Smack/smack-extensions/src/main/java/org/jivesoftware/smackx/muc/packet/GroupChatInvitation.java

195 lines
6.3 KiB
Java

/**
*
* Copyright 2003-2007 Jive Software.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.smackx.muc.packet;
import javax.xml.namespace.QName;
import org.jivesoftware.smack.packet.ExtensionElement;
import org.jivesoftware.smack.packet.Stanza;
import org.jivesoftware.smack.util.Objects;
import org.jivesoftware.smack.util.XmlStringBuilder;
import org.jxmpp.jid.EntityBareJid;
/**
* A group chat invitation stanza extension, which is used to invite other
* users to a group chat room. To invite a user to a group chat room, address
* a new message to the user and set the room name appropriately, as in the
* following code example:
*
* <pre>
* Message message = new Message("user@chat.example.com");
* message.setBody("Join me for a group chat!");
* message.addExtension(new GroupChatInvitation("room@chat.example.com"););
* con.sendStanza(message);
* </pre>
*
* To listen for group chat invitations, use a StanzaExtensionFilter for the
* <code>x</code> element name and <code>jabber:x:conference</code> namespace, as in the
* following code example:
*
* <pre>
* PacketFilter filter = new StanzaExtensionFilter("x", "jabber:x:conference");
* // Create a stanza collector or stanza listeners using the filter...
* </pre>
*
* <b>Note</b>: this protocol is outdated now that the Multi-User Chat (MUC) XEP is available
* (<a href="http://www.xmpp.org/extensions/jep-0045.html">XEP-45</a>). However, most
* existing clients still use this older protocol. Once MUC support becomes more
* widespread, this API may be deprecated.
*
* @author Matt Tucker
*/
public class GroupChatInvitation implements ExtensionElement {
/**
* Element name of the stanza extension.
*/
public static final String ELEMENT = "x";
/**
* Namespace of the stanza extension.
*/
public static final String NAMESPACE = "jabber:x:conference";
public static final QName QNAME = new QName(NAMESPACE, ELEMENT);
private final EntityBareJid roomAddress;
private final String reason;
private final String password;
private final String thread;
private final boolean continueAsOneToOneChat;
/**
* Creates a new group chat invitation to the specified room address.
* GroupChat room addresses are in the form <code>room@service</code>,
* where <code>service</code> is the name of group chat server, such as
* <code>chat.example.com</code>.
*
* @param roomAddress the address of the group chat room.
*/
public GroupChatInvitation(EntityBareJid roomAddress) {
this(roomAddress, null, null, false, null);
}
/**
* Creates a new group chat invitation to the specified room address.
* GroupChat room addresses are in the form <code>room@service</code>,
* where <code>service</code> is the name of group chat server, such as
* <code>chat.example.com</code>.
*
* @param roomAddress the address of the group chat room.
* @param reason the purpose for the invitation
* @param password specifies a password needed for entry
* @param continueAsOneToOneChat specifies if the groupchat room continues a one-to-one chat having the designated thread
* @param thread the thread to continue
*/
public GroupChatInvitation(EntityBareJid roomAddress,
String reason,
String password,
boolean continueAsOneToOneChat,
String thread) {
this.roomAddress = Objects.requireNonNull(roomAddress);
this.reason = reason;
this.password = password;
this.continueAsOneToOneChat = continueAsOneToOneChat;
this.thread = thread;
}
/**
* Returns the purpose for the invitation.
*
* @return the address of the group chat room.
*/
public String getReason() {
return reason;
}
/**
* Returns the password needed for entry.
*
* @return the password needed for entry
*/
public String getPassword() {
return password;
}
/**
* Returns the thread to continue.
*
* @return the thread to continue.
*/
public String getThread() {
return thread;
}
/**
* Returns whether the groupchat room continues a one-to-one chat.
*
* @return whether the groupchat room continues a one-to-one chat.
*/
public boolean continueAsOneToOneChat() {
return continueAsOneToOneChat;
}
/**
* Returns the address of the group chat room. GroupChat room addresses
* are in the form <code>room@service</code>, where <code>service</code> is
* the name of group chat server, such as <code>chat.example.com</code>.
*
* @return the address of the group chat room.
*/
public EntityBareJid getRoomAddress() {
return roomAddress;
}
@Override
public String getElementName() {
return ELEMENT;
}
@Override
public String getNamespace() {
return NAMESPACE;
}
@Override
public XmlStringBuilder toXML(org.jivesoftware.smack.packet.XmlEnvironment enclosingNamespace) {
XmlStringBuilder xml = new XmlStringBuilder(this);
xml.attribute("jid", getRoomAddress());
xml.optAttribute("reason", getReason());
xml.optAttribute("password", getPassword());
xml.optAttribute("thread", getThread());
if (continueAsOneToOneChat())
xml.optBooleanAttribute("continue", true);
xml.closeEmptyElement();
return xml;
}
/**
* Get the group chat invitation from the given stanza.
* @param packet TODO javadoc me please
* @return the GroupChatInvitation or null
*/
public static GroupChatInvitation from(Stanza packet) {
return packet.getExtension(GroupChatInvitation.class);
}
}