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HTML
236 lines
No EOL
11 KiB
HTML
<html>
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<head>
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<title>Service Discovery</title>
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<link rel="stylesheet" type="text/css" href="style.css" />
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</head>
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<body>
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<div class="header">Service Discovery</div><p>
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The service discovery extension allows to discover items and information about XMPP
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entities. Follow these links to learn how to use this extension.
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<ul>
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<li><a href="#discoregister">Manage XMPP entity features</a></li>
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<li><a href="#disconodeinfo">Provide node information</a></li>
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<li><a href="#discoitems">Discover items associated with an XMPP entity</a></li>
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<li><a href="#discoinfo">Discover information about an XMPP entity</a></li>
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<li><a href="#discopublish">Publish publicly available items</a></li>
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</ul>
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<b>JEP related:</b> <a href="http://www.jabber.org/jeps/jep-0030.html">JEP-30</a>
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<hr>
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<div class="subheader"><a name="discoregister">Manage XMPP entity features</a></div><p>
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<b>Description</b><p>
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Any XMPP entity may receive a discovery request and must answer with its associated items or
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information. Therefore, your Smack client may receive a discovery request that must respond
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to (i.e., if your client supports XHTML-IM). This extension automatically responds to a
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discovery request with the information that you previously configured.</p>
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<b>Usage</b><p>
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In order to configure the supported features by your client you should first obtain the
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ServiceDiscoveryManager associated with your XMPPConnection. To get your ServiceDiscoveryManager
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send <b>getInstanceFor(connection)</b> to the class <i><b>ServiceDiscoveryManager</b></i> where
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connection is your XMPPConnection.<br></p>
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<p>Once you have your ServiceDiscoveryManager you will be able to manage the supported features. To
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register a new feature send <b>addFeature(feature)</b> to your <i><b>ServiceDiscoveryManager</b></i>
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where feature is a String that represents the supported feature. To remove a supported feature send
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<b>removeFeature(feature)</b> to your <i><b>ServiceDiscoveryManager</b></i> where feature is a
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String that represents the feature to remove.</p>
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<b>Examples</b><p>
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In this example we can see how to add and remove supported features: <br>
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<blockquote>
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<pre> <font color="#3f7f5f">// Obtain the ServiceDiscoveryManager associated with my XMPPConnection</font>
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ServiceDiscoveryManager discoManager = ServiceDiscoveryManager.getInstanceFor(connection);
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<font color="#3f7f5f">// Register that a new feature is supported by this XMPP entity</font>
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discoManager.addFeature(namespace1);
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<font color="#3f7f5f">// Remove the specified feature from the supported features by this XMPP entity</font>
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discoManager.removeFeature(namespace2);
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</pre>
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</blockquote>
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<hr>
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<div class="subheader"><a name="disconodeinfo">Provide node information</a></div><p>
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<b>Description</b><p>
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Your XMPP entity may receive a discovery request for items non-addressable as a JID such as
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the MUC rooms where you are joined. In order to answer the correct information it is necessary
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to configure the information providers associated to the items/nodes within the Smack client.</p>
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<b>Usage</b><p>
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In order to configure the associated nodes within the Smack client you will need to create a
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NodeInformationProvider and register it with the <i><b>ServiceDiscoveryManager</b></i>. To get
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your ServiceDiscoveryManager send <b>getInstanceFor(connection)</b> to the class <i><b>ServiceDiscoveryManager</b></i>
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where connection is your XMPPConnection.<br></p>
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<p>Once you have your ServiceDiscoveryManager you will be able to register information providers
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for the XMPP entity's nodes. To register a new node information provider send <b>setNodeInformationProvider(String node, NodeInformationProvider listener)</b>
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to your <i><b>ServiceDiscoveryManager</b></i> where node is the item non-addressable as a JID and
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listener is the <i><b>NodeInformationProvider</b></i> to register. To unregister a <i><b>NodeInformationProvider</b></i>
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send <b>removeNodeInformationProvider(String node)</b> to your <i><b>ServiceDiscoveryManager</b></i> where
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node is the item non-addressable as a JID whose information provider we want to unregister.</p>
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<b>Examples</b><p>
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In this example we can see how to register a NodeInformationProvider with a ServiceDiscoveryManager that will provide
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information concerning a node named "http://jabber.org/protocol/muc#rooms": <br>
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<blockquote>
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<pre> <font color="#3f7f5f">// Set the NodeInformationProvider that will provide information about the</font>
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<font color="#3f7f5f">// joined rooms whenever a disco request is received </font>
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ServiceDiscoveryManager.getInstanceFor(connection).setNodeInformationProvider(
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<font color="#0000FF">"http://jabber.org/protocol/muc#rooms"</font>,
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new NodeInformationProvider() {
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public Iterator getNodeItems() {
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ArrayList answer = new ArrayList();
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Iterator rooms = MultiUserChat.getJoinedRooms(connection);
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while (rooms.hasNext()) {
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answer.add(new DiscoverItems.Item((String)rooms.next()));
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}
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return answer.iterator();
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}
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});
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</pre>
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</blockquote>
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<hr>
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<div class="subheader"><a name="discoitems">Discover items associated with an XMPP entity</a></div><p>
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<b>Description</b><p>
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In order to obtain information about a specific item you have to first discover the items available
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in an XMPP entity.</p>
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<b>Usage</b><p>
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<p>Once you have your ServiceDiscoveryManager you will be able to discover items associated with
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an XMPP entity. To discover the items of a given XMPP entity send <b>discoverItems(entityID)</b>
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to your <i><b>ServiceDiscoveryManager</b></i> where entityID is the ID of the entity. The message
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<b>discoverItems(entityID)</b> will answer an instance of <i><b>DiscoverItems</b></i> that contains
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the discovered items.</p>
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<b>Examples</b><p>
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In this example we can see how to discover the items associated with an online catalog service: <br>
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<blockquote>
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<pre> <font color="#3f7f5f">// Obtain the ServiceDiscoveryManager associated with my XMPPConnection</font>
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ServiceDiscoveryManager discoManager = ServiceDiscoveryManager.getInstanceFor(connection);
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<font color="#3f7f5f">// Get the items of a given XMPP entity</font>
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<font color="#3f7f5f">// This example gets the items associated with online catalog service</font>
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DiscoverItems discoItems = discoManager.discoverItems("plays.shakespeare.lit");
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<font color="#3f7f5f">// Get the discovered items of the queried XMPP entity</font>
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Iterator it = discoItems.getItems();
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<font color="#3f7f5f">// Display the items of the remote XMPP entity</font>
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while (it.hasNext()) {
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DiscoverItems.Item item = (DiscoverItems.Item) it.next();
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System.out.println(item.getEntityID());
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System.out.println(item.getNode());
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System.out.println(item.getName());
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}
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</pre>
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</blockquote>
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<hr>
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<div class="subheader"><a name="discoinfo">Discover information about an XMPP entity</a></div><p>
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<b>Description</b><p>
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Once you have discovered the entity ID and name of an item, you may want to find out more
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about the item. The information desired generally is of two kinds: 1) The item's identity
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and 2) The features offered by the item.</p>
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<p>This information helps you determine what actions are possible with regard to this
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item (registration, search, join, etc.) as well as specific feature types of interest, if
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any (e.g., for the purpose of feature negotiation).</p>
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<b>Usage</b><p>
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<p>Once you have your ServiceDiscoveryManager you will be able to discover information associated with
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an XMPP entity. To discover the information of a given XMPP entity send <b>discoverInfo(entityID)</b>
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to your <i><b>ServiceDiscoveryManager</b></i> where entityID is the ID of the entity. The message
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<b>discoverInfo(entityID)</b> will answer an instance of <i><b>DiscoverInfo</b></i> that contains
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the discovered information.</p>
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<b>Examples</b><p>
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In this example we can see how to discover the information of a conference room: <br>
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<blockquote>
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<pre> <font color="#3f7f5f">// Obtain the ServiceDiscoveryManager associated with my XMPPConnection</font>
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ServiceDiscoveryManager discoManager = ServiceDiscoveryManager.getInstanceFor(connection);
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<font color="#3f7f5f">// Get the information of a given XMPP entity</font>
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<font color="#3f7f5f">// This example gets the information of a conference room</font>
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DiscoverInfo discoInfo = discoManager.discoverInfo("balconyscene@plays.shakespeare.lit");
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<font color="#3f7f5f">// Get the discovered identities of the remote XMPP entity</font>
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Iterator it = discoInfo.getIdentities();
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<font color="#3f7f5f">// Display the identities of the remote XMPP entity</font>
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while (it.hasNext()) {
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DiscoverInfo.Identity identity = (DiscoverInfo.Identity) it.next();
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System.out.println(identity.getName());
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System.out.println(identity.getType());
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System.out.println(identity.getCategory());
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}
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<font color="#3f7f5f">// Check if room is password protected</font>
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discoInfo.containsFeature("muc_passwordprotected");
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</pre>
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</blockquote>
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<hr>
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<div class="subheader"><a name="discopublish">Publish publicly available items</a></div><p>
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<b>Description</b><p>
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Publish your entity items to some kind of persistent storage. This enables other entities to query
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that entity using the disco#items namespace and receive a result even when the entity being queried
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is not online (or available).</p>
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<b>Usage</b><p>
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<p>Once you have your ServiceDiscoveryManager you will be able to publish items to some kind of
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persistent storage. To publish the items of a given XMPP entity you have to first create an instance
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of <i><b>DiscoverItems</b></i> and configure it with the items to publish. Then you will have to
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send <b>publishItems(String entityID, DiscoverItems discoverItems)</b> to your <i><b>ServiceDiscoveryManager</b></i>
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where entityID is the address of the XMPP entity that will persist the items and discoverItems contains the items
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to publish.</p>
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<b>Examples</b><p>
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In this example we can see how to publish new items: <br>
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<blockquote>
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<pre> <font color="#3f7f5f">// Obtain the ServiceDiscoveryManager associated with my XMPPConnection</font>
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ServiceDiscoveryManager discoManager = ServiceDiscoveryManager.getInstanceFor(connection);
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<font color="#3f7f5f">// Create a DiscoverItems with the items to publish</font>
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DiscoverItems itemsToPublish = new DiscoverItems();
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DiscoverItems.Item itemToPublish = new DiscoverItems.Item("pubsub.shakespeare.lit");
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itemToPublish.setName("Avatar");
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itemToPublish.setNode("romeo/avatar");
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itemToPublish.setAction(DiscoverItems.Item.UPDATE_ACTION);
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itemsToPublish.addItem(itemToPublish);
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<font color="#3f7f5f">// Publish the new items by sending them to the server</font>
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discoManager.publishItems("host", itemsToPublish);
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</pre>
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</blockquote>
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</body>
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</html> |