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Smack/source/org/jivesoftware/smack/Roster.java
2007-02-13 16:21:24 +00:00

834 lines
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34 KiB
Java

/**
* $RCSfile$
* $Revision$
* $Date$
*
* Copyright 2003-2007 Jive Software.
*
* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.smack;
import org.jivesoftware.smack.filter.PacketFilter;
import org.jivesoftware.smack.filter.PacketIDFilter;
import org.jivesoftware.smack.filter.PacketTypeFilter;
import org.jivesoftware.smack.packet.IQ;
import org.jivesoftware.smack.packet.Packet;
import org.jivesoftware.smack.packet.Presence;
import org.jivesoftware.smack.packet.RosterPacket;
import org.jivesoftware.smack.util.StringUtils;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
/**
* Represents a user's roster, which is the collection of users a person receives
* presence updates for. Roster items are categorized into groups for easier management.<p>
*
* Others users may attempt to subscribe to this user using a subscription request. Three
* modes are supported for handling these requests: <ul>
* <li>{@link SubscriptionMode#accept_all accept_all} -- accept all subscription requests.</li>
* <li>{@link SubscriptionMode#reject_all reject_all} -- reject all subscription requests.</li>
* <li>{@link SubscriptionMode#manual manual} -- manually process all subscription requests.</li>
* </ul>
*
* @see XMPPConnection#getRoster()
* @author Matt Tucker
*/
public class Roster implements ConnectionListener {
/**
* The default subscription processing mode to use when a Roster is created. By default
* all subscription requests are automatically accepted.
*/
private static SubscriptionMode defaultSubscriptionMode = SubscriptionMode.accept_all;
private XMPPConnection connection;
private final Map<String, RosterGroup> groups;
private final List<RosterEntry> entries;
private final List<RosterEntry> unfiledEntries;
private final List<RosterListener> rosterListeners;
private Map<String, Map<String, Presence>> presenceMap;
// The roster is marked as initialized when at least a single roster packet
// has been recieved and processed.
boolean rosterInitialized = false;
private PresencePacketListener presencePacket;
private SubscriptionMode subscriptionMode = getDefaultSubscriptionMode();
/**
* Returns the default subscription processing mode to use when a new Roster is created. The
* subscription processing mode dictates what action Smack will take when subscription
* requests from other users are made. The default subscription mode
* is {@link SubscriptionMode#accept_all}.
*
* @return the default subscription mode to use for new Rosters
*/
public static SubscriptionMode getDefaultSubscriptionMode() {
return defaultSubscriptionMode;
}
/**
* Sets the default subscription processing mode to use when a new Roster is created. The
* subscription processing mode dictates what action Smack will take when subscription
* requests from other users are made. The default subscription mode
* is {@link SubscriptionMode#accept_all}.
*
* @param subscriptionMode the default subscription mode to use for new Rosters.
*/
public static void setDefaultSubscriptionMode(SubscriptionMode subscriptionMode) {
defaultSubscriptionMode = subscriptionMode;
}
/**
* Creates a new roster.
*
* @param connection an XMPP connection.
*/
Roster(final XMPPConnection connection) {
this.connection = connection;
groups = new ConcurrentHashMap<String,RosterGroup>();
unfiledEntries = new CopyOnWriteArrayList<RosterEntry>();
entries = new CopyOnWriteArrayList<RosterEntry>();
rosterListeners = new CopyOnWriteArrayList<RosterListener>();
presenceMap = new ConcurrentHashMap<String, Map<String, Presence>>();
// Listen for any roster packets.
PacketFilter rosterFilter = new PacketTypeFilter(RosterPacket.class);
connection.addPacketListener(new RosterPacketListener(), rosterFilter);
// Listen for any presence packets.
PacketFilter presenceFilter = new PacketTypeFilter(Presence.class);
presencePacket = new PresencePacketListener();
connection.addPacketListener(presencePacket, presenceFilter);
// Listen for connection events
connection.addConnectionListener(this);
}
/**
* Returns the subscription processing mode, which dictates what action
* Smack will take when subscription requests from other users are made.
* The default subscription mode is {@link SubscriptionMode#accept_all}.<p>
*
* If using the manual mode, a PacketListener should be registered that
* listens for Presence packets that have a type of
* {@link org.jivesoftware.smack.packet.Presence.Type#subscribe}.
*
* @return the subscription mode.
*/
public SubscriptionMode getSubscriptionMode() {
return subscriptionMode;
}
/**
* Sets the subscription processing mode, which dictates what action
* Smack will take when subscription requests from other users are made.
* The default subscription mode is {@link SubscriptionMode#accept_all}.<p>
*
* If using the manual mode, a PacketListener should be registered that
* listens for Presence packets that have a type of
* {@link org.jivesoftware.smack.packet.Presence.Type#subscribe}.
*
* @param subscriptionMode the subscription mode.
*/
public void setSubscriptionMode(SubscriptionMode subscriptionMode) {
this.subscriptionMode = subscriptionMode;
}
/**
* Reloads the entire roster from the server. This is an asynchronous operation,
* which means the method will return immediately, and the roster will be
* reloaded at a later point when the server responds to the reload request.
*/
public void reload() {
connection.sendPacket(new RosterPacket());
}
/**
* Adds a listener to this roster. The listener will be fired anytime one or more
* changes to the roster are pushed from the server.
*
* @param rosterListener a roster listener.
*/
public void addRosterListener(RosterListener rosterListener) {
if (!rosterListeners.contains(rosterListener)) {
rosterListeners.add(rosterListener);
}
}
/**
* Removes a listener from this roster. The listener will be fired anytime one or more
* changes to the roster are pushed from the server.
*
* @param rosterListener a roster listener.
*/
public void removeRosterListener(RosterListener rosterListener) {
rosterListeners.remove(rosterListener);
}
/**
* Creates a new group.<p>
*
* Note: you must add at least one entry to the group for the group to be kept
* after a logout/login. This is due to the way that XMPP stores group information.
*
* @param name the name of the group.
* @return a new group.
*/
public RosterGroup createGroup(String name) {
if (groups.containsKey(name)) {
throw new IllegalArgumentException("Group with name " + name + " alread exists.");
}
RosterGroup group = new RosterGroup(name, connection);
groups.put(name, group);
return group;
}
/**
* Creates a new roster entry and presence subscription. The server will asynchronously
* update the roster with the subscription status.
*
* @param user the user. (e.g. johndoe@jabber.org)
* @param name the nickname of the user.
* @param groups the list of group names the entry will belong to, or <tt>null</tt> if the
* the roster entry won't belong to a group.
* @throws XMPPException if an XMPP exception occurs.
*/
public void createEntry(String user, String name, String [] groups) throws XMPPException {
// Create and send roster entry creation packet.
RosterPacket rosterPacket = new RosterPacket();
rosterPacket.setType(IQ.Type.SET);
RosterPacket.Item item = new RosterPacket.Item(user, name);
if (groups != null) {
for (String group : groups) {
if (group != null) {
item.addGroupName(group);
}
}
}
rosterPacket.addRosterItem(item);
// Wait up to a certain number of seconds for a reply from the server.
PacketCollector collector = connection.createPacketCollector(
new PacketIDFilter(rosterPacket.getPacketID()));
connection.sendPacket(rosterPacket);
IQ response = (IQ)collector.nextResult(SmackConfiguration.getPacketReplyTimeout());
collector.cancel();
if (response == null) {
throw new XMPPException("No response from the server.");
}
// If the server replied with an error, throw an exception.
else if (response.getType() == IQ.Type.ERROR) {
throw new XMPPException(response.getError());
}
// Create a presence subscription packet and send.
Presence presencePacket = new Presence(Presence.Type.subscribe);
presencePacket.setTo(user);
connection.sendPacket(presencePacket);
}
/**
* Removes a roster entry from the roster. The roster entry will also be removed from the
* unfiled entries or from any roster group where it could belong and will no longer be part
* of the roster. Note that this is an asynchronous call -- Smack must wait for the server
* to send an updated subscription status.
*
* @param entry a roster entry.
* @throws XMPPException if an XMPP error occurs.
*/
public void removeEntry(RosterEntry entry) throws XMPPException {
// Only remove the entry if it's in the entry list.
// The actual removal logic takes place in RosterPacketListenerprocess>>Packet(Packet)
if (!entries.contains(entry)) {
return;
}
RosterPacket packet = new RosterPacket();
packet.setType(IQ.Type.SET);
RosterPacket.Item item = RosterEntry.toRosterItem(entry);
// Set the item type as REMOVE so that the server will delete the entry
item.setItemType(RosterPacket.ItemType.remove);
packet.addRosterItem(item);
PacketCollector collector = connection.createPacketCollector(
new PacketIDFilter(packet.getPacketID()));
connection.sendPacket(packet);
IQ response = (IQ)collector.nextResult(SmackConfiguration.getPacketReplyTimeout());
collector.cancel();
if (response == null) {
throw new XMPPException("No response from the server.");
}
// If the server replied with an error, throw an exception.
else if (response.getType() == IQ.Type.ERROR) {
throw new XMPPException(response.getError());
}
else {
}
}
/**
* Returns a count of the entries in the roster.
*
* @return the number of entries in the roster.
*/
public int getEntryCount() {
return getEntries().size();
}
/**
* Returns an unmodifiable collection of all entries in the roster, including entries
* that don't belong to any groups.
*
* @return all entries in the roster.
*/
public Collection<RosterEntry> getEntries() {
Set<RosterEntry> allEntries = new HashSet<RosterEntry>();
// Loop through all roster groups and add their entries to the answer
for (RosterGroup rosterGroup : getGroups()) {
allEntries.addAll(rosterGroup.getEntries());
}
// Add the roster unfiled entries to the answer
allEntries.addAll(unfiledEntries);
return Collections.unmodifiableCollection(allEntries);
}
/**
* Changes the presence of available contacts offline by simulating an unavailable
* presence sent from the server. After a disconnection, every Presence is set
* to offline.
*/
private void setOfflinePresences() {
Presence packetUnavailable;
for (String user : presenceMap.keySet()) {
Map<String, Presence> resources = presenceMap.get(user);
if (resources != null) {
for (String resource : resources.keySet()) {
packetUnavailable = new Presence(Presence.Type.unavailable);
packetUnavailable.setFrom(user + "/" + resource);
presencePacket.processPacket(packetUnavailable);
}
}
}
}
/**
* Returns a count of the unfiled entries in the roster. An unfiled entry is
* an entry that doesn't belong to any groups.
*
* @return the number of unfiled entries in the roster.
*/
public int getUnfiledEntryCount() {
return unfiledEntries.size();
}
/**
* Returns an unmodifiable collection for the unfiled roster entries. An unfiled entry is
* an entry that doesn't belong to any groups.
*
* @return the unfiled roster entries.
*/
public Collection<RosterEntry> getUnfiledEntries() {
return Collections.unmodifiableList(unfiledEntries);
}
/**
* Returns the roster entry associated with the given XMPP address or
* <tt>null</tt> if the user is not an entry in the roster.
*
* @param user the XMPP address of the user (eg "jsmith@example.com"). The address could be
* in any valid format (e.g. "domain/resource", "user@domain" or "user@domain/resource").
* @return the roster entry or <tt>null</tt> if it does not exist.
*/
public RosterEntry getEntry(String user) {
if (user == null) {
return null;
}
String userLowerCase = user.toLowerCase();
for (RosterEntry entry : entries) {
if (entry.getUser().equals(userLowerCase)) {
return entry;
}
}
return null;
}
/**
* Returns true if the specified XMPP address is an entry in the roster.
*
* @param user the XMPP address of the user (eg "jsmith@example.com"). The address could be
* in any valid format (e.g. "domain/resource", "user@domain" or "user@domain/resource").
* @return true if the XMPP address is an entry in the roster.
*/
public boolean contains(String user) {
return getEntry(user) != null;
}
/**
* Returns the roster group with the specified name, or <tt>null</tt> if the
* group doesn't exist.
*
* @param name the name of the group.
* @return the roster group with the specified name.
*/
public RosterGroup getGroup(String name) {
return groups.get(name);
}
/**
* Returns the number of the groups in the roster.
*
* @return the number of groups in the roster.
*/
public int getGroupCount() {
return groups.size();
}
/**
* Returns an unmodiable collections of all the roster groups.
*
* @return an iterator for all roster groups.
*/
public Collection<RosterGroup> getGroups() {
return Collections.unmodifiableCollection(groups.values());
}
/**
* Returns the presence info for a particular user. If the user is offline, or
* if no presence data is available (such as when you are not subscribed to the
* user's presence updates), unavailable presence will be returned.<p>
*
* If the user has several presences (one for each resource), then the presence with
* highest priority will be returned. If multiple presences have the same priority,
* the one with the "most available" presence mode will be returned. In order,
* that's {@link Presence.Mode#chat free to chat}, {@link Presence.Mode#available available},
* {@link Presence.Mode#away away}, {@link Presence.Mode#xa extended away}, and
* {@link Presence.Mode#dnd do not disturb}.<p>
*
* Note that presence information is received asynchronously. So, just after logging
* in to the server, presence values for users in the roster may be unavailable
* even if they are actually online. In other words, the value returned by this
* method should only be treated as a snapshot in time, and may not accurately reflect
* other user's presence instant by instant. If you need to track presence over time,
* such as when showing a visual representation of the roster, consider using a
* {@link RosterListener}.
*
* @param user an XMPP ID. The address could be in any valid format (e.g.
* "domain/resource", "user@domain" or "user@domain/resource"). Any resource
* information that's part of the ID will be discarded.
* @return the user's current presence, or unavailable presence if the user is offline
* or if no presence information is available..
*/
public Presence getPresence(String user) {
String key = getPresenceMapKey(StringUtils.parseBareAddress(user));
Map<String, Presence> userPresences = presenceMap.get(key);
if (userPresences == null) {
return new Presence(Presence.Type.unavailable);
}
else {
// Find the resource with the highest priority
// Might be changed to use the resource with the highest availability instead.
Presence presence = null;
for (String resource : userPresences.keySet()) {
Presence p = userPresences.get(resource);
// Chose presence with highest priority first.
if (presence == null || p.getPriority() > presence.getPriority()) {
presence = p;
}
// If equal priority, choose "most available" by the mode value.
else if (p.getPriority() == presence.getPriority()) {
Presence.Mode pMode = p.getMode();
// Default to presence mode of available.
if (pMode == null) {
pMode = Presence.Mode.available;
}
Presence.Mode presenceMode = presence.getMode();
// Default to presence mode of available.
if (presenceMode == null) {
presenceMode = Presence.Mode.available;
}
if (pMode.compareTo(presenceMode) < 0) {
presence = p;
}
}
}
if (presence == null) {
return new Presence(Presence.Type.unavailable);
}
else {
return presence;
}
}
}
/**
* Returns the presence info for a particular user's resource, or unavailable presence
* if the user is offline or if no presence information is available, such as
* when you are not subscribed to the user's presence updates.
*
* @param userWithResource a fully qualified XMPP ID including a resource (user@domain/resource).
* @return the user's current presence, or unavailable presence if the user is offline
* or if no presence information is available.
*/
public Presence getPresenceResource(String userWithResource) {
String key = getPresenceMapKey(userWithResource);
String resource = StringUtils.parseResource(userWithResource);
Map<String, Presence> userPresences = presenceMap.get(key);
if (userPresences == null) {
return new Presence(Presence.Type.unavailable);
}
else {
Presence presence = userPresences.get(resource);
if (presence == null) {
return new Presence(Presence.Type.unavailable);
}
else {
return presence;
}
}
}
/**
* Returns an iterator (of Presence objects) for all of a user's current presences
* or an unavailable presence if the user is unavailable (offline) or if no presence information
* is available, such as when you are not subscribed to the user's presence updates.
*
* @param user a XMPP ID, e.g. jdoe@example.com.
* @return an iterator (of Presence objects) for all the user's current presences,
* or an unavailable presence if the user is offline or if no presence information
* is available.
*/
public Iterator<Presence> getPresences(String user) {
String key = getPresenceMapKey(user);
Map<String, Presence> userPresences = presenceMap.get(key);
if (userPresences == null) {
return Arrays.asList(new Presence(Presence.Type.unavailable)).iterator();
}
else {
synchronized (userPresences) {
return new HashMap<String, Presence>(userPresences).values().iterator();
}
}
}
/**
* Returns the key to use in the presenceMap for a fully qualified XMPP ID. The roster
* can contain any valid address format such us "domain/resource", "user@domain" or
* "user@domain/resource". If the roster contains an entry associated with the fully qualified
* XMPP ID then use the fully qualified XMPP ID as the key in presenceMap, otherwise use the
* bare address. Note: When the key in presenceMap is a fully qualified XMPP ID, the
* userPresences is useless since it will always contain one entry for the user.
*
* @param user the bare or fully qualified XMPP ID, e.g. jdoe@example.com or jdoe@example.com/Work.
* @return the key to use in the presenceMap for the fully qualified xmpp ID.
*/
private String getPresenceMapKey(String user) {
if (user == null) {
return null;
}
String key = user;
if (!contains(user)) {
key = StringUtils.parseBareAddress(user);
}
return key.toLowerCase();
}
/**
* Fires roster changed event to roster listeners indicating that the
* specified collections of contacts have been added, updated or deleted
* from the roster.
*
* @param addedEntries the collection of address of the added contacts.
* @param updatedEntries the collection of address of the updated contacts.
* @param deletedEntries the collection of address of the deleted contacts.
*/
private void fireRosterChangedEvent(Collection<String> addedEntries, Collection<String> updatedEntries,
Collection<String> deletedEntries)
{
for (RosterListener listener : rosterListeners) {
if (!addedEntries.isEmpty()) {
listener.entriesAdded(addedEntries);
}
if (!updatedEntries.isEmpty()) {
listener.entriesUpdated(updatedEntries);
}
if (!deletedEntries.isEmpty()) {
listener.entriesDeleted(deletedEntries);
}
}
}
/**
* Fires roster presence changed event to roster listeners.
*
* @param presence the presence change.
*/
private void fireRosterPresenceEvent(Presence presence) {
for (RosterListener listener : rosterListeners) {
listener.presenceChanged(presence);
}
}
/**
* An enumeration for the subscription mode options.
*/
public enum SubscriptionMode {
/**
* Automatically accept all subscription and unsubscription requests. This is
* the default mode and is suitable for simple client. More complex client will
* likely wish to handle subscription requests manually.
*/
accept_all,
/**
* Automatically reject all subscription requests.
*/
reject_all,
/**
* Subscription requests are ignored, which means they must be manually
* processed by registering a listener for presence packets and then looking
* for any presence requests that have the type Presence.Type.SUBSCRIBE or
* Presence.Type.UNSUBSCRIBE.
*/
manual
}
/**
* Listens for all presence packets and processes them.
*/
private class PresencePacketListener implements PacketListener {
public void processPacket(Packet packet) {
Presence presence = (Presence)packet;
String from = presence.getFrom();
String key = getPresenceMapKey(from);
// If an "available" packet, add it to the presence map. Each presence map will hold
// for a particular user a map with the presence packets saved for each resource.
if (presence.getType() == Presence.Type.available) {
Map<String, Presence> userPresences;
// Get the user presence map
if (presenceMap.get(key) == null) {
userPresences = new ConcurrentHashMap<String, Presence>();
presenceMap.put(key, userPresences);
}
else {
userPresences = presenceMap.get(key);
}
// Add the new presence, using the resources as a key.
synchronized (userPresences) {
userPresences.put(StringUtils.parseResource(from), presence);
}
// If the user is in the roster, fire an event.
for (RosterEntry entry : entries) {
if (entry.getUser().equals(key)) {
fireRosterPresenceEvent(presence);
}
}
}
// If an "unavailable" packet, remove any entries in the presence map.
else if (presence.getType() == Presence.Type.unavailable) {
if (presenceMap.get(key) != null) {
Map<String, Presence> userPresences = presenceMap.get(key);
synchronized (userPresences) {
userPresences.remove(StringUtils.parseResource(from));
}
if (userPresences.isEmpty()) {
presenceMap.remove(key);
}
}
// If the user is in the roster, fire an event.
for (RosterEntry entry : entries) {
if (entry.getUser().equals(key)) {
fireRosterPresenceEvent(presence);
}
}
}
else if (presence.getType() == Presence.Type.subscribe) {
if (subscriptionMode == SubscriptionMode.accept_all) {
// Accept all subscription requests.
Presence response = new Presence(Presence.Type.subscribed);
response.setTo(presence.getFrom());
connection.sendPacket(response);
}
else if (subscriptionMode == SubscriptionMode.reject_all) {
// Reject all subscription requests.
Presence response = new Presence(Presence.Type.unsubscribed);
response.setTo(presence.getFrom());
connection.sendPacket(response);
}
// Otherwise, in manual mode so ignore.
}
else if (presence.getType() == Presence.Type.unsubscribe) {
if (subscriptionMode != SubscriptionMode.manual) {
// Acknowledge and accept unsubscription notification so that the
// server will stop sending notifications saying that the contact
// has unsubscribed to our presence.
Presence response = new Presence(Presence.Type.unsubscribed);
response.setTo(presence.getFrom());
connection.sendPacket(response);
}
// Otherwise, in manual mode so ignore.
}
}
}
/**
* Listens for all roster packets and processes them.
*/
private class RosterPacketListener implements PacketListener {
public void processPacket(Packet packet) {
// Keep a registry of the entries that were added, deleted or updated. An event
// will be fired for each affected entry
Collection<String> addedEntries = new ArrayList<String>();
Collection<String> updatedEntries = new ArrayList<String>();
Collection<String> deletedEntries = new ArrayList<String>();
RosterPacket rosterPacket = (RosterPacket) packet;
for (RosterPacket.Item item : rosterPacket.getRosterItems()) {
RosterEntry entry = new RosterEntry(item.getUser(), item.getName(),
item.getItemType(), item.getItemStatus(), connection);
// If the packet is of the type REMOVE then remove the entry
if (RosterPacket.ItemType.remove.equals(item.getItemType())) {
// Remove the entry from the entry list.
if (entries.contains(entry)) {
entries.remove(entry);
}
// Remove the entry from the unfiled entry list.
if (unfiledEntries.contains(entry)) {
unfiledEntries.remove(entry);
}
// Removing the user from the roster, so remove any presence information
// about them.
String key = StringUtils.parseName(item.getUser()) + "@" +
StringUtils.parseServer(item.getUser());
presenceMap.remove(key);
// Keep note that an entry has been removed
deletedEntries.add(item.getUser());
}
else {
// Make sure the entry is in the entry list.
if (!entries.contains(entry)) {
entries.add(entry);
// Keep note that an entry has been added
addedEntries.add(item.getUser());
}
else {
// If the entry was in then list then update its state with the new values
RosterEntry existingEntry = entries.get(entries.indexOf(entry));
existingEntry
.updateState(entry.getName(), entry.getType(), entry.getStatus());
// Keep note that an entry has been updated
updatedEntries.add(item.getUser());
}
// If the roster entry belongs to any groups, remove it from the
// list of unfiled entries.
if (!item.getGroupNames().isEmpty()) {
unfiledEntries.remove(entry);
}
// Otherwise add it to the list of unfiled entries.
else {
if (!unfiledEntries.contains(entry)) {
unfiledEntries.add(entry);
}
}
}
// Find the list of groups that the user currently belongs to.
List<String> currentGroupNames = new ArrayList<String>();
for (RosterGroup rosterGroup : entry.getGroups()) {
currentGroupNames.add(rosterGroup.getName());
}
// If the packet is not of the type REMOVE then add the entry to the groups
if (!RosterPacket.ItemType.remove.equals(item.getItemType())) {
// Create the new list of groups the user belongs to.
List<String> newGroupNames = new ArrayList<String>();
for (String groupName : item.getGroupNames()) {
// Add the group name to the list.
newGroupNames.add(groupName);
// Add the entry to the group.
RosterGroup group = getGroup(groupName);
if (group == null) {
group = createGroup(groupName);
groups.put(groupName, group);
}
// Add the entry.
group.addEntryLocal(entry);
}
// We have the list of old and new group names. We now need to
// remove the entry from the all the groups it may no longer belong
// to. We do this by subracting the new group set from the old.
for (String newGroupName : newGroupNames) {
currentGroupNames.remove(newGroupName);
}
}
// Loop through any groups that remain and remove the entries.
// This is neccessary for the case of remote entry removals.
for (String groupName : currentGroupNames) {
RosterGroup group = getGroup(groupName);
group.removeEntryLocal(entry);
if (group.getEntryCount() == 0) {
groups.remove(groupName);
}
}
// Remove all the groups with no entries. We have to do this because
// RosterGroup.removeEntry removes the entry immediately (locally) and the
// group could remain empty.
// TODO Check the performance/logic for rosters with large number of groups
for (RosterGroup group : getGroups()) {
if (group.getEntryCount() == 0) {
groups.remove(group.getName());
}
}
}
// Mark the roster as initialized.
synchronized (Roster.this) {
rosterInitialized = true;
Roster.this.notifyAll();
}
// Fire event for roster listeners.
fireRosterChangedEvent(addedEntries, updatedEntries, deletedEntries);
}
}
public void connectionClosed() {
// Changes the presence available contacts to unavailable
this.setOfflinePresences();
}
public void connectionClosedOnError(Exception e) {
// Changes the presence available contacts to unavailable
this.setOfflinePresences();
}
public void reconnectingIn(int seconds) {
// Ignore
}
public void reconnectionFailed(Exception e) {
// Ignore
}
public void reconnectionSuccessful() {
// Ignore
}
}