {
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Object oldValue = null;
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// Delete an old entry if it exists.
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if (map.containsKey(key)) {
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oldValue = remove(key, true);
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}
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CacheObject cacheObject = new CacheObject(value);
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map.put(key, cacheObject);
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// Make an entry into the cache order list.
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// Store the cache order list entry so that we can get back to it
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// during later lookups.
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cacheObject.lastAccessedListNode = lastAccessedList.addFirst(key);
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// Add the object to the age list
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LinkedListNode ageNode = ageList.addFirst(key);
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ageNode.timestamp = System.currentTimeMillis();
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cacheObject.ageListNode = ageNode;
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// If cache is too full, remove least used cache entries until it is not too full.
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cullCache();
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return oldValue;
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}
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public synchronized Object get(Object key) {
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// First, clear all entries that have been in cache longer than the
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// maximum defined age.
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deleteExpiredEntries();
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CacheObject cacheObject = (CacheObject) map.get(key);
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if (cacheObject == null) {
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// The object didn't exist in cache, so increment cache misses.
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cacheMisses++;
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return null;
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}
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// Remove the object from it's current place in the cache order list,
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// and re-insert it at the front of the list.
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cacheObject.lastAccessedListNode.remove();
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lastAccessedList.addFirst(cacheObject.lastAccessedListNode);
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// The object exists in cache, so increment cache hits. Also, increment
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// the object's read count.
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cacheHits++;
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cacheObject.readCount++;
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return cacheObject.object;
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}
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public synchronized Object remove(Object key) {
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return remove(key, false);
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}
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/*
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* Remove operation with a flag so we can tell coherence if the remove was
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* caused by cache internal processing such as eviction or loading
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*/
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public synchronized Object remove(Object key, boolean internal) {
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CacheObject cacheObject = (CacheObject) map.remove(key);
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// If the object is not in cache, stop trying to remove it.
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if (cacheObject == null) {
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return null;
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}
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// Remove from the cache order list
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cacheObject.lastAccessedListNode.remove();
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cacheObject.ageListNode.remove();
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// Remove references to linked list nodes
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cacheObject.ageListNode = null;
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cacheObject.lastAccessedListNode = null;
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return cacheObject.object;
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}
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public synchronized void clear() {
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Object[] keys = map.keySet().toArray();
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for (int i = 0; i < keys.length; i++) {
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remove(keys[i]);
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}
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// Now, reset all containers.
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map.clear();
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lastAccessedList.clear();
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ageList.clear();
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cacheHits = 0;
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cacheMisses = 0;
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}
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public synchronized int size() {
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// First, clear all entries that have been in cache longer than the
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// maximum defined age.
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deleteExpiredEntries();
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return map.size();
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}
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public synchronized boolean isEmpty() {
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// First, clear all entries that have been in cache longer than the
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// maximum defined age.
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deleteExpiredEntries();
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return map.isEmpty();
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}
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public synchronized Collection values() {
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// First, clear all entries that have been in cache longer than the
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// maximum defined age.
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deleteExpiredEntries();
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Object[] cacheObjects = map.values().toArray();
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Object[] values = new Object[cacheObjects.length];
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for (int i = 0; i < cacheObjects.length; i++) {
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values[i] = ((CacheObject) cacheObjects[i]).object;
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}
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return Collections.unmodifiableList(Arrays.asList(values));
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}
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public synchronized boolean containsKey(Object key) {
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// First, clear all entries that have been in cache longer than the
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// maximum defined age.
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deleteExpiredEntries();
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return map.containsKey(key);
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}
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public void putAll(Map map) {
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for (Iterator i = map.entrySet().iterator(); i.hasNext();) {
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Map.Entry entry = (Map.Entry) i.next();
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Object value = entry.getValue();
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// If the map is another DefaultCache instance than the
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// entry values will be CacheObject instances that need
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// to be converted to the normal object form.
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if (value instanceof CacheObject) {
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value = ((CacheObject) value).object;
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}
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put(entry.getKey(), value);
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}
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}
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public synchronized boolean containsValue(Object value) {
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// First, clear all entries that have been in cache longer than the
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// maximum defined age.
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deleteExpiredEntries();
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CacheObject cacheObject = new CacheObject(value);
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return map.containsValue(cacheObject);
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}
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public synchronized Set entrySet() {
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// Warning -- this method returns CacheObject instances and not Objects
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// in the same form they were put into cache.
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// First, clear all entries that have been in cache longer than the
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// maximum defined age.
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deleteExpiredEntries();
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return Collections.unmodifiableSet(map.entrySet());
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}
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public synchronized Set keySet() {
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// First, clear all entries that have been in cache longer than the
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// maximum defined age.
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deleteExpiredEntries();
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return Collections.unmodifiableSet(map.keySet());
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}
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public long getCacheHits() {
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return cacheHits;
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}
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public long getCacheMisses() {
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return cacheMisses;
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}
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public int getMaxCacheSize() {
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return maxCacheSize;
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}
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public synchronized void setMaxCacheSize(int maxCacheSize) {
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this.maxCacheSize = maxCacheSize;
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// It's possible that the new max size is smaller than our current cache
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// size. If so, we need to delete infrequently used items.
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cullCache();
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}
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public long getMaxLifetime() {
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return maxLifetime;
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}
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public void setMaxLifetime(long maxLifetime) {
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this.maxLifetime = maxLifetime;
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}
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/**
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* Clears all entries out of cache where the entries are older than the
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* maximum defined age.
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*/
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protected synchronized void deleteExpiredEntries() {
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// Check if expiration is turned on.
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if (maxLifetime <= 0) {
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return;
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}
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// Remove all old entries. To do this, we remove objects from the end
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// of the linked list until they are no longer too old. We get to avoid
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// any hash lookups or looking at any more objects than is strictly
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// neccessary.
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LinkedListNode node = ageList.getLast();
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// If there are no entries in the age list, return.
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if (node == null) {
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return;
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}
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// Determine the expireTime, which is the moment in time that elements
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// should expire from cache. Then, we can do an easy check to see
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// if the expire time is greater than the expire time.
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long expireTime = System.currentTimeMillis() - maxLifetime;
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while (expireTime > node.timestamp) {
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if (remove(node.object, true) == null) {
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System.err.println("Error attempting to remove(" + node.object.toString() +
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") - cacheObject not found in cache!");
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// remove from the ageList
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node.remove();
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}
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// Get the next node.
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node = ageList.getLast();
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// If there are no more entries in the age list, return.
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if (node == null) {
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return;
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}
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}
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}
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/**
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* Removes the least recently used elements if the cache size is greater than
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* or equal to the maximum allowed size until the cache is at least 10% empty.
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*/
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protected synchronized void cullCache() {
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// Check if a max cache size is defined.
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if (maxCacheSize < 0) {
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return;
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}
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// See if the cache is too big. If so, clean out cache until it's 10% free.
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if (map.size() > maxCacheSize) {
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// First, delete any old entries to see how much memory that frees.
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deleteExpiredEntries();
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// Next, delete the least recently used elements until 10% of the cache
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// has been freed.
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int desiredSize = (int) (maxCacheSize * .90);
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for (int i=map.size(); i>desiredSize; i--) {
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// Get the key and invoke the remove method on it.
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if (remove(lastAccessedList.getLast().object, true) == null) {
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System.err.println("Error attempting to cullCache with remove(" +
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lastAccessedList.getLast().object.toString() + ") - " +
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"cacheObject not found in cache!");
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lastAccessedList.getLast().remove();
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}
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}
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}
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}
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/**
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* Wrapper for all objects put into cache. It's primary purpose is to maintain
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* references to the linked lists that maintain the creation time of the object
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* and the ordering of the most used objects.
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*
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* This class is optimized for speed rather than strictly correct encapsulation.
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*/
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private static class CacheObject {
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/**
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* Underlying object wrapped by the CacheObject.
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*/
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public Object object;
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/**
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* A reference to the node in the cache order list. We keep the reference
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* here to avoid linear scans of the list. Every time the object is
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* accessed, the node is removed from its current spot in the list and
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* moved to the front.
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*/
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public LinkedListNode lastAccessedListNode;
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/**
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* A reference to the node in the age order list. We keep the reference
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* here to avoid linear scans of the list. The reference is used if the
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* object has to be deleted from the list.
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*/
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public LinkedListNode ageListNode;
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/**
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* A count of the number of times the object has been read from cache.
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*/
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public int readCount = 0;
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/**
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* Creates a new cache object wrapper.
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*
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* @param object the underlying Object to wrap.
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*/
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public CacheObject(Object object) {
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this.object = object;
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}
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public boolean equals(Object o) {
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if (this == o) {
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return true;
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}
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if (!(o instanceof CacheObject)) {
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return false;
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}
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final CacheObject cacheObject = (CacheObject) o;
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if (!object.equals(cacheObject.object)) {
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return false;
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}
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return true;
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}
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public int hashCode() {
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return object.hashCode();
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}
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}
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/**
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* Simple LinkedList implementation. The main feature is that list nodes
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* are public, which allows very fast delete operations when one has a
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* reference to the node that is to be deleted.<p>
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*/
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private static class LinkedList {
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/**
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* The root of the list keeps a reference to both the first and last
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* elements of the list.
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*/
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private LinkedListNode head = new LinkedListNode("head", null, null);
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/**
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* Creates a new linked list.
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*/
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public LinkedList() {
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head.next = head.previous = head;
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}
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/**
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* Returns the first linked list node in the list.
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*
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* @return the first element of the list.
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*/
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public LinkedListNode getFirst() {
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LinkedListNode node = head.next;
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if (node == head) {
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return null;
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}
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return node;
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}
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/**
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* Returns the last linked list node in the list.
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*
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* @return the last element of the list.
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*/
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public LinkedListNode getLast() {
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LinkedListNode node = head.previous;
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if (node == head) {
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return null;
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}
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return node;
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}
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/**
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* Adds a node to the beginning of the list.
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*
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* @param node the node to add to the beginning of the list.
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*/
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public LinkedListNode addFirst(LinkedListNode node) {
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node.next = head.next;
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node.previous = head;
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node.previous.next = node;
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node.next.previous = node;
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return node;
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}
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/**
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* Adds an object to the beginning of the list by automatically creating a
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* a new node and adding it to the beginning of the list.
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*
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* @param object the object to add to the beginning of the list.
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* @return the node created to wrap the object.
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*/
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public LinkedListNode addFirst(Object object) {
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LinkedListNode node = new LinkedListNode(object, head.next, head);
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node.previous.next = node;
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node.next.previous = node;
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return node;
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}
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/**
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* Adds an object to the end of the list by automatically creating a
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* a new node and adding it to the end of the list.
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*
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* @param object the object to add to the end of the list.
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* @return the node created to wrap the object.
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*/
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public LinkedListNode addLast(Object object) {
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LinkedListNode node = new LinkedListNode(object, head, head.previous);
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node.previous.next = node;
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node.next.previous = node;
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return node;
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}
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/**
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* Erases all elements in the list and re-initializes it.
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*/
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public void clear() {
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//Remove all references in the list.
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LinkedListNode node = getLast();
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while (node != null) {
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node.remove();
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node = getLast();
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}
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//Re-initialize.
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head.next = head.previous = head;
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}
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/**
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* Returns a String representation of the linked list with a comma
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* delimited list of all the elements in the list.
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*
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* @return a String representation of the LinkedList.
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*/
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public String toString() {
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LinkedListNode node = head.next;
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StringBuilder buf = new StringBuilder();
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while (node != head) {
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buf.append(node.toString()).append(", ");
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node = node.next;
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}
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return buf.toString();
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}
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}
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/**
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* Doubly linked node in a LinkedList. Most LinkedList implementations keep the
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* equivalent of this class private. We make it public so that references
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* to each node in the list can be maintained externally.
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*
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* Exposing this class lets us make remove operations very fast. Remove is
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* built into this class and only requires two reference reassignments. If
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* remove existed in the main LinkedList class, a linear scan would have to
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* be performed to find the correct node to delete.
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*
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* The linked list implementation was specifically written for the Jive
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* cache system. While it can be used as a general purpose linked list, for
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* most applications, it is more suitable to use the linked list that is part
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* of the Java Collections package.
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*/
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private static class LinkedListNode {
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public LinkedListNode previous;
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public LinkedListNode next;
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public Object object;
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/**
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* This class is further customized for the Jive cache system. It
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* maintains a timestamp of when a Cacheable object was first added to
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* cache. Timestamps are stored as long values and represent the number
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* of milliseconds passed since January 1, 1970 00:00:00.000 GMT.<p>
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*
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* The creation timestamp is used in the case that the cache has a
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* maximum lifetime set. In that case, when
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* [current time] - [creation time] > [max lifetime], the object will be
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* deleted from cache.
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*/
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public long timestamp;
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/**
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* Constructs a new linked list node.
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*
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* @param object the Object that the node represents.
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* @param next a reference to the next LinkedListNode in the list.
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* @param previous a reference to the previous LinkedListNode in the list.
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*/
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public LinkedListNode(Object object, LinkedListNode next,
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LinkedListNode previous)
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{
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this.object = object;
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this.next = next;
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this.previous = previous;
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}
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/**
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* Removes this node from the linked list that it is a part of.
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*/
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public void remove() {
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previous.next = next;
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next.previous = previous;
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}
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/**
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* Returns a String representation of the linked list node by calling the
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* toString method of the node's object.
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*
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* @return a String representation of the LinkedListNode.
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*/
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public String toString() {
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return object.toString();
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}
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}
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} |