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Smack/smack-core/src/main/java/org/jivesoftware/smack/packet/Presence.java
Florian Schmaus 4698805a34 Rename 'Packet' class to 'Stanza'
Smack still uses the term 'Packet' in some places. This is just the
first step towards using correct XMPP terms in Smack.
2015-02-06 09:34:51 +01:00

340 lines
11 KiB
Java

/**
*
* Copyright 2003-2007 Jive Software.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.smack.packet;
import java.util.Locale;
import org.jivesoftware.smack.util.Objects;
import org.jivesoftware.smack.util.XmlStringBuilder;
/**
* Represents XMPP presence packets. Every presence packet has a type, which is one of
* the following values:
* <ul>
* <li>{@link Presence.Type#available available} -- (Default) indicates the user is available to
* receive messages.
* <li>{@link Presence.Type#unavailable unavailable} -- the user is unavailable to receive messages.
* <li>{@link Presence.Type#subscribe subscribe} -- request subscription to recipient's presence.
* <li>{@link Presence.Type#subscribed subscribed} -- grant subscription to sender's presence.
* <li>{@link Presence.Type#unsubscribe unsubscribe} -- request removal of subscription to
* sender's presence.
* <li>{@link Presence.Type#unsubscribed unsubscribed} -- grant removal of subscription to
* sender's presence.
* <li>{@link Presence.Type#error error} -- the presence packet contains an error message.
* </ul><p>
*
* A number of attributes are optional:
* <ul>
* <li>Status -- free-form text describing a user's presence (i.e., gone to lunch).
* <li>Priority -- non-negative numerical priority of a sender's resource. The
* highest resource priority is the default recipient of packets not addressed
* to a particular resource.
* <li>Mode -- one of five presence modes: {@link Mode#available available} (the default),
* {@link Mode#chat chat}, {@link Mode#away away}, {@link Mode#xa xa} (extended away), and
* {@link Mode#dnd dnd} (do not disturb).
* </ul><p>
*
* Presence packets are used for two purposes. First, to notify the server of
* the user's current presence status. Second, they are used to subscribe and
* unsubscribe users from the roster.
*
* @author Matt Tucker
*/
public final class Presence extends Stanza {
public static final String ELEMENT = "presence";
private Type type = Type.available;
private String status = null;
private int priority = Integer.MIN_VALUE;
private Mode mode = null;
/**
* Creates a new presence update. Status, priority, and mode are left un-set.
*
* @param type the type.
*/
public Presence(Type type) {
setType(type);
}
/**
* Creates a new presence update with a specified status, priority, and mode.
*
* @param type the type.
* @param status a text message describing the presence update.
* @param priority the priority of this presence update.
* @param mode the mode type for this presence update.
*/
public Presence(Type type, String status, int priority, Mode mode) {
setType(type);
setStatus(status);
setPriority(priority);
setMode(mode);
}
/**
* Returns true if the {@link Type presence type} is available (online) and
* false if the user is unavailable (offline), or if this is a presence packet
* involved in a subscription operation. This is a convenience method
* equivalent to <tt>getType() == Presence.Type.available</tt>. Note that even
* when the user is available, their presence mode may be {@link Mode#away away},
* {@link Mode#xa extended away} or {@link Mode#dnd do not disturb}. Use
* {@link #isAway()} to determine if the user is away.
*
* @return true if the presence type is available.
*/
public boolean isAvailable() {
return type == Type.available;
}
/**
* Returns true if the presence type is {@link Type#available available} and the presence
* mode is {@link Mode#away away}, {@link Mode#xa extended away}, or
* {@link Mode#dnd do not disturb}. False will be returned when the type or mode
* is any other value, including when the presence type is unavailable (offline).
* This is a convenience method equivalent to
* <tt>type == Type.available && (mode == Mode.away || mode == Mode.xa || mode == Mode.dnd)</tt>.
*
* @return true if the presence type is available and the presence mode is away, xa, or dnd.
*/
public boolean isAway() {
return type == Type.available && (mode == Mode.away || mode == Mode.xa || mode == Mode.dnd);
}
/**
* Returns the type of this presence packet.
*
* @return the type of the presence packet.
*/
public Type getType() {
return type;
}
/**
* Sets the type of the presence packet.
*
* @param type the type of the presence packet.
*/
public void setType(Type type) {
this.type = Objects.requireNonNull(type, "Type cannot be null");
}
/**
* Returns the status message of the presence update, or <tt>null</tt> if there
* is not a status. The status is free-form text describing a user's presence
* (i.e., "gone to lunch").
*
* @return the status message.
*/
public String getStatus() {
return status;
}
/**
* Sets the status message of the presence update. The status is free-form text
* describing a user's presence (i.e., "gone to lunch").
*
* @param status the status message.
*/
public void setStatus(String status) {
this.status = status;
}
/**
* Returns the priority of the presence, or Integer.MIN_VALUE if no priority has been set.
*
* @return the priority.
*/
public int getPriority() {
return priority;
}
/**
* Sets the priority of the presence. The valid range is -128 through 128.
*
* @param priority the priority of the presence.
* @throws IllegalArgumentException if the priority is outside the valid range.
*/
public void setPriority(int priority) {
if (priority < -128 || priority > 128) {
throw new IllegalArgumentException("Priority value " + priority +
" is not valid. Valid range is -128 through 128.");
}
this.priority = priority;
}
/**
* Returns the mode of the presence update.
*
* @return the mode.
*/
public Mode getMode() {
if (mode == null) {
return Mode.available;
}
return mode;
}
/**
* Sets the mode of the presence update. A null presence mode value is interpreted
* to be the same thing as {@link Presence.Mode#available}.
*
* @param mode the mode.
*/
public void setMode(Mode mode) {
this.mode = mode;
}
@Override
public XmlStringBuilder toXML() {
XmlStringBuilder buf = new XmlStringBuilder();
buf.halfOpenElement(ELEMENT);
addCommonAttributes(buf);
if (type != Type.available) {
buf.attribute("type", type);
}
buf.rightAngleBracket();
buf.optElement("status", status);
if (priority != Integer.MIN_VALUE) {
buf.element("priority", Integer.toString(priority));
}
if (mode != null && mode != Mode.available) {
buf.element("show", mode);
}
buf.append(getExtensionsXML());
// Add the error sub-packet, if there is one.
appendErrorIfExists(buf);
buf.closeElement(ELEMENT);
return buf;
}
/**
* An enum to represent the presence type. Note that presence type is often confused
* with presence mode. Generally, if a user is signed in to a server, they have a presence
* type of {@link #available available}, even if the mode is {@link Mode#away away},
* {@link Mode#dnd dnd}, etc. The presence type is only {@link #unavailable unavailable} when
* the user is signing out of the server.
*/
public enum Type {
/**
* The user is available to receive messages (default).
*/
available,
/**
* The user is unavailable to receive messages.
*/
unavailable,
/**
* Request subscription to recipient's presence.
*/
subscribe,
/**
* Grant subscription to sender's presence.
*/
subscribed,
/**
* Request removal of subscription to sender's presence.
*/
unsubscribe,
/**
* Grant removal of subscription to sender's presence.
*/
unsubscribed,
/**
* The presence packet contains an error message.
*/
error,
/**
* A presence probe as defined in section 4.3 of RFC 6121
*/
probe,
;
/**
* Converts a String into the corresponding types. Valid String values that can be converted
* to types are: "available", "unavailable", "subscribe", "subscribed", "unsubscribe",
* "unsubscribed" and "error".
*
* @param string the String value to covert.
* @return the corresponding Type.
* @throws IllegalArgumentException when not able to parse the string parameter
* @throws NullPointerException if the string is null
*/
public static Type fromString(String string) {
return Type.valueOf(string.toLowerCase(Locale.US));
}
}
/**
* An enum to represent the presence mode.
*/
public enum Mode {
/**
* Free to chat.
*/
chat,
/**
* Available (the default).
*/
available,
/**
* Away.
*/
away,
/**
* Away for an extended period of time.
*/
xa,
/**
* Do not disturb.
*/
dnd;
/**
* Converts a String into the corresponding types. Valid String values that can be converted
* to types are: "chat", "available", "away", "xa", and "dnd".
*
* @param string the String value to covert.
* @return the corresponding Type.
* @throws IllegalArgumentException when not able to parse the string parameter
* @throws NullPointerException if the string is null
*/
public static Mode fromString(String string) {
return Mode.valueOf(string.toLowerCase(Locale.US));
}
}
}