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git-svn-id: http://svn.igniterealtime.org/svn/repos/smack/trunk@2832 b35dd754-fafc-0310-a699-88a17e54d16e
1040 lines
No EOL
39 KiB
Java
1040 lines
No EOL
39 KiB
Java
/**
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* $RCSfile$
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* $Revision$
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* $Date$
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*
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* Copyright 2003-2004 Jive Software.
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*
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* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.jivesoftware.smack;
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import org.jivesoftware.smack.debugger.SmackDebugger;
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import org.jivesoftware.smack.filter.PacketFilter;
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import org.jivesoftware.smack.filter.PacketTypeFilter;
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import org.jivesoftware.smack.packet.Message;
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import org.jivesoftware.smack.packet.Packet;
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import org.jivesoftware.smack.packet.Presence;
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import org.jivesoftware.smack.packet.XMPPError;
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import org.jivesoftware.smack.util.StringUtils;
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import org.jivesoftware.smack.util.DNSUtil;
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import javax.net.SocketFactory;
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import javax.net.ssl.SSLContext;
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import javax.net.ssl.SSLSocket;
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import java.io.*;
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import java.lang.ref.WeakReference;
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import java.lang.reflect.Constructor;
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import java.net.Socket;
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import java.net.UnknownHostException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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/**
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* Creates a connection to a XMPP server. A simple use of this API might
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* look like the following:
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* <pre>
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* // Create a connection to the jivesoftware.com XMPP server.
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* XMPPConnection con = new XMPPConnection("jivesoftware.com");
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* // Most servers require you to login before performing other tasks.
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* con.login("jsmith", "mypass");
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* // Start a new conversation with John Doe and send him a message.
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* Chat chat = con.createChat("jdoe@jabber.org");
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* chat.sendMessage("Hey, how's it going?");
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* </pre>
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*
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* @author Matt Tucker
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*/
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public class XMPPConnection {
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/**
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* Value that indicates whether debugging is enabled. When enabled, a debug
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* window will apear for each new connection that will contain the following
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* information:<ul>
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* <li> Client Traffic -- raw XML traffic generated by Smack and sent to the server.
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* <li> Server Traffic -- raw XML traffic sent by the server to the client.
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* <li> Interpreted Packets -- shows XML packets from the server as parsed by Smack.
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* </ul>
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*
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* Debugging can be enabled by setting this field to true, or by setting the Java system
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* property <tt>smack.debugEnabled</tt> to true. The system property can be set on the
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* command line such as "java SomeApp -Dsmack.debugEnabled=true".
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*/
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public static boolean DEBUG_ENABLED = false;
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private static List connectionEstablishedListeners = new ArrayList();
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static {
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// Use try block since we may not have permission to get a system
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// property (for example, when an applet).
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try {
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DEBUG_ENABLED = Boolean.getBoolean("smack.debugEnabled");
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}
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catch (Exception e) {
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// Ignore.
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}
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// Ensure the SmackConfiguration class is loaded by calling a method in it.
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SmackConfiguration.getVersion();
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}
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private SmackDebugger debugger = null;
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/**
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* IP address or host name of the server. This information is only used when
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* creating new socket connections to the server. If this information is not
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* configured then it will be assumed that the host name matches the service name.
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*/
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String host;
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int port;
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Socket socket;
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/**
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* Hostname of the XMPP server. Usually servers use the same service name as the name
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* of the server. However, there are some servers like google where host would be
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* talk.google.com and the serviceName would be gmail.com.
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*/
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String serviceName;
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String connectionID;
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private String user = null;
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private boolean connected = false;
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private boolean authenticated = false;
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private boolean anonymous = false;
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private boolean usingTLS = false;
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PacketWriter packetWriter;
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PacketReader packetReader;
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Roster roster = null;
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private AccountManager accountManager = null;
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private SASLAuthentication saslAuthentication = new SASLAuthentication(this);
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Writer writer;
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Reader reader;
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/**
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* A map between JIDs and the most recently created Chat object with that JID.
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* Reference to the Chat is stored via a WeakReference so that the map
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* does not interfere with garbage collection. The map of chats must be stored
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* with each connection.
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*/
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Map chats = new HashMap();
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/**
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* Creates a new connection to the specified XMPP server. A DNS SRV lookup will be
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* performed to try to determine the IP address and port corresponding to the
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* serviceName; if that lookup fails, it's assumed that server resides at serviceName
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* with the default port of 5222. This is the preferred constructor for connecting
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* to an XMPP server.
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*
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String serviceName) throws XMPPException {
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DNSUtil.HostAddress address = DNSUtil.resolveXMPPDomain(serviceName);
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this.host = address.getHost();
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this.port = address.getPort();
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try {
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this.socket = new Socket(host, port);
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}
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catch (UnknownHostException uhe) {
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throw new XMPPException(
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"Could not connect to " + host + ":" + port + ".",
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new XMPPError(504),
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uhe);
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}
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catch (IOException ioe) {
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throw new XMPPException(
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"XMPPError connecting to " + host + ":" + port + ".",
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new XMPPError(502),
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ioe);
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}
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this.serviceName = serviceName;
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init();
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}
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/**
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* Creates a new connection to the specified XMPP server on the given port. The IP address
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* of the server is assumed to match the service name.
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*
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* @param host the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host, int port) throws XMPPException {
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this.host = host;
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this.port = port;
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try {
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this.socket = new Socket(host, port);
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}
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catch (UnknownHostException uhe) {
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throw new XMPPException(
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"Could not connect to " + host + ":" + port + ".",
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new XMPPError(504),
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uhe);
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}
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catch (IOException ioe) {
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throw new XMPPException(
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"XMPPError connecting to " + host + ":" + port + ".",
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new XMPPError(502),
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ioe);
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}
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this.serviceName = host;
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init();
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}
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/**
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* Creates a new connection to the specified XMPP server on the given host and port.
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*
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* @param host the host name, or null for the loopback address.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host, int port, String serviceName) throws XMPPException {
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this.host = host;
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this.port = port;
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try {
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this.socket = new Socket(host, port);
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}
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catch (UnknownHostException uhe) {
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throw new XMPPException(
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"Could not connect to " + host + ":" + port + ".",
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new XMPPError(504),
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uhe);
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}
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catch (IOException ioe) {
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throw new XMPPException(
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"XMPPError connecting to " + host + ":" + port + ".",
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new XMPPError(502),
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ioe);
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}
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this.serviceName = serviceName;
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init();
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}
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/**
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* Creates a new connection to the specified XMPP server on the given port using the
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* specified SocketFactory.<p>
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*
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* A custom SocketFactory allows fine-grained control of the actual connection to the
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* XMPP server. A typical use for a custom SocketFactory is when connecting through a
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* SOCKS proxy.
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*
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* @param host the host name, or null for the loopback address.
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* @param port the port on the server that should be used; e.g. <tt>5222</tt>.
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* @param serviceName the name of the XMPP server to connect to; e.g. <tt>jivesoftware.com</tt>.
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* @param socketFactory a SocketFactory that will be used to create the socket to the XMPP
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* server.
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* @throws XMPPException if an error occurs while trying to establish the connection.
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* Two possible errors can occur which will be wrapped by an XMPPException --
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* UnknownHostException (XMPP error code 504), and IOException (XMPP error code
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* 502). The error codes and wrapped exceptions can be used to present more
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* appropiate error messages to end-users.
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*/
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public XMPPConnection(String host, int port, String serviceName, SocketFactory socketFactory)
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throws XMPPException
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{
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this.host = host;
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this.port = port;
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try {
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this.socket = socketFactory.createSocket(host, port);
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}
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catch (UnknownHostException uhe) {
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throw new XMPPException(
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"Could not connect to " + host + ":" + port + ".",
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new XMPPError(504),
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uhe);
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}
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catch (IOException ioe) {
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throw new XMPPException(
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"XMPPError connecting to " + host + ":" + port + ".",
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new XMPPError(502),
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ioe);
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}
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this.serviceName = serviceName;
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init();
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}
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/**
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* Package-private default constructor. This constructor is only intended
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* for unit testing. Normal classes extending XMPPConnection should override
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* one of the other constructors.
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*/
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XMPPConnection() {
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}
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/**
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* Returns the connection ID for this connection, which is the value set by the server
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* when opening a XMPP stream. If the server does not set a connection ID, this value
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* will be null.
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*
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* @return the ID of this connection returned from the XMPP server.
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*/
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public String getConnectionID() {
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return connectionID;
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}
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/**
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* Returns the name of the service provided by the XMPP server for this connection. After
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* authenticating with the server the returned value may be different.
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*
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* @return the name of the service provided by the XMPP server.
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*/
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public String getServiceName() {
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return serviceName;
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}
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/**
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* Returns the host name of the server where the XMPP server is running. This would be the
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* IP address of the server or a name that may be resolved by a DNS server.
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*
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* @return the host name of the server where the XMPP server is running.
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*/
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public String getHost() {
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return host;
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}
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/**
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* Returns the port number of the XMPP server for this connection. The default port
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* for normal connections is 5222. The default port for SSL connections is 5223.
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*
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* @return the port number of the XMPP server.
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*/
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public int getPort() {
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return port;
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}
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/**
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* Returns the full XMPP address of the user that is logged in to the connection or
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* <tt>null</tt> if not logged in yet. An XMPP address is in the form
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* username@server/resource.
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*
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* @return the full XMPP address of the user logged in.
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*/
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public String getUser() {
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if (!isAuthenticated()) {
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return null;
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}
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return user;
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}
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/**
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* Logs in to the server using the strongest authentication mode supported by
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* the server, then set our presence to available. If more than five seconds
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* (default timeout) elapses in each step of the authentication process without
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* a response from the server, or if an error occurs, a XMPPException will be thrown.
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*
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* @param username the username.
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* @param password the password.
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* @throws XMPPException if an error occurs.
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*/
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public void login(String username, String password) throws XMPPException {
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login(username, password, "Smack");
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}
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/**
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* Logs in to the server using the strongest authentication mode supported by
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* the server, then sets presence to available. If more than five seconds
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* (default timeout) elapses in each step of the authentication process without
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* a response from the server, or if an error occurs, a XMPPException will be thrown.
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*
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* @param username the username.
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* @param password the password.
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* @param resource the resource.
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* @throws XMPPException if an error occurs.
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* @throws IllegalStateException if not connected to the server, or already logged in
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* to the serrver.
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*/
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public synchronized void login(String username, String password, String resource)
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throws XMPPException
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{
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login(username, password, resource, true);
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}
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/**
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* Logs in to the server using the strongest authentication mode supported by
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* the server. If the server supports SASL authentication then the user will be
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* authenticated using SASL if not Non-SASL authentication will be tried. An available
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* presence may optionally be sent. If <tt>sendPresence</tt>
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* is false, a presence packet must be sent manually later. If more than five seconds
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* (default timeout) elapses in each step of the authentication process without a
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* response from the server, or if an error occurs, a XMPPException will be thrown.
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*
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* @param username the username.
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* @param password the password.
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* @param resource the resource.
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* @param sendPresence if <tt>true</tt> an available presence will be sent automatically
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* after login is completed.
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* @throws XMPPException if an error occurs.
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* @throws IllegalStateException if not connected to the server, or already logged in
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* to the serrver.
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*/
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public synchronized void login(String username, String password, String resource,
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boolean sendPresence) throws XMPPException
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{
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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if (authenticated) {
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throw new IllegalStateException("Already logged in to server.");
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}
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// Do partial version of nameprep on the username.
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username = username.toLowerCase().trim();
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String response = null;
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if (saslAuthentication.hasNonAnonymousAuthentication()) {
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// Authenticate using SASL
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response = saslAuthentication.authenticate(username, password, resource);
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}
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else {
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// Authenticate using Non-SASL
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response = new NonSASLAuthentication(this).authenticate(username, password, resource);
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}
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// Set the user.
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if (response != null) {
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this.user = response;
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// Update the serviceName with the one returned by the server
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this.serviceName = StringUtils.parseServer(response);
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}
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else {
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this.user = username + "@" + this.serviceName;
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if (resource != null) {
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this.user += "/" + resource;
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}
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}
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// Create the roster.
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this.roster = new Roster(this);
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roster.reload();
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// Set presence to online.
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if (sendPresence) {
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packetWriter.sendPacket(new Presence(Presence.Type.AVAILABLE));
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}
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// Indicate that we're now authenticated.
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authenticated = true;
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anonymous = false;
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// If debugging is enabled, change the the debug window title to include the
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// name we are now logged-in as.
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// If DEBUG_ENABLED was set to true AFTER the connection was created the debugger
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// will be null
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if (DEBUG_ENABLED && debugger != null) {
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debugger.userHasLogged(user);
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}
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}
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/**
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* Logs in to the server anonymously. Very few servers are configured to support anonymous
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* authentication, so it's fairly likely logging in anonymously will fail. If anonymous login
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* does succeed, your XMPP address will likely be in the form "server/123ABC" (where "123ABC"
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* is a random value generated by the server).
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*
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* @throws XMPPException if an error occurs or anonymous logins are not supported by the server.
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* @throws IllegalStateException if not connected to the server, or already logged in
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* to the serrver.
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*/
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public synchronized void loginAnonymously() throws XMPPException {
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if (!isConnected()) {
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throw new IllegalStateException("Not connected to server.");
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}
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if (authenticated) {
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throw new IllegalStateException("Already logged in to server.");
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}
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String response = null;
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if (saslAuthentication.hasAnonymousAuthentication()) {
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response = saslAuthentication.authenticateAnonymously();
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}
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else {
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// Authenticate using Non-SASL
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response = new NonSASLAuthentication(this).authenticateAnonymously();
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}
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// Set the user value.
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this.user = response;
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// Update the serviceName with the one returned by the server
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this.serviceName = StringUtils.parseServer(response);
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// Anonymous users can't have a roster.
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roster = null;
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// Set presence to online.
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packetWriter.sendPacket(new Presence(Presence.Type.AVAILABLE));
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// Indicate that we're now authenticated.
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authenticated = true;
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anonymous = true;
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// If debugging is enabled, change the the debug window title to include the
|
|
// name we are now logged-in as.
|
|
// If DEBUG_ENABLED was set to true AFTER the connection was created the debugger
|
|
// will be null
|
|
if (DEBUG_ENABLED && debugger != null) {
|
|
debugger.userHasLogged(user);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the roster for the user logged into the server. If the user has not yet
|
|
* logged into the server (or if the user is logged in anonymously), this method will return
|
|
* <tt>null</tt>.
|
|
*
|
|
* @return the user's roster, or <tt>null</tt> if the user has not logged in yet.
|
|
*/
|
|
public Roster getRoster() {
|
|
if (roster == null) {
|
|
return null;
|
|
}
|
|
// If this is the first time the user has asked for the roster after calling
|
|
// login, we want to wait for the server to send back the user's roster. This
|
|
// behavior shields API users from having to worry about the fact that roster
|
|
// operations are asynchronous, although they'll still have to listen for
|
|
// changes to the roster. Note: because of this waiting logic, internal
|
|
// Smack code should be wary about calling the getRoster method, and may need to
|
|
// access the roster object directly.
|
|
if (!roster.rosterInitialized) {
|
|
try {
|
|
synchronized (roster) {
|
|
long waitTime = SmackConfiguration.getPacketReplyTimeout();
|
|
long start = System.currentTimeMillis();
|
|
while (!roster.rosterInitialized) {
|
|
if (waitTime <= 0) {
|
|
break;
|
|
}
|
|
roster.wait(waitTime);
|
|
long now = System.currentTimeMillis();
|
|
waitTime -= now - start;
|
|
start = now;
|
|
}
|
|
}
|
|
}
|
|
catch (InterruptedException ie) {
|
|
// Ignore.
|
|
}
|
|
}
|
|
return roster;
|
|
}
|
|
|
|
/**
|
|
* Returns an account manager instance for this connection.
|
|
*
|
|
* @return an account manager for this connection.
|
|
*/
|
|
public synchronized AccountManager getAccountManager() {
|
|
if (accountManager == null) {
|
|
accountManager = new AccountManager(this);
|
|
}
|
|
return accountManager;
|
|
}
|
|
|
|
/**
|
|
* Creates a new chat with the specified participant. The participant should
|
|
* be a valid XMPP user such as <tt>jdoe@jivesoftware.com</tt> or
|
|
* <tt>jdoe@jivesoftware.com/work</tt>.
|
|
*
|
|
* @param participant the person to start the conversation with.
|
|
* @return a new Chat object.
|
|
*/
|
|
public Chat createChat(String participant) {
|
|
if (!isConnected()) {
|
|
throw new IllegalStateException("Not connected to server.");
|
|
}
|
|
return new Chat(this, participant);
|
|
}
|
|
|
|
/**
|
|
* Creates a new group chat connected to the specified room. The room name
|
|
* should be full address, such as <tt>room@chat.example.com</tt>.
|
|
* <p>
|
|
* Most XMPP servers use a sub-domain for the chat service (eg chat.example.com
|
|
* for the XMPP server example.com). You must ensure that the room address you're
|
|
* trying to connect to includes the proper chat sub-domain.
|
|
*
|
|
* @param room the fully qualifed name of the room.
|
|
* @return a new GroupChat object.
|
|
*/
|
|
public GroupChat createGroupChat(String room) {
|
|
if (!isConnected()) {
|
|
throw new IllegalStateException("Not connected to server.");
|
|
}
|
|
return new GroupChat(this, room);
|
|
}
|
|
|
|
/**
|
|
* Returns true if currently connected to the XMPP server.
|
|
*
|
|
* @return true if connected.
|
|
*/
|
|
public boolean isConnected() {
|
|
return connected;
|
|
}
|
|
|
|
/**
|
|
* Returns true if the connection is a secured one, such as an SSL connection or
|
|
* if TLS was negotiated successfully.
|
|
*
|
|
* @return true if a secure connection to the server.
|
|
*/
|
|
public boolean isSecureConnection() {
|
|
return isUsingTLS();
|
|
}
|
|
|
|
/**
|
|
* Returns true if currently authenticated by successfully calling the login method.
|
|
*
|
|
* @return true if authenticated.
|
|
*/
|
|
public boolean isAuthenticated() {
|
|
return authenticated;
|
|
}
|
|
|
|
/**
|
|
* Returns true if currently authenticated anonymously.
|
|
*
|
|
* @return true if authenticated anonymously.
|
|
*/
|
|
public boolean isAnonymous() {
|
|
return anonymous;
|
|
}
|
|
|
|
/**
|
|
* Closes the connection by setting presence to unavailable then closing the stream to
|
|
* the XMPP server. Once a connection has been closed, it cannot be re-opened.
|
|
*/
|
|
public void close() {
|
|
// Set presence to offline.
|
|
packetWriter.sendPacket(new Presence(Presence.Type.UNAVAILABLE));
|
|
packetReader.shutdown();
|
|
packetWriter.shutdown();
|
|
// Wait 150 ms for processes to clean-up, then shutdown.
|
|
try {
|
|
Thread.sleep(150);
|
|
}
|
|
catch (Exception e) {
|
|
// Ignore.
|
|
}
|
|
|
|
// Close down the readers and writers.
|
|
if (reader != null)
|
|
{
|
|
try { reader.close(); } catch (Throwable ignore) { /* ignore */ }
|
|
reader = null;
|
|
}
|
|
if (writer != null)
|
|
{
|
|
try { writer.close(); } catch (Throwable ignore) { /* ignore */ }
|
|
writer = null;
|
|
}
|
|
|
|
try {
|
|
socket.close();
|
|
}
|
|
catch (Exception e) {
|
|
// Ignore.
|
|
}
|
|
authenticated = false;
|
|
connected = false;
|
|
}
|
|
|
|
/**
|
|
* Sends the specified packet to the server.
|
|
*
|
|
* @param packet the packet to send.
|
|
*/
|
|
public void sendPacket(Packet packet) {
|
|
if (!isConnected()) {
|
|
throw new IllegalStateException("Not connected to server.");
|
|
}
|
|
if (packet == null) {
|
|
throw new NullPointerException("Packet is null.");
|
|
}
|
|
packetWriter.sendPacket(packet);
|
|
}
|
|
|
|
/**
|
|
* Registers a packet listener with this connection. A packet filter determines
|
|
* which packets will be delivered to the listener.
|
|
*
|
|
* @param packetListener the packet listener to notify of new packets.
|
|
* @param packetFilter the packet filter to use.
|
|
*/
|
|
public void addPacketListener(PacketListener packetListener, PacketFilter packetFilter) {
|
|
if (!isConnected()) {
|
|
throw new IllegalStateException("Not connected to server.");
|
|
}
|
|
packetReader.addPacketListener(packetListener, packetFilter);
|
|
}
|
|
|
|
/**
|
|
* Removes a packet listener from this connection.
|
|
*
|
|
* @param packetListener the packet listener to remove.
|
|
*/
|
|
public void removePacketListener(PacketListener packetListener) {
|
|
packetReader.removePacketListener(packetListener);
|
|
}
|
|
|
|
/**
|
|
* Registers a packet listener with this connection. The listener will be
|
|
* notified of every packet that this connection sends. A packet filter determines
|
|
* which packets will be delivered to the listener.
|
|
*
|
|
* @param packetListener the packet listener to notify of sent packets.
|
|
* @param packetFilter the packet filter to use.
|
|
*/
|
|
public void addPacketWriterListener(PacketListener packetListener, PacketFilter packetFilter) {
|
|
if (!isConnected()) {
|
|
throw new IllegalStateException("Not connected to server.");
|
|
}
|
|
packetWriter.addPacketListener(packetListener, packetFilter);
|
|
}
|
|
|
|
/**
|
|
* Removes a packet listener from this connection.
|
|
*
|
|
* @param packetListener the packet listener to remove.
|
|
*/
|
|
public void removePacketWriterListener(PacketListener packetListener) {
|
|
packetWriter.removePacketListener(packetListener);
|
|
}
|
|
|
|
/**
|
|
* Creates a new packet collector for this connection. A packet filter determines
|
|
* which packets will be accumulated by the collector.
|
|
*
|
|
* @param packetFilter the packet filter to use.
|
|
* @return a new packet collector.
|
|
*/
|
|
public PacketCollector createPacketCollector(PacketFilter packetFilter) {
|
|
return packetReader.createPacketCollector(packetFilter);
|
|
}
|
|
|
|
/**
|
|
* Adds a connection listener to this connection that will be notified when
|
|
* the connection closes or fails.
|
|
*
|
|
* @param connectionListener a connection listener.
|
|
*/
|
|
public void addConnectionListener(ConnectionListener connectionListener) {
|
|
if (connectionListener == null) {
|
|
return;
|
|
}
|
|
synchronized (packetReader.connectionListeners) {
|
|
if (!packetReader.connectionListeners.contains(connectionListener)) {
|
|
packetReader.connectionListeners.add(connectionListener);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Removes a connection listener from this connection.
|
|
*
|
|
* @param connectionListener a connection listener.
|
|
*/
|
|
public void removeConnectionListener(ConnectionListener connectionListener) {
|
|
synchronized (packetReader.connectionListeners) {
|
|
packetReader.connectionListeners.remove(connectionListener);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Adds a connection established listener that will be notified when a new connection
|
|
* is established.
|
|
*
|
|
* @param connectionEstablishedListener a listener interested on connection established events.
|
|
*/
|
|
public static void addConnectionListener(ConnectionEstablishedListener connectionEstablishedListener) {
|
|
synchronized (connectionEstablishedListeners) {
|
|
if (!connectionEstablishedListeners.contains(connectionEstablishedListener)) {
|
|
connectionEstablishedListeners.add(connectionEstablishedListener);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Removes a listener on new established connections.
|
|
*
|
|
* @param connectionEstablishedListener a listener interested on connection established events.
|
|
*/
|
|
public static void removeConnectionListener(ConnectionEstablishedListener connectionEstablishedListener) {
|
|
synchronized (connectionEstablishedListeners) {
|
|
connectionEstablishedListeners.remove(connectionEstablishedListener);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Initializes the connection by creating a packet reader and writer and opening a
|
|
* XMPP stream to the server.
|
|
*
|
|
* @throws XMPPException if establishing a connection to the server fails.
|
|
*/
|
|
private void init() throws XMPPException {
|
|
// Set the reader and writer instance variables
|
|
initReaderAndWriter();
|
|
|
|
try
|
|
{
|
|
packetWriter = new PacketWriter(this);
|
|
packetReader = new PacketReader(this);
|
|
|
|
// If debugging is enabled, we should start the thread that will listen for
|
|
// all packets and then log them.
|
|
if (DEBUG_ENABLED) {
|
|
packetReader.addPacketListener(debugger.getReaderListener(), null);
|
|
if (debugger.getWriterListener() != null) {
|
|
packetWriter.addPacketListener(debugger.getWriterListener(), null);
|
|
}
|
|
}
|
|
// Start the packet writer. This will open a XMPP stream to the server
|
|
packetWriter.startup();
|
|
// Start the packet reader. The startup() method will block until we
|
|
// get an opening stream packet back from server.
|
|
packetReader.startup();
|
|
|
|
// Make note of the fact that we're now connected.
|
|
connected = true;
|
|
|
|
// Notify that a new connection has been established
|
|
connectionEstablished(this);
|
|
|
|
// Add a listener for all message packets so that we can deliver errant
|
|
// messages to the best Chat instance available.
|
|
addPacketListener(new PacketListener() {
|
|
public void processPacket(Packet packet) {
|
|
Message message = (Message)packet;
|
|
// Ignore any messages with a thread ID, as they will likely
|
|
// already be associated with a Chat. This will miss messages
|
|
// with new thread ID values, but we can only assume that a
|
|
// listener is registered to deal with this case.
|
|
if (message.getThread() == null) {
|
|
WeakReference chatRef = (WeakReference)chats.get(
|
|
StringUtils.parseBareAddress(message.getFrom()));
|
|
if (chatRef != null) {
|
|
// Do some extra clean-up if the reference was cleared.
|
|
Chat chat;
|
|
if ((chat = (Chat)chatRef.get()) == null) {
|
|
chats.remove(message.getFrom());
|
|
}
|
|
else {
|
|
chat.deliver(message);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}, new PacketTypeFilter(Message.class));
|
|
}
|
|
catch (XMPPException ex) {
|
|
// An exception occurred in setting up the connection. Make sure we shut down the
|
|
// readers and writers and close the socket.
|
|
|
|
if (packetWriter != null) {
|
|
try { packetWriter.shutdown(); } catch (Throwable ignore) { /* ignore */ }
|
|
packetWriter = null;
|
|
}
|
|
if (packetReader != null) {
|
|
try { packetReader.shutdown(); } catch (Throwable ignore) { /* ignore */ }
|
|
packetReader = null;
|
|
}
|
|
if (reader != null) {
|
|
try { reader.close(); } catch (Throwable ignore) { /* ignore */ }
|
|
reader = null;
|
|
}
|
|
if (writer != null) {
|
|
try { writer.close(); } catch (Throwable ignore) { /* ignore */}
|
|
writer = null;
|
|
}
|
|
if (socket != null) {
|
|
try { socket.close(); } catch (Exception e) { /* ignore */ }
|
|
socket = null;
|
|
}
|
|
authenticated = false;
|
|
connected = false;
|
|
|
|
throw ex; // Everything stoppped. Now throw the exception.
|
|
}
|
|
}
|
|
|
|
private void initReaderAndWriter() throws XMPPException {
|
|
try {
|
|
reader = new BufferedReader(new InputStreamReader(socket.getInputStream(), "UTF-8"));
|
|
writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream(), "UTF-8"));
|
|
}
|
|
catch (IOException ioe) {
|
|
throw new XMPPException(
|
|
"XMPPError establishing connection with server.",
|
|
new XMPPError(502),
|
|
ioe);
|
|
}
|
|
|
|
// If debugging is enabled, we open a window and write out all network traffic.
|
|
if (DEBUG_ENABLED) {
|
|
if (debugger == null) {
|
|
// Detect the debugger class to use.
|
|
String className = null;
|
|
// Use try block since we may not have permission to get a system
|
|
// property (for example, when an applet).
|
|
try {
|
|
className = System.getProperty("smack.debuggerClass");
|
|
}
|
|
catch (Throwable t) {
|
|
}
|
|
Class debuggerClass = null;
|
|
if (className != null) {
|
|
try {
|
|
debuggerClass = Class.forName(className);
|
|
}
|
|
catch (Exception e) {
|
|
e.printStackTrace();
|
|
}
|
|
}
|
|
if (debuggerClass == null) {
|
|
try {
|
|
debuggerClass =
|
|
Class.forName("org.jivesoftware.smackx.debugger.EnhancedDebugger");
|
|
}
|
|
catch (Exception ex) {
|
|
try {
|
|
debuggerClass = Class.forName("org.jivesoftware.smack.debugger.LiteDebugger");
|
|
}
|
|
catch (Exception ex2) {
|
|
ex2.printStackTrace();
|
|
}
|
|
}
|
|
}
|
|
// Create a new debugger instance. If an exception occurs then disable the debugging
|
|
// option
|
|
try {
|
|
Constructor constructor =
|
|
debuggerClass.getConstructor(
|
|
new Class[] { XMPPConnection.class, Writer.class, Reader.class });
|
|
debugger = (SmackDebugger) constructor
|
|
.newInstance(new Object[]{this, writer, reader});
|
|
reader = debugger.getReader();
|
|
writer = debugger.getWriter();
|
|
}
|
|
catch (Exception e) {
|
|
e.printStackTrace();
|
|
DEBUG_ENABLED = false;
|
|
}
|
|
}
|
|
else {
|
|
// Obtain new reader and writer from the existing debugger
|
|
reader = debugger.newConnectionReader(reader);
|
|
writer = debugger.newConnectionWriter(writer);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Fires listeners on connection established events.
|
|
*/
|
|
private static void connectionEstablished(XMPPConnection connection) {
|
|
ConnectionEstablishedListener[] listeners = null;
|
|
synchronized (connectionEstablishedListeners) {
|
|
listeners = new ConnectionEstablishedListener[connectionEstablishedListeners.size()];
|
|
connectionEstablishedListeners.toArray(listeners);
|
|
}
|
|
for (int i = 0; i < listeners.length; i++) {
|
|
listeners[i].connectionEstablished(connection);
|
|
}
|
|
}
|
|
|
|
/***********************************************
|
|
* TLS code below
|
|
**********************************************/
|
|
|
|
/**
|
|
* Returns true if the connection to the server has successfully negotiated TLS. Once TLS
|
|
* has been negotiatied the connection has been secured.
|
|
*
|
|
* @return true if the connection to the server has successfully negotiated TLS.
|
|
*/
|
|
public boolean isUsingTLS() {
|
|
return usingTLS;
|
|
}
|
|
|
|
/**
|
|
* Returns the SASLAuthentication manager that is responsible for authenticating with
|
|
* the server.
|
|
*
|
|
* @return the SASLAuthentication manager that is responsible for authenticating with
|
|
* the server.
|
|
*/
|
|
public SASLAuthentication getSASLAuthentication() {
|
|
return saslAuthentication;
|
|
}
|
|
|
|
/**
|
|
* Notification message saying that the server supports TLS so confirm the server that we
|
|
* want to secure the connection.
|
|
*/
|
|
void startTLSReceived() {
|
|
try {
|
|
writer.write("<starttls xmlns=\"urn:ietf:params:xml:ns:xmpp-tls\"/>");
|
|
writer.flush();
|
|
}
|
|
catch (IOException e) {
|
|
packetReader.notifyConnectionError(e);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The server has indicated that TLS negotiation can start. We now need to secure the
|
|
* existing plain connection and perform a handshake. This method won't return until the
|
|
* connection has finished the handshake or an error occured while securing the connection.
|
|
*/
|
|
void proceedTLSReceived() throws Exception {
|
|
SSLContext context = SSLContext.getInstance("TLS");
|
|
// Accept any certificate presented by the server
|
|
context.init(null, // KeyManager not required
|
|
new javax.net.ssl.TrustManager[]{new OpenTrustManager()},
|
|
new java.security.SecureRandom());
|
|
Socket plain = socket;
|
|
// Secure the plain connection
|
|
socket = context.getSocketFactory().createSocket(plain,
|
|
plain.getInetAddress().getHostName(), plain.getPort(), true);
|
|
socket.setSoTimeout(0);
|
|
socket.setKeepAlive(true);
|
|
// Initialize the reader and writer with the new secured version
|
|
initReaderAndWriter();
|
|
// Proceed to do the handshake
|
|
((SSLSocket) socket).startHandshake();
|
|
|
|
// Set that TLS was successful
|
|
usingTLS = true;
|
|
|
|
// Set the new writer to use
|
|
packetWriter.setWriter(writer);
|
|
// Send a new opening stream to the server
|
|
packetWriter.openStream();
|
|
}
|
|
} |